Yakoob on 15/8/2011 at 13:16
Quote Posted by CCCToad
You can't. Each class has its own unique tree. A mage won't be able to learn the cool melee skills, and you won't be able to learn any of the "spells" that a mage has access to. Attributes determine damage type with specific weapons, what you can use, and health.
Oooh did you even read what I said? I know each class has its own unique tree. My question was if there is ANY difference between the characters aside from that. I dont want my mage to have "cool melee skills" just to be able to deal the same damage if he has the same stats and the same weapon as the destroyer. Or will he deal less because of some inherent hidden stats?
And yes I will be able to learn any of the spells since you can purchase them at the store.
Also does the stats/class affect my health/mana increase? like does my destroyer get health faster? or does greater strength increase it faster?
I'm asking because I like some of the skills and Auras of the destroyer but want to use him as a long-range char, but im not sure if he will be far less effective than the chick at it (skills aside). Likewise, the chick skills are cool for a summoner type with all the zombie/skeleton purchasable spells but im not sure if they will be less effective because my shitty magic skill.
it doesn't say at all.
I can't decide if this game is the most convoluted spreadsheet calculator ever, or more of a "my first hack and slash." Maybe both....
Koki on 15/8/2011 at 13:47
I still don't get your excel spreadsheet argument.
SubJeff on 15/8/2011 at 14:47
No surprise there.
CCCToad on 15/8/2011 at 15:29
Quote Posted by dethtoll
Honestly he needs to be off catching Taliban instead of shitting in every thread he can get his hands on.
I'm indisposed at the moment due to having earned the one award you don't want.
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Oooh did you even read what I said? I know each class has its own unique tree. My question was if there is ANY difference between the characters aside from that
To my knowledge, no. You do the same amount of damage with the basic attack for each class, but in practice the overwhelming majority of the damage you do will come from your skills so it doesn't matter that much. The Skill trees also play into it. Each tree has the effect of giving the different classes a "favored weapon" type, so the rogue-type will never be able to match the warrior's damage with melee weapons.
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I'm asking because I like some of the skills and Auras of the destroyer but want to use him as a long-range char, but im not sure if he will be far less effective than the chick at it (skills aside)
I'd advise against it. Once you get further into the game you won't be able to succeed unless your character is well setup to take advantage of his skill tree and you know how to use said skills. In the case you mention the Destroyer can't dish out enough ranged damage to kill enemies before they get close and swarm. The Alchemist and the "thief" type usually can.
Yakoob on 15/8/2011 at 21:23
Thanks for the answer. I've started on all 3 chars and got them to level 10 thus far to see how they play and I can't decide between my dual battlex destroyer going into the flashmob, or with my bow/pistol+shield wielding vanquisher spawning tons of minions as she chills in the back raining traps and arrows from hell. I've given up on the alchemist because mage has been my favorite class in RPGs for years until I got burned out since every single mage in every single game always plays exactly the same (and usually has 90% of the exact same spells).
I like the vanquisher for its slightly more strategic approach of using traps, relying on minions to draw attention, while hanging back/ running around and sniping enemies. On the other hand, this works so well im breezing through the game (on hardest), so I was considering destroyer as he is the only one who has been getting repeatedly raped. Usual scenario involves me running into a mob, watching my health drain rapidly as I drink up all my potions and finally die. ummm yea... clearly im not doing it right / dont use knockbacking skills enough / dont have good enough defensive/reflective equipment yet. Eitherway, it seems most challanging of the three and, thus, most interesting.
Also would help if half the time my character didn't play the "dance around the enemy because he keeps moving and so I cant actually fucking click on him" game either (and no holding shift dont help because with melee you swing the air and with arrows you just miss/stand too far).
Also there is no fucking excuse for not letting me rotate the camera, period. That's what the goddamn middle mouse button has been invented for!
(and before you people shout "MODS" I know but frankly, after glancing at the webpage and seeing tons upon tons of mods, and how half of them "do the same thing BUT DIFFERNET," or alter some small details for seemingly no real good reason, are a mere compilation of others and just flat-out break if combined with the wrong other mods, I decided to proverbially fuck it. I'm already bitching about how annoyingly minute and grindy setting up my character is, I dont want to be doing the same to even play the damn game!)
Matthew on 15/8/2011 at 22:49
Re: the destroyer; as you suggest, the jumpy knockback skill is your best friend, especially when you get to be able to put elemental damage effects on it. Mwahaha.
SubJeff on 15/8/2011 at 22:50
Quote Posted by Matthew
I'm
pretty sure he said before that he can use the Web via some of the computers at his current deployment but that connecting personal gear was a no-no.
Sounds like kind of deployment where playing games is the last thing you should be thinking of. Is he on some military placement? Oh no I can't connect in the middle of the blitz!
Koki on 16/8/2011 at 06:46
Quote Posted by Yakoob
I've given up on the alchemist because mage has been my favorite class in RPGs for years until I got burned out since every single mage in every single game always plays exactly the same (and usually has 90% of the exact same spells).
IIRC you can build a melee Alchemist.
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Also there is no fucking excuse for not letting me rotate the camera, period. That's what the goddamn middle mouse button has been
invented for!
m2 is for ADS noob
CCCToad on 16/8/2011 at 08:53
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Sounds like kind of deployment where playing games is the last thing you should be thinking of
You'd be surprised. Typically you're either so busy you have no idea how you're going to get it all done, or bored off your ass with nothing to do and nowhere to go. I was told to expect as much before leaving and brought a good gaming laptop with for that reason.
CCCToad on 16/8/2011 at 08:58
Quote Posted by Matthew
Re: the destroyer; as you suggest, the jumpy knockback skill is your best friend, especially when you get to be able to put elemental damage effects on it. Mwahaha.
Sounds about right. With the destroyer you want to use your melee AOE skills to hack through entire groups of enemies at once, with knockback skills to keep them off you when you get swarmed by too many.