absis minas on 19/5/2005 at 00:39
Quote Posted by TheGreatGodPan
Are you talking to me, abas? I can't enjoy IW because I can't play it!
shit! no no no, i'm not talking to you - i'm sorry. that was directed to DX:IW haters in general.
i need to remember to use that quote option in the future...
JC Denton on 23/5/2005 at 02:37
i agree with absis ...
Gestalt on 23/5/2005 at 04:23
Or, How I Played the Game
* Get a tonfa. The tonfa is the most satisfying weapon in the game.
* Get a sniper rifle for getting rid of people you can't use the tonfa on.
* Mod up your strength, hacking ability and the thing that makes your melee attack do electrical damage.
* Be stealthy. That way, you can run up behind people with your tonfa and hit them really hard.
* If you knock over flaming barrels and push them around carefully, you can set people on fire without being punished for it. Do this often.
* Turn off Bloom. I think it might have been fixed by the 1.2 patch, but I played before that came out. The original bloom effect was horrid, in any case. It made a fair amount of the normal mapping pretty much unnoticeable and it felt... greasy, or something.
* Do the HUD-tweaking thing before you play to make it less intrusive. Make the fonts smaller and things like that. When you select your HUD colour at the start, set the opacity to 0 so that it only pops up when it's needed.
I actually had a fair amount of fun with Invisible War, despite its faults. Not game of the year, but it was interesting and there were a few really memorable moments for me. For instance: at one point my finger slipped, and I accidentally threw the chair I was holding. An NPC happened to be standing in front of me at the time, and the force of the chair killed him on impact and sent him flying back thirty feet into a wall.
Matthew on 23/5/2005 at 13:51
Don't forget the assisted-suicide-by-barrel in Cairo. I swear, they must've set that up deliberately - I had NO intention to cause such destruction.
I laughed when I did, though :D
Tortus on 24/5/2005 at 00:48
Quote Posted by Matthew
Don't forget the assisted-mass-suicide-by-barrel in Cairo. I swear, they must've set that up deliberately - I had NO intention to cause such destruction.
I laughed when I did, though :D
fixed
carriebuk on 24/5/2005 at 06:56
I did enjoy DX:IW, not as much as the original of course, but I guess that's pretty normal. I think the only thing that bothered me was the 'atmosphere' was very unlike DX - it felt very 'enclosed', no skyline images etc. Otherwise it was a great game - I do hope a 3rd game will be created, giving a little more of the atmosphere of DX back!
Matthew on 24/5/2005 at 13:23
I bow to Tortus' superior powers of recollection, it was indeed mass.
driver on 24/5/2005 at 14:31
I wouldn't pay any attention to Special Reserve's order list. They're notorious for making up games and taking pre-order down-payments on them.
Matthew on 25/5/2005 at 13:23
This is true, sometimes you can spot games on that list several months after they've been officially cancelled.
Svperstar on 28/5/2005 at 07:17
I wanted nothing more than to love DW:IW. I am a huge Deus Ex fan and got all my friends to buy it. After all the initial bashing I decided to wait for a patch then play it.
So I think 4 months after it was released I picked up IW and decided to make up my own mind and not hate it because of bad reviews.
Well basically, 2 hours into the game I quit and uninstalled it.
The level design was a joke, excuse me did I say level? I meant 2 little rooms connected. I actually did Laugh Out Loud when someone told me to go to a district and find some warehouse, I zone in and there is this giant warehouse directly in front of me. Everything was so dumbed down and unpolished. I think IW was reponsible for the term "Consoled"
I imagine if I was the kind of person that thought Halo was refreshing and original because you could like play with 16 other people and shoot each other with guns, or that Final Fantasy 7 was the best RPG ever I would really really like IW. As it was I couldn't stand it.