santaClaws on 12/1/2003 at 15:37
Man, I have no idea why you guys got so much time on your hands. Kudos, nonetheless.
SJamieson on 12/1/2003 at 15:45
For the people in versalife, they're not even stored
in the map of versalife, they're kept in the nearby Skybox
which you can get to by ghosting across to.
you'd have to kill everyone or knock them unconsious then fly back to
the versalife building. A good trick is that if you look at something to
operate or pick up and then switch into ghost mode it remains selected
no matter where you go and you can operate it from some remote place.
I found this good when destroying the UC at Versalife, I could do it remotely
using this method.
As for the girl down the side street, you cant lure her out because an invisible
wall extends from Ground level to about Knee height. She cant get over this wall.
I Recently posted links to pictures of this in action:
The first of those photos:
Inline Image:
http://www.active-outdoors.co.uk/eryx1.jpg However she is linked by flags some way to the girl in the other level,
so if you kill one they both die, and she no longer appears here.
This means you can knock the one unconcious in tonicchi road and carry her somewhere and not have to worry about the other one.
However this flag system doesn't apply to the people you can see from the versalife building unfortunately.
There is also the problem of getting everyone out of the Versalife building, specifically Maggie Chow, The 2 MJ12 troopers and the Scientists out of Level2. Getting them all through the cooling system will be difficult if it's possible at all.
Since cheating (or LAM climbing) seems to be required theres also Chen to get off the roof.
Luthien on 12/1/2003 at 18:42
Azal: I don't care *this* much about perfect SP shots. If I can get someone to pose for the photo with reasonable work I do it, but I don't spend days hunting after a singe AI.
Anyway, there are two problems at hand. First, I can't carry bodies over a map boundary. I know it worked in the training mission, but neither in Battery Park nor in Hell's Kitchen. So I already have four HK shots: one in the first outdoor part, one in the MJ12 complex, one in the clinic and one in the bar, with the outdoor part behind the warehouse still to go.
This leads me to the second problem: these four shots took me a full day, and it's still hours to complete the last part. The problem is that my supply of tranquilizer darts is always close to zero. So I have to resort to close combat weapons to knock people out. But Deus Ex was really not designed for this approach. Since DX is quite boring to play this way, I doubt I will get very far.
Marecki on 12/1/2003 at 20:30
Boring???
pimps his thread :)
Luthien on 13/1/2003 at 05:54
Yeah, boring. I want to carry around bodies, not stalk AIs for hours so I can take them down unseen. Just for fun: try to knock out all the people in the free clinic. You won't believe how difficult it is. If anybody sees you hitting someone, people dissolve into this air.
theImmortalThief on 13/1/2003 at 09:03
Nice Job, Luthien. I'm looking forward to more.:)
YuSeF on 18/9/2009 at 18:33
That's one hell of a bump. Got to it first ZylonBane!!!!
EvaUnit02 on 27/9/2009 at 11:46
So writing messages out with dead bodies? Wow, what a colossal waste of time.
AxTng1 on 27/9/2009 at 17:12
I was wondering why the earlier links were dead. Blimey.
I do like the Hell's Kitchen starbursts.