MysteryGoat on 30/8/2006 at 19:47
I finally got the game running great. The only hangup i'm having now is both 640 resolution options are unselectable. I'd appreciate any help.
C0rtexReaver on 30/8/2006 at 19:57
If memory serves. . . the higher resolutions on the CD version of SS1 require VESA support, which in the age of DOS and SS1, was provided in some cases by VESA support built-into the video card chipset itself, and in other cases by a TSR provided by the card MFG, though there were a few generic ones that would support most any card. I think most modern cards support VESA in hardware, but since you're likely running it in an emulated DOS environment, it likely wouldn't be accessible.
-CR
MysteryGoat on 30/8/2006 at 20:27
I don't think it's emulated. I only have a couple of modifications to make it run through Win2k. Anyway it seems most other people are getting it to run at higher resolutions so I don't get why I can't.
Qaladar on 30/8/2006 at 21:31
Have you installed the cd enhanced version or the floppy version? I don't think the floppy version supported 640x480.
MysteryGoat on 30/8/2006 at 23:04
CD
C0rtexReaver on 31/8/2006 at 12:51
Quote Posted by MysteryGoat
I don't think it's emulated. I only have a couple of modifications to make it run through Win2k. Anyway it seems most other people are getting it to run at higher resolutions so I don't get why I can't.
If you're running it in any 32-bit Windows, a DOS VM is not going to have access to your card's VESA. . . whatever's providing your VM would need to provide the support in software.
And no, the floppy version did not support more than 320x200 resolution, nor did it have audio logs. The only other difference between it and the CD version, was the floppy version contained a bug that prevented you from opening some non-critical door somewhere.
-CR
MysteryGoat on 31/8/2006 at 13:38
I'm not going through a VM, I used the technniques employed by the sticky in the forums. So far the only VM i've tried is Microsoft VPC and it runs so slow I can't play it.
D'Arcy on 31/8/2006 at 13:56
The doors that couldn't be opened (there were three of them) were in the Security Level, on the upper level with access to the robot recharging room. And the floppy version had a few bugs that were eliminated in the CD version, like being able to get an infinite supply of energy and health.
C0rtexReaver on 31/8/2006 at 14:14
Quote Posted by MysteryGoat
I'm not going through a VM, I used the technniques employed by the sticky in the forums. So far the only VM i've tried is Microsoft VPC and it runs so slow I can't play it.
If you're running a DOS program in Windows, you're running in a VM provided by one piece of software or another. You're isolated from the hardware by Windows Hardware Abstraction Layer. Period.
-CR
ToxicFrog on 31/8/2006 at 14:48
If you're running in 2k, you're running inside NTVDM, the Windows NT Virtual DOS Machine. It's just that the OS handles setting it up for you, unlike stuff like VPC or DOSBox.
And usually screws it up, which is what VDMSound is for. If you're using VDMSound, try ticking 'enable basic VESA support' in the shortcut properties. If you aren't, you probably should be.