Broken Condition?: When [InventoryClass] count in inventory becomes [relation] [int]. - by Gildoran
Gildoran on 1/5/2005 at 05:00
Is it just me, or does the condition
"When [InventoryClass] count in inventory becomes [relation] [int]."
not work? I've tried to use it with "FireCrystal" but it doesn't ever fire. Any ideas/suggestions? Do I have to manually check when fire crystals are frobbed/fired? Thanks!
Gildoran on 1/5/2005 at 09:37
Nevermind, I figured it out: Apparently a FireCrystal becomes a FireArrow when it's picked up. Sorry for spamming this board.