David on 17/8/2004 at 17:56
To create a link to another part of a post put: <a name="<em>put your identifier here</em>"></a>.
To link to this part of the post put: <a href="#<em>put your identifier here</em>">Text for Link</a>.
mopgoblin on 17/8/2004 at 22:34
Quote Posted by David
To create a link to another part of a post put: <a name="<em>put your identifier here</em>"></a>.
I believe it's usually better to put an <i>id</i> on an html element - for example <i><strong id="crf">6. How can I open Thief resource files?</strong></i>
(<i><strong></i> means "strong emphasis", and most browsers display it as bold text, if anyone's wondering)
Dark Arrow on 18/8/2004 at 17:08
I just devided the post to two parts after the 15th topic. Should I instead make a link to every topic, or can you easily find something by using the numbers?
I'm running out of things to add. Does anyone still have new tutorials in their sites?
R Soul on 18/8/2004 at 21:41
Perhaps a tutorial on how to use the search function is needed...
Dark Arrow on 19/8/2004 at 15:37
Quote Posted by R Soul
Perhaps a tutorial on how to use the search function is needed...
:wot: Are you serious? Where is Grundbegriff when you need him?
Nameless_Voice:
Those links could be great, but no matter what I do I get directed to your index page. :confused: I'll add the links once I know a way to *fix* this.
GOG+ on 23/8/2004 at 10:09
Quote Posted by Nameless_Voice
(I'm sure there are a lot of others.)!
- NV
I've spendt some time and made this great Thief link page (except 2 which are friends of mine)....
Icons and all ...
(
http://www.angelfire.com/amiga2/mog/linx.htm)
I've not verifyed how many that still is there but ...
I've started and is allmost completed with the "cleanup version" of the texture guide).
Things are put in chapters and is systemized a little more .... It will have same adress as well as link to a packed version just in case someone likes to have it at hd:)
It's an major impropvment from the current one which is really ..eh/uhm ....fulll of spirit ?!
I'll note ya ! :cheeky: :cheeky:
Greetings to all taffers !
GOB/MOG/GOG/GOG+
Dark Arrow on 29/8/2004 at 13:10
Moved content to the first post - Digi
Sluggs on 30/8/2004 at 02:26
I think the Dromed License should be included too...
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mopgoblin on 31/8/2004 at 02:04
I don't see any reason why it wouldn't remain valid. The "When you publicly distribute your level you automatically grant Looking Glass Studios the perpetual, royalty free right to use, modify, license and distribute your level in any way we choose." bit might have become irrelevent, since there's no longer a Looking Glass Studios. On the other hand, there may well be some manner of legal trickery that would mean it can/should now be read with Eidos in the place of LGS - I'm not really sure about that. Regardless, actually ignoring the licence agreement when releasing a mission would be a bloody stupid thing to do.