RobinG on 27/2/2020 at 10:49
In vanilla versions of the game Garret reach his highest speeds when he is running in diagonal.
Twenty years later I found a very decent fix for this diagonal speed issue (applicable to Thief 1 & 2).
Results could not be suitable for every taste but seems quite satisfactory and coherent for my personal philoshophy of thieving.
Relevant changes:
a = move left normal (moderatly slow)
d = move right normal (moderatly slow)
q = move left fast
e = move right fast
w+a = diagonal move left normal
w+d = diagonal move right normal
shift+w+a = diagonal move left fast
shift+w+d = diagonal move right fast
s = move back normal
shift+s = move back fast
z = lean left
c = lean right
Download:
(
http://www.mediafire.com/file/7gjqwd2vlzx62m5/cfg0012.bnd/file) http://www.mediafire.com/file/7gjqwd2vlzx62m5/cfg0012.bnd/file
Copy the "bnd" file in saves folder. Once inside the game load “Diagonal Fix” bind configuration.
Edit:
Steam user “OneBuffalo” propose a toggle run/walk configuration that provides the same diagonal fix effect... but we lose the ultra creep forward movement.
Download:
(
http://www.mediafire.com/file/vfq3mwrepsed8jt/cfg0013.bnd/file) http://www.mediafire.com/file/vfq3mwrepsed8jt/cfg0013.bnd/file
SeriousToni on 7/3/2020 at 11:37
Wow that's very cool! :)