Aja on 17/9/2009 at 21:01
If the mods would care to transfer ownership of this thread to someone else, I'd be grateful. People are still sending me requests to change it, so I guess that means they find it useful still, but I'm not especially interested in maintaining it anymore.
sNeaksieGarrett on 17/9/2009 at 22:11
Have you PM'ed one of them?
Son of garrett on 9/7/2011 at 20:29
Quote Posted by mol
Now that's some serious thread diggin' you've done there, taffer. :cool:
Good work! :thumb:
Oot näköjään suomesta :D
jtr7 on 9/7/2011 at 21:54
:weird:
Thor on 10/7/2011 at 00:20
Ah, this is a good headquarters thread. Bookmarked.
Yandros on 10/7/2011 at 02:57
Quote Posted by Son of garrett
Oot näköjään suomesta :D
Ilmeisesti olet jälkeenjäänyt :rolleyes:
nickie on 27/5/2014 at 12:07
Added:
Real life Association with Thief
A massive list of Thief videos online
nickie on 14/3/2018 at 18:55
I can't remember what I've recently added but today, this:
Off site, on-going Thief 'blog' by twhalen2600: (
https://techraptor.net/dark-narrative) Dark Narrative posted at TechRaptor.
From the intro:
Quote:
The experience of discovering narrative bits in virtual environments is games' unique contribution to the storytelling tradition. The design of the Thief games—from environment, to audio, to objects, to scripting, to player-character and AI—is the best foundation for games' style of narrative. Looking Glass Studios' Thief: The Dark Project and Thief II: The Metal Age, and, to a lesser degree, Ion Storms' Thief: Deadly Shadows relayed narrative superbly via first-person immersion, stealth gameplay, and environmental storytelling.
Throughout Dark Narrative, Trevor Whalen will make the case for these games as he looks at their missions and the stories they tell. The thesis is that the design behind the Thief series lays the most effective foundation for interactive storytelling.
This series will jump back and forth between missions from Thief: The Dark Project and its Gold re-release, Thief II: The Metal Age, and Thief: Deadly Shadows. In addition to the games' official missions, fan-made missions by users at “Through the Looking Glass” will also be considered.