Ziemanskye on 15/7/2005 at 18:51
Quote Posted by Ulukai
I feel like a fish with a bicycle.
With snow, or without?
Fingernail on 15/7/2005 at 19:02
Quote Posted by Krypt
You can't ever plan everything advance. Who has ever built a decently sized map all in one go, tested it once and decided it was finished? :p Level design is an iterative process. You have to tweak layouts, add new stuff, delete stuff, etc. Subtractive geometry just makes it easier to change. Blaming it on poor planning on the level designer's part is not a valid justification for a hard-to-use tool.
Of course. It was one of the most hypocritical things I've ever written. :o
And that's saying something.
Door on 15/7/2005 at 22:26
I find it works best if you just do a quick xy plan with paint then do the subtractive boxes, and from there add the details. :)