Deus Ex mods.. - by voodoo47
mothra on 15/9/2009 at 16:21
where is the teaser ?
apart from that, it sounds awesome (too awesome to be true)
Manwe on 15/9/2009 at 17:39
Quote:
Development progress: levels - 95%, text&conversations - 10%, everything else is done. Basically, I'm waiting for a good writer (Russian).
So basically we still have 5 years to wait before it's released (in russian yay !). And here I thought it was almost over...
Ostriig on 21/9/2009 at 01:02
Ooh! Shiny. Anyway, more DX is always good news, thanks for the update!
Jashin on 10/11/2009 at 21:07
(
http://www.moddb.com/mods/redsun-2020/downloads) RedSun2020 was completed and released in 2003. It's the best DX level mod that I've played.
I'll have to try nameless but I'm not sure about a non-serious mod. RedSun is good cus it has the same suspenseful mood as DX plus a tinge of Japaneesy.
Silkworm on 12/11/2009 at 10:35
Uh, no offense to Redsun's creators, but the Nameles Mod takes its universe, plot, and gameplay about 1000x more seriously than Redsun 2020. A LOT more seriously. It's the most professional and well put together mod since counterstrike entered its commercial phase.
Jashin on 12/11/2009 at 19:33
Its premise is certain not serious at all. Also it's kinda silly comparing a sp mod to a mp mod, eh? I can think of several mods that have done better work than professional developers.
I'll be the judge when I play it, but RedSun2020 was nearly on par with DX, great atmosphere.
chris the cynic on 12/11/2009 at 21:18
I suppose that depends on how you look at Redsun. Based on my experience with Redsun TNM mod's premise was a hell of a lot more serious than Redsun's.
Of course, as has been often noted, Tron isn't for everyone. Likewise for .hack//Sign and the Matrix. I'm not much of a Tron fan myself.
Apparently you think all three of those things are not serious at all, that's fine. I'll even agree that the Matrix was fairly absurd (I'm told the biggest bit of silliness was due to executive melding.)
It would certainly be reasonable for you to reject TNM based on its setting. Not everyone likes things that include a cyberspace like that. Neuromancer can be hard for people to take seriously as well. (Though that isn't due entirely to cyberspace, of course.)
But, isn't it unfair to dismiss the premise as non-serious before you've actually played it?
To truly understand the premise of a thing you've got to see it in action. I know of some stories where the premise is not made clear until you read the final sentence. I'm not saying you need to play TNM straight through before you judge the premise (though it would be a good idea) but I'd certainly recommend preforming your first mission for your chosen side at the very least before making conclusions about the premise.