tungsten on 16/7/2005 at 04:07
TNT: LCDs don't flicker. Either they don't build up the picture line by line, or they have some kind of an afterglow (early ones were too slow for games). Also: did you already have flat screens when you were a baby? If not, count yourself lucky. Most people get headaches after 4-8h at 50-60Hz in front of a tube.
Anyway, don't buy the glasses, but wait for the next generation of the 3D screens. Similar to (
http://www.akihabaranews.com/en/news_9871.html) this one (akihabaranews again :-) that displays two images at different angles...
TheNightTerror on 16/7/2005 at 05:07
Quote Posted by tungsten
Also: did you already have flat screens when you were a baby?
Nope! I checked a baby picture, and the monitor I was using definitely wasn't flat. My parents always tried to get the best computer related gear they could they could, but I don't think flat screen monitors existed in the '80's. :angel:
Quote:
If not, count yourself lucky. Most people get headaches after 4-8h at 50-60Hz in front of a tube.
Odd. I've never been bothered by it, and I spent more than a few summers doing nothing but play on the computer. My mom's never had trouble with it either, and I know for a fact her work computer has a 60 Hz refresh rate. :confused: I was probably using regular monitors with a 60 Hz or lower refresh rate for, god, I guess about 15 years without them bothering me. :erm: Although, I ended up near sighted by the time I was 11 or 12, make of that what you will. :angel:
Shadowchaser426 on 16/7/2005 at 13:10
hey tungsten,
The OLED 3d glasses have a really high response time, so flickering wont be a problem nor will ghosting. the only problem with those glasses is the cost and that fact it can do 800x600 only, but in 6 months that will be fixed.
Btw at 120hz 1024x768, i get no eye strain at all i can play for hours, but i have found that some monitors at 60hz will strain my eyes but my P991 19inch trintron wont at 60hz, i normally use 85hz when not doing 3d shutter glasses.
I have perfect 20/20 vision and have used computers all my life, the first monitor i had for my BBC Micro A/B was out of a space invaders machine :), it had no cover on it so you could see the HV arcing off it when it was cold, i still have it in my loft.
Those 3d LCD flat screens will never be good enough for imersion in games, its just the same as my shutter glasses, you need a head mounted display with stereoscopic 3d, Thats why i was talking about the Z800 3d OLED Visor.
The VR buzz that happened in about 1995, ended because the resolution was poor, it flickered like mad and it cost thousands of pounds. Remember when decesnt 2 had option for 3d HMD. But now Those problems are nearly history, those oled displays can have mega high res plus no flickering. They are the future of displays. (unless someone comes up with a way to input directly into your brain bypassing the eyes :) )
Just think if they ever release a deus ex 3 type game (i know it wont be called that) in a few years time, we might have the technology to give us a real good experience. Can you imagine a VR Deus ex game, hook me up baby :).
Also thanks for the conversation, you guys seem real intelligent and its a pleasure to talk with you. Sometimes when a forum becomes less popular its a good thing, you left with the hardcore fans :)
ZylonBane on 16/7/2005 at 13:50
3D HMDs are never going to catch on in a mainstream way though, because you look incredibly dorky wearing them, can't see anything but the game, they cause eyestrain due to extended fixed focusing at a short distance, and have a much higher probability to induce nausea.
SDX on 18/7/2005 at 20:43
ZylonBane has quite a good point, still hopefully we will get a really good VR technology for home use. In Tomshardware article, there were mentioned professional 3D monitors with eye tracking system that cost a huge pack of cash. It seems like isn't any worse for your eyes than LCD monitor. Perhaps this will be the future technology for gaming...
ZylonBane on 18/7/2005 at 21:03
The problem with the stereoscopic LCDs is that they cut the effective horizontal resolution of the LCD in half (one half for each eye). And I can't imagine the picture being very sharp with that layer of micro-prisms laying on top of the LCD surface.
Minion21g on 19/7/2005 at 03:13
Just need to wait for neurotransmitters ;) That's when I'll invest in VR.
Shadowchaser426 on 31/7/2005 at 03:36
here is a user review of a guy that normally resides on stereovison
heres his review hes just bought one
(
http://raeldor.blogspot.com/)
Heres what the 3d enthusiasts have to say
(
http://forums.stereovision.net/viewtopic.php?topic=2168&forum=4&16)
Seems to solve some of the problems with stereo 3d mainly ghosting and flickering.
I am still unsure weather to buy a pair, i think if they supported higher rez like 1600x1200 and had a much wider field of view i would be all over them. They are mean to be releasing higher rez versions later on (not sure when) but i have heard the OLED people (not emagine) saying that there was no real limit to how high rez they can go.
CCCToad on 7/8/2005 at 03:49
Quote Posted by ZylonBane
First, you have to wear something for it to work. Wearable game peripherals never, EVER catch on.
.
but what about headphones?
TheGreatGodPan on 7/8/2005 at 04:04
Quote Posted by CCCToad
but what about headphones?
They aren't strictly (I would argue even primarily) for games.