wallcloud on 4/12/2008 at 08:47
I recently installed Deus Ex on 32bit Vista system with a ATI HD 3850 graphics card and I'm having a weird graphical problem. Shadows and darker areas appear to have a "banding" discoloration effect on them (similar to thief before ddfix.) I think it's a dithering issue, but I'm not sure. And yes, 32bit rendering is selected in the options menu.
I tried googling the issue and searching on this forum, but so far I've had no luck finding any situation even remotely similar to mine. Any advice would be greatly appreciated!
wallcloud on 4/12/2008 at 22:52
Thanks for your advice, but unfortunately neither of those solutions helped.
There has to be some sort of fix for this. The unreal engine is much more popular than the dark engine and yet there is a fix for the dark engine, but not for the unreal engine.
Anybody else out there have a suggestion?
wallcloud on 7/12/2008 at 02:12
Yes, I can confirm that the binocs in your image are exhibiting the same issue, though they are not the best indicator of the problem. I think if you took a picture of the dark walls on liberty island, you would see more of what I'm talking about. They appear almost purplish/greenish on my computer; again very similar to Thief without DDfix.
I've tried all the different renderers, and none of them work. In fact, they make things worse by removing atmospheric elements like fogging.
Neil_McCauley on 6/1/2009 at 19:40
I am having the same problem on GEForce 7300 GT, ForceWare 84.66. Windows XP. Same as OP described, plus the binocs posted above.
Similar to Dark Engine games.
EvaUnit02 on 6/1/2009 at 21:05
Quote Posted by Neil_McCauley
Similar to Dark Engine games.
That is solved with DDfix.
I don't think that there's any solution for DX's dithering though. I don't think that it's a problem with UT, but I'm not 100% about that one, it's been several months since I last played that game.
Neil_McCauley on 6/1/2009 at 23:16
Quote Posted by EvaUnit02
That is solved with DDfix.
Right - I should have added "before DDfix".