Bjossi on 21/4/2007 at 19:15
Spotting things ain't my strong side (hint: I use glasses), so all I did was strafing like crazy whenever items were getting lifted upwards. :sweat:
steo on 21/4/2007 at 20:46
You can kill the poltergeists?!? Christ, and all this time I was just dodging and running from them. I think it's probably creepier that way anyhow. As for the cut scene, yeah I did get it. (The one with the rats, right? actually I can't really remember which cut scene I got where but I'm pretty sure I got them all.)
Bjossi on 21/4/2007 at 21:33
Even if you can kill them with the guns, isn't it hard to hit them? :erm:
Phatose on 21/4/2007 at 23:31
The hard part is really realizing what they are at all. They look like moving electric anomalies.
Once you realize that they're killable, it's very easy to do. They're actually pretty big, just invisible.
steo on 21/4/2007 at 23:44
I do remember being suprised at being able to go through those electrical things without getting hurt.
Bjossi on 21/4/2007 at 23:51
Though hanging out with them for too long will give Marked One a headache, heh.
D'Arcy on 22/4/2007 at 12:12
Add another one to the list of those who didn't know one could kill the poltergeists :p I just ran around like crazy, hoping that I wouldn't be hit with all the stuff they kept throwing at me. I actually tried to shoot those objects, not the poltergeists.
steo on 22/4/2007 at 12:51
Shooting the crates works, since they're destructible. I'm glad I didn't know you could kill them tbh, since it was more creepy that way.
Bjossi on 22/4/2007 at 13:50
It was creepy the first minute, but it was getting annoying the next one.
BlackCapedManX on 22/4/2007 at 20:29
My encyclopedia had an entry about the poltergeist, so I figured they were there, but since my light meter never went off I just figured it was at the end of the level controlling stuff as a scripted event kind of thing. After I killed the fire djinn (which I assumed was the poltergeist) they all dissappeared anyway (the military's work I assume). If I'd known you could have killed them it would have made that whole section a lot less annoying (it was scary when I saw a pelvis floating up and down in the air in the first room, and then it hit me when I turned to walk away, but when there were rooms and rooms of the shit I just started getting pissed off and ran to the end as quick as possible because I wanted to kill the bitch.)