Strangtrauma on 19/3/2003 at 03:45
howdy u probabley already heard of this cave, and if u had, ur just the person i need i was wonder if n e 1 could give me better directions t0 this place maybe just tell me wut city its by or wut ever
Okay. Here's the big one. Make sure you have healing potions, and a scroll of
divine intervention or the mark/recall spell because you're gonna get a lot
of stuff here. First, go to Khuul. You can get there by taking the Silt
Strider in Balmora to Ald'ruhn and then taking that to Khuul. Once there,
turn your back to the silt-strider, and then head directly straight until you
see a little mound of rocks that has a Kwamma warrior guarding it. From
there, continue to go straight ahead and you'll see a small fire with a bunch
of random hostile NPC's around it. Kill them, and continue to head straight.
Once you hit the mountain, stray to your left a bit and hug the coastline.
You'll eventually come to an abandoned ship named "derelict ship", go ahead
and clean that place out if you want and then come out and head towards the
main path right in front of it. Walk just a bit until you feel you can cross
the mountain to your left. Once over it, walk around a bit until you see a
worn cavern door to "Ibar-dad". Save your game.
Walk inside and kill two scamps, and two mage women (one is behind a door).
Read the journal on the table and you'll find out that this is actually a
tomb of some ancient guy (hey, I can't remember his name, give me a break :-)
). You'll see a locked wooden gate and a pool of water. Dive into the water
and resurface and you'll be greeted by two daedric guards (they're not too
hard if you got the Ebony shortsword I mentioned in my previous tip). The
first one I killed had a Daedric shortsword which is actually 'better' in my
opinion than the ebony one, you decide. Now kill the second guy and he had a
daedric spear for me. Stop (trust me). Take your loot and go bring it back to
town or to your house or sell it to the creeper, whatever you want. Now, get
a grand soul gem, and a spell or scroll of soul trap, you're gonna need it.
Go back to Ibar-dad and head back into the same room the daedric guards were
in. You'll see a big door that has a like -70 or -100 lock on it and it's
also trapped. Save your game. Disarm it, pick it, whatever. Open the door.
Inside is a Golden Saint with a Glass Claymore. Big and beefy. Have your soul
trap spell ready, cast it and try to kill it before the duration expires. If
you're successful, you now have a soul of Golden Saint which allows you to
put Constant Effects onto your enchanted items (ooohh, ahhh). Now, you're far
from done here. I recommend saving, because, hell you just got one of the
best items in the game. Okay, head on into the room. Lots of chests, lots of
items. I'll leave you to sort through it all, but they include scrolls of
locksplitter and a Daedric battle axe, daedric helm, daedric shield, daedric
armor, daedric staff, and in the chest to the right an ebony longsword. Now,
you better hope you have some mark and recall stuff because each one of those
items range from 16-90 pounds.
I'm almost done, really. Now, from here there are 4 skulls on either side of
you with daggers stuck into them. They are pretty good fast dagger weapons
with a poison effect of 10-20 points of damage. However, when you remove one,
an ancestral ghost will appear behind you. So, be aware and don't take them
all at once unless you happen to like fighting a room full of undead beasts.
Now, after you're done (or so you thought) you'll notice two books on either
side of the dead body. Each one teaches you something (I believe Axe and
spear, but I don't recall). Look up on the wall, notice something shiny?
Well, that is an amazing shield you might want to get. Jump up onto the
corpse, then jump in the air, quickly press spacebar (or whatever your action
button may be) and get it. You now have an amazing shield that is heavy armor
class, heals 50-100 health per use, and is worth a WHOPPING 200,000 gold.
-Jagoros
Magika on 19/3/2003 at 04:47
well if you had asked about 3 months ago i could have. ive taken my nord there. i believe i found it quite easily, didnt need any healing potions either. the shield is heavy armor, and if your heavy armor skill is at 100 (mine was) the armor rating on the shield is 333 same as lords mail and dragonbone armor. i wish i could remember anything more than that other than i didnt see the ghosts appear till i got all the daggers out of the skulls(theres 8-4 on each side of the wall) i believe that they are called ancient silver daggers. there was also a daedric battle axe beside the body i believe.and now that im thinking about it. wasnt the cave named ibar-dad? thats the name that stuck in my head. the "deadric guards are actually 2 deadra lords. they posed more of a challenge than the golden saint in my opinion. the easiest way to beat the deadra lords is to get their attention, get walter walking cast on you and run out on the water you came from, they will fall in then you can stab them from the top and they cant hurt you. sorry i couldnt be of more help
kfort on 22/3/2003 at 01:18
Quote:
Directions: Go to the Urshilaku Camp, and head west.
You'll pass Assurnabitashpi, and then Ibar-Dad is just west and a touch south. Its entrance faces NW
If you're still searching for Ibar-Dar, here are some alternative directions I found at Destination Morrowind in the Locations Database.
It sounds like the same place you described - Khuul is a small fishing village west of the Urshilaku camp and there is a derlict ship at the mouth of the Foyada Bani-dad to the east of Khull. It sounds like you just need to head over the mountains near the coast and wander around south of Assurnabitashpi.
Good luck treasure hunting!
Kfort