solus on 16/3/2002 at 08:19
Inline Image:
http://www.somethingstrange.com/ttlg/deepcover/02-01.jpgSome of you may have heard of a Looking Glass project that was in development when the company closed in May 2000. Deep Cover was slated to be one of the coolest games to leave the studio. It was a gritty 1960's cold war spy action-adventure that had the elegance of thief and the depth of system shock 2.
The following screenshots were taken from very early versions of the levels ... before any gameplay was implemented, and well before Looking Glass decided to switch from the Dark Engine to the Siege Engine.
Levels were being developed by me, Nate Blaisdell, Ed Moore, Paul Hellquist, Rick Ernst, Mike Swiderek, Nate Wells, and Steve Kimura. Some of these guys are currently working on The Lost at Irrational Games ... a game that I expect to be pretty cool when it's released.
Visit (
http://www.somethingstrange.com/ttlg/deepcover/) for more screenshots. :thumb:
<P><HR><TABLE BORDER=0><TR><TD><IMG SRC="http://somethingstrange.com/ttlg/bats_logo.gif" hspace=10></TD><TD><FONT SIZE=2>
m i c h a e l r y a n<BR>
“... stalking the night in search of human flesh!”<BR><HR>(
http://www.fatfrog-studios.com) FAT FROG STUDIOS - Game Developer</FONT></TD></TR></TABLE>
Nethawk on 16/3/2002 at 08:25
Holeeeeee....... pretty awesome man. I like the spy/espionage 1960's thing too. Pity it got sidetracked. maybe another group will pick it up?
buglunch on 16/3/2002 at 09:40
Cool history lesson!
David on 16/3/2002 at 09:57
Coooool! :D
Gray on 16/3/2002 at 11:00
Dang, I want to play this game :cheeky:
sailoreagle on 16/3/2002 at 11:28
Cool! :D
Fat Burrick on 16/3/2002 at 14:20
Wow, that looks pretty nice :D
frozenman on 16/3/2002 at 17:19
Isn't that moon a bit big? ;)
Big Brother on 16/3/2002 at 17:27
Dammit, that looks awesome. Why did Looking Glass die? WHY???
Agent Monkeysee on 16/3/2002 at 21:11
That's no moon...