Tushaar on 29/1/2025 at 18:24
I love the ctrl alt shift end Mission ending cheat. Specially when I download new and old interesting fan missions. I just start them and to save myself the bother, just win the mission fast :D
Funny aside, honestly I use the blackjack through door really really often. Actually as often as it is possible.
Thank you for the list.
The end mission thing was useful though, because I started playing thief in early 2000's and i was maybe 11-12 at the time. And the 3rd mission, down into the bonehoard was really terrifying for my psyche. Even so that I dropped the game for a year or so. Little did I know what magnificent missions awaited for me from Assassination.
Cheers
TafferCat on 2/4/2025 at 16:36
i'm looking to make a "tourism" mod for going back to just "tour" favorite maps in a relaxed state... the bit up there about making the "AI_Team" neutral works great for the most part...
but AI still dont let you take the keys or whatever off their waist if they see you, which can make some maps unfinishable... is there a similar dml setting/property or squirrel script to keep AIs from changing whatever state changes that makes a key on them frobbable to not frobbable?
i guess while i'm here... less important, but making garrett not take damage from falling or traps would be also be nice for this tourism mode idea... is that possible with a dml or bit of squirrel script?
thanks!
Taylor on 3/4/2025 at 10:57
My memory might fail because I didn't find any sources to confirm this (and the old Hungarian walkthrough page, which provided some exceptional information about Thief, that I often used as a source seems to be gone) :(
Anyways... I mention it in case it actually exists:
Editing the user.cfg and adding the appropriate line you could make the AIs blind and/or deaf (IF I'm not mistaken!) -- similarily to adding the NoKillObjective etc. cheats. I repeat, this is based on my faint memory of this being possible, but I try looking into it, or maybe someone can confirm it, whether I'm remembering correctly.
EDIT: Even it exists, I found no trace of it and couldn't reciprocate anything like it. Maybe I confused it with the dromed function "Toggle AI Awareness", which is either unavailable in the actual game or I just couldn't enable it :)
In a similar fashion of making the "AI_Team" neutral, making a DML that sets the AI blind and deaf might do the trick as it's possible to implement.
greenhawk on 19/4/2025 at 10:28
Quote Posted by TafferCat
i'm looking to make a "tourism" mod for going back to just "tour" favorite maps in a relaxed state...thanks!
No need a mod or something. Just install and run Dromed.exe instead of Thief2.exe. Then enter into
Game Mode (ALT+G), begin new game. Then press "
:" and enter
ai_aware_of_player 0That's all you need for tourism ;-)
Taylor on 19/4/2025 at 18:06
Yep, I was probably remembering Dromed's function. Was wondering, whether it can be replicated in the actual game, but I couldn't do it. Not that I'm much of a tech savvy or tried very hard :)
If running the mission in Dromed will do for TafferCat, that's probably the closest solution, unless someone can present a better one :)