galneon on 9/2/2008 at 02:07
Looks like my 'arseness' got some responses ;) I think the guy in the thread I linked was mistaken as there seems to be no way :/ Thanks for the honest responses.
Dr. Dumb_lunatic on 10/2/2008 at 01:38
Not sure if it'd work (it SHOULD, but the unreal engine is temperamental: I tested it and it works for me, at least)
press t to bring up talk prompt, delete say, type
set deusexplayer combatdifficulty 1
which should set it to easy. For normal, use 1.5, hard: 2.0. realistic, 4.0.
If you want it super easy, 0.1 or similar will mean that people happily shoot you in the face for ten minutes and only scuff your hair gel.
Note: this is a dynamically referenced property (every time you take damage), so dynamically altering it should work immediately. The only thing I'm not sure about is if it propagates properly across level changes..it's a travel var, so it SHOULD, but if it seems not to: just enter the code again.