Phatose on 30/5/2012 at 17:13
Well, there is 1 large functional difference between the two.
If I can't kill creatures who drop good gear in the Diablo 2 system, I can't get good gear, period. I can't trade bad stuff for good stuff, and I can't get good stuff.
In the Diablo 3, I can kill whatever I'm capable of killing, turn that loot into gold, and then use that to buy the good gear. It will take longer then if I could just kill the tough stuff myself, but I'm not screwed waiting for a miracle drop from the weaker enemies.
I think the latter is better - I'm running into the 'need Inferno gear to survive Inferno and get Inferno gear' problem already, but the AH is a way out of that.
Epos Nix on 30/5/2012 at 17:26
In Diablo 2 the SoJs are level 30-40ish drops. Anyone who could get into nightmare could farm them back in the day. Hence my reference to them. You could deck yourself out in high level gear by farming the first couple bosses. Even later, when runes became worth something, you could farm the low level runes and combine them to form the more rare ones. The only difference is that the ah is anonymous... That's it.
And just to add something: I too like this new method more. Rather than farming bosses, people are playing whole acts. But the idea that the ah kills the loot finding game that Diablo 2 was about is silly... Diablo has always been about trading for the best items. The RNG gods don't bless anyone with complete sets of great gear.
Womble on 30/5/2012 at 17:42
Quote Posted by Epos Nix
In Diablo 2 the SoJs are level 30-40ish drops. Anyone who could get into nightmare could farm them back in the day. Hence my reference to them. You could deck yourself out in high level gear by farming the first couple bosses. Even later, when runes became worth something, you could farm the low level runes and combine them to form the more rare ones. The only difference is that the ah is anonymous... That's it.
And just to add something: I too like this new method more. Rather than farming bosses, people are playing whole acts. But the idea that the ah kills the loot finding game that Diablo 2 was about is silly... Diablo has always been about trading for the best items. The RNG gods don't bless anyone with complete sets of great gear.
I don't know about "kills" it, but it's certainly less satisfying to me. I can't really pinpoint what Diablo 2 got right in this respect, but it did.
Ulukai on 30/5/2012 at 17:51
Had to laugh
Inline Image:
http://www.zen80200.zen.co.uk/BILZZARD.pngMain annoyance so far is the Enchantress' unbridled and insatiable delight at spotting unique mobs, "I've never seen such a beast!"
Yes you have, you bint. Be quiet.
Dresden on 30/5/2012 at 19:03
u want i raught this
i deslike u
Yakoob on 31/5/2012 at 01:05
And now there's (
http://arstechnica.com/gaming/2012/05/my-brief-life-as-a-diablo-iii-hacking-victim/) this to add to the hilarity:
Quote:
Then I logged in to my Diablo III account earlier today and found that I had become one of those careless victims, my character stripped bare and my gold balance drained.
Think about it. Someone hacked and robbed your
single player game. And there I thought single-player Lag was an oxymoron!
smallfry on 31/5/2012 at 02:45
Don't get me wrong, I'm as upset as everyone else that there's no real single-player to the game. But come on, you can't keep calling it a single-player game. It's just not. Diablo 1 has a single-player mode. Diablo 2 has a single-player mode. Diablo 3 does not. It is not a single-player game. Yeah, you can play it by yourself. You can play lots of multi-player games all by your lonesome. Does that make them single-player games? No.
The Alchemist on 31/5/2012 at 02:55
God, all of you, just shut the fuck up.
The reason D3 has that strange sp/mp mesh is because it was Diablo tradition that your "singleplayer" characters carried on into the "multiplayer" world, and the only way to continue that tradition minus the massive duping, training, and hacks that riddled Diablo 2, was to keep all the player information server based. This. is. why. There is no other reason. It's not about blahblah Blizzard DRM WTFFF. This is the reason. Now shut. the motherfuck up.
The Alchemist on 31/5/2012 at 02:58
/thread
Sulphur on 31/5/2012 at 05:02
Quote Posted by The Alchemist
God, all of you, just shut the fuck up.
The reason D3 has that strange sp/mp mesh is because it was Diablo tradition that your "singleplayer" characters carried on into the "multiplayer" world, and the only way to continue that tradition minus the massive duping, training, and hacks that riddled Diablo 2, was to keep all the player information server based. This. is. why. There is no other reason. It's not about blahblah Blizzard DRM WTFFF. This is the reason.
Now shut. the motherfuck up. That has to be the worst god damn reasoning I have seen in a while. Of course, it's Blizzard's official excuse for it and not yours, so once you pull their Epic jewel-encrusted Wand of Fanboy Fellating out of your ass, maybe you can start thinking for yourself and see how utterly stupid 'for tradition' sounds. I know you're smarter than that, so
be smarter.