Dragon's Dogma... - by Malf
Thirith on 8/9/2015 at 16:36
I keep confusing this with Dragon's Crown. Imagine my confusion when I clicked on that link and wasn't confronted with grotesque boobery.
Sulphur on 8/9/2015 at 17:25
Good. I was waiting for it to happen someday, and lo and behold. Patience rewards the blah blah blah, etc. Capcom's finally getting with it.
Now if SEGA could port Vanquish to the PC, and maybe work something out for Bayonetta 1, that'd be just super. Vanquish at the very least deserves some 1080p 60 FPS love.
henke on 8/9/2015 at 19:40
Very cool. I loved/hated Dragon's Dogma on the X360 and I've been sorta wanting to play Dark Arisen. Will probably wait for a sale anyway, but I'm glad it's showing up on a system I have.
Mr.Duck on 10/9/2015 at 23:57
Not that it will happen, but I wouldn't mind a Dark Souls + Artorias DLC port to PS4...
henke on 11/9/2015 at 05:44
Why wouldn't that happen? Lots of games get HD rereleases these days. Dark Souls 2 already got one in the form of Scholar of the First Sin. And once Dark Souls 3 is out there's going to be a big enough market of people who will want the entire DS trilogy on PS4 that Bamco will be tempted to put out a DS1 rerelease. Hell, they might even bundle it with Demons, for a Souls Legacy collection or something! :D
faetal on 18/12/2015 at 10:44
I had been eyeing that up. My younger brother was pretty enthusiastic about it on the PS4, so could be worth a pop. From what I've read though, the DLC area is game-breakingly hard in the last 1/3rd though. Either way, my backlog says it's OK for me wait for this to be on sale.
Malf on 18/12/2015 at 11:22
Nah, you just have to persist at it.
The DLC is very much a dungeon crawl, and a welcome challenge after completing the main game. It's basically randomised encounters in set maps in a semi-random order. A lot of the monsters are brand new, or hard variants of existing ones. Some encounters can only be triggered while you're carrying certain things, and at any point, you may have the Death boss appear.
Death's one of the more interesting bosses in recent gaming, as you'll fight him for a while and then he'll disappear, only to appear at a later random point with no warning. He has a nasty combo attack where he raises his lantern, which puts you and your pawns to sleep if you're caught in the radius and don't have sleep immunity. Then when you're asleep, he winds up an instant-kill, wide area scythe attack.
It'll take several encounters before you'll finally "kill" him, and when you do, it's incredibly satisfying.