Purgator on 20/8/2016 at 00:07
Night of the Living Thread!Sorry, serious necromancy here and nothing new to offer, yet.
Lest we forget:
(
http://nameless.zanity.net/epterrain/index.php?family=&category=) Thief Enhancement Pack-Terrain Progress
Quite a few textures there need sorting. Any new members with an artistic bent, willing to contribute..contribute..contribute? Sorry, slight echo.
Purgator on 16/9/2016 at 22:00
This thread is more concerned with terrain textures rather than AI textures, having said that, I do like your work KR.
Have you considered starting your own thread to showcase your artwork?
I've produced a few skins myself over the years, but they do have their own particular style that isn't always to the community's liking.
I do tend to indulge my own flights of fancy when it comes to AI skins, some of which have not really hit the mark.
I'm sure there are authors who would love to use your work in their FMs. Your textures have a real affinity to the original AI skins.
Variety is the spice of the TTLG community! :D
Keeper Raul on 1/10/2016 at 23:39
Well, even tough this project is probably dead, here is my take on opera/ceil1, I made it based on the existing ceilpain/pceil07. Its my first terrain texture ever, and I'm almost sure it's misaligned and doesn't fit in-game. Maybe you guys can improve it.
(
http://imgur.com/a/pmziy)
Keeper Raul on 2/10/2016 at 00:11
Just made my version of opera/mold4, this time based on vicm01/vic20 and vicm01/vic42. Even tough the top part is not exactly like the original, this texture is properly aligned and the diferences are barely noticeable. I just noticd the textures in vicm0XX families are oddly similar to opera, maybe they are from the same source.
(
http://imgur.com/a/Rih1L)
Purgator on 17/1/2017 at 00:22
This year, I have resolved to once again delve deep into the historic origins of Thief's texture families. Huzzah.
bafford/b18.gif
Inline Image:
https://s26.postimg.cc/s3t9hpccp/b18.jpgI have found the actual source for this texture, after some long research!
Inline Image:
https://s26.postimg.cc/7xpritgp5/10-04.jpgAbbey Church of Sainte Foy, Conques, France.
Inline Image:
https://s26.postimg.cc/m0boxsm2x/Conques-_Basilique_Sainte_Foy.jpgThe abbey in all it's glory.
I will endeavour to complete this texture myself, but it is open to one and all to attempt.
Online Hi Res sources are numerous, however, not all possess the same perspective as the original.
Inline Image:
https://s26.postimg.cc/j2eq43efd/image.jpgA Hi Res(ish) example.
Edit: Quite a number of my previous posts have lost their accompanying images. I will try to rectify this in the coming months.
Edit 2: Posted this after polishing off the last of the Xmas sherry..and it shows! This is the written equivalent of trying to walk a straight line when one is the worst for wear with booze. Endeavour..I mean, who even says that anymore...
Melan on 17/1/2017 at 07:38
Purgator: Quite the detective work! :D
Tannar on 17/1/2017 at 07:59
Yes, excellent work! Looking forward to seeing the results.
Purgator on 20/1/2017 at 20:02
Thanks Melan, Tannar!
Can I just say I have fallen completely in love with Conques, it is an absolute jewel of a village.
This is the(
http://rozmeri.oucreate.com/ahi1113/html/ch-10-1.htm) website with the source pic for b18.gif. There are some other texture sources in there too, worth a look.