snobel on 22/10/2013 at 10:13
Well, it's not possible to raise that limit without modifying T3Main.exe I'm afraid.
What modifications have been done to your exe files?
chopin42 on 22/10/2013 at 19:28
Yeah I know, can you you give me a tip hov I should modify my exe to raise the limit, and what program I need?
Changes: Hud font color, custom font usage, some sound replace (menu title and ui titleloop)..and minor other tweaks (mostly for custom hud , menu modifications etc...and the keybinds of course, but the keybind won't works...).
snobel on 22/10/2013 at 21:02
It's not as simple as changing a value somewhere in the exe. You need to move a data structure and update the code to reference the new location. The property storage fixes in the Sneaky Upgrade need more than 30 changes to the exe, plus there's some new code in the DLL.
Those changes you mention, are those for your FM in progress? It sounds like only the HUD font color needs a change to the exe file (like in the Minimalist Project), but of course a custom HUD may conflict with the widescreen fixes in the SU, even if all the tweaks are turned off.
chopin42 on 22/10/2013 at 21:10
Yeah, Im not a hardcoding programmer like you. I've checked the programs from your redame, but a cannot use them (now )
Beleg Cúthalion on 22/10/2013 at 21:25
Still, it looks like most of these tweaks could be done with altered ini files (or those ..._patch.ini files which only contain new stuff). This should make shipping of the final FM much easier and cleaner because you wouldn't need a new executable. What about the HUD font colour, is that a major thing?
chopin42 on 22/10/2013 at 21:44
It is'nt only a new fm, its a game modification. The full classic style hud needs the tweaked fonts, weapon numbert colors and font tipes etc..
<a target='_blank' title='ImageShack - Image And Video Hosting' href='http://imageshack.us/photo/my-images/811/cimo.jpg/'><img src='http://img811.imageshack.us/img811/3691/cimo.jpg' border='0'/></a><br>Uploaded with <a target='_blank' href='http://imageshack.us'>ImageShack.us</a>
snobel on 23/10/2013 at 11:22
Nice HUD - very classic. :cool: Where does the compass go?
Is the modding part only for your own FM or do you want it to be usable with the OMs, like the Minimalist Project?
I'm currently adding features to the SU to make modding easier. For instance you won't need a patched exe for the white item/weapon text anymore, you can change it with TextPrefix settings in T3UI.ini. I've supported most of the features in Minimalist by now, if you want I could take a look at yours and try to make that work too?
chopin42 on 23/10/2013 at 12:22
Its a little complicated. Should I send to you my exe files? Or what sould I do?
Im currently working on the compass as a hide/show object like previous games.
snobel on 23/10/2013 at 12:37
Most importantly T3Main.exe, user.ini and all the ini files in System. If you currently need to modify IBT or CSC files, then I'd like to know what those changes are too.
Edit: Custom font files (.cel and .dds) would be good too.
If you don't want it public and you're not allowed to send PMs yet, then you can mail it to g.taffer at mail.com.
Beleg Cúthalion on 24/10/2013 at 08:46
Ah, yeah, I remember there being a total conversion under way, although...wasn't that someone else? I cannot find the old pictures right now.
Anyway, it's funny that this mod makes T3 look like the DarkMod with its slightly artificially-looking surfaces.