Koki on 13/12/2010 at 13:42
Quote Posted by Fidcal
New engine too.
Well I'll be damned, now I'll actually keep an eye out for this.
Sulphur on 13/12/2010 at 17:40
I'll temper my expectations. That way, if it turns out that it's GameBryo with a new renderer again, I won't have the overwhelming urge to smack my head on the desk.
Ostriig on 13/12/2010 at 23:54
Same. What I'd really like to see is seamless indoors and outdoors environments, like I said before, but I'm not actually getting my hopes up for that. But I am glad there's a new one coming out regardless. Even if it turns out to be just Oblivion++, I should still get plenty of enjoyable hours out of it.
Eldron on 14/12/2010 at 16:05
Quote Posted by Sulphur
I'll temper my expectations. That way, if it turns out that it's GameBryo with a new renderer again, I won't have the overwhelming urge to smack my head on the desk.
Gamebryo is a render engine, nothing more.
You can compare something like civ4 with morrowind/oblivion/fallout3, and you'll notice that they're all built very differently in terms of game engine and how they're modded, because bethesda built the engine and used gamebryo as the graphics part of it, much like how civ4 was built using gamebryo as the rendering engine.
Luckily it is the gamebryo part they've replaced now, as they can't upgrade it like they did with morrowind->oblivion, because the company behind gamebryo went down.
It's not magically going to make the game bug-free though, because bugs were related to the game, not gamebryo, and if they slack on Q&A like obsidian did (considering its a massive sandbox title), they're going to have issues again.
The only thing gamebryo was related to in terms of issues was that it isn't the fastest one and bethesda probably outgrew it in terms of what they need now, it has nothing to do with the visual quality of the art, nor has it anything to do with the animations or facegen.
Ostriig on 14/12/2010 at 16:35
Eh? Nah, I don't think so, that looks far too good even for a doctored screenshot.
Melan on 14/12/2010 at 16:40
Quote Posted by Renzatic
Hey, that's supposedly Max Von Sydow. If he's attached to the game, then you know at least one character is gonna have some pretty decent voice acting.
Gotta have respect: that guy played Antonius Blok in The Seventh Seal
and Ming the Merciless in Flash Gordon, both perfectly.
Sulphur on 14/12/2010 at 17:10
Quote Posted by Eldron
Gamebryo is a render engine, nothing more.
You can compare something like civ4 with morrowind/oblivion/fallout3, and you'll notice that they're all built very differently in terms of game engine and how they're modded, because bethesda built the engine and used gamebryo as the graphics part of it, much like how civ4 was built using gamebryo as the rendering engine.
Luckily it is the gamebryo part they've replaced now, as they can't upgrade it like they did with morrowind->oblivion, because the company behind gamebryo went down.
It's not magically going to make the game bug-free though, because bugs were related to the game, not gamebryo, and if they slack on Q&A like obsidian did (considering its a massive sandbox title), they're going to have issues again.
The only thing gamebryo was related to in terms of issues was that it isn't the fastest one and bethesda probably outgrew it in terms of what they need now, it has nothing to do with the visual quality of the art, nor has it anything to do with the animations or facegen.
Whoah, I didn't know that. I thought it was some sort of middleware solution like UE3 which was getting long in the tooth, hence the crappy animation and interior/exterior loading and other limitations. Thanks for clearing that up.
So... that means that most of the engine's problems were Bethesda's fault to begin with
ARRGH
steo on 14/12/2010 at 23:00
After being very excited about Oblivion before it came out and having since played Oblivion and Fallout 3, I'm definitely not going to get excited about this in the least. Nonetheless, I will probably get it once someone makes the equivalent of Oscuro's Oblivion Overhaul for it. I really don't have very much faith in Bethesda's development ability outside of making very big and pretty sandbox games which have shitty balance and are fairly unremarkable in every other respect.