june gloom on 3/8/2013 at 19:35
Quote Posted by Syyiailea
1: Well thanks.
2: Yes I do.
3: You have that right, I suppose.
4: No because using the box art would mean stretching a 405 × 500 picture into a 1200x720 picture, and it would look awful and pixilated. Also, I happen to think that drawing my own thumbnail gives a more personal touch to a series. It's easy to change a picture's resolution. It's hard to draw something on paper, scan it in, and color it.
5: Well, I'm not an asshole. An asshole is someone who, to give a completely random example, decides not to watch a video because he thinks the thumbnail art is bad, and then yells at the creator for it.
lol
voodoo47 on 3/8/2013 at 19:37
one can't disagree with no.5 though.
Syyiailea on 3/8/2013 at 20:11
Quote Posted by voodoo47
yeeah, seems like youtube is doing a great job keeping the inbox and messages completely hidden.
if you see the version in the main menu, the mod should be active - remember, the changes are quite subtle, so you might not be able to see them right away. will install DE and and have a look, I guess.
//yeah, as long as you place the two files from the "system" folder into your deus ex/system folder, and the one file from the "textures" folder into your deus ex/textures folder, the mod should be installed, active and ready to go (played a couple of minutes to make sure and it works, the randomized loot found on enemies and the ability to pickpocket keys is a dead giveaway). you will have to start a new game, but that shouldn't be a big deal, as you have completed just one half of the first level - 15 minutes of play if you are not recording, and know where to go.
Started a new game, and nothing changed as far as I can tell. What button do I press to activate that camera tracking thing?
voodoo47 on 3/8/2013 at 20:20
that requires an augmentation I believe. just check your skills screen - if you see "athletics" instead of "swimming", the mod is active. also check the keybinds - you should now have a jump/mantle key instead of just jump.
//also, do go through the Biomod readme - it will spare you some potential confusion.
Syyiailea on 3/8/2013 at 20:44
Quote Posted by voodoo47
that requires an augmentation I believe. just check your skills screen - if you see "athletics" instead of "swimming", the mod is active. also check the keybinds - you should now have a jump/mantle key instead of just jump.
//also, do go through the Biomod readme - it will spare you some potential confusion.
Yep, it says Athletics. So it appears to be working. So, I already have episode 3 done, but should episode 4 be me going back through Liberty Island in this new save, and doing everything I didn't do originally in the level?
voodoo47 on 3/8/2013 at 21:00
I assume ep3 is about running inside unatco and preparing for the second mission. I guess the cheap way out would be to loot the rest of the island after you get out - I think the important stuff like weapon mods and supplies should still be there (including the stuff in the sunken ship). the "bum with the key" will be probably gone (he is a quite important character, and you would be skipping his introduction completely). if you want to "just play", this would probably do.
the hard way would be continuing from the spot right before the confrontation with the terrorist leader - you would have to go back, and explore the rest of the island before returning to him (basically discarding episode 3 and half of episode 2). if you want to uncover as much of the story as possible, this would be preferable.
up to you.
ZylonBane on 6/8/2013 at 00:36
These videos have that capture frame rate/export frame rate mismatch problem again. Makes everything in motion look blurred.
Syyiailea on 6/8/2013 at 07:38
Quote Posted by ZylonBane
These videos have that capture frame rate/export frame rate mismatch problem again. Makes everything in motion look blurred.
I messed with it for the longest time, and nothing helped. If you'd like to offer a solution, I'd love to implement it.
Syyiailea on 7/8/2013 at 20:38
Part 3: Spy Food
In this episode, we return to UNATCO HQ after a successful first mission with the terrorist leader in handcuffs. I converse with everyone I can, get told off by an obsolete cyborg who likes orange soda, and are forbidden from entering the ladies restroom.
[video=youtube;6SqPtLwd6WI]https://www.youtube.com/watch?v=6SqPtLwd6WI[/video]
gunsmoke on 12/8/2013 at 22:49
I love your little drawing of JC and the Giant Hand of Doom.