CoSaS 3 - The Nine Year Sleep - Content Release (3-14-2014) - by theImmortalThief
Tannar on 14/3/2014 at 18:15
Oh, those are good pickles! Thanks!
Thanks for the explanation, Immortal.
qolelis on 14/3/2014 at 19:04
Sublime! It's a shame you don't have time to finish it, but thanks for sharing. :D
DrK on 14/3/2014 at 19:41
To know that CoSaS is dead, I'm so sad right now. :(
Let's hope for a new team that would finish it.
Thanks anyway for releasing the content, at least it doesn't vanish into someone's HDD.
Melan on 14/3/2014 at 19:50
Alas. :erg:
What about the other missions which were being worked on (including the one by Purah)? Do they still exist somewhere?
Purgator on 14/3/2014 at 20:19
Absolutely breathtaking! It would be cool to base a contest on these maps, maybe for a Christmas release? :cheeky:
theImmortalThief on 14/3/2014 at 20:37
Quote Posted by Purgator
Absolutely breathtaking! It would be cool to base a contest on these maps, maybe for a Christmas release? :cheeky:
Intriguing...
silent_thief on 14/3/2014 at 22:40
when i played through the three levels i just had to sign in and comment. They are absolutely amazing pieces of work, i just cant put it into the words how amazing the objects, the brush work, the level design, light placement are!!!! if the missions were ever completed i would happily pay for this instead of wasting my money on thief 4. thanks for releasing the unfinished work!
Renault on 14/3/2014 at 23:10
I just did a runthrough myself - the levels are gorgeous, no doubt about it. They do seem cleansed of any narrative content though, I'm guessing that's on purpose. No objectives or readables anywhere. TheImmortalThief, are you able to give us any insight as to what these missions would have been about? Or any background on Byron, Immacul, and how they all fit into the whole COSAS universe?
Purgator on 15/3/2014 at 00:02
I think we will just have to accept these at face value. This is closure, after all.
I would dearly love to know more about the backstory, but I understand how difficult it could be for those closest to the project to reveal.
They are exceptionally inspiring though, and should serve as a Dromed master class for the whole community.