Koki on 14/6/2011 at 10:41
Quote Posted by Vernon
Seriously though, the gameplay mechanics are looking like heavily dumbed down console retard material. Derp hit the dragon derp hit the mammooth derp dual wield everything hotkey clairvoyance spin the big derpy perks wheel with your d pad cram my mouth full of cocks
As expected from an "RPG" that doesn't even have character stats.
Schattentänzer on 14/6/2011 at 12:59
Quote Posted by Koki
As expected from an "RPG" that doesn't even have character stats.
RPG = Role Playing Game, not Statistic Management Simulator. I know almost every video game got this wrong, but I'm all for making stats disappear as long as the game still allows me to, you know,
play a role. Good riddance to stat grind, I say. Unfortunately games won't be at the point to get rid of them completely within the next ten years.
Perks aren't too bad in that regard as a system. You can branch out in the directions you'd like your character to have, and level up by using them (but there's the grind again).
Koki on 14/6/2011 at 15:18
How about you go play a role of someone who never posts on TTLG then, muppet?
Matthew on 14/6/2011 at 16:44
Great comeback, Shakespeare.
Matthew on 14/6/2011 at 17:07
Great comeback, Shakespeare.
Schattentänzer on 14/6/2011 at 19:26
Quote Posted by Koki
How about you go
play a role of someone who never posts on TTLG then, muppet?
Meh, I played that role for quite a while. Judging from your post the quality of the place seems to have gone down, too. Where's ZylonBane? At least he could add arguments to his insults.
Anyways, it's nice to see Beth tries something new for a change. We'll see if it works out or not.
Sg3 on 15/6/2011 at 02:00
Quote Posted by Vernon
I thought I was looking at a video for Dark Messiah 2... heh
The similarities aren't very subtle, are they?
Koki on 15/6/2011 at 08:16
Quote Posted by Schattentänzer
Where's ZylonBane? At least he could add arguments to his insults.
If you were smart enough to understand a counter-argument you wouldn't make that retarded claim in the first place.
So why bother?
Schattentänzer on 15/6/2011 at 09:30
If you're claiming I couldn't understand your counter-argument, you're admitting to not being able to properly make one.
Look, stats are there as a mechanic to resolve situations where chance and skill of a character interact with the game world. Ideally, I don't have to bother with them at all because each time I minmax my THAC0 on an excel-sheet size stat screen I leave the game and do accounting.
Ideally, my actions alone would be enough to convey my intended role to the game- something that's impossible until we have sentient computers.
So we're stuck with stats (in one guise or other), but that doesn't mean I have to bother managing them. I'm playing the game on a big calculator, ffs.