snobel on 24/10/2013 at 11:39
This is an old project? Now that you mention it I vaguely recall seeing the classic lightgem in a T3 screenshot before.
So it's not just the font reminding you of TDM? :)
chopin42 on 24/10/2013 at 12:29
Hi! So this is an old project, yes. Im currently working with the editor setup only, so I wont regenerate ibt-s until i finish everithing what I want.
A little changelog:
-textures overhaul: I want to replace all textures in the game to a more colorful and high detailed verson, including AI and player textures for an old thief like skin (Thief 2 Garrett, old hammerites, cityguards, pagans etc...) About1600 of 2000 textures have already done.
-hud redesign to totally classic style. This is the reason why I nedd the hotkeys, and I also want the removing of "normal pos" (you know, the items in screen are stop the rotating and name displaying after few seconds...i want it to change it "old style" names always displayed and items constatly rotated)
-reduce the loot in game, new(classic) inventory items, classic weaponry, in-game items no more automatically used (still this is not done)
-inventory lockpicks, working holy water arrows (30 seconds water arrow change), invisible potion, oil arrow , rope arrow (not done, Im thinking about using the blsrope property+ force first person, needs tweaking), hud copass usable from inventory (not constantly showing , like in the old games)
-level combining (Beleg done this, I used his maps, they are perfects!) and classic briefing and debriefing (brifeings are done, hovewer thery are in beta phase now)
-animation, AI behaviour and other game mechanics are tweaked (flashbomb +blackjack combo like old games, flashbomb blinds the player, etc..)
-zombies now EXPLODING upon destroy
-classic menu and ui style
-etc...
(
http://www.youtube.com/user/liszt17)
Here is my channel, contains the briefings I made....
So lot of tweaks are already implemented, some tweaks still not, some needs tweaking.
I will send you my exe and ini files later, HUGE thx for the help.
Some things what I want and still not done
-swimmable water (I think its not possible)
-replace footstep and some sounds (aka csc editing or INGORING it totally, just using extraxted sch and waw/ogg files). Can you give me a tip about this? I cannot change the footstep and other tagged sounds.
-performance tweaks
-and lot of things what aren't come into my mind now.
Sorry for my bad english, Im not a native english-speaker, and I musty wrote this hurry, because I must go work.
snobel on 24/10/2013 at 15:14
Ah yes, liszt17 - I remember now. Did the password reset get you? :)
That's quite a project - it would be good if it could be co-ordinated with the (ongoing) gold project etc. because of the large overlap.
chopin42 on 24/10/2013 at 16:15
Your e-mail adress a little confusing for me :joke:
Can you send me it in a privat message?
snobel on 24/10/2013 at 21:02
Sure - done...
chopin42 on 31/10/2013 at 09:30
Gameplay
Unfortunately the sound slower than the image.
[video=youtube;EJK3AsCWFZ0]http://www.youtube.com/watch?v=EJK3AsCWFZ0&feature=youtu.be[/video]
chopin42 on 31/10/2013 at 09:31
[video=youtube;HwWQ613evIw]http://www.youtube.com/watch?v=HwWQ613evIw&feature=youtu.be[/video]
part 2
snobel on 31/10/2013 at 15:10
Quite impressive - looks like you have most of the classic experience in place. Apparitions too... :thumb:
I guess you're using quite a few resources from the classic games?
chopin42 on 31/10/2013 at 17:29
I got your reply, thank you. I dont remember the font since I made it a couple of time ago...But Im going to look after it.
Yes, I used some resources, but I changed them (mostly).About the alpha version: all maps int the game are changed now, and I think the game is'nt fully playable in the "Alpha" state (some bugs still present).
But when I have some freetime, I will do an alpha release, ( I have already planned it )