Shambler on 5/9/2010 at 07:05
(
http://www.ttlg.com/forums/showthread.php?t=125644)
What happened to Eldron's midwife? I thought it looked pretty good, hasn't anyone tried animating it yet?
I like it a lot more than the other midwife that comes with the rebirth mod, this one is seems more believable and scary.
Eldron on 5/9/2010 at 17:30
good question, did I ever upload or give anyone the mesh and textures?
RocketMan on 11/9/2010 at 14:45
Since nobody is answering I may as well encourage you to upload your stuff just in the off chance you haven't already done so. I'm sure Kolya would be happy to put it up somewhere. You never know who's watching. The next miracle user to pop out of the woodwork may do something with your stuff.
Nameless Voice on 12/9/2010 at 07:45
Quote Posted by Eldron
good question, did I ever upload or give anyone the mesh and textures?
No, you didn't.
Edit: Who's "Eldren"?
Kolya on 12/9/2010 at 10:53
Looking forward to the broad getting rigged eventually.
Quote Posted by Nameless Voice
Who's "Eldren"?
The children of Eldron.
Eldron on 12/9/2010 at 16:01
Quote Posted by Kolya
Looking forward to the broad getting rigged eventually.
The children of Eldron.
The result from many a conquests.
How do I get this thing rigged btw? (taking in note that I'm not game art illliterate, I just have no idea when it comes to dark engine)
Nameless Voice on 12/9/2010 at 16:13
Typically, get the joints and limit planes (little boxes and planes with special names) from an existing model and drop your new model into it. I don't think we ever got the .e files for SS2, so you'll need to steal the setup from a Thief AI.
(The reason for the .e files is because those can be converted back to .3ds preserving the boxes and planes, but once the model is converted to .bin, that information is lost (and our tools can't recreate them when converting back from .bin to .e).
Oh, right, Colourless' rigging tutorial is here: (
http://wenchy.net/old/meshes.html)
I'd also suggest importing the original Midwife model, even though you you'll need to convert that from .bin -> .e -> .3ds, losing the limit planes in the process, because you can use it as a guide to make sure you have the correct scale.
unn_atropos on 13/9/2010 at 10:32
How comes that the midwife has such short legs? I have also seen this on every other model I extracted.
Is it strechted in the game somehow?
Nameless Voice on 13/9/2010 at 10:52
Did you convert them manually using BinToE without specifying an ankle adjustment? You need 0.50 I believe, or their ankles end up squashed.
If you use my 3ds to bin program to convert them, it will apply the ankle adjust automatically.