Nameless Voice on 20/3/2018 at 20:37
Great, I'll add it to the files for the next update.
LarryG on 23/3/2018 at 22:10
Um. Any resizing by it's very nature loses quality. The algorithms used to scale up the image must make formula based guesses as to what pixels to add between the existing pixels of the smaller scaled image. Those guesses are just that, guesses. They cannot add definition. They can only interpolate between existing points and hope that makes it look almost as good as the original. What you are doing with your scaling of the original is locking in a particular pixilization of the image and then having the dark engine re-scale it and re-interpolate the image. The result is a mishmash of the original image which, generally, is just blurrier.
Taquito on 24/3/2018 at 00:30
You can still add a bit of noise reduction to mitigate the blurry look sort of to compensate for the resize. Here's another example:
Original
Inline Image:
http://i67.tinypic.com/vzy3wz.pngResize
Inline Image:
http://i68.tinypic.com/5ethk0.pngThis is just an example and not the right type of texture which should be resized since it should resemble paint over wood but art textures like bckdr03 presented above it could be considered as an alternative if nothing else works.
Nameless Voice on 1/6/2018 at 23:35
I've been looking at a few of the textures, especially from T1 families, and adjusting the colours and levels of dirt and grime to be closer to the originals, especially in the cases of those textures where the colours are slightly off due to palette confusion (a lot of the T1 terrain textures have a different palette in the image than is used in the family, and some of the replacement textures were made against the wrong one.)
Some examples:
Inline Image:
https://i.imgur.com/a2F1tVf.gifOriginal
Inline Image:
https://i.imgur.com/hRhIDO0.jpgCurrent EP
Inline Image:
https://imgur.com/C9YC1UL.jpgAdjusted EP
Inline Image:
https://imgur.com/AXSfpN9.gifOriginal
Inline Image:
https://imgur.com/ldCBx2Q.jpgCurrent EP
Inline Image:
https://imgur.com/nUPhJ3Y.jpgAdjusted EP
Sadly, I've also come to the conclusion that some of the replacement textures in the EP are just too different from the originals, and should probably be removed or replaced.
PsymH on 2/6/2018 at 07:27
The new ones are indeed better.
Nameless Voice on 7/6/2018 at 22:45
Inline Image:
https://i.imgur.com/4GKBUOz.jpg Inline Image:
https://imgur.com/JDrjqKP.jpg Inline Image:
https://imgur.com/O9Tze0E.jpgStill fixing up some of the more egregious T1 textures, where the colours were totally wrong before.
Are there any artists still around and interested in contributing to this?
I'd especially like to see someone who could do a decent job of some of the basic loot items, the ones in the EP look far too different to the originals, and I could never quite manage to make replacements that looked close enough
Stringgod on 8/6/2018 at 02:40
Quote Posted by Nameless Voice
I'd especially like to see someone who could do a decent job of some of the basic loot items, the ones in the EP look far too different to the originals, and I could never quite manage to make replacements that looked close enough
I can try to rework some of the items. I would give it a try.
Maybe I can do one item and if it's to your liking, I can do more.
String
Nameless Voice on 8/6/2018 at 12:26
Any idea which model you would like to try?
One point I should make regarding models for the EP is that I always try to keep the UV mapping as close to the original as possible, if I can.
Ideally, it should be possible to use the new model with the old textures.
The reasoning behind that is for FMs that use custom skins for objects but don't include the object itself. If the EP model uses the same texture names and UV mappings, then the custom texture will apply to the new model and at mostly work, instead of completely overriding the custom asset from the mission.
Stringgod on 12/6/2018 at 00:10
Oh, forgot about this thread, sry. :)
Maybe a good start would be a simple one...
I don't have Thief Gold installed. I can do it, as soon as I find my cds. :)
Can you upload one model to try ?