PsymH on 6/5/2015 at 14:47
That's great. Very well done! :thumb:
zappenduster on 7/5/2015 at 09:08
Quote Posted by AntiMatter_16
kwall07a is meant to be combined with kwall06a to create a continuous pillar, so the base you added needs to be removed to maintain that.
Oops, you're right, AM! Will correct that. :eek:
Quote Posted by PsymH
That's great. Very well done! :thumb:
Quote Posted by AntiMatter_16
Danke für Ihre Arbeit!
Bitte. :cheeky:
/basement/drkdrt.PNG removed. :cool:
LarryG on 7/5/2015 at 21:45
I think the talismans are supposed to be inset into the stone, not floating off the surface. If you look at the original you'll see that each talisman is outlined in black to give it an inset appearance. Also the colors of the talismans are slightly off. The air talisman should be clearly sky blue not medium blue. The water talisman should be a deep blue with a white crest at the top of the wave, as though it were thinner and foamy there. The fire should have orange at the base of the fire as well as red, and only red at the top. The earth talisman should be browner, but a little lighter on the peaks, resembling dirty snow.
[ATTACH=CONFIG]2117[/ATTACH]
LarryG on 7/5/2015 at 21:49
I worry that when you change the length of the window and add a ledge to the window that isn't in the original that the replacement texture will not work in existing missions cleanly. It looks like a fine texture, but it is just not a replacement for
city/win2.