EM Teaser & Site Updates - Official Trailer Up & Latest PREVIEWS & Blog Fan Kit - by thiefessa
Renzatic on 4/4/2013 at 20:53
Quote Posted by thiefinthedark
If only you knew how true that is. I constantly wish I'd never gotten into the industry and could look at games without the x-ray eyes of a dev. It ruins everything. :(
You're a game developer? Link me some credentials.
Kuuso on 4/4/2013 at 21:05
Quote Posted by MissyK
Ok, yeah. I did just say it. Touche.
But it's because we've been part of this community since the beginning, or some of us nearly at the beginning. We've played all the fm's, we were involved in Warren Spector's T3 stuff. We are the fan base. We (some of us) don't like what they did with 3, and we don't want that to happen again...unfortunately it is happening again, so we're being vocal and opposing it. We're letting EM know that we don't like what they're doing to a franchise we love.
We're not buying it because of several reasons, some of which I laid out above. If you can't see my post at eidos, I'll put them up here. I don't need to see gameplay when I've seen the bullet points from Game Informer, listened to a guy who actually did play it (and explains what he saw/played), and these have all the elements of games today that I don't like, and therefore I don't buy/play. Never touched an AC. Thought "ooh, it looks like Thief" till the SO played it and I saw how different it was. I CAN'T play games like these. Physically CAN'T.
I think the problem is that TTLG forums does not equal Thief's fanbase. It's much wider than that. I only joined this place in 2007, but had played the games and FMs countless times beforehand. By stating that you (referring to TTLG) as fanbase has not been listened can be dangerous by ignoring all the other folk who played the games (which are the majority). Sure, there's criticism and doubt that has received universal acceptance (for example Russell not being Garrett's voice), but generally it sounds a bit too sentimental and selfish to expect the game to cater for TTLG (or you).
Thief: Deadly Shadows discussion is a bit out-of-context, but I bite. As you said, the opinion on Deadly Shadows is divided. It has flaws, just like the first two Thief games. I personally think Deadly Shadows has one great flaw, too small levels and engine restrictions, but it has lots of good as well. I don't see why the new Thief couldn't at least be as good as Thief: Deadly Shadows, so I am hesitantly positive about it.
I don't generally trust nobody but myself or my close friends on what is good or not. As I Said, RPS is the first real info we got, but that is also a written story about some random guy's playthrough of the new Thief. Gameplay footage is much much more telling. How something is described in text can be completely different live. I generally don't buy anything I haven't tested before (which means I either get demos of games or pirate them before buying them), because I'm the best judge for games I like.
MissyK on 4/4/2013 at 21:36
Kuuso, I was going on that video that showed the lockpick minigame. I don't know if I saw the RPS...is that Rock Paper Scissors or something like that? I've looked at so much in the past week I'm dizzy.
It's been my experience that there are very few people "out there" who ever played Thief on the PC---we're all here on ttlg. That's why I say we're the fanbase. I'm sure the console players who tried T3 are out there somewhere, but I've never run into them. Granted, I don't go to the xbox forums--don't have one, don't want one. My niece bought it for the console and couldn't get past the first level. She was never very patient.
Personally, I know no one who ever even tried Thief except for my ex husband and my son, who both loved it. Like I said, the niece couldn't stand it. All my other friends back then never got into the computer or games much, and now I've got internet friends. I don't know many people out here, so there's no one to game with or talk games with (except for the boyfriend, and he's into shooters).
Vasquez on 5/4/2013 at 06:42
Quote Posted by thiefinthedark
the majority of the internet has wisely agreed that the game is shit, these people feel the need to do the opposite.
Yes, it's 100% impossible that anyone could really have positive expectations. It's much more logical to scream IT IS GONNA BE SHIT!!! based on a trailer and a few screenshots and interviews.
Quote Posted by Kuuso
Yes, I confess. I am a Thief hipster. I am currently swimming in the money I have received from Eidos, because they had the grand idea of hiring a random Finnish bloke on TTLG subforum.
:joke:
Easy money, and I won't even have to lie! Where can I sign up?!
jtr7 on 5/4/2013 at 06:54
So, all the media releases and interviews and such are lies and nothing legit can be taken from them? Flip your positivity around and apply the same rules to them. You are just as qualified to praise it. There's a ton more information that has come to us since 2009, not just March 5, 2013 to April 5, 2013, and most of it not media releases but direct answers, and NDA breakers, and PMs. There's more going on than the superficial.
voodoo47 on 5/4/2013 at 07:12
..just watched the youtube video - quite a lot of ravens there, don't you think?
jtr7 on 5/4/2013 at 07:28
Yeah, since games can do birds now, lots of them, they can't help but add flocks of them, at least, in the concept art. Even TDS's marketing made blackbirds seem an element of the games, but weren't. But are there fish in Thief, and masses of them hauled aboard the ships, and does Garrett still not eat them? :sly:
voodoo47 on 5/4/2013 at 07:37
they are raw, and sushi does not seem to be on the menu in the world of Thief (the deer legs may look raw, but they are probably smoked or cured in some way).
jtr7 on 5/4/2013 at 07:40
Fish can be smoked and cured, too, but he also never ate the rotisserie chicken, hahaha! Undercooked.
Oh look, what might they be talking about here, his mech-eye or that Glyph device in his hands? It's a shame they call the thing "The Eye"! :mad:
Quote:
But Garrett is more than an assembly of tools--he, himself, comes with inherent Focus Abilities that he can use throughout the game. "The Eye," for instance, works like Arkham's Detective Mode, Tomb Raider's Survival Mode, and Assassin's Creed's Eagle Vision, allowing Garrett to get a better lay of the land, surveying his environment for objects he can interact with.
Sigh, over-complicating the simplest of things, no doubt wasting processing power, too:
Quote:
Eidos is using a variety of visual cues to make this easier to understand for players. When you're in darkness, there's a smoky border around the screen, showing that you're hidden from all but the closest of enemies. When you travel between light and dark, there's a quick white flash, letting you know the condition has changed. Garrett also has the ability to "swoop," or quickly move, between locations within the environment. The developers claim that the swoop empowers Garrett without making him overpowered, as the quick dash is followed by a brief slow to compensate.