bukary on 9/3/2005 at 15:42
I've got a strange problem. Few days ago I tried copying some meshes, brushes etc. from original maps to my map. And it worked OK.
But now it does not work OK. Well, I can paste meshes etc., but they disappear completety if I only rebuild my level. The only thing that is left of them is small red crosss that also disappears once it is de-selected. :(
Does anyone has any idea what makes them disappear? Thanks in advance for any help!
Rosd on 9/3/2005 at 15:58
This happened to me too, but when I tried to copy a window light from the seaside mansion level. It was there fine at first, but dissapeared after a rebuild, so I just had to make my own. What I thought could have happened was that there was a conflict in the naming of that copied object with something in my map already, but I haven't done any testing on that.
scumble on 9/3/2005 at 16:05
The materials could have got munged I suppose. You can, of course, export brushes, and just note down the mesh names for your own map.
bukary on 9/3/2005 at 16:49
Quote Posted by scumble
The materials could have got munged I suppose. You can, of course, export brushes, and just note down the mesh names for your own map.
Unfortunately, I wanted to copy some emitters that can not be found in the browser. If I am not able to copy those, the only solution would be writing down EACH propriety of original emitters. It will take ages... ;)
scumble on 9/3/2005 at 17:05
You must suffer for your art...
Put it this way, if you note all the properties you'll probably learn something about each of them.
nomad of the pacific on 10/3/2005 at 08:20
I had the same problem with the disappearing meshes copied from the original levels. But when I actually play the game, they're there in the world! :eek: This could be an even bigger problem if you later want to move or deleat them. Be warned!
Gingerbread Man on 10/3/2005 at 08:27
Particle emitters only look scary. Once you get your teeth into them, they're crazy fun. I can spend days mucking about with them.
Erm... in other words, learn how to make them from scratch. It's fun, and it won't crash things <small>as often</small>
scumble on 10/3/2005 at 10:18
Quote Posted by Gingerbread Man
I can spend days mucking about with them.
That's why you never release any playable work, isn't it? If it's not terrain it's emitters. Honestly...