Elzair on 18/1/2011 at 01:56 A while back, there was an attempt to make an open source recreation of UW2. It was called (http://low.sourceforge.net/) Labyrinth of Worlds. Of course it, along with most amateur/oss projects, was abandoned and has not been updated in over seven years. However, while the engine was pretty bare-bones, the developers had already managed to create an enormous amount of art assets for the project. Here are some screenshots:
However, all of the (http://low.sourceforge.net/low-model-061102.zip) 3D models are in some .GRN format, which is apparently the format of the (http://www.radgametools.com/granny/download.html) Granny 3D Renderer. The addition of these art assets to an already established engine would lighten the workload considerably. Does anyone know how to convert GRN files to a more open format (i.e. one that can be opened in Blender)?