ccstudent2004 on 3/3/2005 at 06:45
Is there a way in this new editor to enlarge and shrink brushes without having to go in and guess the dimensions you need? I don't remember which button it was in DromEd, but you could hold down and key and move mouse around and it would resize brush....can I do that in this editor as well? Thanks.
David on 3/3/2005 at 07:43
Second button down, left hand side. The one with the tooltip "Brush Scaling".
You might want to try an UnrealEd tutorial at this point.
Twist on 3/3/2005 at 07:53
In my experience, brush scaling can sometimes cause grid problems and texture-distortion problems.
You're better off using vertex editing (upper right icon on left side toolbar). You can select multiple vertices by either ctrl-left-clicking or holding down ctrl and alt while left-clicking to drag a red selection box around the desired vertices. You must have the brush selected and active before you can select any of its vertices.
Keep in mind that when you use the red selection box, you'll select all vertices within that box -- including vertices behind the visible vertices in the viewport you're using.
It might seem a little tricky at first, but eventually it will feel very similar to DromEd.
Krypt on 3/3/2005 at 07:55
Quote Posted by David
Second button down, left hand side. The one with the tooltip "Brush Scaling".
You might want to try an UnrealEd tutorial at this point.
Brush scaling is sort of a bad idea, because it gets the brush off the grid most times. I make all my brushes with vertex editing. There might be a tutorial on it on the T3Ed Wiki site, and if not you should be able to find something on one of the bazillion UnrealEd tutorial sites.
Twist on 3/3/2005 at 07:59
Gotta love simultaneous posts. :cheeky: