PowerCrazy on 11/8/2002 at 20:10
Has an official release date been set, or any unofficial rumors? I just checked (
www.deusex2.com) and no mention of a release date. So come on "wankers" (see thread what you call a person who plays deus-ex) use your resources and lets figure out when it will be released so we can hound Ionstorm to no end when they push back teh release date 3,4 maybe even 5 times.
I predict that the final release date will be first quarter 2004... Waht do ya'll think?
Fionavar on 11/8/2002 at 23:31
Quote:
Originally posted by PowerCrazy I predict that the final release date will be first quarter 2004... Waht do ya'll think? I thought it was suppose to be 2Q 2003?
#1 taffer on 11/8/2002 at 23:51
from the "overview" in DX2 website, it seems that the ending "dark age" was taken...
PowerCrazy on 13/8/2002 at 04:39
Thanks for the info. But my prediciton still stands. The REAL release sate will be Q1 2004, You have to allow for the "mandatory" delays in the Gaming industry.
Fionavar on 13/8/2002 at 05:33
Quote:
Originally posted by PowerCrazy Thanks for the info. But my prediciton still stands. The REAL release sate will be Q1 2004, You have to allow for the "mandatory" delays in the Gaming industry. Fair enough - but I really hope that you are wrong ;)
twisty on 13/8/2002 at 06:55
They have planned it as a two year production, so just add 24 months to the start date, and maybe give a little as well.
PowerCrazy on 15/8/2002 at 02:41
Quote:
quote:
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Originally posted by PowerCrazy
Thanks for the info. But my prediciton still stands. The REAL release sate will be Q1 2004, You have to allow for the "mandatory" delays in the Gaming industry.
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Fair enough - but I really hope that you are wrong
Me too. Me too...
Picasso on 15/8/2002 at 02:54
I'm guessing Christmas 2003.
twisty on 16/8/2002 at 00:36
Its interesting to think about what parts of the game they are going to work on, since they have allegedly finished building the maps already. To consider that the rest of development time will most likely be used to flesh out the story and add more detail to environments is an exciting thought.