Ultraviolet on 26/1/2006 at 00:53
Is there an easy way to increase the damage done by each round from the assault rifle? Having several rounds from a rifle do less damage than a pistol hardly seems realistic (or desirable) to me, considering that you can basically just take your time with the pistol and do a better job of the killing...
Kuja on 26/1/2006 at 02:31
Quote:
Having several rounds from a rifle do less damage than a pistol hardly seems realistic (or desirable) to me, considering that you can basically just
take your time with the pistol and do a better job of the killing...
Not true. Using the pistol, you have to wait for the sights to line up (which can take between 5 and 10 seconds on Trained), and then make a precise aim for the head for an instant kill. Any enemy can kill you easily within that time, as can any military bot.
With the assault rifle however, it gradually gets better towards the end of the game. At the beginning it is, by all means, crap, with extreme recoil and bad accuracy, you won't hit anything. One you get some anti-recoil mods on it and boost your rifle skill however, it becomes a killing machine. The maximum damage you can get per shot is 4 (from memory), so with a maximum upgraded clip you'd get 180 damage per clip, and if you factor in headshot damage increases, you're going to get 3-4 troops down for each clip expended. Add in the 40mm ammo for bots and you've got a good all-around weapon.
If the Assault rifle did the damage you were suggesting, it'd become the new DTS of the rifle world. As it is, the best way to use the Assault rifle is to aim for the head and pull down on your mouse to componate for the recoil (at the beginning of course, because by the end you'll have recoil mods to adjust the recoil for you). It may seem simple, but it took me a while to get it to work properly.
Take your time to learn it properly and you'll be gunning down waves of troopers in no time ! :thumb:
Ultraviolet on 26/1/2006 at 02:36
I'm talking about with rifle and pistol skills both maxed, and both modded to imperceptible recoil and tight reticles. I really think one or two points more per bullet would be appropriate.
Oh, and damn, some decent SOUNDS for the AR would be nice, no? So weak...
DTS? Let's try spelling out our acronyms.
Kuja on 26/1/2006 at 02:52
Quote:
I'm talking about with rifle and pistol skills both maxed, and both modded to imperceptible recoil and tight reticles. I really think one or two points more per bullet would be appropriate.
Oh, and damn, some decent SOUNDS for the AR would be nice, no? So weak...
DTS? Let's try spelling out our acronyms.
I'd (personally) say that the assault rifle is fine as it is, though having a bit of extra firepower wouldn't hurt for areas with tons of enemies. Allowing a silencer to be fitted on the rifle really helps the stealth players take out hard enemies so I'd say it's a fair trade-off. I agree with you that the assault rifle sounds weak and a more stronger sound would be preferable for the unsilenced version.
Oh, and "DTS" stands for "Dragons Tooth Sword",
an incredibly strong energy sword that you have to steal in Hong Kong for a main mission.
Ultraviolet on 26/1/2006 at 02:54
I should probably let you know that I've finished the game multiple times, just so you know.
And the silenced rifle should make a more poppish sound.
Livo on 26/1/2006 at 05:14
What format do weapon sounds need to be in for Deus Ex? I have a few sound clips of real-life rifles (mainly 5.56mm though) that I may take a shot at converting, if it is feasible.
Kuja on 26/1/2006 at 06:29
Quote:
I should probably let you know that I've finished the game multiple times, just so you know.
That spolier section wasn't aimed at you, it was because this is general discussion and I thought moderators wouldn't like me ruining the location of the best melee weapon in the game ... ;)
Dr. Dumb_lunatic on 26/1/2006 at 11:41
Quote Posted by Livo
What format do weapon sounds need to be in for Deus Ex? I have a few sound clips of real-life rifles (mainly 5.56mm though) that I may take a shot at converting, if it is feasible.
.wav is fine. Possibly .mp3, too.
Livo on 27/1/2006 at 02:17
I was looking for a bit more information i.e. Deus Ex supports only weapon sounds in 22kHz, mono, or whatever the game actually supports.
Jonesy on 27/1/2006 at 03:24
Quote Posted by Livo
I was looking for a bit more information i.e. Deus Ex supports only weapon sounds in 22kHz, mono, or whatever the game actually supports.
Just go through the audio section in the in-game menu and take a look through the different modes. IIRC, it does stereo and mono in 11kHz, 22kHz, and 44kHz.