Esse on 23/2/2021 at 16:56
All files have been fixed and now have proper, Dromed-workable dimensions. If you downloaded the file before, please do so again or resize the files you have with an art program of your choice. Please also have this cute dog video I found as appreciation for everyone's patience with the constant fixing of textures I've had to do: (
https://www.youtube.com/watch?v=QJfg0IdzE_A) https://www.youtube.com/watch?v=QJfg0IdzE_A
Edit: Preview is now up for
Painting Pack 3 and
Dewdrop's Dresses.
The Phantom on 23/2/2021 at 17:24
Really like your choice of art, Esse! The imagery really fits well in the Thief universe. Keep up the good work :thumb:
Esse on 23/2/2021 at 21:06
Quote Posted by The Phantom
Really like your choice of art, Esse! The imagery really fits well in the Thief universe. Keep up the good work :thumb:
Your kind words are most appreciated. I'm glad that the art so far matches the aesthetics of the Thief universe, and isn't too bright or fantastic to fit in. My hope is to find some more moody portraits and chiaroscuro work to keep the gloomy vibe going, especially if I can edit anything into Hammerite artwork.
A preview for Painting Pack 3 is now available. There is also a sample of the available Dewdrop bonus pack recolours at the very bottom of the image. Again, this pack contains scenes of animals hunting and predating each other, so you may want to skip this pack if that makes you uncomfortable. If you'd like just the portraits and the non-hunting scenes, PM me and I'll send you a file with only them.
Esse on 26/2/2021 at 22:45
Quote Posted by Esse
**NEW: RUINED RELIEF ANCIENT WALL TEXTURE PACK (+ Bonus Portraits)This pack contains 34 files (including those of the bonus paintings) and is a total size of 9.60 MB. The main part of the pack consists of 16 tiling, interchangeable textures that portray three different animal reliefs: sirrush (dragon), auroch (cow), and sheep/goat/unidentifiable livestock animal. (It might even work for a burrick.) 8 are in a cement brown colour, and 8 are a dark blue-gray. A dividing brick texture has been provided for each recolour if you want to put some space between the reliefs. Each texture is 512x512 and is in the .PNG format.
The second part of the pack contains a mix of human portraits and long-width paintings. There are 16 .GIF files in here, but they were misnumbered after I removed some duplicate files, so they list 19-34 instead of 17-32. I may go back and fix this later.
Full .ZIP Archive For Ruined Relief Ancient Wall Texture Pack (+ Bonus Portraits): (
http://www.mediafire.com/file/tmyunj2lj2n2cam/Ruined+Relief+Ancient+Wall+Pack.zip/file)
Preview: (
https://cdn.imgchest.com/files/j7mmczdap76.png) https://cdn.imgchest.com/files/j7mmczdap76.png
A new texture pack is up! I hope people find it helpful.
Random_Taffer on 3/3/2021 at 02:51
Nice work! Always good to have more textures and painting! Looking forward to seeing more from you!
I especially love the Martin Luther painting redone to look like a hammer thing. Very neat idea!
Esse on 3/3/2021 at 03:00
Quote Posted by Random_Taffer
Nice work! Always good to have more textures and painting! Looking forward to seeing more from you!
Thank you for your encouragement, Random_Taffer. I'm glad that my work is bringing something good into the community. It's funny that you posted that just now, too - I have a new texture pack up!
Painting Pack #4, which is at the bottom of the original post. It's something smaller to keep the thread active while I work on this next big project.
Now, if only I could figure out how to make these cave art pieces look good. I may put this one on the shelf and see instead if I can tile a texture from a Lascaux Cave wall to make up for it. It still would work, wouldn't it?
Quote:
**NEW: PAINTING PACK 4I'm working on a somewhat larger texture project right now, but I don't want this thread to go inactive. To combat this, I decided to put some more paintings up for people to download until I have this next project done. It has 25 files of either 256x512 or 256x512 pixels, all of which are saved as .GIFs. It's 2.22 MB in size, so not as big as some of the previous files have been. Can't say that'll be the same for this next project I'm working on....
Full .ZIP Archive For Painting Pack #4: (
https://www.mediafire.com/file/yvto7ufvss1iy1b/Painting_Pack_4.zip/file)
Preview: (
https://cdn.imgchest.com/files/345xczlbk7w.png)
Esse on 6/3/2021 at 01:23
Quote Posted by Esse
**NEW: ANCIENT RELIEFS TEXTURE PACK #2Here are some more ancient ruin textures for your cities of old and places still inhabited. The aesthetic is Assyrian mixed with Egyptian, so it could fit into Karath-Din or one of its colonies or outer settlements. (The Precursors used hieroglyphs instead of cuneiform, however, so it might work better for an ancient people further out from the city. (Alternatively you could say that cuneiform was the common man's writing, with hieroglyphs saved for important documents, signs, the royalty, tombs.... ) Texture replacements have been named after canon Thief textures that they could slot over, and hopefully that will make moving them into Dromed texture families easier. They include replacements to turn the talismans into cuneiform tablets (or tablets that double as readables); textures to turn the talismans into animal sigils; cuneiform textures to replace the hieroglyph signs in the Lost City, and animal sigils to replace the hieroglyph signs; a plain clay texture to create clay bottles out of wine bottles, but which could also be used for clay vases; various carved clay textures for small, lootable vases, but which also could be used for bottles; a repeating brick texture with various animal motifs (fish, bull, serpent-lion [serpopard], bee/hornet/wasp, and sirrush) in the same recolours as the first pack's, but with flowers at the top except for the bees; a plain brick texture with a floral border; and various replacements for Lost City wall and catacomb decorations, featuring the sigils and clay carvings from the aforementioned textures. There is also a bonus "Xtras" folder with all of the banners I've released thus far (except a couple of tapestry textures I need to hunt down), now with torn versions of them and banner support poles. It also features three new tapestries that also have support poles and torn versions. This means that, if you chop at them in-game and they're an object, you can now have it that the banner is ripped after you use your sword on it.
This pack has a whopping 118 files, and is 19.12 MB in size. Please let me know if there are any tiling or mapping errors - I couldn't check the texture objects in Dromed. I have to figure out where the TFix high-res textures are so I can go in, replace them, and preview objects with my new textures on them.
Full .ZIP Archive For Ancient Reliefs Texture Pack 2: (
https://www.mediafire.com/file/p7dtb9driyswpqk/Ancient+Reliefs+Wall+Pack+2.zip/file)
Preview: (
https://cdn.imgchest.com/files/w7pjcaglq7p.png)
Finally, after much saving, accidental saving, content-cutting, scrapping textures, and a bit of mistakenly-deleted content, this texture pack is done. I'll have a preview up for it when I don't want to scream at the pictures for existing. 118 files of this....
Esse on 6/3/2021 at 20:10
A preview is now up for the Ancient Reliefs Texture Pack 2. Please excuse the word jumble in its description - it was very tiring trying to finish up this pack after losing some pieces of it.
Esse on 20/3/2021 at 16:39
If anyone has any requests for textures, I'm open to ideas. In the meantime, I'm getting ready to put out a small painting pack in the near future.
Esse on 20/6/2021 at 21:19
Wow, it's been a while, hasn't it? I had to focus on other things, so this thread was left to sit for a while. I'm happy and thrilled to see that people are still downloading the textures available and finding a use for them. I think I owe some people here some texture work, as well, so hopefully that'll be caught up on soon.