Min on 10/6/2006 at 21:26
I've been playing Morrowind for quite awhile now and am confused about the limitations of my characters enchantment skill-maybe someone can help me. I can hire an enchanter at a ridiculous cost and then get my money back by trading, but there are also limits to how many charges an item has in regards to how much magic can be enchanted into it. I have a High Elf Mage level 52 with a 100 intellegence; this can be modified to 160 with enhancement spells and modifier rings and amulets. The enchantment stat is 100, with various modifiers can be elevated to 112. Using a Grand Soul gem with a Golden Saint imprisoned to enchant a weapon is, in my experience, the highest return rate on enchantment charges and also allows for constant effect. Now say that a certain sword has 0/15 enchantment slots available. I can find various swords throughout the game that I'm sure have only 15 slots yet contain magic far more powerful than any I can put into a similar sword. I realize this has something or everything to do with the enchantment skill of the enchanter. I can find no item more powerful that the Daedric Tower Shield which has 240 slots. Yet, I am still limited by my attributes from putting a spell such as Command Humanoid with constant effect because the slot requirement shot out the roof (500 or so). Nothing that I know of carries that many enchantment slots. I would assume that an increased enchantment skill will reduce the number of slots required i.e. with a 250 enchant skill (if that is possible) will reduce the number of slots required on the sheild to within it's 240 range. This assumption is probably entirely erroneous. To restate: Does an increased enchant skill reduce the number of enchantment slots required for a high level constant effect spell to be cast on an item? :erm:
The reason I ask this question is because I have beaten ol' Dagoth without the help of Vivic by finding Keening and Sunder on my own. We (my wife and I) used a myriad of spells to offset any damage from the weapons-this was not easy wthout Wraithguard:erg:. So, I do not know if by striking the heart and becoming a deity (as I read somewhere may have been an option) I would have been able to become a godlike enchanter of some sort.
If any body can sort through my question and strain out some sort of an answer I would be much obliged.:)
RyushiBlade on 10/6/2006 at 22:56
Morrowind isn't nearly that complicated. The reason why the items you find have more powerful magic than you can do yourself is that they were made in the construction set. In the CS, you aren't bound by the enchantment points a weapon has.
I've never enchanted anything myself, so I don't know if by raising your enchant skill you can imbue an item with more powerful magic or not. The skill does allow you to get more uses from the magic of an enchanted item. It also raises your chances of successfully enchanting something yourself.
Also, CE Command spells won't work. The NPC would effectively be commanding himself, I think. But you could always try it in the CS yourself, eh?
Min on 11/6/2006 at 03:36
Thanks RyushiBlade, that is interesting. The construction set.... I'm not familiar with that, maybe you could enlighten me:D .
Now that you mention it, I guess the only effect that a higher enchant skill has is toward the efficiency of charge usage and success (percentage-wise) in creating new magic items.
So, I guess I'm left with only two more questions: I cannot train above 100 in the enchant skill and I have only found a couple of items that enhance this skill by 5 or 10 points. To increase my percentage of success (which is still very low) I would like to know how to increase my enchant skill artificially. The second question is: If the creators didn't intend for us to enchant things of such high magnitude why do they allow us to see the vast potential of magic that we can never access? There must be reason for allowing the player to see that an item can be enchanted far above what I can presently attain.
Thanks for your patience!!:D
RyushiBlade on 11/6/2006 at 04:39
It means players can have access to Artifacts and such without making their own and unbalancing the game.
I'm far too lazy to help you with the CS, heh. But you can find many tutorials online and such. To be honest, if you're just making your own items, it's pretty straightforward. Open it up and play around, then see if you have any questions. If you're not looking to make a professional level mod, the CS can be fun to play around with.
PeeperStorm on 11/6/2006 at 16:45
Your skill in enchanting does not change the maximum enchantment power that an item can hold. That's determined solely by the item itself. Enchanting skill, along with intelligence to a lesser extent, determines the following:
1) Your chance of successfully creating an enchantment of a given power, up to the maximum that the item can hold.
2) How much magicka is spent from an enchanted item's power pool when it is used (assuming that it's not a constant effect item). The higher your skill, the less magicka is used.
3) How successful you are when you "fast recharge" enchanted items with filled soul gems. Some items take forever to recharge if you don't do this.
A tip for creating powerful items: Fortify Intelligence and Fortify Enchanting can help you make the most of that daedric tower shield without the help of a Mage's Guild enchanter. An item or spell that gives you a gazillion points of fortify for a couple of seconds is all that you need since time stops when you open your inventory. Fortify Intelligence potions are good too. If you have Tribunal installed you can get the Fortify Skill effect by buying spells from the Imperial Temple guys in Mornhold.
Min on 11/6/2006 at 18:27
Well... this is all very interesting! Construction sets... Mornhold..installing Tribunal...I guess I'm still in the stone ages!
I guess, essentially, I've beaten the game and am still enthralled by the potential of manipulating the game using construction sets. Maybe just to see how far I can take some ideas. Can either of you give me any good links to tutorials which would instruct me how to access these constructon sets? Are they already installed on the disc? Do I need a code to access or do I have to buy another disc or program? I'm playing on an XBOX; do I need to be on PC to access the construction set?
It isn't neccessarily the idea of being all-powerful, but maybe to make the game challenging again it would be fun to increase the skills of the bad guys.
If you have anything for me I'll check in soon to read it!
Min on 11/6/2006 at 19:08
I just checked around TTLG for hits on construction sets and now I feel a little stupid for asking that last question about being able to CS on the XBOX. :tsktsk:
I'll read up before I ask any more stupid questions...I just remembered something a teacher once told me, "There are no stupid questions, just stupid people.":laff:
Thanks everyone.