Early New Vegas previews popping up. - by Ostriig
V. Equinox on 19/7/2010 at 23:40
I'm looking forward to New Vegas in concept, but the fact that Obsidian is doing it makes me wince a bit. KoToR II was epic fail and the rest of their games look to be NWN expansions (with one mediocre RPG)....well, that's just not reassuring. I'll try to force myself to have an open mind, however.
I do dig the robots with screen faces, though. After all, there was the robot with a brain, saying Portal-esque bits like "I'm very good at killing things" and such. That amused me.
Ostriig on 20/7/2010 at 02:55
Oh, but I find myself entirely on the other side of the barricade, I'm all the more hyped up for this title precisely because Obsidian are doing it. I've been dying to see a more story-oriented developer go playing in Bethesda's sandboxes, and I think Obsidian fits the bill. KoTOR II suffered from having been rushed out clearly with loads of work still to be done, but I loved it to bits nonetheless and even more so than BioWare's original on account of how its plot and characters worked. And then there was the superb MotB expansion which more than made up for the NWN2 original campaign in my eyes, again thanks to some good work in the writing department.
I don't expect a revolution (just like I'm not expecting them to fix the original's lacking shooter component), it'll likely be still pretty much in line with what Fallout 3 delivered narratively, but I think there's room for Obsidian to try a slightly more focused story-driven approach. Couple that with some of those gameplay changes and the F.A.L.L.O.U.T. Shadow of Las Vegas options they're offering with Hardcore mode and there's a lot of potential there. End of the day, even if they don't manage and it ends up just more of the same Fallout 3 I'll still be happy, they've got a solid comprehensive platform and I don't think there's much risk of screwing it up. Well, at least I hope so.
mothra on 20/7/2010 at 08:30
kotor2 was leagues ahead of kotor1 in themes, dialogue and story. shame that they could not pull it through to the end. But what there is is brilliant imo and gripped me far more than the original or any other Bioware game. This ambition and vision makes me love a game much more and forget about it being rushed or buggy. STALKER comes to mind. Atmosphere, detail and better feedback for the player's action could give Fallout:NV the qualities I was missing in Bethesda's boring entry.
Koki on 4/8/2010 at 06:10
Here's how ad campaign for New Vegas looks like in Japan apparently:
Inline Image:
http://img825.imageshack.us/img825/5440/128086683282.jpg"While the player is still weak, the enemies are weak, too. That's too convenient!"
"I think it'd be nice to have a game where the protagonist does something other than destroy the forces of evil."
"Since when did games become something you watch?"
"There's no point in playing again if the story never changes."
"For things to progress according to some scenario is the same as life according to the rules."
"Grinding levels is time spent losing motivation."
"Games these days are doing little more than try to chase realistic graphics."
"The stage is set. The only thing left is freedom!"
Somehow I don't think this is such a good idea.
ZylonBane on 4/8/2010 at 16:20
Publicly mocking JRPG FMV grindfests is never a bad thing.
Sulphur on 4/8/2010 at 20:50
Publicly mocking them in Japan is another thing altogether.
ZylonBane on 4/8/2010 at 21:47
That's right. Mocking them in Japan makes it even awesomer.
ZylonBane on 5/8/2010 at 00:38
Those comments are comedy gold.
Quote:
These Western developers really need to shut the fuck up. They make good games, Dragon Age was awesome, but this bashing of traditional RPGs is just asinine.
Japanese RPGs are the "traditional" ones, eh? :nono:
Sulphur on 5/8/2010 at 08:53
Quote Posted by ZylonBane
That's right. Mocking them in Japan makes it even awesomer.
They certainly have a pair. And it
is hilarious. But that sort of marketing doesn't make much, er, market sense if they actually intend to sell the game there.