R Soul on 12/6/2026 at 20:53
I decided to have another look at the 'deselection' feature and worked out a couple of things.
In the script file I'd put the command in the wrong place.
I've now put it in the right place but interestingly there has to be a slight delay. 0.1 seconds is enough.
New demo:
(
https://catmanofiowa.com/RSoul/demos/RatKeysDemo1.1.zip)
The .cow file is the same, the only change is to the .nut file in sq_scripts.
If you want to experiment with the delay, its value is set on line 6. If Dromed's running at the time you'll have to go in and out of game mode for the file to be reloaded.
To disable it you could can either delete the code on lines 6, 16, and 23 - 29 or but a // at the start of each of them.
Hucklebarry on 27/6/2026 at 21:57
Quote Posted by R Soul
I decided to have another look at the 'deselection' feature and worked out a couple of things.
In the script file I'd put the command in the wrong place.
I've now put it in the right place but interestingly there has to be a slight delay. 0.1 seconds is enough.
New demo:
(
https://catmanofiowa.com/RSoul/demos/RatKeysDemo1.1.zip)
The .cow file is the same, the only change is to the .nut file in sq_scripts.
If you want to experiment with the delay, its value is set on line 6. If Dromed's running at the time you'll have to go in and out of game mode for the file to be reloaded.
To disable it you could can either delete the code on lines 6, 16, and 23 - 29 or but a // at the start of each of them.
Thank you so much! Sorry I'm just seeing this, been a bit of a whirlwind. Will check it out ASAP!