Esse on 18/7/2021 at 18:03
Quote Posted by Esse
**NEW: TAPESTRY & BEDDING PACK #1This is a pack of over thirty new custom textures for objects. Ten are bedding replacements for fancy/noble's beds (bed.GIF, BEDCOVER.GIF, and bedh.gif), ten are tapestries (for replacing banners and the BANSTAR textures), and ten are some extra painting textures thrown in for fun. There's some Hammerite-themed material in here, and a few things that skew towards the Pagan aesthetic. One bedding replacement looks like it's made out of moss, so I thought that'd be something to keep in, as an example. A preview image will come soon that shows all these textures. The file is in .ZIP format, and is 3.87 MB in size.
Full .ZIP Archive For Tapestry & Bedding Pack #1: (
https://www.mediafire.com/file/eg7mlez7jjsf6al/Tapestries.zip/file)
Preview: (
https://cdn.imgchest.com/files/j7kzceep97m.png)
Another texture pack finished.
Esse on 28/7/2021 at 23:08
Just in time for the new Dromed contest, here's a texture pack with
Deadly Shadows-inspired guard stuff.
Quote:
**NEW: THIEF: DS DERIVATIVE GUARD PACK #1This 2.02 MB file contains 30 .PNG textures based off of/inspired by the
Thief: Deadly Shadows City Watch. It has eight guard replacement textures with a DS-inspired uniform (4 bowmen, 4 swordsmen), four long banners with torn variants, four short banners/tapestries with support bases and torn variants, and two fancy bed replacers. If you'd like, you can edit this (and any of my other textures I've put up here) as needed to fit your Dromed needs.
Full .ZIP Archive For Thief: DS Derivative Guard Pack: (
https://www.mediafire.com/file/rdvact2dn6x06lk/TDSInspiredGuards.zip/file)
Preview: (
https://cdn.imgchest.com/files/3yrgckzzp4z.png)
skacky on 29/7/2021 at 20:48
These are very nice!
Esse on 31/7/2021 at 15:16
Thank you, skacky! I'm glad you like them. A quick update on the latest pack, that said: the textures aren't mapping right in Dromed. I think I messed up on the proportions with the final save of these textures. As a result, facial features will look exaggerated up close, and the armor at the shoulder-arm connection will wrap around to have a clipping error look. You can still use them in your missions, but people getting close to the models may spot these errors. I'll hopefully have all of this fixed soon.
The other textures in the pack should work as expected. If they don't, please post here and let me know. The other object texture packs should also be working properly.
Esse on 23/8/2021 at 00:15
This is a heads-up that I'm likely going to be replacing almost all the current download links with new ones. I'm thinking of going back and resaving .PNGs as .GIFs so that they use up less bandwidth or data when being saved. I know a lot of us have slow or limited Internet at times, so my hope is to make the textures more accessible to taffers whose modems disagree with them.
vfig on 23/8/2021 at 03:41
please keep them as .png! .gif is both too limited (8 bit colour, no transparency) and it compresses worse anyway.
Esse on 23/8/2021 at 15:23
Quote Posted by vfig
please keep them as .png! .gif is both too limited (8 bit colour, no transparency) and it compresses worse anyway.
I forgot about those limitations. :eek: Here's a solution, then: I'll provide two download links! One file will be of GIFs, and one file will be of PNGs. That way both types of files are kept, and missionmakers can choose their preferred file format. :)
Esse on 28/12/2021 at 17:44
I meant to come back here, but I lost all my files I was working on/had in a cock-up with my drives. I'm hoping to add more to this thread in the future. Hopefully you guys have been having better luck with your projects!