Door on 9/7/2005 at 04:22
I've been trying to export textures with no luck. I want to convert them to BMP so that I can use them for outlining in the 2d editor, but when I right click the texture i want to export and click export there is no save type, and when I try to save it, it doesn't save anythign at all. When I add a suffix to it, such as .bmp or .pcx it locks up with a VICTORIA error:
Error Message
________________________________________________________________________________
i<ArrayNum
Call Stack
________________________________________________________________________________
Register Info
________________________________________________________________________________
EAX=0x00000000 EBX=0x00000000 ECX=0x00000000 EDX=0x00000000
Flags=0x00000000
ESI=0x00000000 EDI=0x00000000 EBP=0x00128D10 ESP=0x00128ADC EIP=0x10F9CA30
System Info
________________________________________________________________________________
EXE Name : C:\Program Files\T3ed\System\T3Ed.EXE
EXE Date & Time : 15:48:58 11/17/2004
Current Directory : C:\Program Files\T3ed\System
PDB File (not found) : C:\Program Files\T3ed\System\T3Ed.PDB
Current Date & Time : 09:19:15 PM 7/8/2005
Username : :)
Computer Name : :)-COMPUTER
OS Version : Windows 2000
Time Since Boot : 8 hours 46 minutes 21 seconds
Physical Memory Usage : 45
Physical Memory (Total) : 536133632 bytes (511 megabytes)
Physical Memory (Available) : 291799040 bytes (278 megabytes)
Swapfile (Total) : 1344028672 bytes (1282 megabytes)
Swapfile (Available) : 1083965440 bytes (1034 megabytes)
Virtual Memory (Total) : 2147352576 bytes (2048 megabytes)
Virtual Memory (Available) : 1859145728 bytes (1773 megabytes)
Standard DLLs
________________________________________________________________________________
msvcrt.dll - Version 7.0.2600.2180 from C:\WINDOWS\system32
msvcrtd.dll - NOT FOUND
msvcirt.dll - Version 5.1.2600.2180 from C:\WINDOWS\system32
msvcirtd.dll - NOT FOUND
DirectX DLLs
________________________________________________________________________________
dsound.dll - Version 5.3.2600.2180 from C:\WINDOWS\system32
dinput.dll - Version 5.03.2600.2180 from C:\WINDOWS\system32
d3dim.dll - Version 5.1.2600.0 from C:\WINDOWS\system32
ddraw.dll - Version 5.03.2600.2180 from C:\WINDOWS\system32
dplayx.dll - Version 5.03.2600.2180 from C:\WINDOWS\system32
Unreal DLLs
________________________________________________________________________________
Core.dll - NOT FOUND
D3DDrv.dll - NOT FOUND
Editor.dll - NOT FOUND
Engine.dll - NOT FOUND
Fire.dll - NOT FOUND
DXAudio.dll - NOT FOUND
IpDrv.dll - NOT FOUND
Render.dll - NOT FOUND
WinDrv.dll - NOT FOUND
UWeb.dll - NOT FOUND
Window.dll - NOT FOUND
App-Specific Logging Text
________________________________________________________________________________
Init: Name subsystem initialized
DestroyValue: Tried to destroy unlinked array proper
help help
Gestalt on 9/7/2005 at 05:05
It'd be easier to open up textures in an external image editing program and convert them that way. Anything that can open .dds images should work.