EM Teaser & Site Updates - Official Trailer Up & Latest PREVIEWS & Blog Fan Kit - by thiefessa
Dia on 9/5/2013 at 04:43
I amuse myself by imagining that EM's hoping we'll just go away; at least those of us who are less than pleased with all the news about the changes they've already made to our beloved world of Thief. It wouldn't surprise me if EM really believes that all they have to do is to continue to tell us we're going to love T4; just keep saying it over and over again and that we'll all just cave and accept it. They obviously don't know us very well.
I just started playing the Tomb Raider reboot and I'll tell you right here and now; if that game is the shape of things to come, I'll not only be having nightmares for quite awhile, but will most definitely NOT be playing any games released in the future. If EM does the same awful, even horrendous things to T4 that were done to the TR reboot, I might as well hang up my gamer hat because you know there'll be other game studios who'll rush to jump on that bandwagon. The words 'travesty', 'ludicrous', 'tripe', and 'frakkin' morons' come to mind.
I never asked for this .....
:(
Vae on 9/5/2013 at 04:58
I know...It looks like it might be a botched Frankenstein project...a defilement that some will tolerate, and few will love...:(
...and yes, they underestimate the capability and resolve of the worldwide community.
jtr7 on 9/5/2013 at 08:09
You know, I can't wait to see the numerous web-search hits for bandwagon fan-sites that do nothing but advertise for EM and look basically the same. Send in the clones. Where are the clones? There ought to be clones. Don't bother, they're here.
Actually, I'm not surprised at how few there are, though everyone should pay attention to how many fans and gamers are posting articles, essays, and blurbs about the new title on blogs and various sites, and how few are just gushing about everything that's been released, compared to how many are pretty much just sure they will buy it but not sure why.
Dia on 9/5/2013 at 12:51
Hopefully those studios will start paying attention when their sales start dropping. Used to be that game studios released games for the younger set and different games for the older, more seasoned (adult) gamers. Nowadays it seems the studios are trying to release every game to be geared to 'all ages', which just ends up annoying (if not downright pissing off) the older gamers (can you say 'dumbed down'?) and, I'm willing to bet, only confuses the younger gamers - even though they're the ones still impressed by all those 'shiny new things'.
Even DX:HR had more than a few dumbed down moments for me, and though I'd be willing to play the next installment if it's anything like HR, I'd quickly pass on buying it if EM dumbs the new release down any more than they did HR. Like I said, if Tomb Raider reboot is a sign of things to come in gaming, then I'm going to be saving a lot of money because I refuse to buy any more shite like that. What a waste! I am really hoping that EM is not going to emulate the TR reboot in any way with T4 - that would probably send me right over the edge. Suddenly all the references EM has made to 'motion capture sequences' have taken on a very sinister meaning for me. Just downright scary!
jtr7 on 9/5/2013 at 13:08
What sucks, too, is that Thief was made with kids in mind, but like an original Grimm's Fairy Tale, where the scares didn't pull punches. It didn't condescend to the player and attracted people from around 5 years old (6 years old came up a few times!) all the way up. There was little cussing (damn! being the biggest one), no overt sexuality to pick up on, no children or pets to slaughter, no realistic gory deaths (with the zombies being the worst, but more satisfying, with lots of distracting effects, than gory), no sense of the player destroying families, and Garrett feeling sorry for the children he did see. The most gruesome stuff was in texts or in the mind's eye if the player could piece together the visual and sometimes auditory cues in a gamespace that something awful went down. TDS had the most visual murder scene with Ramien lying in a symmetrical pool of five blood stains, while the most horrific deaths were never seen fully, with the visual of the skinless Freddy Krueger-esque Gamall being the goriest ever. There were no wounds from attacks by the player, etc. While rated for mature players, it wasn't about gore, language, nudity, or strong sexuality, with violence and bloodshed toward humans or animals considered pets rarely or never gratuitous.
I really appreciate how many of the scenarios and things the player can do in the games are not possible or nowhere as easy to replicate in real life, so I hope T4 sees the value of that, both in escapism from real life, and not being controversial in the least not encouraging real thievery or that particular kind of violence. There's a wisdom to how LGS created strong realistic immersion without being any kind of reality simulator.
Darkness_Falls on 9/5/2013 at 15:27
Quote:
jtr7 wrote: The most gruesome stuff was in texts or in the mind's eye if the player could piece together the visual and sometimes auditory cues in a gamespace that something awful went down.
Thief 1 Spoiler:
... But what about the eye cutscene!
Starker on 9/5/2013 at 20:29
Grimms' Fairy Tales were not actually regarded as suitable for children even at that time.
jtr7 on 9/5/2013 at 23:23
And yet they were for children.
The player isn't acting out the cutscenes, and the people who've recounted their childhood experience with Thief tended to never get past the first jump-scare zombie in Cragscleft. Most of the kids who were shown or played TDP were playing Bafford's and except for the Cragscleft mines, there aren't very many stories of that cutscene. I say aren't very many 'cause I can't recall one at all, but guess there has to be at least one out there.
Starker on 10/5/2013 at 00:29
Quote Posted by jtr7
And yet they were for children.
No they weren't. The Grimms included material that was originally never meant for children in the first place. That's why they called their book Children's and Household Tales. Also, it was criticised for the title at that time. They did not collect the folk tales to make a children's book. They did it preserve Germany's heritage and to promote cultural unity.
Only later did they give out a smaller heavily edited children's version of the book which was composed of a selection of the most "child friendly" tales.
thiefessa on 10/5/2013 at 16:51
Still waiting patiently for that gameplay video. :angel: