mothra on 20/11/2009 at 13:36
that is an acurate description. from full-out ridiculous gravity-defying bond snowmobil chase scene with a 20meter jump perfectly landed in the snow (all while firing a gun from one hand, I might add) you go into the "serious zone". It doesn't feel like bad taste but from another game. The fact that you are there as an undercover agent makes it even more unrealistic. I had no trouble shooting down civilians in that level since it was so gamey and bad designed (people that run TOWARDS you, guards that try to shoot you instead of evacuating people and a what, .... 6 cop team with riot shields against Terrorists with fucking Machineguns ?) - it had me rolling my eyes, but certainly not in "oh, how insulting" but rather "oh, how retarded". MW2 is better than MW1, pacing-wise, mission-wise it's just a rehash and this mission the culmination of unintended comedy in this series. Considering the title of the game "Modern" Warfare and the "realistic" style they are going for this is the most SciFi-game I played since Mass Effect. Heart-beat-radar ? hahahahaha
Taffer36 on 20/11/2009 at 17:50
Quote Posted by nicked
Well, for one, it's interactive - it's specifically
you doing the slaughter.
It's NOT "you" doing the slaughter, you're playing a character in a VIDEO GAME. It's futile, the storyline is set in stone, your character's personality is set in stone, and you're not making any significant choices. It's merely playing around with the concept of character perspective.
Quote:
For another, as I understand it, the game isn't an ultra-realistic condemnation of violence or deep morality play on the futility of war - it's a largely adrenaline-oriented "War is entertaining" sort of game.
Someone else brought this up, and I disagree completely. As far as I know, at no point does the game say, "YEA MOTHAFUCKA SCREW THESE BITCHES UP CUZ KILLING IS FUUUUUUUN."
A game trying to make itself enjoyable does not therefore equate to "killing is fun," like some are trying to imply. The plot has a serious tone, I don't understand why the action has to as well. Not that you can't be annoyed that the game took an absurd over-the-top angle in its action, but I'm saying that you can't suddenly translate that over to somehow implying that its purpose is to send the message that WAR IS FUN.
Quote Posted by denisv
But it's ridiculous that you're even there, complicit in the murder of hundreds of civilians for the sake of gaining some cred with terrorists.
Oh absolutely. The plot has holes ALL OVER THE PLACE.
Jason Moyer on 20/11/2009 at 18:09
I was really hoping MW2 would be a refined MW1, with a contemporary setting and story/action that was coherent and believable while simultaneously being totally over the top. This is like, if you took all of the good parts out of a Tom Clancy game, and stuck the story/tech into a really bad shooter - and it's sad that even as a shooter, MW2 feels like a huge step backwards from 2 and 4, with the annoying spawn triggers being replaced by forced pacing and/or being told every 5 seconds what you're supposed to be doing because you try to use the cover/advance tactic that every other CoD game hammered into your head. The way you spend basically the entire game running after someone else somehow makes the game feel less player-centered, too, since the scripting is advancing the action instead of your own movements.
Assidragon on 20/11/2009 at 22:57
Quote Posted by ZymeAddict
Read what I wrote, dumbfuck. I said you have to play this level
to advance the plot of the game. I was completely aware you can skip the level, but unless it is a complete non sequitur (which, if true, would still be gratuitous) then you are essentially being penalized if you skip it from a story standpoint (not to mention the fact that you're not getting a whole product).
Here's a radical thought. Maybe, just MAYBE play the game and then come bitching. You barely miss anything if you skip this map - in fact, if you have an IQ above 10, you don't miss anything if you just skip it entirely.
Not getting whole product my ass. So if they let you skip parts you hate they rip you off. Solution? Yeah, let's cut it for everyone. Because that's a LOT better. :rolleyes: Do you even read what you write, or do you slam words randomly?
kidmystik101 on 21/11/2009 at 02:15
Don't bother, Assi. You can lead a horse to water, but you can't make him drink.
catbarf on 21/11/2009 at 02:44
Quote Posted by Assidragon
Here's a radical thought. Maybe, just MAYBE play the game and then come bitching. You barely miss anything if you skip this map - in fact, if you have an IQ above 10, you don't miss anything if you just skip it entirely.
But... It's the airport scene, and specifically how your character is betrayed, that causes Russia to invade the US. I'd say that's kind of important.
belboz on 21/11/2009 at 07:15
this is that game where you kill innocent people at an airport, and you can't make mods for it unless you pay about 70 quid for the level editor, and you can't have lan fun with fiends as the servers are control by someone else. Why is it so expensive as well, compared to other games that you can mod and kill your friends with.
Assidragon on 21/11/2009 at 07:50
Quote Posted by catbarf
But... It's the airport scene, and specifically how your character is betrayed, that causes Russia to invade the US. I'd say that's kind of important.
Really? In the entire mission, there's roughly one line that ties into the story - "This will cause Russia to go war with the US", but that's also said by none other than a terrorrist. Even if you don't hear this one line and see your dead body left behind, most people could fairly well know that Makarov and his friends caused this war to erupt. You'd only miss how they did specifically - but the airport massacre as such is never really brought up again. If I skipped the mission and imagined that they blew up a train or shot some very important person while making it look that my idiot CIA agent did it, it wouldn't be seriously devianting from the plot.
Though do correct me if I'm wrong - can't say I really paid much attention while my friends played it.
Swiss Mercenary on 21/11/2009 at 10:46
Quote Posted by nicked
It'd be like getting 45 minutes into an Indiana Jones movie, enjoying a fun action romp, only to have the Nazis (and Indiana Jones cunningly disguised as a Nazi) slaughter hundreds of innocents in graphic 18-rated detail just to demonstrate that they're evil.
Sounds about right for Hollywood.
thefonz on 21/11/2009 at 17:48
I played the airport level last night and after it I just sat back for a moment. Its not that it affected me - just that the way its handled was not something I expected to see in an xbox game: the methodical and brutality of it.
Then again; we all play L4D, rite?
The game feels like a series of cutscenes though; jumping around much more than the first MW - which is still one of my favourite games of all time due to the sheer cinematical genius of the story.
I'm on the mission where you're defending a burger bar from the Russians right now - pretty fun although I'm waiting for something spectacular to happen.
Once I complete the SP -up for connecting with folk for MP or Spec Ops.
Oh, the game looks SWEET on my high def tv.