rujuro on 1/3/2005 at 14:49
I followed Ulukai's tutorial on creating custom static meshes, but upon looking up the mesh in the browser it has that default lunar texture applied. I used the Ion shader for the diffuse channel of the material that I assigned to the object, it just won't show up in the editor. Any idea what I might be missing?
Thanks.
Voidguide on 6/3/2005 at 01:09
I have the same problem. Import/Export does not seem to help. Shed some light on this mysterious problem, please.