bikerdude on 16/2/2015 at 22:30
I've just started playing this after a fellow TTlg'r unexpectedly gifted me a copy for helping him out with a tech build.
Can anyone recommend a good tweak guide for this game, as I am seeing what I think is a texture streaming stutter which I can remove but turning vsync off.
My system specs:
* Core i7 3770 @stock
* GTX 970 @ Stock & 344.75 driver
* 16GB DDR3-1600
* Samsung SSD (256gb 840 EVO)
* Soundblaster Z series - fairly upto date driver
* Win7 x64 Sp1
And is it me or some of the sounds straight out of Stalker..? this game so far is like Stalker meets Mirrors Edge meets The last of us.
Gryzemuis on 17/2/2015 at 02:02
I have a i5-3570k and a gtx680. And the game runs fine on my machine. It should do even better on yours. What do you want to tweak ? (Note, yes, sometimes there are dips in the framerate. But that's the case in almost all games. I'm not complaining about that. Example: when a "spitter" spits green poison at me, my fps drops from 50-60 to 1-10 for a second or 2. Not good. But I don't care).
Oh, and I have the "view distance" turned down from 100% to 30% or so. A high view distance has a high impact on framerates. It's the first thing people should turn down if they want to tweak something. I've seen a few times that a texture was low res, and then a few seconds later it would pop to high res. But only a few times. I do run the game from a SSD. Another thing I noticed is that this game really uses a lot of RAM. (Although that should be fixed in the current version 1.4). If I kept my Firefox (Palemoon to be precise) win7 would give me pop-up warnings that my RAM was about to be depleted. I would usually alt-tab and kill my Palemoon (if I forgot). But if I kept playing, the game would start to become erratic. (As any software will do when it runs out of memory). (FYI, I got 8GB RAM, but I disabled my pagefile). The game would not crash. But some textures would not pop to higher-res. And some sound would not play.
In any case, you should check out the Dying Light Manager.
I could download it from (
http://www.nexusmods.com/dyinglight/?)
But for some reason the file is "under moderation review", whatever that means.
Not sure
The DLManager allows you to turn off or certain features that you can't turn off in-game. Like Film Grain or Chromatic Abberation. By turning those 2 off, I gained 10-15% fps. (Which was a pleasant surprise, because I did it only for the clearer picture).
bikerdude on 17/2/2015 at 02:37
Quote Posted by Gryzemuis
* The DLManager allows you to turn off or certain features that you can't turn off in-game.
* Like Film Grain or Chromatic Abberation. By turning those 2 off, I gained 10-15% fps. (Which was a pleasant surprise, because I did it only for the clearer picture).
* Yeah I read about this, I think the reason is offline is becase so many people complained it broke things
* The latest version of the game now allows you to disable filmgrain.
bikerdude on 19/2/2015 at 21:35
So I'm 20hrs in, at level 13, 15% main story -
* created all the safe houses/places,
* got a crafted/upgraded machette that can kill biters and virals with a single swipe, most of the time I get the bullet time cinematic kill.
* a shotgun and police rifle ,
* and figured out I can kill those damn Volatiles/Nightcrawlers from a distance with 4 exploding throwing stars to the head.
Loving this game.
Quote:
[INDENT]<cite class="ipb" contenteditable="false">Fidcal, on 19 Feb 2015 - 11:56 AM, said:</cite>
* Anyway, I'm finding the melee fighting difficult when forced to fight a lot of undead (such as when they are all in the compound around the objective!)
* I'm looking to build up throwing weapons to see if I can do better. Wish I'd known at the start.
* I recommend anyone starting the game, to take their time and gather up as much 'stuff' as possible from chests and so on then sell it in the shops in safe zones so you can then buy a decent stock of weapons.
* I think the chests respawn - hope so, because I need to shelve the objective while I go scavenging.
* I've found the gamesave file now. I should have done that from the start so I can keep backing it up and restore an earlier one if needed, because everything is lost.
* If you drop flares and throw stars but run out, you can't just reload and repeat - all your stuff is lost when resuming. So, say you accumulate 30 throwing stars and 20 flares (do they even work in the day?) but use them up, there's no reload,
* and dying puts you back at the start minus all your hard-earned stuff! That sucks.
[/INDENT]
* The machete is the first melee weapon that is a positive joy to use, but just like in TDM you have to aim for the head to get a nice clean head slicing. With careful planning Im am pretty much killing everything in my path.
* Yes totally, its a exploit/bug in the game but you can carry as many exploding throwing stars, molotaves as you like - I currently have 74 stars and 62 molatove's atm, but all ways scavenge everything and everywhere repeatedly.
* Yes 110%, at the start you work close to the tower building up inventory, cash, weapons. Then start doing side quests, but carefully. When I got high enough and had enough exploding stars and a shotgun I cleared out all the biohazard zones in 2 game days.
* yes they do, so you can scavenge the same places over and over again. Some people might thing that's poor coding, but the way to look at it is there are other runners and survivors through out the city. Some of the places your scavenging from might well be their drops etc.
* The beauty in this game is once you get high enough dying isnt so bad, but conversely not being able to save has made me far more careful when doing a quest or entering a building.
* Flares are pointless outside in the daylight, but work in any dark places regardless of the time of day. Zaid's flares (you have to do a side quest to learn how to make them) last longer than normal UV flares.
* Not necessarily, depending on what your level is and what you were doing at the time, traversing the city, doing a side or main quest you only loose some survivor points and get teleported to the nearest safe house.
So has anyone done the task to get to the top of one of the towers on the suspension bridge? Like most normal people I have a healthy fear of heights, but Jesus this is the first game that's made extremely anxious as I was climbing up the side of support towers. Just looking down made me slightly queasy and my sphincter tighten.
Also its nice to see the amount of zombies reduce over all, as it would be if the remaining survivors were cleaning up etc.
Gryzemuis on 20/2/2015 at 12:57
I'm 24/23/24. Almost at the end of the main questline. I think I must have done most side-quests in Old Town now. So I'm almost done with the game.
Was having great fun. Until yesterday. Side quests were done, I got great weapons, feel very comfortable with parkour and climbing. Although I do feel a little vertigo when I climb on really high things. The fighting gets very easy now. Too easy maybe. I have 500k gold. 100+ of each ingredient, 100+ healthpacks, etc. I might take 1-2 days off, and then the game might feel fresh again. I plan on playing a 2nd play-through. Supposedly the 2nd time you keep your inventory at the start of a new game. And the enemies are a bit tougher.
The quest to climb on top of the bridge is awesome. Wasn't there a similar bridge in Half-Life 2 ? Or was it another game. In any case, this bridge is better than any others in other games. The quest indicates you need to do it during the night. But I went during the daytime, to scout the place. And for the view. It turns out you can do the quest during the daytime too. (Just bring a few extra healthpacks). The good thing about the bridge ? It won't be the last time you are there. :)
I also noticed less zombies after I had ran around for a while. Both in The Slums as in Old Town. At first I liked that. But now I miss it a little. It's great fun to chop off the heads of a hundred zombies that have gathered on a big square.
I never used my shotgun. I use my rifle only on Rais's men, if they also have firearms. I never used my grappling hook. (It feels a bit cheap, almost cheating). I vendor all my throwing weapons. I only use molotovs once in a while. I always plan on using UV-light more often during the night. But in reality, when the Volatiles spot me at night, I just run and run. And never look back. Once your agility skills are upgraded a bit, that works good enough to escape 9 out of 10 times.
I did cheat a little. I edited a file so that my weapons decay 3 times slower than normal. With hindsight, that was not really necessary. I replaced most of my weapons way before they broke. I have 500k gold atm, which is enough to buy 20 of the best weapons in shops. I got enough materials for a 1000 modifications. It was just the upgrade-thingies that I was worried about. Next play-through I'm gonna restore weapon-decay back to normal.
I still think this is a great game. Best game since 2011, imho. So many little things done right. Great graphics. Detailed game-world. I love the parkour.
I think it's even better than Mirror's Edge. Mirror's Edge's parkour requires you to push the right button at the exact right time. And you keep retrying it until you get it right. That always felt very gamey to me. In Dying Light, the parkour is easier. At least for me. It's more about "what do you intend to do", in stead of "this is a perfect execution of what you planned". It feels a lot faster too.
bikerdude on 21/2/2015 at 00:18
Quote:
<cite class="ipb" contenteditable="false">Fidcal, on 19 Feb 2015 - 10:45 PM, said:</cite>How do I kill zombies and how do I kill those big orange buggers
Quote:
Bikerdude, on 19 Feb 2015 - 11:33 PM, said: Just press and hold your use key and a cursor appears above the zombie's head - then release and do the same thing once more = dead killer zombie :-) if you cant figure it out I will make a small vid showing how
Right here yer go Fids, "How to kill a Zombie in one slice"
(
http://youtu.be/4ahAaSVJYj0)
Dia on 20/5/2015 at 14:04
Okay. I FINALLY completed Dying Light; a serious accomplishment for me considering my intense aversion to zombies (my fellow Taffers will understand). It took a second time around to end this torture; torture which I have to admit I rather enjoyed. The first time I reached the Extraction quest, I realized that I hadn't leveled-up nearly enough and didn't have nearly enough kick-ass, high-damage weapons, so I started all over again and this time I maxed-out my three skill levels by the time I reached the end quests (and dared the game to kick my ass, which, of course, it did anyway). DL has to be the most difficult game I've ever played; I've never before reached the point where I wanted to pitch the monitor through a window while playing a game, ever (and no, dethy, I haven't summoned the courage to start Dark Souls yet), as I did during my first playthru and the gamut-running in the beginning of the Extraction quest. Yet after I FINALLY reached the top of that dang tower to confront the main bad guy, Rais, I admit that I was rather relieved that the torture was over with. Getting there was a whole different story, wherein I was transported back to my first playthru attempt during which I died once every few, short minutes. It was grueling. It was wonderful. I especially LOVED being able to use the Thieves Highway mode of travel (but forget about my going outside at night willingly - those Volatiles were LETHAL and wicked-fast!) and any degree of stealth-mode options in a game are always welcome. The grappling hook made it all the more fun once I reached level 12 and the Drop-Attack option was so very satisfying.
A few things I really DIDN'T like:
-not being able to save when I want to save my game
-having all my painstakingly procured, upgraded weapons taken away from me during boss battles and being able to use only a damage=10 rusty blade - and if that wasn't bad enough .....
-having my character made to be deliberately exhausted to the point where I couldn't use my grappling hook, nor could I run more than 10 feet before my character was immobilized and too weary to move
-having my character stricken with those seizure-like moments wherein the graphics go all wonky and everything turns a pukey yellow/greenish/gold (DX-style, only more pukey); those seizures also incapacitated my character at the most exquisitely inconvenient of times, too, and I didn't see the point of forcing my character to stand there groaning and looking at his hands clenching into claws while a Viral or Volatile was in the process of getting ready to attack me
-the dream-like sequences where I was chasing Jayde while in the throes of one of those seizures; I really don't care for dream-like sequences at all (Far Cry included those accursed types of sequences, too, which seriously pissed me off)
-no binoculars available for my character.
Otherwise, in spite of the frustration, I enjoyed this game probably more than I should have. To the point where I'm looking for a similar game (no, not Dead Island). I don't know how Techland and Warner Bros. I.E. could create/publish a DL sequel, but I sure hope they do. I wish I could say that playing DL was a great stress-reliever, but in truth, it was quite the opposite. And I loved it!
Renault on 12/10/2015 at 19:39
Started playing Dying Light on the PS4 and am loving it (more on that later), but I saw there's a sizable expansion planned (no release date yet though). It's called Dying Light: The Following, and cults outside the city are involved. You head out to more rural surroudnigns, and it's caves, countryside, and dune buggies. Sounds fun.
[video=youtube;FwNpilWUV3s]https://www.youtube.com/watch?v=FwNpilWUV3s[/video]
Renault on 14/10/2015 at 21:40
This game is great:
- Probably the best use of a day/night cycle in a game to date.
- Running and jumping across the rooftops is awesome.
- The open-world gameworld is amazing.
- Decent crafting system.
but most importantly...
-Combat! - I'm a big fan of melee combat, and that part is fun. There's a ton of weapons and modifications to choose from, if you decide to go that route.
However...
What's even more fun are all the agility moves. After you've put a little time in, and built up your skill tree, you don't even need to use weapons anymore. I rarely do. It's a lot of flying dropkicks, sliding leg breaks, and head stomps. You can also tackle zeds, chuck them aside or whip them violently against a wall (or just vault over them). It's all brutal and hilarious and pure fun. I often end up laughing hysterically at what I've done. I use a lot of the traps too and you can really pile up the bodies if you do it right. And in a pinch there's also molotovs and throwing stars.
Yeah, the story is lame and derivative. But you can (for the most part) ignore it and do your own thing. If you can grab this for $20-30 on a sale, don't hesitate.
[video=youtube;TBuCueqP_vw]https://www.youtube.com/watch?v=TBuCueqP_vw[/video]