Brief Summaries of all the missions. T1/TG/T2/T3/TDM - by fortuni
fortuni on 30/7/2017 at 11:55
In the posts below you'll find brief summaries for every fan mission currently available including those for TDM, however I have excluded those that were formally withdrawn by the author, as well as most of the basic demos, but I have included some demos because they are in themselves mini FMs or are amusing and worth playing.
Each mission has been given a brief summary and I have linked any known review, many of which were found in threads other than the (
http://www.ttlg.com/forums/showthread.php?t=124349) mega thread, as well as on other websites. Where no review was available, where ever possible I have linked (mainly positive) comments posted in that missions thread in order to expand on the brief summary.
Forum discussion and posts click(
https://www.ttlg.com/forums/showthread.php?t=148090&p=2481310&viewfull=1#post2481310) here.
Quick Navigation to Brief Summaries[table=class:missions]
[tr]
[th]Thief 1/G[/th]
[td][goto=t1a]A-C[/goto], [goto=t1d]D-G[/goto], [goto=t1h]H-K[/goto], [goto=t1l]L-P[/goto], [goto=t1r]R-S[/goto], [goto=t1t]T-V[/goto], [goto=t1w]W-Z[/goto][/td]
[/tr]
[tr]
[th]Thief 2[/th]
[td][goto=t2num]#[/goto], [goto=t2a]A[/goto], [goto=t2b]B[/goto], [goto=t2c]C[/goto], [goto=t2d]D[/goto], [goto=t2e]E[/goto], [goto=t2f]F[/goto], [goto=t2g]G[/goto], [goto=t2h]H[/goto], [goto=t2i]I[/goto], [goto=t2j]J[/goto], [goto=t2k]K[/goto], [goto=t2l]L[/goto], [goto=t2m]M[/goto], [goto=t2n]N[/goto], [goto=t2o]O[/goto], [goto=t2p]P[/goto], [goto=t2q]Q[/goto], [goto=t2r]R[/goto], [goto=t2s]S[/goto], [goto=t2t]T[/goto], [goto=t2u]U[/goto], [goto=t2v]V[/goto], [goto=t2w]W[/goto], [goto=t2y]Y[/goto], [goto=t2z]Z[/goto][/td]
[/tr]
[tr]
[th]Thief 3[/th]
[td] [goto=t3a]A-Z[/goto][/td]
[/tr]
[tr]
[th]TDM[/th]
[td] [goto=t4a]A-M[/goto], [goto=t4n]N-Z[/goto][/td]
[/tr]
[/table]
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Useful and Important information & linksWhere to download FM'sNote: You only need to download T1/TG/T2/T3 missions from these sites as TDM now comes with it's own in-built downloader.
1. (
http://www.thiefmissions.com/search.cgi?search=%2Bgame%3Dt2&sort=release#m) Thiefmissions
A very popular site that is very easy to use, but sadly has not been maintained since Nov 2013, so most of the latest missions are not available from this site. One big advantage of this site is that it has a search box via which you can search for missions by title, author, release date etc. It also hosts a huge number of early walkthroughs, hints and ratings.
2. (
https://taffersparadise.com) Taffersparadise
Maintained by Lord Soth this database has a very comprehensive listing of all the missions and actually hosts the FM's. The main disavantage of this site is that it does not have a search box, but you can click onto the tabs on the top banner (name of mission / author / release date) and those listings will appear alphabetically or ascending / decending release date.
3.
(http://www.southquarter.com/fms/missions_view.php) SouthquarterTemporarily Available: Maintained by Brethren, this site hosts all missions released since 2012.
4. (
https://darkfate.org/news) Darkfate
A Russian site that has a huge amount of Thief information available and most usefully a huge database of screenshots. Most of the missions on this site are hosted by Darkfate, but sometimes they are linked to other sites such as Thiefmissions. On first looks this site appears to be missing a number of missions, that's because all the contest missions are filed in the contest section that is found at the top of the T2 mission page. Similarly all campaign missions are filed under the name of the campaign, for example you'll find
Cult of the Damned in the
Elemental Bane folder.
Note: As of Jan 2024 the cloud service that Darkfate hosts missions on requires users to first register with them, if you are uncomfortable registering with a .ru site you can link your Gmail account but for security reasons you may wish to open a throwaway Gmail account when using Darkfate.
5. (
https://www.ttlg.de/index.php?fm-download/) TTLG.ge
A German site that has been recently upgraded is a fully comprehensive site that actually hosts the missions rather than just linking to other sites. However it has a limited bandwidth allocation each month and so is not always available for downloads.
6. (
http://ladyjo1.free.fr/thief/) LadyJo
A French site maintained by the ever wonderful Athalle, that has all the missions, all the links and all the of the walkthroughs.
7. (
http://www.thief-thecircle.com/missions/) Thief - The Circle
An early site that stopped being maintained in 2007 that also rates missions on a scale of 1-5 hammers, as well as having a number of early reviews.
8. (
http://www.keepofmetalandgold.com/fmarchive.php) The Keep
An older site recently revamped that hosts all the T1/TG/T2 missions.
9. (
http://www.shadowdarkkeep.com/fmarchive.php) Shadowdark Keep
The sister site to The Keep that lists all the T3 & TDM missions.
10. (
http://theboycot.com:8080/Thief/FanMissions/) The BoycoT
A brand new community site from Tolsen64 that hosts just about every mission you could want (apart from TDM missions) and like Taffersparadise you can click on the top banners to rearrange the chronological order of the columns, making this a clean and easy site to find what you are looking for. Being a community site this allows fans to upload missions and hopefully as the site develops many other useful fan mission files.
11. (
https://www.thiefguild.com/) Thief Guild
Yet another brand new site from Marzec (actually it's a portal as it does not host missions, it only links to existing download sites) that is seriously good looking. As with BoycoT it's a community site allowing registered members to rate missions, and it's expected that as the site develops many other features will become available.
12. (
https://thievery-customs.com/) Thievery Customs centre
Maintained by Brody this new site has a modern looking interface and hosts not only every mission but a huge number of older versions of missions which are unavailable anywhere else, and for a bonus you'll also find a huge selection of demos.
T2 Fix + FMSel As Tafferpatch has not been maintained for a while players are
strongly advised from now on to patch their Thief 2 install with (
https://www.ttlg.com/forums/showthread.php?t=149669) T2Fix
You are also strongly advised to only use (
http://www.ttlg.com/forums/showthread.php?t=140093) FMSel or (
https://www.ttlg.com/forums/showthread.php?t=149706) AngelLoader as NewDarkLoader is no longer being developed and Darkloader has not been updated for years, so players may experience issues with these older mission loaders.
T2 Scripts bundleSome T2 missions do not work correctly if you do not have the latest scripts installed, thus players who have installed Tafferpatch are
strongly advised to patch their T2 game with (
http://www.mediafire.com/file/429s0fxwddbp2tr/T2-Scripts_Bundle1.1.zip) T2 Scripts bundle in order to ensure smooth running of all T2 games.
Note: This Scripts bundle is not necessary for those players who have patched with T2Fix, as that patch contains all the latest scripts.
Fan Missions: Where to BeginWith 1300+ fan missions available it can be a bit overwhelming for new players so marbleman has produced an excellent video to help you get on your journey into the world of Thief missions.
[video=youtube_share;BIkJeaFdaZg]https://youtu.be/BIkJeaFdaZg[/video]
Fixing broken missionsIn the tables below there are a number of notes advising players to install DML's. This is usually for one of 2 reasons, firstly not all authors built their missions correctly often causing objectives to incorrectly work or secondly because since the introduction of Newdark some of the older missions fail to work correctly, meaning it is not possible to finish that mission unless you correctly install a dml. As well as that there are a very small number of missions that need to have 'oldconvict.osm' installed, this is because some of the older T1 missions do not work correctly with the TG engine.
IMPORTANT
Both DML's and 'oldconvict.osm' must ONLY be used with FMsel or NewDarkloader and ONLY placed in the FMsel mission folder, if you place either in the mission zip or in your main thief folder you may well break your Thief game meaning you may have to completely re-install that game. Do NOT use them if playing via Darkloader YOU HAVE BEEN WARNED!
Installing dml'sDML's have made made by both Voodoo47 and Unna Oertdottir, Glypher, Jax and others and are automatically loaded when using TFix or T2Fix (so long as you have checked both the ‘Common Scripts Module + T2FMDML package when installing T2Fix]
If you are manually installing a dml copy&paste the whole of that code and save it in notepad.
To save it correctly:-
Save the file name as: miss.xxx.mis.dml (where xxx is the number of the dml shown on the top line of the code) and
Save as type: All Files.
Next simply pop the DML-file into your fan-mission folder (in example: 'FMs') that is usually found C:\Games\Thief\FMs\mission_name_folder.
Important: If you are installing a dml
without having patched your Thief game with T2Fix and the dml requires a script to be loaded you MUST place that script in your mission folder, if you do not it is high likely you will come across a game breaking bug. All dml's list the required script at the top of the dml. For example the first line after the name of the dml may read:- #script "nvscript"
Finally you can not use old saves with dml's, so you will need to restart the mission from the beginning.
Screenshots showing how to install dml's see(
https://www.ttlg.com/forums/showthread.php?t=149679&p=2418088&viewfull=1#post2418088) here.
Installing oldconvict.osmONLY place oldconvict.osm in your FMsel mission folder, that is usually found C:Games/Thief/Fm's/mission name, this fix is only required for 3 or 4 T1 missions and it is essential that you do not place it in any other folder. As with dml's you will need to restart the mission, and again are advised only to do this fix if playing via FMsel or Newdarkloader.
DO NOT use oldconvict if you are playing via darkloader as it will break your TG install.
fortuni on 22/12/2021 at 16:42
T1/TG Missions: A-K[table=class:missions]
[tr]
[th]Thief 1/G[/th]
[td][goto=t1a]A-C[/goto], [goto=t1d]D-G[/goto], [goto=t1h]H-K[/goto][/td]
[/tr]
[/table]
Main navigation table[table=class:missions]
[tr]
[th]Thief 1/G[/th]
[td][goto=t1a]A-C[/goto], [goto=t1d]D-G[/goto], [goto=t1h]H-K[/goto], [goto=t1l]L-P[/goto], [goto=t1r]R-S[/goto], [goto=t1t]T-V[/goto], [goto=t1w]W-Z[/goto][/td]
[/tr]
[tr]
[th]Thief 2[/th]
[td][goto=t2num]#[/goto], [goto=t2a]A[/goto], [goto=t2b]B[/goto], [goto=t2c]C[/goto], [goto=t2d]D[/goto], [goto=t2e]E[/goto], [goto=t2f]F[/goto], [goto=t2g]G[/goto], [goto=t2h]H[/goto], [goto=t2i]I[/goto], [goto=t2j]J[/goto], [goto=t2k]K[/goto], [goto=t2l]L[/goto], [goto=t2m]M[/goto], [goto=t2n]N[/goto], [goto=t2o]O[/goto], [goto=t2p]P[/goto], [goto=t2q]Q[/goto], [goto=t2r]R[/goto], [goto=t2s]S[/goto], [goto=t2t]T[/goto], [goto=t2u]U[/goto], [goto=t2v]V[/goto], [goto=t2w]W[/goto], [goto=t2y]Y[/goto], [goto=t2z]Z[/goto][/td]
[/tr]
[tr]
[th]Thief 3[/th]
[td] [goto=t3a]A-Z[/goto][/td]
[/tr]
[tr]
[th]TDM[/th]
[td] [goto=t4a]A-M[/goto], [goto=t4n]N-Z[/goto][/td]
[/tr]
[/table]
[table=class:missions]
[tr]
[th]T1/G Missions
[nobold]ND[/nobold][/th]
[th]Year[/th]
[th]Summary[/th]
[th]Reviews &
Comments[/th]
[/tr]
[tr]
[td][anchor]t1a[/anchor]
A-C[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td][nobr]
Admiral's Compass[/nobr][/td]
[td]2008[/td]
[td]A small FM set in some docks that shouldn't tax you as there are plenty of duplicate keys. This was one of Dront's first missions so do not be put off by the simplistic street architecture. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=121972&p=1746604&viewfull=1#post1746604) Review
(
https://www.ttlg.com/forums/showthread.php?t=121409&p=2439670&viewfull=1#post2439670) Comment[/td]
[/tr]
[tr]
[td][nobr]
Alcazar[/nobr]
1 Million Units Contest[/td]
[td]2021[/td]
[td]Contest winner: Schlock's sometimes surreal contest entry is a compact map that is full of clever turns and twists. Starting off in a tavern you make your way through a small town before descending through some mines to Alcazar's crypt found in a haunted manse, whilst constantly being reminded of the FM
Into the Odd, which is not surprising as Squadafroinx was a co-author. Although not difficult the map is confusing in places and so finding all the loot is a challenge, but the experience is second to none. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2464999&viewfull=1#post2464999) Review
(
https://www.ttlg.com/forums/showthread.php?t=151010&p=2463824&viewfull=1#post2463824) Comment
(
https://www.ttlg.com/forums/showthread.php?t=151010&p=2464173&viewfull=1#post2464173) Comment[/td]
[/tr]
[tr]
[td]
All AstirShadow of Doubt: Part 3[/td]
[td]2002[/td]
[td]The 3rd mission in Sperry's
Shadow of Doubt series is the smallest. You're onboard a ship and have to sneak up to the wheelhouse and grab the Captain's shark tooth, which is not easy on expert.
Note: You are advised to play the campaign rather than the individual missions as Voodoo47 has supplied a (
http://www.ttlg.com/forums/showthread.php?t=145374) dml for the campaign that fixes a number of issues throughout the campaign, however you can fix this mission individually so long as you only install the miss.31.mis file found in Voodoo's dml.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2247814&viewfull=1#post2247814) Review[/td]
[/tr]
[tr]
[td][nobr]
Amida[/nobr][/td]
[td]2001[/td]
[td]A highly memorable FM by the famous JIS. You need to deal with some tough bugsisters whilst not falling off the beams into a pit. This is not an easy mission and the levers are very well hidden, but what an experience this mission is.
Note: This FM is not finishable unless you install a dml that also fixes a number of other issues, dml available(
https://www.ttlg.com/forums/showthread.php?t=54720&p=2518611&viewfull=1#post2518611) here[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=99980&p=1325107&viewfull=1#post1325107) Comment[/td]
[/tr]
[tr]
[td][nobr]
Apache mission pack[/nobr][/td]
[td]2000[/td]
[td]4 Hugely popular missions from
Apache in one FM.
Ramirez's Revenge,
Stowaway,
Hunt for Montrose &
The Keep.
See individual entries for details.[/td]
[td][/td]
[/tr]
[tr]
[td][nobr]
Armory of Sir Gilbert, The[/nobr][/td]
[td]2014[/td]
[td]A small mansion heist by B.G. Taffer, but it's not easy to get all the loot without being caught.[/td]
[td][/td]
[/tr]
[tr]
[td]
Artifact, The[/td]
[td]2009[/td]
[td]A small mansion FM by Mayer that you can play in your lunch hour.
Note 1: There are 2 versions available (German & English) the only difference being the location of a key.
Note 2: There is a dml available to fix a goal and a number of misplaced objects and other minor issues, dml available (
https://www.ttlg.com/forums/showthread.php?t=127308&p=2489271&viewfull=1#post2489271) here.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=127308&p=2439851&viewfull=1#post2439851) Comment[/td]
[/tr]
[tr]
[td][nobr]
Ascend the Dim Valley[/nobr][/td]
[td]2020[/td]
[td]2 large mansions, a deep valley and only 2 major objectives to complete, sounds like a simple mission but Ascend the Dim Valley is so much more than that. Purposely made using pixelated textures with the gamma set low giving a gritty OM look, this is a convoluted map in which you need to find a skull and an iron facade, but with twists and turns at every corner finding every hidden area is almost impossible when you haven't really a clue where you are, but in truth this mission is a very clever relatively linear map which was rightly praised as a classic by many players.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=150719&p=2454515&viewfull=1#post2454515) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150719&p=2454406&viewfull=1#post2454406) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150719&p=2454494&viewfull=1#post2454494) Comment[/td]
[/tr]
[tr]
[td][nobr]
Assassin at Sir Ganrish House[/nobr][/td]
[td]2000[/td]
[td]A relatively easy, medium sized mansion FM in which you need to get into the cells and kill another thief before he spills the beans on you.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=10869&p=2418817&viewfull=1#post2418817) Comment[/td]
[/tr]
[tr]
[td]
Assassination, The[/td]
[td]1999[/td]
[td]A simple get yourself into the castle and assassinate the Priest FM.
Note 2: This mission does not finish when playing via T2Fix unless you install a dml that also fixes a number of other issues, dml available (
https://www.ttlg.com/forums/showthread.php?p=2518706#post2518706) here.
Note 2: There a a number of different zips for this mission, but some do not contain the miss.15 file, so check before you play.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/assass/assass.asp) Review
[/td]
[/tr]
[tr]
[td]
Augustine's Revenge[/td]
[td]2009[/td]
[td]A superb and hugely popular thieves highway/mansion mission by BBB. Although reasonably linear, this FM is all about exploring the massive city to find the last of the loot before entering Lord Robert's mansion to find out who killed Maggie Mae. [/td]
[td][nobr](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1933908&viewfull=1#post1933908) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=1933947&viewfull=1#post1933947) Review 2[/nobr]
(
https://www.ttlg.com/forums/showthread.php?t=129718&p=1989103&viewfull=1#post1989103) Comment[/td]
[/tr]
[tr]
[td]
Autumn in Lampfire HillsND version available (
http://www.mediafire.com/download/o8gbwpehaq2l8gi/Lampfire_2.1a.zip) here[/td]
[td]1999[/td]
[td]Purah's classic city mission that's on just about every 'must play' list. Garrett has retired to a cottage in Lampfire but discovers a mysterious lock at his new home, so begins a unforgettable adventure. Recently been updated by AntiMatter_16 to ND which also fixes a number of bugs. Enjoy!
Note: If playing the ND version via Darkloader you need to force Darkloader to recognise this mission as a TG mission. See(
http://www.ttlg.com/forums/showthread.php?t=142605&p=2266747&viewfull=1#post2266747) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2144502&viewfull=1#post2144502) Review 1
(
http://www.ttlg.com/downloads/thief/missions/fire/) Review 2[/td]
[/tr]
[tr]
[td]
Awaken![/td]
[td]2002[/td]
[td]A small experimental FM with 3 missions from Sperry. All you need to do is to open the gates and get out of there.
Note: There is a dml available to prevent finishing the mission early in part 3, dml also fixes numerous minor issues, available (
https://www.ttlg.com/forums/showthread.php?t=145896&p=2518874&viewfull=1#post2518874) here.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=145896&p=2418813&viewfull=1#post2418813) Comment[/td]
[/tr]
[tr]
[td]
Awakening, The[/td]
[td]1999[/td]
[td]A relatively straightforward mission with a lot of doors and chests, so get those lockpicks ready.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2243005&viewfull=1#post2243005) Review 1
(
http://www.ttlg.com/downloads/thief/missions/awaken/) Review 2[/td]
[/tr]
[tr]
[td]
BasicKomag's Contest 4[/td]
[td]2003[/td]
[td]This contest mission is a techo inspired novelty FM. Red brick walls, strange objects killing you and gold nuggets galore, it's just a pity it was neither bigger nor finished.
Note: A dml is now available allowing players to actually finish this mission, dml available (
https://www.ttlg.com/forums/showthread.php?t=64365&p=2488106&viewfull=1#post2488106) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Between These Dark Walls[/td]
[td]2012[/td]
[td]Skacky builds incredibly beautiful cities that reach to the skies with hard to find loot, hidden entrances to the buildings and strong story lines. In this mission you need to break into Beric's castle and find the hidden Keepers compound.
Note: If playing via Darkloader you need to force Darkloader to recognise this mission as a TG mission. See(
http://www.ttlg.com/forums/showthread.php?t=142605&p=2266747&viewfull=1#post2266747) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2190724&viewfull=1#post2190724) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2373254&viewfull=1#post2373254) Review 2[/td]
[/tr]
[tr]
[td]
Black Parade, TheMod of the Year 2023[/td]
[td]2023[/td]
[td]In the year 833 hardened criminal Hume returns from 7 years exile in the mines to the grime of the city to search out his old acquaintance Dahlquist, who gives Hume a job to steal a precious vase from a local baron Halleford. When things go wrong Hume finds himself under the control of Raputo who forces him to undertake even more dangerous missions triggering a chain of events that finds Hume fighting for his very own survival.
7 years in the making The Black Parade is not just a love letter to Thief: The Dark Project, being released on it's 25th anniversary, it's an unofficial expansion to Thief Gold enriching the cannon of the city and it's inhabitants, whilst sharp eyed players will also spot a fair few references to previous FM's and their authors. TBP is huge with 10 missions that has everything you would expect including city missions, mansions, a castle, a monastery and crypts, all being populated with undead, Keepers, Mages and a small army of new enemies. With every mission being both massive and non linear players will be astounded with the detail of each map, all the wonderful custom objects, new weapons, the depth of the plot and the multitude of sights and experiences that make this campaign a monumental achievement.
The Black Parade was made by FEUILLADE INDUSTRIES (DirkBogan, DrKubiac, FireMage, marbleman, Schlock, Prinxellier, skacky) some of the best Thief FM mappers at the time and their skills and dedication to this milestone campaign shine from start to finish, and when you do finish make sure you play again because your guaranteed to discover more, a lot more in this richly rewarding masterpiece.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=152429&p=2509629&viewfull=1#post2509629) Comment
(
https://www.ttlg.com/forums/showthread.php?t=152429&p=2509815&viewfull=1#post2509815) Comment
(
https://www.ttlg.com/forums/showthread.php?t=152429&p=2511511&viewfull=1#post2511511) Comment
(
https://www.ttlg.com/forums/showthread.php?t=152429&p=2509972&viewfull=1#post2509972) Comment
[/td]
[/tr]
[tr]
[td]
Bloodflowers[/td]
[td]1999[/td]
[td]Often listed as a demo due to it's small size (it's not according to the author) you'll finish this FM in 10 mins.
Note: A number of goals are reversible unless you install a dml available(
https://www.ttlg.com/forums/showthread.php?t=149995&p=2488101&viewfull=1#post2488101) here.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=149995&p=2427668&viewfull=1#post2427668) Comment[/td]
[/tr]
[tr]
[td]
Bloodstone Prison[/td]
[td]1999[/td]
[td]Kung Fu Gecko's masterpiece set in a prison overrun by the undead is classic thief gaming. Your friend died in the prison and you need to recover a humongous gem and at the same time discover what caused the outbreak of the undead. Although scary at times, there's never too many haunts to deal with at any one time to put you off from experiencing one of the first missions to be universally declared a classic. Even those who don't like the undead should play this mission.
Note: There are a number of things that don't work correctly with this mission, including an objective that does not appear when playing on expert, the wardens ghost could be killed without completing that objective, you could kill the ghost of Sebastin (which means you can't finish the mission), you could drop the wife's broach, and another objective was reversible, all of which and more can be fixed with a dml available(
https://www.ttlg.com/forums/showthread.php?t=25369&p=2469563&viewfull=1#post2469563) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2244873&viewfull=1#post2244873) Review 1
(
http://www.ttlg.com/downloads/thief/missions/bldstn10/) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357145&viewfull=1#post2357145) Review 3
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2399451&viewfull=1#post2399451) Review 4[/td]
[/tr]
[tr]
[td]
Blue Star, The[/td]
[td]2012[/td]
[td]A solid museum heist that may tax you on higher difficulty settings.
Note: A couple of the starting objectives are incorrectly set up, you can mantle out of the map in a few locations and some doors need fixing, all can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=133722&p=2451323&viewfull=1#post2451323) here.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=133722&p=2451207&viewfull=1#post2451207) Comment[/td]
[/tr]
[tr]
[td]
Bracelet of Melody, The[/td]
[td]2022[/td]
[td]Whilst breaking into Bafford's manor in Bruggelas Garrett is caught and imprisoned, luckily for him Princess Melanie, an aspiring musician, pays for his release as she needs him to find The Bracelet of Melody a magical item that gives the owner musical inspiration. Sadly for the Princess her betrothed Prince Marcel has recently been murdered, so Garrett feeling in debt to the Princess also needs to find out who the murderer is. The Bracelet of Melody is a large city mission with a eye candy look and feel unique to Cardia with numerous apartments to discover along with the lives, traumas and desires of the local residents. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=151759&p=2487580&viewfull=1#post2487580) Comment
(
https://www.ttlg.com/forums/showthread.php?t=151759&p=2487985&viewfull=1#post2487985) Comment[/td]
[/tr]
[tr]
[td]
Brainchild[/td]
[td]2002[/td]
[td]Another experimental mission from Sperry. In this one you're lost inside an industrial-looking complex with loads of metal corridors, tubes, odd rooms. Complex and confusing and even at times annoying, it's a unique experience. [/td]
[td](
https://shadowofdoubtcampaign.wordpress.com/2013/03/02/preview-t2-brainchild/) Review [/td]
[/tr]
[tr]
[td]
Broadsword of Sheol, TheShadow of Doubt: Part 4[/td]
[td]2002[/td]
[td]A tremendously good caves, lost city style mission which is both massive and complex. Some regard this as the best mission in the
Shadow of Doubt series. The architecture is stupendous and some of the puzzles are mind boggling tough, especially trying to get through the final door, but don't let this put you off playing this unforgettable FM.
Note: You are advised to play the campaign as Voodoo47 has produced a number of dml's that fixes a range of issues throughout the campaign - however this individual mission does not need fixing so can be played as a stand-alone.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2247814&viewfull=1#post2247814) Review
(
https://www.ttlg.com/forums/showthread.php?t=54696&p=1728363&viewfull=1#post1728363) Comment[/td]
[/tr]
[tr]
[td]
Burglary in Blackbrook[/td]
[td]2003[/td]
[td]A Hammerite compound, a prison and a crypt to explore, all in 1 mission. All relatively straightforward and such a good FM that it was later upgraded and released as a T2 mission, which is bigger, more complex and arguably better.[/td]
[td] (
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357076&viewfull=1#post2357076) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2366314&viewfull=1#post2366314) Review 2
(
https://www.ttlg.com/forums/showthread.php?t=67449&p=2437689&viewfull=1#post2437689) Comment[/td]
[/tr]
[tr]
[td]
Burgomaster, The[/td]
[td]2001[/td]
[td]You need to escape from prison and take revenge on the Burgomaster. Escaping from the prison is the hardest part, but once in the city even the guards can be difficult to deal with. There's also a great shock in store for you at the Burgomasters mansion.
Note: You may have difficulty frobbing the Horn of Quintus unless you play with the dml by Voodoo47's which is automatically installed with the latest TFix.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2245103&viewfull=1#post2245103) Review
(
https://www.ttlg.com/forums/showthread.php?t=20091&p=2423775&viewfull=1#post2423775) Comment[/td]
[/tr]
[tr]
[td]
Burning Bedlam, TheTDP20 Contest[/td]
[td]2018[/td]
[td]Phantom's debut mission entails rescuing your fences brother Araphin from an old abandoned Hammerite asylum but to get to it you have to navigate both mines and sewers, all of which are of course populated with undead. Wonderfully atmospheric, superbly built and with just amount enough difficulty without being too scary this is an undead mission that players who tend to avoid such FM's can more than happily play. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2414486&viewfull=1#post2414486) Review 1
(
https://www.ttlg.com/forums/showthread.php?t=124349&p=2415610&viewfull=1#post2415610) Review 2
(
https://www.ttlg.com/forums/showthread.php?t=149381&p=2410089&viewfull=1#post2410089) Comment[/td]
[/tr]
[tr]
[td]
Business at Midnight[/td]
[td]2001[/td]
[td]Retrieve Rupert's body from the Hammerite morgue, rob Kourgan of his firegem and enjoy the anti-gravity chambers and it's bug in this city watch mission.
Note: This mission does not finish unless you install Unna's (
http://www.ttlg.com/forums/showthread.php?t=20596&p=2317143&viewfull=1#post2317143) dml. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=20596&p=2421994&viewfull=1#post2421994) Comment[/td]
[/tr]
[tr]
[td]
Calendra's CisternND version available (
http://www.mediafire.com/download/vzz2063gnfh8rz8/Calendra_2.0c.zip) here
Favourite T1/TG mission:
Runner up[/td]
[td]2000[/td]
[td]Team Purah's magisterial FM involves a sprawling city, Calendra hosting a party, a dastardly plot, side quests and a romance between Garrett and Mercedes. It's massive, complex and with an enthralling plot this is essential play for everyone. Superb!
Note: You are advised to play the Newdark update by Antimatter_16 as it fixes a number of important bugs.
Note: If playing the ND version via Darkloader, you need to force Darkloader to recognise this mission as a TG mission. See(
http://www.ttlg.com/forums/showthread.php?t=142605&p=2266747&viewfull=1#post2266747) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2238193&viewfull=1#post2238193) Review 1
(
http://www.ttlg.com/downloads/thief/missions/calendra/) Review 2[/td]
[/tr]
[tr]
[td]
Captured by Beasts[/td]
[td]2008[/td]
[td]In theory a fighting FM, but most of the beasts are easy to KO as they have their backs turned on you. The map is huge but it's not difficult to navigate.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=121972&p=1746604&viewfull=1#post1746604) Review[/td]
[/tr]
[tr]
[td]
Careless Hand, The[/td]
[td]2000[/td]
[td]Having dropped the talisman of fire into the sewers you have to retrieve it - trouble is the sewers are a frighteningly confusing complex of tunnels. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/hand/hand.asp) Review[/td]
[/tr]
[tr]
[td]
Castle of the Dead[/td]
[td]2008[/td]
[td]Darthslair makes good fun missions. In this one humans have been turned into zombies and you need to find
The Dead Makers sword in Sir Freddie M's mansion to turn the zombies back into humans. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=121972&p=1746604&viewfull=1#post1746604) Review[/td]
[/tr]
[tr]
[td]
Catacombs of KnossTDP20 Contest[/td]
[td]2018[/td]
[td]The TDP20 contest delivered a number of top class missions, one of which is undoubtedly the
Catacombs of Knoss by Nicked, a monster sized 2 mission campaign that is as spectacular in looks as it is in gameplay. Starting off in a city you need to find your way into the catacombs in order to find the Grimoire of Knoss but to do that you'll be confronted with a number of puzzles, a massive range of enemies and area after area as you search for 7 body parts across a huge map that is top class from the beginning to the end. Wonderfully engaging this is a mission not to be missed. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2410126&viewfull=1#post2410126) Review 1
(
https://www.ttlg.com/forums/showthread.php?t=124349&p=2415609&viewfull=1#post2415609) Review 2
(
https://www.ttlg.com/forums/showthread.php?t=149371&p=2408317&viewfull=1#post2408317) Comment[/td]
[/tr]
[tr]
[td]
Chalice of Souls, The[/td]
[td]2015[/td]
[td]Skacky, Squadafrion and Firemage deliver a hugely popular 2 mission FM. The first mission being a classic Skacky style towering city mission (that was mainly built by Squadafroin) along some very realistic looking sewers (built by Firemage). Whilst the second mission being a tastefully done brothel and some ancient lost Keepers towers (both built by Skacky). An impressive FM from start to finish.
Note: If playing via Darkloader you need to force Darkloader to recognise this mission as a TG mission. See(
http://www.ttlg.com/forums/showthread.php?t=142605&p=2266747&viewfull=1#post2266747) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2297408&viewfull=1#post2297408) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2373674&viewfull=1#post2373674) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2399396&viewfull=1#post2399396) Review 3[/td]
[/tr]
[tr]
[td]
Circle of Strain[/td]
[td]1999[/td]
[td]The first part of this series is a small mansion mission that has some texture issues when playing via Newdark, so you are advised to play the ND updated campaign listed below.[/td]
[td](
http://taw.duke4.net/2012/07/thief/circle-of-strain/) Review 1
(
http://www.ttlg.com/downloads/thief/missions/cos/) Review 2[/td]
[/tr]
[tr]
[td]
Circle of Strain 2[/td]
[td]1999[/td]
[td]Part 2 of this much loved series is a medium sized mansion mission in which you need to kill Lord Jacob. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/cos2/) Review 1
(
http://taw.duke4.net/2013/09/thief/circle-of-strain-2/) Review 2[/td]
[/tr]
[tr]
[td]
Circle of Strain 3[/td]
[td]2000[/td]
[td]Part 3 is a city & mansion mission in which you need to recover the Holy Grail from the Pagans. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/cos3/) Review 1
(
http://taw.duke4.net/2013/09/thief/circle-of-strain-3/) Review 2[/td]
[/tr]
[tr]
[td]
Circle of Strain CampaignND Campaign available (
https://www.ttlg.com/forums/showthread.php?t=144751) here[/td]
[td]2015[/td]
[td]Re-release of all three, very much adored, CoS missions in one FM, updated to Newdark by AntiMatter_16. What more do you need? [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&page=103&p=2243006&viewfull=1#post2243006) Review 1
(
https://www.ttlg.com/forums/showthread.php?t=144751&p=2457585&viewfull=1#post2457585) Review 2[/td]
[/tr]
[tr]
[td]
Cold Hands, Cold Heart[/td]
[td]2024[/td]
[td]A small mansion mission from Vegetables made for the First Jam contest. Lord Morrison is the owner of a large sapphire, The Winter's Heart, but to steal it you first have to deal with Lord Morrison who has been meddling in the evil art of necromancy, so no problem then![/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=152801&p=2521562&viewfull=1#post2521562) Comment[/td]
[/tr]
[tr]
[td]
Condemned Catalogue[/td]
[td]2023[/td]
[td]A superb first mission from Froghemoth has you heading to a hidden Mages library to steal a condemned catalogue and as a bonus find the 4 scrolls of Zot. The map maybe small and rather cramped but is brilliantly designed giving players numerous pathways and locations to explore, with excellent readables by Squadafroin this mission is both engaging and well worth checking out. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=152274&p=2503192&viewfull=1#post2503192) Comment[/td]
[/tr]
[tr]
[td]
Coveted Formulae[/td]
[td]2024[/td]
[td]A small but enjoyable city mission from newbie StandandDeliver in which you have to find the entrance to the factory and steal an alloy formulae. [/td]
[td][/td]
[/tr]
[tr]
[td]
Crazy Priest, The[/td]
[td]2015[/td]
[td]BG Taffer's first FM for 10 years is a small Hammerite temple mission, a good looking FM like all of his other missions.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=144955&p=2413976&viewfull=1#post2413976) Review[/td]
[/tr]
[tr]
[td]
Creature Clash Gold[/td]
[td]2002[/td]
[td]Demo. Watch various enemies bash each other's heads in or jump in and join the fray.[/td]
[td][/td]
[/tr]
[tr]
[td]
Cult of the Resurrection[/td]
[td]2000[/td]
[td]Katrina has taken over a den of thieves and turned them into a cult. Kill her, Constantine and the Necromancer in this classic old skool mission.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2241196&viewfull=1#post2241196) Review 1
(
http://www.ttlg.com/downloads/thief/missions/cult/) Review 2[/td]
[/tr]
[tr]
[td]
Curse of the Ancients[/td]
[td]2000[/td]
[td]The undead have escaped from some tombs that have been discovered. Search the city for clues then descend into the massive tombs to recover 4 talismen. There's a lot to do in this hugely popular and superior, but not too difficult puzzle FM.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2241352&viewfull=1#post2241352) Review 1
(
http://www.ttlg.com/downloads/thief/missions/curse/) Review 2[/td]
[/tr]
[tr]
[td][anchor]t1d[/anchor]
D-G[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]
Dark Temple, The[/td]
[td]2006[/td]
[td]A small temple mission from BG Taffer.[/td]
[td][/td]
[/tr]
[tr]
[td]
Dark Secret, A[/td]
[td]2010[/td]
[td]A small old skool mansion heist.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=130964&p=1978708&viewfull=1#post1978708) Comment
(
https://www.ttlg.com/forums/showthread.php?t=130964&page=3&p=2449607&viewfull=1#post2449607) Comment[/td]
[/tr]
[tr]
[td]
Darkness Walk With Us!TDP20 Contest [/td]
[td]2018[/td]
[td]Haplo has made some great missions over the years and
Darkness Walk With Us! is as good as anything he's done before. Starting off in an beautiful hotel you are soon on the track of a dangerous book located in a superbly designed underground tomb area. With puzzle after puzzle, trap after trap, and confusion everywhere you'll need to scour the tombs to find everything you need in order to collect the Liber Tenebrarum, after which you need to work out how to get back to your hotel room.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2412620&viewfull=1#post2412620) Review 1
(
https://www.ttlg.com/forums/showthread.php?t=124349&p=2415609&viewfull=1#post2415609) Review 2
(
https://www.ttlg.com/forums/showthread.php?t=149372&p=2407760&viewfull=1#post2407760) Comment[/td]
[/tr]
[tr]
[td]
Darkwalker[/td]
[td]1999[/td]
[td]Small mansion FM. You'll have a bit of a fight on your hands to get into the mansion and once in it's a bit on the dark side, but it's not difficult.
Note: There is a dml available to fix a couple of goals that were badly set up, dml available(
https://www.ttlg.com/forums/showthread.php?t=44456&p=2488104&viewfull=1#post2488104) here.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/darkwalk/darkwalk.asp) Review[/td]
[/tr]
[tr]
[td]
Dead Night Sweet DelightNewdark 64 Cubed contest[/td]
[td]2013[/td]
[td]Contest mission that was also released for T2. Creepy and tough cemetery/tombs FM in which you need to find a pickaxe to dig out all the loot, all the while avoiding the deadly fireshadow skeletons, which is not easy.
Note: If playing via darkloader you need to force darkloader to recognise this mission as a TG mission. see (
http://www.ttlg.com/forums/showthread.php?t=142605&p=2266747&viewfull=1#post2266747) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=141557&p=2188850&viewfull=1#post2188850) Voters
Comments[/td]
[/tr]
[tr]
[td]
Deadly Darkness[/td]
[td]2002[/td]
[td]Zombies galore in this infested academy due to one of the acolytes dabbling in the dark arts. It would be bad news it you didn't have a holy sword to hand. Great haunt slaughtering fun.
Note: Tomi Väisänen later released a T2 version of this mission called
Profane Ascension.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2243712&viewfull=1#post2243712) Review[/td]
[/tr]
[tr]
[td]
Death of Garrett, The[/td]
[td]1999[/td]
[td]Starting off in some caves you need to get up to the mansion to steal the chalice. The guards are super alert however so patience is needed and getting to the chalice is seriously good fun. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2167571&viewfull=1#post2167571) Review 1 (
http://taw.duke4.net/2013/09/thief/the-death-of-garrett/) Review 2[/td]
[/tr]
[tr]
[td]
Deceptive Sceptre[/td]
[td]1999[/td]
[td]1 minute wonder. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356927&viewfull=1#post2356927) Review[/td]
[/tr]
[tr]
[td]
Dewinder ManorTDP20 Contest [/td]
[td]2018[/td]
[td]A small classic style mansion mission from Psych0sis that is both simple in level design and gameplay, but is well built and a respectable first mission by a newbie author. You only need to complete 2 main objectives and without any difficult areas to negotiate players should be able to complete this mission with relative ease.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2412620&viewfull=1#post2412620) Review 1
(
https://www.ttlg.com/forums/showthread.php?t=124349&p=2415609&viewfull=1#post2415609) Review 2[/td]
[/tr]
[tr]
[td]
Dirty Money72 Hour contest[/td]
[td]2015[/td]
[td]Runner up in the 72hr contest this thieves den mission is a seriously impressive FM from DrK. Of course you'll get lost navigating your way through the myriad of tunnels but you'll enjoy every minute of it.
Note: If playing via darkloader you need to force darkloader to recognise this mission as a TG mission. See (
http://www.ttlg.com/forums/showthread.php?t=146110&p=2304771&viewfull=1#post2304771) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=146110&p=2306278&viewfull=1#post2306278) Comment
(
http://www.ttlg.com/forums/showthread.php?t=146256&p=2309324&viewfull=1#post2309324) Voters
Comments[/td]
[/tr]
[tr]
[td]
Dockland[/td]
[td]2000[/td]
[td]4 warehouses, a customs house and a bunch of jokes to navigate before you get to the entrance of the Trickster's Gem mine in this precursor to Belboz T2
The Trickster's Gem Mines series. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=31091&p=361718&viewfull=1#post361718) Review1
(
http://www.ttlg.com/downloads/thief/missions/dockland/dockland.asp) Review 2[/td]
[/tr]
[tr]
[td]
Docks, The[/td]
[td]1999[/td]
[td]Also known as
The Docks this is a small dockland mission by Gonchong in which you need to get onto
The Cerulean and steal The Keeper Medallion[/td]. With a lot of tight areas, sneaking past some of the guards requires a bit of patience.
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2253034&viewfull=1#post2253034) Review 1
(
http://www.ttlg.com/downloads/thief/missions/docks/docks.asp) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=95714&p=1298195&viewfull=1#post1298195) Review 3[/td]
[/tr]
[tr]
[td]
Doom[/td]
[td]2020[/td]
[td]Spoonman returns with another fight your way out of a confusing maze of a building, this time you have to save a girl, kill the evil wizard and get out of there. Sound easy doesn't it, the only problem is that you only have a sword and there's a small army of guards, as for finding the exit point, good luck. Enjoy![/td]
[td]Comment
(
https://www.ttlg.com/forums/showthread.php?t=150935&p=2462023&viewfull=1#post2462023) Comment[/td]
[/tr]
[tr]
[td]
Down in the Old Vault[/td]
[td]2019[/td]
[td]A medium sized city mission that like other missions by vegetables is faithful to the OM look and feel. This one is a bank heist with of course an abandoned vault, being neither too difficult or complicated with hard to solve puzzles making this mission an enjoyable classic thieving experience. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=150204&p=2433983&viewfull=1#post2433983) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150204&p=2468268&viewfull=1#post2468268) Comment[/td]
[/tr]
[tr]
[td]
Down We Go!ND version available (
http://www.mediafire.com/download/fzuokis32v1294a/Downwego(Loader_Compatible).zip) here[/td]
[td]1999[/td]
[td]A small tomb raiding mission, in which you'll need to do a lot of killing, that was updated to Newdark by Antimatter_16 in 2014.
Note: If playing via Darkloader you need to force Darkloader to recognise this mission as a TG mission. See(
http://www.ttlg.com/forums/showthread.php?t=142605&p=2266747&viewfull=1#post2266747) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356928&viewfull=1#post2356928) Review [/td]
[/tr]
[tr]
[td]
Downtowne FunkTDP20 Contest [/td]
[td]2018[/td]
[td]Yandros' mission is a large city mission set in Downtowne in which you need to find Reuben's mansion and collect some incriminating evidence. With only a couple of simple objectives to fulfil this mission comes alive as a superior loothunt, but seeing you can't enter most of the buildings by their front doors you'll need to find other ways to get to all the loot. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2412620&viewfull=1#post2412620) Review 1
(
https://www.ttlg.com/forums/showthread.php?t=124349&p=2415609&viewfull=1#post2415609) Review 2
(
https://www.ttlg.com/forums/showthread.php?t=149373&p=2407853&viewfull=1#post2407853) Comment
(
https://www.ttlg.com/forums/showthread.php?t=149373&p=2408686&viewfull=1#post2408686) Comment [/td]
[/tr]
[tr]
[td]
Dread[/td]
[td]2001[/td]
[td]Some interesting ideas in this mission, the beam jump especially, in which you have to raid a mansion occupied by some Mages.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=53860&p=2423687&viewfull=1#post2423687) Review[/td]
[/tr]
[tr]
[td]
Elemental Excursion[/td]
[td]2022[/td]
[td]A small T1 mission from Antimatter_16, set around only 3 buildings you only need to find 2 objects, so shouldn't take you much more than 20 minutes.[/td]
[td][/td]
[/tr]
[tr]
[td]
Elevator Mission(v_2)[/td]
[td]2006[/td]
[td]The original (
http://www.thiefmissions.com/m/eleva) v_1 version released in 2000 is only available on thiefmissions and is a dark gritty looking FM, with some very well hidden keys and a seriously tough training place to get past. This is not an easy mission, but the better version for sadists. JIS took on board criticism for the difficulty of the v_1 mission and later re-released this FM, completely overhauling the textures and removing some the tougher aspects, but it is still one tough cookie.
Note: The comment in the review about the the mission not being finishable on expert is incorrect - you can.
Note: JIS later released a 9 mission T2 version of Elevator Mission which is based on this original FM, but it's massive in comparrison and almost universally accepted as one of the hardest Thief missions ever. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=99980&p=1325109&viewfull=1#post1325109) Review
(
http://www.ttlg.com/forums/showthread.php?t=44995&p=876454&viewfull=1#post876454) Comment
(
https://www.ttlg.com/forums/showthread.php?t=103905&page=3&p=2431165#post2431165) Comment[/td]
[/tr]
[tr]
[td]
Endless RainFavourite T1/TG mission: Winner [/td]
[td]2014[/td]
[td]Voted as the favourite T1\TG mission of all time Endless Rain is a miserably soaked city thieves' highway FM that has you scouring the roof tops high and low before raiding Monsegur's mansion. A classic, hugely popular, Skacky mission.
Note: If playing via darkloader you need to force darkloader to recognise this mission as a TG mission. See (
http://www.ttlg.com/forums/showthread.php?t=146110&p=2304771&viewfull=1#post2304771) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2368959&viewfull=1#post2368959) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2373254&viewfull=1#post2373254) Review 2[/td]
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[tr]
[td]
Enigmatic Treasure with a Recondite Discovery, AnTDP20 Contest [/td]
[td]2018[/td]
[td]GORT's contest entrant is in a gorgeous looking opera house that also hides a secret, it's a Mages guild, but you can't access the guild until you have solved some clever and sometimes devious puzzles, which involves a visit to an impressive warehouse area. Overall the cleverness of the design, the quality of the mission build and the unique style of GORT shines through from start to finish in this complex mission. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2415609&viewfull=1#post2415609) Review
(
https://www.ttlg.com/forums/showthread.php?t=149370&p=2407630&viewfull=1#post2407630) Comment
(
https://www.ttlg.com/forums/showthread.php?t=149370&p=2409267&viewfull=1#post2409267) Comment[/td]
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[tr]
[td]
Enterprise, The[/td]
[td]2000[/td]
[td]Remade for T2 as the first part of the
Keeper of the Prophecies series has a a great end of mission plot. Set in a sprawling facility with dozens of guards you'll need patience to complete this mission, but you will be rewarded with a superb ending. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/enterprise/) Review[/td]
[/tr]
[tr]
[td]
Escape from Guilesatpeak[/td]
[td]2000[/td]
[td]Later released as
Tears of Blood this FM is no longer available for d/l but is the 1st mission in
Journey mission pack. A fabulous keyhunt mission set in a prison that set the standard for keyhunt missions ever since......see also
Tears of Blood below.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357079&viewfull=1#post2357079) Review[/td]
[/tr]
[tr]
[td]
Escape: The Bear PitsBear Pits: Part 1[/td]
[td]1999[/td]
[td]WRichards was a FM trailblazer, this being the 1st of 3 missions, so don't expect a huge and complex mission, seeing it was released only weeks after Dromed was made public.
Note: One of the objectives does not work unless you install Unna's (
http://www.ttlg.com/forums/showthread.php?t=56523&p=2317725&viewfull=1#post2317725) dml , however the dml is automatically installed when playing with the latest Fix. [/td]
[td][/td]
[/tr]
[tr]
[td]
Eternal Candle, The[/td]
[td]2007[/td]
[td]Part 3 of the
Golden Book campaign by Zontik. A superb city mission with loot hidden all over the place, followed by a complex mansion heist, so you may struggle without a walkthrough. You are advised to play the campaign rather than the individual FM as a number of bugs were fixed in the campaign. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review[/td]
[/tr]
[tr]
[td]
Events in Highrock[/td]
[td]2000[/td]
[td]MadDog excels in this City FM that almost always appears on every must play list. Until you have found your lockpicks you'll be totally frustrated but once you've got them this mission turns into a superior loothunt. Essential play for everyone.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2205701&viewfull=1#post2205701) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2244675&viewfull=1#post2244675) Review 2
(
http://www.ttlg.com/downloads/thief/missions/highrock/) Review 3[/td]
[/tr]
[tr]
[td]
F (JIS)[/td]
[td]2001[/td]
[td]Another off the wall FM from JIS. All you need to do is find the sceptre and return to where you started....before you die that is.[/td]
[td][/td]
[/tr]
[tr]
[td]
Fall of a Chook[/td]
[td]1999[/td]
[td]A fun but challenging experimental FM set in a warehouse.
Note: A couple of objectives do not work unless you install Unna's (
http://www.ttlg.com/forums/showthread.php?t=46622&p=2317392&viewfull=1#post2317392) dml.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/foac/foac.asp) Review[/td]
[/tr]
[tr]
[td]
Falling, In LoveSpeedbuild Contest[/td]
[td]2021[/td]
[td]A small contest mission from Nicked, being similar in style to a previous contest mission (Long Way Down) is simply a case of how quickly can you get from the top of a very high building down to the ground level after having been caught in bed with a noble lady. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=151423&p=2476272&viewfull=1#post2476272) Comment[/td]
[/tr]
[tr]
[td]
Fiend, The[/td]
[td]2001[/td]
[td]A straightforward mansion heist with quite a lot of zombies in the cemetery!
Note: There is a dml available for this mission to fix a number of minor issues as well as fixing the incorrect final loot count, dml available (
https://www.ttlg.com/forums/showthread.php?t=16444&p=2487215&viewfull=1#post2487215) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Final Crusade, The[/td]
[td]2000[/td]
[td]A straightforward hotel mission.[/td]
[td] (
http://www.ttlg.com/forums/showthread.php?t=26612&p=333498&viewfull=1#post333498) Review[/td]
[/tr]
[tr]
[td]
Fishmonger[/td]
[td]2000[/td]
[td]A Hammerite compound, an abandoned mining village and a lethal golem await you, but be careful on whom you use your holy water vials as you need all of them to finish the mission. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=20295&p=1993388&viewfull=1#post1993388) Review 1
(
http://www.ttlg.com/downloads/thief/missions/fishmong/) Review 2[/td]
[/tr]
[tr]
[td]
Five Minute Thieves Guild Komag's Contest 1[/td]
[td]2001[/td]
[td]10 minute wonder. A small contest entrant. [/td]
[td][/td]
[/tr]
[tr]
[td]
Four Emperors, TheSpeedbuild Contest[/td]
[td]2021[/td]
[td]A lost civilisation tomb raiding puzzle mission from Grandmauden that is surprisingly large bearing in mind it was built for a contest in which authors only had 2 weeks. Most of the puzzles are really quite simple but there is one that may have you bashing your head in frustration, but the overall build is excellent. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=151436&p=2476359&viewfull=1#post2476359) Comment
(
https://www.ttlg.com/forums/showthread.php?t=151436&p=2476563&viewfull=1#post2476563) Comment[/td]
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[tr]
[td]
Friends in Shadow[/td]
[td]1999[/td]
[td]Collect the
Seal of Viktanguara from the Hammerite temple beyond the ancient tombs.[/td]
[td][/td]
[/tr]
[tr]
[td]
Garrett's Revenge [/td]
[td]1999[/td]
[td]Re-made into
Errand Boy for T2, this is a classic city/bank mission, but the bank is not available when playing on normal.
Note: Make sure you play a gold version (ie. it has the word gold in the zip title) as the original T1 versions do not trigger a number of objectives unless you install the T1 (
http://www.ttlg.com/forums/showthread.php?t=145374) convict.osm.
Warning: Do NOT place the original covict.osm in your main thief folder. Only use it with FMsel, placing it in your Thief/FMs/grevenge folder.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/grevenge/) Review[/td]
[/tr]
[tr]
[td]
Gathering at the Bar[/td]
[td]1999[/td]
[td]The FM that started it all. Trimfect's brilliant mansion FM was instrumental in LGS releasing Dromed and is as good as any mission released today. The result is a stunningly good little mansion mission, stuffed to the brim with great ideas, jokes and an on/off wedding. Essential play. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2244874&viewfull=1#post2244874) Review 1
(
http://www.ttlg.com/downloads/thief/missions/gatb/gatb.asp) Review 2[/td]
[/tr]
[tr]
[td]
Gauntlet, The[/td]
[td]2000[/td]
[td]Officially described as a demo this is a medium sized puzzler by
Apache that's full of traps, twists and jokes. Good clean fun, but make sure you don't mantle up to the tunnel above the pool of water leading to the burrick caves, that tunnel was meant to be the exit from the Hall of Death. Instead test your skills entering from the ground level tunnel.
Note: There is a dml available for this mission that fixes a number of issues including stopping players using new mantle to easily access one area, dml available (
https://www.ttlg.com/forums/showthread.php?t=151767&p=2487416&viewfull=1#post2487416) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Geller's Pride[/td]
[td]2001[/td]
[td]Although the town surrounding the mansion is not very exciting, once your in the mansion this FM turns into a decent, although a relatively straightforward, mansion FM. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2277121&viewfull=1#post2277121) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357056&viewfull=1#post2357056) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=20155&p=257109&viewfull=1#post257109) Review 3 (
http://www.ttlg.com/forums/showthread.php?t=11008&p=156032&viewfull=1#post156032) Review 4[/td]
[/tr]
[tr]
[td]
Gem, The[/td]
[td]1999[/td]
[td]Search the city to find Worthington's manor and steal his gem.
Note: The gem objective does not work unless you have installed Voodoo's dml which is automatically installed when playing with the latest TFix, or you can find the dml (
https://www.ttlg.com/forums/showthread.php?t=118543&p=2488255&viewfull=1#post2488255) here..[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/thegem/thegem.html) Review[/td]
[/tr]
[tr]
[td]
Gems of Provenance[/td]
[td]2015[/td]
[td]4 superior missions from StinkyKitty that's classic thief gaming from the start. Explore high and low for multiple pathways, Easter eggs and loot. It's not a difficult campaign but it's bundles of fun.
Note: The 1st 2 missions were previously released as the
Widow's Ire but were significantly overhauled in GoP. [/td]
[td](
http://www.rpgcodex.net/forums/index.php?threads/thief-2-fan-missions-and-campaigns.51965/page-26#post-3755655) Review
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2298103&viewfull=1#post2298103) Review M3
(
https://www.ttlg.com/forums/showthread.php?t=145002&page=7&p=2460678#post2460678) Comment[/td]
[/tr]
[tr]
[td]
Gerome of the Woodlands[/td]
[td]2000[/td]
[td]A stunningly pretty garden, if a bit dated in looks nowadays, and a small mansion to rob. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/gerome/gerome.asp) Review[/td]
[/tr]
[tr]
[td]
Great Tree, The[/td]
[td]2001[/td]
[td]Only Komag could have made this mission that was also released for T2. Climb an enormous tree and collect 30 fruits....good luck! [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=20789&p=261720&viewfull=1#post261720) Review 1 (
http://www.ttlg.com/downloads/thief/missions/gtree/) Review 2[/td]
[/tr]
[tr]
[td]
Gold in Fort Knocks[/td]
[td]2006[/td]
[td]Going via 4 towers you need to get into the Hammerite vault, but doing so on expert without setting off the alarm is not easy. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2245105&viewfull=1#post2245105) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=121972&p=1746604&viewfull=1#post1746604) Review 2[/td]
[/tr]
[tr]
[td]
Golden Book, The[/td]
[td]2007[/td]
[td]Superior 3 part campaign. Zontik makes huge missions with seriously complex puzzles, well-hidden loot, clever map design and strong plots. He also hides levers in ridiculously hard to find locations, which can be annoying, but there are some tremendous Easter eggs to find as well, if you look hard enough. This campaign will test you on many levels but the feeling of satisfaction on completion makes it all worth while. See also
Golden Book of Keepers,
The Last Page &
The Eternal Candle.
Note: The Armoury key disappears from your inventory if you use it on any door potentially preventing you accessing the armoury, to fix this issue install a dml by Unna Oertdottir, available (
https://www.ttlg.com/forums/showthread.php?t=114255&p=2414971&viewfull=1#post2414971) here, however this dml is automatically installed when playing with the latest TFix. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=114255&page=7&p=2435662#post2435662) Review[/td]
[/tr]
[tr]
[td]
Golden Book of Keepers[/td]
[td]2006[/td]
[td]Part 1 of the
Golden Book campaign is a complex mansion FM that seems to go on forever, but be warned it's not easy. You are also advised to play the upgraded campaign rather than the individual FM as a number of bugs were fixed in the campaign.[/td]
[td][/td]
[/tr]
[tr]
[td]
Good Vs Bad[/td]
[td]2004[/td]
[td]The hardest part of this mission is surviving the fight between the guards and the Hammerites at the start, after that it's really quite easy. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=121972&p=1746604&viewfull=1#post1746604) Review[/td]
[/tr]
[tr]
[td]
Guardhouse 2[/td]
[td]2000[/td]
[td]A city watch FM in which some of the guards are very alert, especially in the basement where getting into the vault is not easy.
Note: There is a Guardhouse 1 but it is only for playing via Dromed.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/gh2/) Review[/td]
[/tr]
[tr]
[td][anchor]t1h[/anchor]
H-K[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]
Hammer and Garrett[/td]
[td]2006[/td]
[td]A 'find your way to the end' style mission by JIS. There's hardly any loot and although relatively linear few people seem to manage to finish this FM without getting help. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=99980&p=1325109&viewfull=1#post1325109) Review
(
https://www.ttlg.com/forums/showthread.php?t=106827&page=2&p=2433422#post2433422) Comment[/td]
[/tr]
[tr]
[td]
Hammer Asylum[/td]
[td]2000[/td]
[td]This mission shows up as
Ducal/Hammerite Asylum in FMsel. A small but really tough mission that sadly does not finish correctly, unless you install a dml by Unna Oertdottir, available (
https://www.ttlg.com/forums/showthread.php?t=53812&p=2417609&viewfull=1#post2417609) here. [/td]
[td][/td]
[/tr]
[tr]
[td]
Hammer Skull, The[/td]
[td]2020[/td]
[td]A medium sized city mission from bbb in which you need to get to a Hammerite compound to steal a gold skull, but it's been moved. Not as large as some of bbb's previous missions sadly but it's a compact map that goes in every direction so you never know where your going to end up, and finding all the hidden locations where most of the loot is add to the fun of exploration. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=150565&p=2454481&viewfull=1#post2454481) Review
(
https://www.ttlg.com/forums/showthread.php?t=150565&page=3&p=2463447#post2463447) Comment[/td]
[/tr]
[tr]
[td]
Hammerhead:
Return to the DocksThe Docks: Part 2[/td]
[td]2000[/td]
[td]The Hammerites are out to kill you... so you need to find a boat to get you out of here, but first you need to meet your contact Fleur at his house. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2253267&viewfull=1#post2253267) Review 1 (
http://www.ttlg.com/downloads/thief/missions/hammer/) Review 2[/td]
[/tr]
[tr]
[td]
Hand of Glory, The[/td]
[td]2009[/td]
[td]A good solid mission by DarkThief in which you need to get through a Hammerite compound to get to Lord Gibson's manor. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1934342&viewfull=1#post1934342) Review 1 (
http://taw.duke4.net/2009/11/thief/the-hand-of-glory/) Review 2[/td]
[/tr]
[tr]
[td]
Hard Luck[/td]
[td]2000[/td]
[td]A medium sized mansion FM. One of the keys is hidden in such an obvious place it's surprising that no other author has ever repeated this location.
Note: There is a dml available to fix a few issues, dml available (
https://www.ttlg.com/forums/showthread.php?t=59905&p=2519835&viewfull=1#post2519835) here.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/hardluck/) Review[/td]
[/tr]
[tr]
[td]
Haunt Stadium[/td]
[td]2001[/td]
[td]Die, die, die and die again....You can't finish this demo, just see how many haunts you can kill.[/td]
[td][/td]
[/tr]
[tr]
[td]
Haunted Church, The[/td]
[td]2006[/td]
[td]A small Hammerite FM, the first mission in the
Heaven in the Garden of Stones series by BG Taffer.[/td]
[td][/td]
[/tr]
[tr]
[td]
Heart and Soul[/td]
[td]2002[/td]
[td]The follow up to the hugely successful
Varyx Obelisk, this is a complex Keeper's puzzler FM. With randomised keys, confusing layout and portals all over the place, it's a worthy sequel. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2253104&viewfull=1#post2253104) Review[/td]
[/tr]
[tr]
[td]
Heart and SoulTDP20 Contest [/td]
[td]2018[/td]
[td]Stinkykitty and McTaffer's offering is probably the most convoluted map of all the contest entries, with multiple pathways, untold number of secret doors and hidden pathways so you'll need all of your thieving skills to unlock every pathway. You're tasked with entering an abandoned keep to recover the Mystic's Soul and the Mystic's Heart from a rogue mage, and although it's not the biggest of maps it is superbly crafted with a look and feel that is unique, giving players a wonderful time finding everything they need to find.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2413003&viewfull=1#post2413003) Review 1
(
https://www.ttlg.com/forums/showthread.php?t=124349&p=2415609&viewfull=1#post2415609) Review 2
(
https://www.ttlg.com/forums/showthread.php?t=149391&p=2421714&viewfull=1#post2421714) Comment[/td]
[/tr]
[tr]
[td]
Hell 2: The Lost Age[/td]
[td]2002[/td]
[td]Appearing in FMsel as
Hell_beta2 this is a massive 'find your way out of here FM' by JIS. There's no loot, but there are some very well hidden levers & buttons and some really tough haunts to get past - chances are you'll get lost again and again and again. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=99980&p=1325107&viewfull=1#post1325107) Review[/td]
[/tr]
[tr]
[td]
Hellerhouse[/td]
[td]2003[/td]
[td]One tough little mansion mission in which getting to the target can be a bit hit-and-miss without dying a lot.
Important:The author failed to include a MISSSFLAG.STR. which means the mission may not work using FMsel, players are advised to d/l a fixed ersion available (
https://www.ttlg.com/forums/showthread.php?t=76527&p=2469475&viewfull=1#post2469475) here.
Note: One of the objectives unchecks when you exit a tunnel, but all you need to do is to re-enter that tunnel and the mission will finish, or you can install a dml, that also prevents you using any of the trees to get into the compound, available (
https://www.ttlg.com/forums/showthread.php?t=76527&p=2469498&viewfull=1#post2469498) here[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=76527&p=2427653&viewfull=1#post2427653) Review[/td]
[/tr]
[tr]
[td]
Hell's Motel 1[/td]
[td]2002[/td]
[td]A city FM that appears quite big but there are not many buildings you can enter. There's also a different ending for each difficulty setting.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=48690&p=2421674&viewfull=1#post2421674) Review[/td]
[/tr]
[tr]
[td]
Hell's Motel 2[/td]
[td]2003[/td]
[td]A large hotel FM in which a hidden objective can be missed if you complete all your other objectives before you read a book.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=66936&p=2427570&viewfull=1#post2427570) Comment[/td]
[/tr]
[tr]
[td]
Hero Quest[/td]
[td]2000[/td]
[td]Officially a demo but worth checking out just to see the Shrek look-alike AI's[/td]
[td][/td]
[/tr]
[tr]
[td]
Hideout, The[/td]
[td]2009[/td]
[td]A small mansion FM that appears in FMsel as
Das Geheimversteck.[/td]
[td][/td]
[/tr]
[tr]
[td]
Holy Hammer[/td]
[td]2008[/td]
[td]A medium sized city mission by Dront in which you need to get to the 'Holy Hammers' protected by a hoard of beasts. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=121972&p=1746604&viewfull=1#post1746604) Review
(
https://www.ttlg.com/forums/showthread.php?t=121430&p=2439387#post2439387) Comment[/td]
[/tr]
[tr]
[td]
House of the ArchitectNewDark 10th Anniversary contest[/td]
[td]2022[/td]
[td]One of only two entries for this contest but what a great mission it is. A massive mansion FM with a Constantine style sub basement that has classic OM style stamped all over it apart from the lack of readables, of which there are none, which sadly takes much away from the obvious love and attention the author put into making this overwise excellent trip down memory lane. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=151906&p=2491667&viewfull=1#post2491667) Comment
(
https://www.ttlg.com/forums/showthread.php?t=151968&p=2493999&viewfull=1#post2493999) Voters Comments[/td]
[/tr]
[tr]
[td]
Hunt, The Search: Part 1
TDP20 Contest[/td]
[td]2018[/td]
[td]Grandmauden's mission is primarily set in Castle Brighting in which you need to find Lord Brighting's hunting bow. Starting off in a small city you of course need to first find a way into the castle, and once inside find the key to the gallery. It's all very well built, but is not as much as a challenge as other contest missions so for those wanting a challenge it's worth ghosting this mission.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2414486&viewfull=1#post2414486) Review 1
(
https://www.ttlg.com/forums/showthread.php?t=124349&p=2415610&viewfull=1#post2415610) Review 2
(
https://www.ttlg.com/forums/showthread.php?t=149392&p=2415925&viewfull=1#post2415925) Voters Comments[/td]
[/tr]
[tr]
[td]
Hunt for MontroseApache series: Part 3[/td]
[td]2000[/td]
[td]The 3rd mission of the
Apache series. Having arrived on the Island of the Builder you need to find Montrose. Old Skool but good fun.[/td]
[td][/td]
[/tr]
[tr]
[td]
Hush... Hush, Sweet Harlot[/td]
[td]2000[/td]
[td]Break into a brothel in a large city to find
Chance who's stolen your lockpicks, only to discover she's been kidnapped, so it's up to you to find the scumbag behind this evil act. A hugely popular mission in it's day and well regarded to this day, it's all tastefully done, but there is one puzzle that is frustratingly difficult to see the solution if you don't know where to look.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2375163&viewfull=1#post2375163) Review[/td]
[/tr]
[tr]
[td]
Immoral Immortal, The[/td]
[td]2000[/td]
[td]A medium sized map, there's not a lot to do apart from killing the silver laying burrick.
Note: There is a dml available for this mission that fixes a number of minor issues including making a missing silver nugget available, dml available (
https://www.ttlg.com/forums/showthread.php?t=71977&p=2488433&viewfull=1#post2488433) here. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/immoral/immoral.asp) Review[/td]
[/tr]
[tr]
[td]
In & OutTDP20 Contest [/td]
[td]2018[/td]
[td]French Decay, JarlFrank and marbleman's contest collaboration has you searching for St. Martello's hammer, but it's not in the church where you hoped for, so it's off down into a wonderfully designed crypt set around a central tower that's both complex and frustratingly good, being the central guts of the mission. But it doesn't end there as there's more to discover in your search for the hammer in areas that conjure up the original T1 nostalgia perfectly. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2410851&viewfull=1#post2410851) Review 1
(
https://www.ttlg.com/forums/showthread.php?t=124349&p=2413522&viewfull=1#post2413522) Review 2
(
https://www.ttlg.com/forums/showthread.php?t=124349&p=2415609&viewfull=1#post2415609) Review 3
(
https://www.ttlg.com/forums/showthread.php?t=149374&p=2415908&viewfull=1#post2415908) Voter Comments[/td]
[/tr]
[tr]
[td]
Information[/td]
[td]1999[/td]
[td]Sequel to
Monastery of St. Fera. A decent city mission that cannot be finished unless you install the original (
https://drive.google.com/file/d/1QooGtn0SanpcthJMBEV_4wvC03M-ydEu/view?usp=sharing) convict.osm, better still there is now a dml available that not only fixes the mission not finishing but also fixes a number of other issues, dml available (
https://www.ttlg.com/forums/showthread.php?t=135735&p=2488394&viewfull=1#post2488394) here. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/informat/) Review[/td]
[/tr]
[tr]
[td]
Inheritance[/td]
[td]1999[/td]
[td]A mansion FM in which there's just 1 objective: 'Steal the Heart'.[/td]
[td] (
http://www.ttlg.com/downloads/thief/missions/inherit/) Review[/td]
[/tr]
[tr]
[td]
IntertheftNewDark 10th Anniversary contest
Winner[/td]
[td]2022[/td]
[td]If you thought the Thieves Guild was a nightmare to navigate then Nomadman's reimagining of possibly the most confusing map of the OM's has come to your rescue. Faithfully creating the nostalgia that all thief fans crave Intertheft has you breaking into Donal's and Reuben's mansions in a cramped but superbly designed map that still has that 'where do I go now' feeling but without the wanting to pull your hair out in frustration, the end result being a top quality classic fan mission. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=151906&p=2491726&viewfull=1#post2491726) Comment
(
https://www.ttlg.com/forums/showthread.php?t=151968&p=2493998&viewfull=1#post2493998) Voters Comments[/td]
[/tr]
[tr]
[td]
In the Loom of the Doom[/td]
[td]2007[/td]
[td]OM port mission from Darthslair. Incarcerated in Clagscleft prison, you'll need patience and good thieving skills to get out of your death cell before you can get revenge on those who put you there. Great fun, if a bit on the hard side.[/td]
[td] (
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review
(
https://www.ttlg.com/forums/showthread.php?t=117768&page=4&p=2438109#post2438109) Comment[/td]
[/tr]
[tr]
[td]
Invitation to Castle Morgoth[/td]
[td]2008[/td]
[td]Vlad Midnight has made some great missions and this one is no exception. It's very dark in the castle which is full of haunts, of course. It's creepy as hell and there's a ton of great special effects, as well as a fun filled Easter Egg.[/td]
[td] (
http://www.ttlg.com/forums/showthread.php?t=125187&p=1818053&viewfull=1#post1818053) Review
(
https://www.ttlg.com/forums/showthread.php?t=124631&page=4&p=2439820#post2439820) Comment[/td]
[/tr]
[tr]
[td]
Item, The[/td]
[td]2002[/td]
[td]A solid, first and only, mansion FM by Oszkar Winkler with a
Gulliver's Travels tribute room.
Note: One of the objectives does not work with ND unless you install a dml by Glypher which is automatically installed when playing with the latest TFix, or you can manually install it from (
https://www.ttlg.com/forums/showthread.php?t=58596&p=2488300&viewfull=1#post2488300) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2242389&viewfull=1#post2242389) Review [/td]
[/tr]
[tr]
[td]
Journey mission pack[/td]
[td]2000[/td]
[td]2 missions
Escape from Guilesatpeak &
Tuttocomb's tomb.
Escape from Guilesatpeak was significantly reworked and later re-released as
Tears of Blood. Both missions are also in the 6 mission
Shadow of Doubt campaign which is arguably the best way to experience both of these classic missions.
Note: Guilesatpeak is impossible to play on expert difficulty unless you install a dml by Voodoo, which is automatically installed when playing with the latest TFix. .[/td]
[td][/td]
[/tr]
[tr]
[td]
K[/td]
[td]2002[/td]
[td]One mansion, one objective...find all the loot. This is possibly JIS's most normal mission.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=99980&p=1325109&viewfull=1#post1325109) Review[/td]
[/tr]
[tr]
[td]
Keep, TheApache series: Part 4[/td]
[td]2000[/td]
[td]The conclusion of the
Apache series includes a small town, killing Ramirez and getting into the Keep to kill the Beast, who Ramirez intended to use to further his own ends. An impressive finale to an impressive series. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2241809&viewfull=1#post2241809) Review[/td]
[/tr]
[tr]
[td]
Keeper of the Bell[/td]
[td]2004[/td]
[td]Darthslair's first FM is a smallish Hammerite mission that was later re-worked and re-released as
To Whom the Bell Tolls, which is a bigger and very much better FM.
Note: There are a couple of minor bugs which can be resolved by installing a dml by Unna which is automatically installed when playing with the latest TFix.[]SIZE=1][/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=80419&p=2027833&viewfull=1#post2027833) Comment[/td]
[/tr]
[tr]
[td]
Kill for Life, The[/td]
[td]2008[/td]
[td]Part 3 of
Plot by Dront was released before the 3 mission campaign was, and is arguably the best of the 3 missions. Via a city and cemetery you need to find Walter's shelter to kill him. There are loads of guards and haunts so you'll have a fight on your way through.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=121149&page=2&p=2438365#post2438365) Review[/td]
[/tr]
[tr]
[td]
Killing of Timer, The[/td]
[td]2002[/td]
[td]12 rooms in which you have to kill everyone in that room before you can move onto the next one. Progressively getting harder, this is classic JIS. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=99980&p=1325107&viewfull=1#post1325107) Review [/td]
[/tr]
[tr]
[td]
Killing Time, The[/td]
[td]2000[/td]
[td]An unfinished and unfinishable demo by 'Keeper' in which there are no objectives, just a series of rooms you need to get through killing everything in each room before you can get into the next room.[/td]
[td][/td]
[/tr]
[tr]
[td]
Koobze[/td]
[td]1999[/td]
[td]Chances are you'll rage at this castle FM due to the ridiculous locations of where your blackjack, rope arrows and lockpicks are hidden, but you won't forget it, and that was the author's intention.[/td]
[td] (
http://www.ttlg.com/forums/showthread.php?t=124349&p=2241243&viewfull=1#post2241243) Review 1 (
http://www.ttlg.com/downloads/thief/missions/koobze/koobze.asp) Review 2[/td]
[/tr]
[/table]
fortuni on 22/12/2021 at 16:43
T1/TG Missions: L-Z[table=class:missions]
[tr]
[th]Thief 1/G[/th]
[td][goto=t1l]L-P[/goto], [goto=t1r]R-S[/goto], [goto=t1t]T-V[/goto], [goto=t1w]W-Z[/goto][/td]
[/tr]
[/table]
Main navigation table[table=class:missions]
[tr]
[th]Thief 1/G[/th]
[td][goto=t1a]A-C[/goto], [goto=t1d]D-G[/goto], [goto=t1h]H-K[/goto], [goto=t1l]L-P[/goto], [goto=t1r]R-S[/goto], [goto=t1t]T-V[/goto], [goto=t1w]W-Z[/goto][/td]
[/tr]
[tr]
[th]Thief 2[/th]
[td][goto=t2num]#[/goto], [goto=t2a]A[/goto], [goto=t2b]B[/goto], [goto=t2c]C[/goto], [goto=t2d]D[/goto], [goto=t2e]E[/goto], [goto=t2f]F[/goto], [goto=t2g]G[/goto], [goto=t2h]H[/goto], [goto=t2i]I[/goto], [goto=t2j]J[/goto], [goto=t2k]K[/goto], [goto=t2l]L[/goto], [goto=t2m]M[/goto], [goto=t2n]N[/goto], [goto=t2o]O[/goto], [goto=t2p]P[/goto], [goto=t2q]Q[/goto], [goto=t2r]R[/goto], [goto=t2s]S[/goto], [goto=t2t]T[/goto], [goto=t2u]U[/goto], [goto=t2v]V[/goto], [goto=t2w]W[/goto], [goto=t2y]Y[/goto], [goto=t2z]Z[/goto][/td]
[/tr]
[tr]
[th]Thief 3[/th]
[td] [goto=t3a]A-Z[/goto][/td]
[/tr]
[tr]
[th]TDM[/th]
[td] [goto=t4a]A-M[/goto], [goto=t4n]N-Z[/goto][/td]
[/tr]
[/table]
[table=class:missions]
[tr]
[th]T1/G Missions
[nobold]ND[/nobold][/th]
[th]Year[/th]
[th]Summary[/th]
[th]Reviews &
Comments[/th]
[/tr]
[tr]
[td][anchor]t1l[/anchor]
L-P[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]
Lady Whitman's Disease[/td]
[td]2000[/td]
[td]Released 6 months later as a T2 mission, this is a much loved small city mission.[/td]
[td] (
http://www.ttlg.com/downloads/thief/missions/lwd/lwd.asp) Review[/td]
[/tr]
[tr]
[td]
LaFrenier:-
Real Criminal Boss[/td]
[td]2001[/td]
[td]Regularly cited as one of the most difficult FM's, but once you have understood the gameplay it's actually a decent assassination FM.
Note: The objectives are set up incorrectly so you can only play on normal difficulty unless you play the fixed version available (
http://www.ttlg.com/forums/showthread.php?t=44791&p=2316991&viewfull=1#post2316991) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=44791&p=494080&viewfull=1#post494080) Comment[/td]
[/tr]
[tr]
[td]
Last Page, The[/td]
[td]2006[/td]
[td]The 2nd mission of the
Golden Book campaign is a tough FM set in the Time Lord's mansion which you have to initially ghost before being sent back in time to the Ice Keepers temple. Complex, challenging and great fun, even if you have to refer to a walkthrough. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=108172&p=1489725&viewfull=1#post1489725) Review[/td]
[/tr]
[tr]
[td]
Library, The[/td]
[td]1999[/td]
[td]Kung Fu Gecko's Hammerite mission has a maze from hell at it's core. The design is simple, 5 interlinked towers but finding
The Book of Feauxton is anything but simple.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2245461&viewfull=1#post2245461) Review 1 (
http://www.ttlg.com/downloads/thief/missions/library/) Review 2
[/td]
[/tr]
[tr]
[td]
Lighthouse Shed[/td]
[td]2010[/td]
[td]This mission was intended for the TAC contest that had a map restriction size, but Dront managed to pack a lot into this FM, so search everywhere....twice. [/td]
[td][/td]
[/tr]
[tr]
[td]
Living City, The[/td]
[td]1999[/td]
[td]An unfinished small city mission.[/td]
[td][/td]
[/tr]
[tr]
[td]
Lone Rock OutpostSpeedbuild Contest[/td]
[td]2021[/td]
[td]A smallish but lovely looking contest mission from Vegetables set in a Hammerite outpost on a rock, seeing this was made for a speed build contest do not expect anything too complex apart from a few hidden locations to find and to achieve a couple of objectives.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=151426&p=2476213&viewfull=1#post2476213) Comment[/td]
[/tr]
[tr]
[td]
Lord Alan's Basement[/td]
[td]2001[/td]
[td]This mission was later released as a T2 mission, being the 1st part of the highly acclaimed
Lord Alan series. Sewers, a confusing basement, a maze and a wooden elevator structure, all inter-connected, makes this a challenging mission. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=20799&p=1393380&viewfull=1#post1393380) Review
(
https://www.ttlg.com/forums/showthread.php?t=20799&page=9&p=2436596#post2436596) Comment[/td]
[/tr]
[tr]
[td]
Lord Bafford's Manor CE[/td]
[td]2005[/td]
[td]This mission, a reworking of the first mission of The Dark Project, is fundamentally the same as the OM but with more loot. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review [/td]
[/tr]
[tr]
[td]
Lord Beilman's Estate[/td]
[td]2009[/td]
[td]You can't go wrong with Vlad Midnight missions. This being a good looking mansion FM, just make sure you find the secret carrots so that you can access the Easter Egg. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2348530&viewfull=1#post2348530) Review 1
(
https://www.ttlg.com/forums/showthread.php?t=126360&p=2414969&viewfull=1#post2414969) Review 2[/td]
[/tr]
[tr]
[td]
Lord Binclair[/td]
[td]2000[/td]
[td]A sprawling mansion FM which is huge fun, but the objectives are a bit of a mess which means you can finish the mission early when playing on normal and get confused as to what to do on higher difficulties. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/binclair/) Review[/td]
[/tr]
[tr]
[td]
Lord Edmund EntertainsLord Edmund: Part 1[/td]
[td]1999[/td]
[td]An enjoyable early mansion FM, nothing too complex, just good old fashioned thieving that upped the standards for other FM's when it first came out. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/edmund/) Review[/td]
[/tr]
[tr]
[td]
Lord GTDP20 Contest [/td]
[td]2018[/td]
[td]At first glance this mansion mission looks superb but the author informs us they did not have enough time to fully finish it before the contest launch, meaning there are a number of gameplay issues inside the mansion that the author intends to rectify with a later update. Having said that it's certainly worth playing as finding all the loot and the hidden treasury is no mean feat. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2413522&viewfull=1#post2413522) Review 1
(
https://www.ttlg.com/forums/showthread.php?t=124349&p=2415609&viewfull=1#post2415609) Review 2[/td]
[/tr]
[tr]
[td]
Lord Robert's Painting[/td]
[td]2018[/td]
[td]With the 20th anniversary of T1 approaching,
vegetables releases his first mission that magically captures the original feel of T1. In this mission you need to break into Lord Robert's mansion and steal his prized painting, but first you need to navigate your way through an extremely well designed map whist searching everywhere for some very well hidden loot.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=148570&p=2382035&viewfull=1#post2382035) Comment[/td]
[/tr]
[tr]
[td]
Lorgan's Web[/td]
[td]2001[/td]
[td]One of the best loved T1 missions, Lorgan's Web is set is a large city in which you have to rescue Basso and kill Lorgan. Technically advanced for it's day, there are some great idea's, and Lord Fishkill's Mansion is aesthetically gorgeous. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/logansweb/) Review
(
https://www.ttlg.com/forums/showthread.php?t=14590&page=12&p=2423725#post2423725) Comment [/td]
[/tr]
[tr]
[td]
Lost Among the ForsakenTDP20 Contest[/td]
[td]2018[/td]
[td]Dr K's breathtaking contest mission takes us into The Sealed Quarter, a dark and foreboding place that has been sealed by the City authorities due to an outbreak of Paganic disease. With a seriously complex and convoluted map drenched in atmosphere you need to find both your friend Harren as well as a number of ancient relics, all whilst avoiding a small army of zombies. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2413003&viewfull=1#post2413003) Review 1
(
https://www.ttlg.com/forums/showthread.php?t=124349&p=2415609&viewfull=1#post2415609) Review 2
(
https://www.ttlg.com/forums/showthread.php?t=149375&p=2415903&viewfull=1#post2415903) Voters Comments[/td]
[/tr]
[tr]
[td]
Lost City of Gazing Glass, TheTDP20 Contest[/td]
[td]2018[/td]
[td]mtk's second contest entry is a tomb raiding style mission in which you need to access the water, fire, earth and air districts all linked together via a network of corridors and caves. It's an impressively large map with some interesting design ideas but nothing so ground-breaking as to give players any real challenge apart from finding all the loot. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2415610&viewfull=1#post2415610) Review
(
https://www.ttlg.com/forums/showthread.php?t=149382&p=2407900&viewfull=1#post2407900) Comment[/td]
[/tr]
[tr]
[td]
Madness of Wolfgang HandspiegelTDP20 Contest[/td]
[td]2018[/td]
[td]mtk entered 2 missions for this contest, impressive seeing as he is a newbie author. In this small mansion mission you need to find a book and find out what happened to Mr Handspiegel, none of which is difficult, but finding all the loot is a little more tricky. Expertly built and capturing the feel of T1 perfectly, mtk should be more than proud of his endeavours.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2413003&viewfull=1#post2413003) Review 1
(
https://www.ttlg.com/forums/showthread.php?t=124349&p=2415609&viewfull=1#post2415609) Review 2[/td]
[/tr]
[tr]
[td]
Mages Area, the[/td]
[td]2000[/td]
[td]MadDog excels again. This is one tough cookie but is so worth playing as it contains a feast of original ideas.
Note:There are 3 versions available, the latest being v_1.1 or magesarea_e (easy version) but whichever version you play make sure you install Voodoo's (
http://www.ttlg.com/forums/showthread.php?t=145374) dml otherwise you'll encounter a couple of game stopping bugs.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/magearea/) Review [/td]
[/tr]
[tr]
[td]
Making a ProfitTDP20 Contest[/td]
[td]2018[/td]
[td]vfig's debut mission is a stunningly good city mission in which your colleague Argaux wants to hire you for a lucrative job in Newbridge, so you need to meet up with him to learn the details. Within the massive map you'll find catacombs, a Hammerite Sanctuary and Di Rupo's mansion, along with a great plot, good readables, and 24 secrets. Best of luck in finding all the loot! [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2413522&viewfull=1#post2413522) Review 1
(
https://www.ttlg.com/forums/showthread.php?t=124349&p=2415610&viewfull=1#post2415610) Review 2[/td]
[/tr]
[tr]
[td]
Mansion of Chaos[/td]
[td]2001[/td]
[td]Sharga's pagan technicolour masterpiece is a 'love it or loathe it' behemoth of a mansion romp through a series of bizarre rooms and experiences, that actually looks better with the NecroAge mod installed. It's a feast on the eyes, but you may wish to wear some sunglasses when playing.
Note: There's one area you cannot access unless you install Voodoo47's dml which is automatically installed when playing the latest TFix.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2241008&viewfull=1#post2241008) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=12924&p=2166891&viewfull=1#post2166891) Review 2
(
https://www.ttlg.com/forums/showthread.php?t=12924&p=2423415&viewfull=1#post2423415) Review 3[/td]
[/tr]
[tr]
[td]
Meeting with Cutty, A[/td]
[td]2005[/td]
[td]A small city mansion, old skool style.[/td]
[td][/td]
[/tr]
[tr]
[td]
Mineshock[/td]
[td]2005[/td]
[td]An infinite supply of mines to lob at your enemies sounds like fun, but not all enemies are easy to kill without killing yourself. A massive map that crashes at the start when playing via Newdark unless you replace the miss20.mis file with a fixed one, available (
https://www.ttlg.com/forums/showthread.php?t=95360&p=2427735&viewfull=1#post2427735) here.
Note: The comment in the review about Vlad's fixed version is incorrect, that review was written a long time before Newdark and so all players still need to replace the bad miss20.mis with the good one as above.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=99980&p=1325109&viewfull=1#post1325109) Review[/td]
[/tr]
[tr]
[td]
Mines of Margroth, The[/td]
[td]2001[/td]
[td]Later extensively remade and included as the 1st mission in
Ruins of Originia (T2) this massive and unique mission is complex, challenging and a little bit on the barking mad side of life, but it's brilliant and is so worth playing.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=59290&p=2098421&viewfull=1#post2098421) Review 1
(
https://www.ttlg.com/forums/showthread.php?t=59290&p=2427492&viewfull=1#post2427492) Review 2[/td]
[/tr]
[tr]
[td]
Monastery of St. Fera, The[/td]
[td]1999[/td]
[td]A classic Hammerite mission from the good old days that all good taffers should play. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2241179&viewfull=1#post2241179) Review 1 (
http://www.ttlg.com/downloads/thief/missions/mosf/mosf.asp) Review 2
[/td]
[/tr]
[tr]
[td]
Morning LightSpeedbuild Contest[/td]
[td]2021[/td]
[td]Skejven's entry for the speedbuild contest takes you to a lighthouse where you discover there is an ancient Temple underneath, which is similar in style to Alcazar, the winner of a previous contest. Although not a massive map it is impressive how much attention to detail is included in such a limited time. [/td]
[td]
(
https://www.ttlg.com/forums/showthread.php?t=151425&p=2476518&viewfull=1#post2476518) Comment[/td]
[/tr]
[tr]
[td]
Mother Redcaps' Last RequestTDP20 Contest[/td]
[td]2018[/td]
[td]A small mansion mission from newbie author swiz that is all rather easy even on expert difficulty, but it is well built and a welcome contribution to the contest, so thank you swiz for this mission.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2414486&viewfull=1#post2414486) Review 1
(
https://www.ttlg.com/forums/showthread.php?t=124349&p=2415610&viewfull=1#post2415610) Review 2[/td]
[/tr]
[tr]
[td]
Mr Chuz[/td]
[td]2003[/td]
[td]A large mansion FM from Azrarhn that's challenging in places, so it's certainly worth checking out. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356937&viewfull=1#post2356937) Review[/td]
[/tr]
[tr]
[td]
Murder in Featherstone[/td]
[td]2002[/td]
[td]Significantly improved in a later (2008) update this 'normal' mission from Sluggs is a city/mansion heist. Thankfully ND mantling has come to the rescue allowing you to get into the mansion grounds very much more easily than before. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review
(
https://www.ttlg.com/forums/showthread.php?t=117022&p=2439767#post2439767) Comment[/td]
[/tr]
[tr]
[td]
Mysteries of TolhamTDS 20th Anniversary Contest[/td]
[td]2024[/td]
[td]In the world of Thief there is no such thing as perfection, all fan missions have their faults, so Lord Taffer decided to turn this rule on it's head and delivers one of the most extraordinary city missions of all times. From the moment you start this complex and convoluted mission you realise you are about to embark on something special, the look, the feel, the design all combine to give players a magical experience as you explore a complex warren of pathways, tunnels and vertical exploration. The objectives are not complex but finding all the hidden locations is an achievement worthy of the best taffers, with loot found in the most unlikely of locations and by the time you finish you'll be exhausted, astounded and begging for more.
Note: There's a small dml available to fix a couple of loot issues, dml available (
https://www.ttlg.com/forums/showthread.php?t=152644&p=2515633&viewfull=1#post2515633) here. [/td]
[td]
(
https://www.ttlg.com/forums/showthread.php?t=152644&p=2518567&viewfull=1#post2518567) Voters Comments
(
https://www.ttlg.com/forums/showthread.php?t=152644&p=2515339&viewfull=1#post2515339) Comment
(
https://www.ttlg.com/forums/showthread.php?t=152644&p=2515594&viewfull=1#post2515594) Comment
(
https://www.ttlg.com/forums/showthread.php?t=152644&p=2515343&viewfull=1#post2515343) Comment[/td]
[/tr]
[tr]
[td]
Mystery Man, The[/td]
[td]2001[/td]
[td]Doaal's masterpiece mansion FM starts out normally before turning into a frighteningly confusing puzzler as you spend hours scouring the labyrinthine mansion for 4 talismen. Superb.
Note: There is a dml available for this mission that fixes a number of issues, including the missing loot end game stats, dml available (
https://www.ttlg.com/forums/showthread.php?t=14171&p=2488105&viewfull=1#post2488105) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2239984&viewfull=1#post2239984) Review 1 (
http://www.ttlg.com/downloads/thief/missions/myst/) Review 2
(
https://www.ttlg.com/forums/showthread.php?t=14171&page=28&p=2419744#post2419744) Review 3[/td]
[/tr]
[tr]
[td]
Nigel's Hidden Treasure[/td]
[td]2013[/td]
[td]BBB's homage to the original T1 game is a massive map that has got everything you could want. A city, caves, pagans, craymen, burricks, apebeasts, Hammerites, mines and loot galore. Easy to play, linear map and great fun.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=140848&page=5&p=2454041#post2454041) Comment[/td]
[/tr]
[tr]
[td]
Night in Old Quarter, A [/td]
[td]2019[/td]
[td]Hard the the heals of his first mission, Deadly Cure, Korthak's superior city FM is as big, complex and as good looking as anything a veteran author would produce. Using stock assets only this is a classic loot hunt Thief experience as you scour the map looking high and low for some very well hidden loot in hard to reach locations. Superb. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=149912&p=2425209&viewfull=1#post2425209) Comment
(
https://www.ttlg.com/forums/showthread.php?t=149912&page=5&p=2462750#post2462750) Comment[/td]
[/tr]
[tr]
[td]
Nightcrawler[nobr]Shadow of Doubt: Part 5[/nobr][/td]
[td]2002[/td]
[td]The final official part of
The Shadow of Doubt campaign is a fabulous but confusing keyhunt/mansion mission, that's arguably the least favourite mission in the series.
Note: You are advised to play the campaign rather than the individual missions of
Shadow of Doubt as Voodoo has supplied a (
http://www.ttlg.com/forums/showthread.php?t=145374) dml for the campaign that fixes a number of issues throughout the campaign, but you can fix this mission so long as you only install the miss.33.mis file found in Voodoo's FMdml package inside your Thief Gold folder if it's been patched with the latest TFix.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2247814&viewfull=1#post2247814) Review[/td]
[/tr]
[tr]
[td]
Nightwalk1 Million Units Contest[/td]
[td]2021[/td]
[td]Pookaball's entry is a small town FM with a nostalgic look and feel similar to all those early days missions. All you need to do is find something from a merchant and the astrologists vase, both of which are really quite easy to do, but it is a well made FM with enough locations to search to making this mission a satisfying loot hunt. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2464999&viewfull=1#post2464999) Review
(
https://www.ttlg.com/forums/showthread.php?t=151024&p=2464405&viewfull=1#post2464405) Comment
(
https://www.ttlg.com/forums/showthread.php?t=151024&page=2&p=2464773&viewfull=1#post2464773) Comment[/td]
[/tr]
[tr]
[td]
N'lahotep's Tomb[/td]
[td]1999[/td]
[td]A small tomb mission that will show up in Darkloader as 'Viktoria's Revenge' and in FMsel as 'tomb'.
Note: There is a dml available to fix a couple of goals as well as a few other less important items, dml available (
https://www.ttlg.com/forums/showthread.php?t=151836&p=2489269&viewfull=1#post2489269) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Noble Death, A[/td]
[td]1999[/td]
[td]A small mansion FM from the early days, in which you have to kill a noble woman.
Note: There are a number of issues with this mission, one goal set up badly, a secret door that does work correctly, misplaced objects, all can be fixed with a dml by Glypher available (
https://www.ttlg.com/forums/showthread.php?t=100441&p=2470675&viewfull=1#post2470675) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2371024&viewfull=1#post2371024) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2371024&viewfull=1#post2371024) Review 2[/td]
[/tr]
[tr]
[td]
OblivionBear Pits: Part 3[/td]
[td]1999[/td]
[td]The 1st complex thief FM that sadly did not finish correctly, some objectives did not work and with ND you got stuck in a wall and could not proceed. But with Voodoo47's dml everything has been fixed and you can now experience this FM in all it's glory. Note the dml is automatically installed when playing with the latest TFix.[/td]
[td][/td]
[/tr]
[tr]
[td]
Ochiru[/td]
[td]2005[/td]
[td]1 minute wonder. Jump into the pit and survive! Easy when you know how. ;)[/td]
[td][/td]
[/tr]
[tr]
[td]
Odium, The[/td]
[td]1999[/td]
[td]Raid a Hammerite temple. Trystich's room is the coolest thing in this FM and worth playing just for that.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/odium/odium.asp) Review[/td]
[/tr]
[tr]
[td]
Order of the DewTDP20 Contest[/td]
[td]2018[/td]
[td]Jayrude's contribution to this contest is a small but nicely pack-in city mission with tight streets, looming houses and some well hidden loot. With only one objective to steal a sceptre from the Mages, this is not a complex mission but is certainly a rewarding experience.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2413522&viewfull=1#post2413522) Review 1
(
https://www.ttlg.com/forums/showthread.php?t=124349&p=2415610&viewfull=1#post2415610) Review 2[/td]
[/tr]
[tr]
[td]
Order of the Vine, The[/td]
[td]2000[/td]
[td]An impressive mansion heist in which you need to find 3 keys to access the temple and kill the master. A fun filled evening awaits you.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2243711&viewfull=1#post2243711) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=30887&p=360502&viewfull=1#post360502) Review 2 (
http://www.ttlg.com/downloads/thief/missions/tootv/) Review 3[/td]
[/tr]
[tr]
[td]
Out for a Walk[/td]
[td]2006[/td]
[td]A small city/tombs FM, but it helps if you install Unna's (
http://www.ttlg.com/forums/showthread.php?t=133308&p=2343640&viewfull=1#post2343640) dml otherwise you may accidentally fail to trigger the final showdown. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=133308&page=2&p=2433475#post2433475) Comment[/td]
[/tr]
[tr]
[td]
Payback![/td]
[td]1999[/td]
[td]Make sure you have installed a recent (
http://www.ttlg.com/forums/showthread.php?t=134733) TFix otherwise you won't be able to get out of the sewers in this small prison escape/mansion mission.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/pb/) Review[/td]
[/tr]
[tr]
[td]
Phoenix Hath Risen, The[/td]
[td]2008[/td]
[td]A Darthslair masterpiece, a huge and complex Hammerite temple/mages FM that will have you riveted to your monitor for hours. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=125187&p=1818053&viewfull=1#post1818053) Review[/td]
[/tr]
[tr]
[td]
Plot[/td]
[td]2008[/td]
[td]3 missions in one FM by Dront. The final mission,
The Kill for Life, is the best of the 3 and is also available as an individual download. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=121972&p=1746604&viewfull=1#post1746604) Review
(
https://www.ttlg.com/forums/showthread.php?t=121200&page=3&p=2439771#post2439771) Comment M1[/td]
[/tr]
[tr]
[td]
Poor Lord Bafford[/td]
[td]1999[/td]
[td]One of the very first thief FM's, small and easy to play but still good fun.[/td]
[td] (
http://www.ttlg.com/downloads/thief/missions/poorbaff/poorbaff.asp) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2375010&viewfull=1#post2375010) Review 2[/td]
[/tr]
[tr]
[td]
Prisoner's Revenge[/td]
[td]1999[/td]
[td]Prison escape/assassination FM that was also converted to T2 by Preno, but without the original authors permission.
Note: There is a dml available for this mission that fixes the goal 'Escape from the Prison' as well as a number of other minor issues, dml available (
https://www.ttlg.com/forums/showthread.php?t=46409&p=2488358&viewfull=1#post2488358) here. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/prison/) Review[/td]
[/tr]
[tr]
[td]
Prodigal Corpse, The[/td]
[td]2000[/td]
[td]Enjoyable mansion heist FM in which you need to place
Alfonso's body in
Calibrus's en suite bathtub.
Note 1: The v_7.2 version (hosted on Thief Missions) may not extract via FMsel so players are advised to d/l v_7.3 from Taffers Paradise
Note 2: A number of objectives do not work playing v_7.2 and on both version Alfonso dies when you place him in the bath unless you install Glypher's (
https://www.ttlg.com/forums/showthread.php?t=20902&p=2457612&viewfull=1#post2457612) dml.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=20902&p=2419637&viewfull=1#post2419637) Review[/td]
[/tr]
[tr]
[td]
Projekt Hammer[/td]
[td]2009[/td]
[td]A small but fun mansion FM from DarkThief.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=132474&page=2&p=2450936#post2450936) Comment[/td]
[/tr]
[tr]
[td]
Project Hammer: Part 1[/td]
[td]2017[/td]
[td]See....
Secret Connections[/td]
[td][/td]
[/tr]
[tr]
[td]
Prowler of the Dark[/td]
[td]2008[/td]
[td]Great looking early mission by Melan. A small city/Hammerite FM, just make sure you check out the Christmas themed Easter egg, won't you.[/td]
[td][/td]
[/tr]
[tr]
[td][anchor]t1r[/anchor]
R-S[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]
Rage of a Man[/td]
[td]2024[/td]
[td]Another off the wall mission from Spoonman aka Moldybread, in this one you need to assassinate Lord Faggington and is set in an impressively large city where an inventor bears a grudge against some aliens. As typical with Spoonman some of his readables are explicitly crude but in this mission they are fairly amusing as well delivering a well thought out plot and giving players an enjoyable hour or two, so long as you don't mind a fair bit of toilet humour.[/td]
[td][/td]
[/tr]
[tr]
[td]
Ramirez's RevengeApache series: Part 1[/td]
[td]1999[/td]
[td]The first mission in the
Apache series is the best and most popular. Clever design, fun puzzles and loads to do in this Hammerite compound mission that stands the test of time.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2241477&viewfull=1#post2241477) Review[/td]
[/tr]
[tr]
[td]
Ranstall Keep[/td]
[td]2000[/td]
[td]Re-made for T2 this original version is in b&w. A massive FM with loads of original and clever idea's including the elevators and scrunched up zombies, this mission impresses from the start. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/ranstallkeep/) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2363593&viewfull=1#post2363593) Review 2[/td]
[/tr]
[tr]
[td]
Recipe for Turmoil1 Million Units Contest[/td]
[td]2021[/td]
[td]A top quality city mission from Psych0sis but with a look and feel that is almost legendary in Thief, most players thinking the author was Skacky. As with other contest missions there are only a couple of objectives, neither of which are difficult to complete which is ok as the fun is gained from the exploration, searching for all the loot and hidden passageways making sure you have explored every inch of the map.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2464999&viewfull=1#post2464999) Review
(
https://www.ttlg.com/forums/showthread.php?t=151025&p=2464369&viewfull=1#post2464369) Comment
(
https://www.ttlg.com/forums/showthread.php?t=151025&p=2464601&viewfull=1#post2464601) Comment[/td]
[/tr]
[tr]
[td]
Reminiscences[/td]
[td]2022[/td]
[td]7 mission mini campaign from Moldybread that is both bizarre and alluring, from escaping from a burning building to a ship, to a mansion heist, a forest and a very deep cave, but without any weapons and with the usual incomprehensible objectives that is the trademark of Moldybread this is not Thief as expected but rather an interesting alternative to the usual.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=151887&p=2491179&viewfull=1#post2491179) Comment
(
https://www.ttlg.com/forums/showthread.php?t=151887&p=2491501&viewfull=1#post2491501) Comment[/td]
[/tr]
[tr]
[td]
Restored Cathedral, The[/td]
[td]2002[/td]
[td]OM port. Small mission that's not easy to ghost, so get your sword out and whack those haunts.[/td]
[td][/td]
[/tr]
[tr]
[td]
Retreival[/td]
[td]1999[/td]
[td]A fun but not easy experimental FM by Fred Chook. You need to collect various items from different market stalls without everybody attacking you.[/td]
[td][/td]
[/tr]
[tr]
[td]
Return to Bafford Manor[/td]
[td]2006[/td]
[td]OM port from Darthslair. Ramirez now lives in Bafford's manor - kill him and complete a load of other objectives in this OM homage.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=79789&page=3&p=2433483#post2433483) Review[/td]
[/tr]
[tr]
[td]
Returning a Favor[/td]
[td]2004[/td]
[td]A classy detective 'whodunit' mission from Morrgan. Set in a Hammerite compound you need to find the evidence to exonerate your friend Br. Lukas. Enjoyable good fun.
Note: There is a small available to fix a number of issues including making the final objective irreversible, dml available (
https://www.ttlg.com/forums/showthread.php?t=78279&p=2489631&viewfull=1#post2489631) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1865019#post1865019) Review[/td]
[/tr]
[tr]
[td]
Return of Ramirez[/td]
[td]2009[/td]
[td]A tiny assassination FM that will take you only 15 minutes.[/td]
[td][/td]
[/tr]
[tr]
[td]
Returning the Lockpicks[/td]
[td]2008[/td]
[td]Not the greatest architecture with featureless streets, corridors and rooms, but this FM will have you going back and forth for a good couple of hours. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=121972&p=1746604&viewfull=1#post1746604) Review
(
https://www.ttlg.com/forums/showthread.php?t=121415&p=2439712#post2439712) Comment[/td]
[/tr]
[tr]
[td]
Rigging the Votes[/td]
[td]2002[/td]
[td]A small mansion FM.[/td]
[td][/td]
[/tr]
[tr]
[td]
Robbing a House[/td]
[td]2009[/td]
[td]A small mansion FM from BG Taffer.[/td]
[td][/td]
[/tr]
[tr]
[td]
Rogue's Honor[/td]
[td]2000[/td]
[td]Technically advanced for it's day there are some great ideas and special effects in this early mission, even if they look a bit dated today. This mission is well worth playing. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2244677&viewfull=1#post2244677) Review 1 (
http://www.ttlg.com/downloads/thief/missions/roghon/) Review 2[/td]
[/tr]
[tr]
[td]
Rogues Lair[/td]
[td]2024[/td]
[td]Your after Lord Rosewell's ruby vase but it looks like the thieves guild has got to it before you could, so it's time to descend into a cavernous underground thieves guild hideout to steal it back. Vegetable's homage to
Thieves Guild is as impressive as any of his previous missions, although not as large as
Tomb of St. Tenor it has the hallmark of an author who knows how to deliver a well made and clever map with multiple pathways and a few nice surprises but without trying to be too complicated or over ambitious, the result is a hugely satisfactory and enjoyable mission that you will want to play again. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=152598&p=2513802&viewfull=1#post2513802) Comment
(
https://www.ttlg.com/forums/showthread.php?t=152598&p=2513887&viewfull=1#post2513887) Comment[/td]
[/tr]
[tr]
[td]
Rose GardenTDP20 Contest [/td]
[td]2018[/td]
[td]Melan has given us some very special missions over the years, but Rose Garden has got to top everything he has done before. A stunningly complex city mission that is spectacularly confusing, superbly built, and a challenge in every sense. You are tasked with getting to Rose Garden to meet your contact, but finding it is no mean feat; once there, you discover you now need to get into Grandmauden's grandiose mansion on the other side of town. Along with a strong plot and a small treasury of loot to find, this mission will have you enthralled for hours.
Note: There is a small dml available to fix the hanging arrow bug that you can experience in this mission, dml available (
https://www.ttlg.com/forums/showthread.php?t=149379&p=2482415&viewfull=1#post2482415) here.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2414486&viewfull=1#post2414486) Review
(
https://www.ttlg.com/forums/showthread.php?t=149379&p=2415896&viewfull=1#post2415896) Voters Comments
(
https://www.ttlg.com/forums/showthread.php?t=149379&p=2408185&viewfull=1#post2408185) Comment
(
https://www.ttlg.com/forums/showthread.php?t=149379&p=2429833&viewfull=1#post2429833) Comment[/td]
[/tr]
[tr]
[td]
Rose of Bantry, The[/td]
[td]1999[/td]
[td]Raid both a Hammerite temple and a wooden ship. The temple is not easy as the Hammers are easily alerted. The ship is good fun and looks good (once aboard) but overall the mission shouldn't tax you.
Note: There are a number of issues with this mission that can be fixed with a dml, including objectives being made irreversible, Newmantle issues, misplaced objects, dml available (
https://www.ttlg.com/forums/showthread.php?t=136800&p=2486803&viewfull=1#post2486803) here.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/roseb/) Review
(
http://www.ttlg.com/forums/showthread.php?t=19976&p=255809&viewfull=1#post255809) Comment [/td]
[/tr]
[tr]
[td]
Saint of Redmound, The[/td]
[td]2001[/td]
[td]Good solid Hammerite monastery mission from Morrgan. Well-designed, fun gameplay, you can't go wrong with this one. [/td]
[td](
http://taw.duke4.net/2012/08/thief/the-saint-of-redmound/) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=13226&p=195062&viewfull=1#post195062) Review 2
(
https://www.ttlg.com/forums/showthread.php?t=66118&p=2421322&viewfull=1#post2421322) Comment[/td]
[/tr]
[tr]
[td][nobr]
Saving Private Rye Anne[/nobr][/td]
[td]1999[/td]
[td]Many of the objectives do not work correctly in this basic and easy mansion mission unless you play a fixed version by Glypher found (
https://www.ttlg.com/forums/showthread.php?t=71459&p=2474871&viewfull=1#post2474871) here.[/td]
[td][/td]
[/tr]
[tr]
[td][nobr]
Scarlet Cascabel, The[/nobr]TDP20 Contest
v_2 available(
https://www.ttlg.com/forums/showthread.php?t=150334) here[/td]
[td]2018[/td]
[td]Winners of the contest Tannar and Pukey Brunster deliver a seriously top rated 2 mission campaign with a unique look that proves that even with only stock assets authors can be super creative. Mission 1 is a wonderfully good looking city mission that in itself is as good of some of the best contest winners of the past, but it is mission 2 that this campaign explodes into potential classic FM territory as you need to find untold numbers of items, keys locks and even chess pieces to solve the mystery of the Blackwell Hotel. Exhausting work!
Edit: One year after the contest version 1.2 was released, mission 1 being significantly expanded giving players an even more rewarding experience. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2415611&viewfull=1#post2415611) Review
(
https://www.ttlg.com/forums/showthread.php?t=149393&p=2415917&viewfull=1#post2415917) Players Comment
(
https://www.ttlg.com/forums/showthread.php?t=149393&p=2408777&viewfull=1#post2408777) Comment
(
https://www.ttlg.com/forums/showthread.php?t=149393&p=2409281&viewfull=1#post2409281) Comment[/td]
[/tr]
[tr]
[td]
Scholar's Hand, The[/td]
[td]2023[/td]
[td]The Scholar's Hand is in the Great Library of Lord Arben but to get there you have to make your way up a mountain that is full of undead, but that's OK as you have mines, caves, a church, a crypt and the great outdoors to explore as well. Oh yes and there are a load of shiny pebbles to find, maybe you could return them to where they belong. Scholar's hand is neither challenging nor as extensive as some of Nicked's other missions, but where is does shine is it's attention to detail, the superior build quality and the pure fun derived from playing a mission from an author at the peak of his Droming skills. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=152239&p=2502224&viewfull=1#post2502224) Comment
(
https://www.ttlg.com/forums/showthread.php?t=152239&p=2502331&viewfull=1#post2502331) Comment[/td]
[/tr]
[tr]
[td]
Schulmod[/td]
[td]2004[/td]
[td]A 5 minute wonder from someone who clearly did not enjoy his school days.[/td]
[td][/td]
[/tr]
[tr]
[td]
Secret Affair, A[/td]
[td]2000[/td]
[td]A small mansion FM.
Note: There is a dml available for this mission to fix a number of minor issues as well as making a couple of objectives irreversible, dml available(
https://www.ttlg.com/forums/showthread.php?t=46288&p=2487214&viewfull=1#post2487214) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=25785&p=328153&viewfull=1#post328153) Review 1 (
http://www.ttlg.com/downloads/thief/missions/affair/affair.asp) Review 2[/td]
[/tr]
[tr]
[td]
Secret Connections[nobr]Project Hammer: Part 1[/nobr][/td]
[td]2017[/td]
[td]A significant ND upgrade to his 2009 mansion mission
Projekt Hammer by DarkThiefDarek that now includes an extensive basement area, 3 hidden objectives and an explosive finale. It's a tough challenge to find all the loot and discover all the secrets when playing on expert, whilst still blessing players with a classic style T1 look and experience.
Note: If playing via Darkloader you need to force Darkloader to recognise this mission as a TG mission. See(
http://www.ttlg.com/forums/showthread.php?t=142605&p=2266747&viewfull=1#post2266747) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=148105&p=2366170&viewfull=1#post2366170) Comment
(
http://www.ttlg.com/forums/showthread.php?t=148105&p=2366589&viewfull=1#post2366589) Comment[/td]
[/tr]
[tr]
[td]
Secret Way, The[/td]
[td]2002[/td]
[td]Classic thief style gaming in this ever popular city/mansion FM. Well-built, good looking and hard in places, you'll enjoy this mission.
Note: Some players may experience a problem with Holman who does not react when you open his cell door, thus you don't get an important key, this can be fixed with a dml (
https://www.ttlg.com/forums/showthread.php?t=53272&p=2508213&viewfull=1#post2508213) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2298644&viewfull=1#post2298644) Review 1 (
https://shadowofdoubtcampaign.wordpress.com/2010/08/09/review-t1-the-secret-way/) Review 2[/td]
[/tr]
[tr]
[td]
Seeds of Doubt[/td]
[td]2000[/td]
[td]Superior FM with a great plot in which you need to find a killer. Set in a city you have to release Mara from the Hammerite temple before you can confront
The Deceiver. As good today as it was when it was released.
Note: It's possible the 5 minions are not teleported into the map once you have killed the Deceiver, meaning you can't finish the mission, unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=61438&p=2469394&viewfull=1#post2469394) here.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/sod/) Review[/td]
[/tr]
[tr]
[td]
Sepulchre of the Sinistral[/td]
[td]2006[/td]
[td]A masterpiece of design and confusion from Doaal. In an FM reminiscent of
Down in the Bonehoard you need to solve an array of puzzles whilst getting hopelessly lost in this classic mission. Not for the impatient.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2242120&viewfull=1#post2242120) Review 1(
http://www.ttlg.com/forums/showthread.php?t=124349&p=1957447&viewfull=1#post1957447) Review 2[/td]
[/tr]
[tr]
[td][nobr]
Serpentine Amulet, The[/nobr]
10 Rooms contest[/td]
[td]2014[/td]
[td]A small but good looking mansion FM from SneakGuy101.
Note: If playing via Darkloader you need to force Darkloader to recognise this mission as a TG mission. See(
http://www.ttlg.com/forums/showthread.php?t=142605&p=2266747&viewfull=1#post2266747) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=143676&p=2249997&viewfull=1#post2249997) Voters Comments[/td]
[/tr]
[tr]
[td]
Shadow Business[/td]
[td]1999[/td]
[td]A smallish, but not that easy, mansion FM.
Note: The author left the books file empty so all the readables in this mission are blank.[/td]
[td][/td]
[/tr]
[tr]
[td]
Shadow of Doubt: Campaign[/td]
[td]2002[/td]
[td]A massive and hugely popular 6 mission campaign from Sperry which is a must play for all T1 fans. Missions include
Walking the Edge, Tears of Blood, All Astir, Broadsword of Sheol, Nightcrawler &
Tuttocomb's Tomb - please refer to individual entries for comments.
Note: You are advised to play the campaign rather than the individual missions as Voodoo has produced a number of dml's that fix a range of issues in a number of the missions, the dml's are automatically installed when playing via the latest TFix. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2247814&viewfull=1#post2247814) Review[/td]
[/tr]
[tr]
[td]
Shadow of Lord Rothchest[/td]
[td]1999[/td]
[td]An early classic mansion/tombs mission by Anthony Huso (Purah) that was later released as a T2 mission which looks a lot better. Although not complex by today's standards, in it's day it was miles ahead of the rest.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/rshdw/) Review[/td]
[/tr]
[tr]
[td]
Shadow PlayTDP20 Contest [/td]
[td]2018[/td]
[td]Schlock's entry is a straight forward mansion heist; all you need to do is steal a jewel encrusted sword form Lord Rosenfield. Purposely trying to avoid the 'square room' look for his first ever mission, Schlock delivers a mansion with a range of different shaped rooms and layouts which all hang together wonderfully. Although not difficult players are rewarded with a great little FM, and that's what contests are all about. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2414486&viewfull=1#post2414486) Review 1
(
https://www.ttlg.com/forums/showthread.php?t=124349&p=2415610&viewfull=1#post2415610) Review 2
(
https://www.ttlg.com/forums/showthread.php?t=149380&p=2415907&viewfull=1#post2415907) Voters Comments[/td]
[/tr]
[tr]
[td]
Shadow Politics[/td]
[td]2012[/td]
[td]Skacky's first mission gives us a taste of what was to come later. With an impressive towering city, multiple entry points to most buildings, and well-hidden loot this is a mission that has superb stamped all over it. [/td]
[td](
http://taw.duke4.net/2012/07/thief-gold/shadow-politics/) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2373254&viewfull=1#post2373254) Review 2 [/td]
[/tr]
[tr]
[td]
Short Sewer[/td]
[td]2000[/td]
[td]The title says it all really.
Note: There's is a dml available for this mission, nothing game breaking, just tidying up, dml available (
https://www.ttlg.com/forums/showthread.php?t=75544&p=2519885&viewfull=1#post2519885) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Shunned: Fistral's Story[/td]
[td]1999[/td]
[td]Gonchong's mansion horror FM is one of the most memorable missions you may ever play. There's hardly any loot, and it's not really scary, but the supremely well-executed demolished building is a sight to behold. [/td]
[td] (
http://taw.duke4.net/2012/08/thief/shunned-fistrals-story/) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=124349&p=2253150&viewfull=1#post2253150) Review 2[/td]
[/tr]
[tr]
[td]
Skull of Herzeloyde, The[/td]
[td]2000[/td]
[td]A medium sized mansion/tombs mission. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=25308&p=325105&viewfull=1#post325105) Review 1(
http://www.ttlg.com/downloads/thief/missions/herzeloyde/) Review 2[/td]
[/tr]
[tr]
[td]
Skull of Lysander, The[/td]
[td]1999[/td]
[td]Get to the top of the tower and grab the skull.
Note: There is a dml available for this mission that fixes a number of issues, dml available (
https://www.ttlg.com/forums/showthread.php?t=136764&p=2488218&viewfull=1#post2488218) here.[/td]
[td] (
http://www.ttlg.com/downloads/thief/missions/skull/skull.asp) Review[/td]
[/tr]
[tr]
[td]
Sound of a Burrick in the Room, TheTDP20 Contest[/td]
[td]2018[/td]
[td]A monster sized classic city mission by Skacky in which your main frustration will come from how well all the loot is hidden, as the main objectives are all easily achieved. Set in the Downtowne district the map is a convoluted warren of buildings, some you can get into, others you need to climb over or round, others are red herrings all surrounding an enormous Hammerite Cathedral in the heart of Downtowne. Good luck![/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2409788&viewfull=1#post2409788) Review 1
(
https://www.ttlg.com/forums/showthread.php?t=124349&p=2415611&viewfull=1#post2415611) Review 2
(
https://www.ttlg.com/forums/showthread.php?t=149383&p=2415910&viewfull=1#post2415910) Players Comments[/td]
[/tr]
[tr]
[td]
Spider Caves[/td]
[td]2001[/td]
[td]A small mission by Komag that was also released as a T2 mission. Just find your way out of the caves whilst avoiding the spiders.[/td]
[td][/td]
[/tr]
[tr]
[td]
Station to Station[/td]
[td]2018[/td]
[td]A small 'find your way to the exit' mission set in a maze of a sewer that was originally intended as an entrant to the TDP20 anniversary but was withdrawn from the contest. There's no loot to find, you don't have a compass and so there's really not a lot to do apart from finding a number of control panels in orders to open some portcullises in order to escape. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2415610&viewfull=1#post2415610) Review[/td]
[/tr]
[tr]
[td]
Storm, The[/td]
[td]2006[/td]
[td]A small mansion FM.
Note: There is a dml available to fix a number of minor issues, dml available (
https://www.ttlg.com/forums/showthread.php?t=107507&p=2488147&viewfull=1#post2488147) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
StowawayApache series: Part 1[/td]
[td]1999[/td]
[td]A small mission from
Apache involving a Hammerite temple and a boat.[/td]
[td][/td]
[/tr]
[tr]
[td]
Sword of Drakul, The[/td]
[td]1999[/td]
[td]A medium sized horror/mansion FM. Kill
Vlad and steal the
Sword of Drakul for yourself. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/swordrkl/swordrkl.asp) Review[/td]
[/tr]
[tr]
[td][anchor]t1t[/anchor]
T-V[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]
Talisman of the Keepers[/td]
[td]2000[/td]
[td]A fun romp through a Hammerite temple, that's also a mini keyhunt, in order to access the tombs. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/totk/) Review[/td]
[/tr]
[tr]
[td]
Tears of Bloodaka
Escape from GuilesatpeakShadow of Doubt: Part 2[/td]
[td]2001[/td]
[td]The 2nd mission of
The Shadow of Doubt series was the first to be released and was originally released as
Escape from Guilesatpeak (which is still available in the 2 mission
Journey pack.) It is a stunningly good prison escape/keyhunt FM which set the bar for keyhunt missions ever since.
Note: This mission is impossible to play on expert difficulty unless you install a dml, the dml is automatically installed when playing via the latest TFix.
Note: You are advised to play the campaign rather than the individual missions of Shadow of Doubt as Voodoo's dml fixes a number of issues found throughout the campaign.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357079&viewfull=1#post2357079) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=124349&p=2247814&viewfull=1#post2247814) Review 2[/td]
[/tr]
[tr]
[td]
Temple of the Forgers, The[/td]
[td]1999[/td]
[td]A medium sized Hammerite mission that will only take an hour or so to play. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/forgers/forgers.asp) Review[/td]
[/tr]
[tr]
[td]
Thief's New Year 2014[/td]
[td]2014[/td]
[td]A fun packed Christmas themed FM set in a snow storm.
Note: If playing via Darkloader you need to force Darkloader to recognise this mission as a TG mission. See(
http://www.ttlg.com/forums/showthread.php?t=142605&p=2266747&viewfull=1#post2266747) here. [/td]
[td][/td]
[/tr]
[tr]
[td]
Thief's Training, A[/td]
[td]2024[/td]
[td]A superb classic style mission from first time author Snake in which you are tasked in finding out what happened to 2 members of the Downwinders, leading you to a Keepers compound in order to steal a golden book and a medallion. From the start in the district of Chapelshade players will be hugely impressed with the quality of this mission which only gets better in the Keepers compound, and along with well hidden loot this mission even has 9 secrets, yes secrets in a TG mission, now that's impressive. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=152591&p=2513484&viewfull=1#post2513484) Comment[/td]
[/tr]
[tr]
[td]
Thieves Quarter, The[/td]
[td]2000[/td]
[td]A medium sized, tough in places, undead & Hammerite mission with some great looking special effects.
Note: There is a bug in this FM that causes the mission to crash when you pick up the holy hammer, but this bug seems to have disappeared since the release of Newdark 1.23, so make sure you have the latest (
http://www.ttlg.com/forums/showthread.php?t=134733) TFix installed prior to playing, or you can install a dml by Glypher that not only fixes this bug but many other issues as well, dml available(
https://www.ttlg.com/forums/showthread.php?t=145327&p=2488103&viewfull=1#post2488103) here. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/thievesq/) Review [/td]
[/tr]
[tr]
[td]
Thief - The Dark Project UnifiedFile available (
http://www.ttlg.com/forums/showthread.php?t=141747) here[/td]
[td]2013[/td]
[td]Not actually a fan mission but a cleaned up version of the original demo for TDP that was released by LGS. The 2 main missions are
Lord Bafford's Manor and
Assassins but it was an early demo, so you'll come across a number of bugs and poor textures. Worth checking out for prosperity sake, after all this is Thief heritage.
Note: This is a stand alone FM, you do not need to use a FMloader to play this mission, however Voodoo47 who released this FM packaged it in 7z format. You will thus first need to extract the file folder from the 7z file and then just run the thiefd.exe[/td]
[td][/td]
[/tr]
[tr]
[td]
Tomb of St. Tenor, TheTDP20 Contest[/td]
[td]2018[/td]
[td]Vegetables' massive 2 mission campaign starts off in a Hammerite monastery, with your prime objective to find the entrance to the catacombs which involves making a few items which are essential for part 2. It is in part 2 that the mission really takes off as you first have to navigate around some catacombs Down in the Bonehoard style, before heading off underground to find a lost city. Cleverly vegetables includes a number of hidden areas, all of which you need to find in order to access the final hidden area, the fabled Alarus Extension, a suitable reward for an enormous task that is the Tomb of St. Tenor. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2415611&viewfull=1#post2415611) Review
(
https://www.ttlg.com/forums/showthread.php?t=149384&p=2415984&viewfull=1#post2415984) Voters Comments
(
https://www.ttlg.com/forums/showthread.php?t=149384&p=2414640&viewfull=1#post2414640) Comment[/td]
[/tr]
[tr]
[td]
Tom's Fun Level[/td]
[td]2003[/td]
[td]A small and great fun FM. It has no real objectives, but you get loads of fire and gas arrows to fire upon the hoards of enemies whilst you find all the goodies.
Note: This is a German FM and so the one 'objective' is also in German.[/td]
[td][/td]
[/tr]
[tr]
[td]
Torben- The Traitor[/td]
[td]2003[/td]
[td]A small mansion FM in which you need to kill Torben.
Note: There is a dml available to fix the final goal and a few misplaced objects, dml available (
https://www.ttlg.com/forums/showthread.php?t=20337&p=2489044&viewfull=1#post2489044) here.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/torben/torben.asp) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357051&viewfull=1#post2357051) Review 2[/td]
[/tr]
[tr]
[td]
Tower of IllusionBear Pits: Part 2[/td]
[td]1999[/td]
[td]The second mission from WRichards is a Hammerite based FM in which you need to get the chisel.[/td]
[td][/td]
[/tr]
[tr]
[td]
Tower of St. Moria[/td]
[td]2011[/td]
[td]A good fun mission from Darthslair that's stuffed full of objectives, along with a complex puzzle involving a bird cage, that you need to solve, to get access to the tombs.
Note: This mission was also released as a T2 FM.[/td]
[td][/td]
[/tr]
[tr]
[td]
To Whom the Bell Tolls[/td]
[td]2007[/td]
[td]Another fun filled mission by Darthslair. Set in a Hammerite compound you need to find a sword and then kill the Dragul, along with a load of other objectives.
Note: This mission is a bigger and more complex version of
Keeper of the Bell, a previous mission by Darthslair. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review[/td]
[/tr]
[tr]
[td]
Treachery[/td]
[td]2000[/td]
[td]A small mansion FM from Sperry.
Note: There is a dml available to fix a number of issues, including a couple of goals, dml available (
https://www.ttlg.com/forums/showthread.php?t=53639&p=2488250&viewfull=1#post2488250) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Treasury, The[/td]
[td]1999[/td]
[td]Technically advanced for it's day this is an impressive FM from Bryan Matthews in which you need to get to the Hammerite treasury and clean it out.
Note: There are some significant bugs in the caves when playing via Newdark which can be resolved by installing Voodoo's (
http://www.ttlg.com/forums/showthread.php?t=145374) dml.[/td]
[td](
https://shadowofdoubtcampaign.wordpress.com/2012/10/03/review-t1-the-treasury/) Review 1(
http://www.ttlg.com/downloads/thief/missions/treasury/) Review 2[/td]
[/tr]
[tr]
[td]
Trial by Night[/td]
[td]2002[/td]
[td]A hugely popular city/Hammerite temple mission. Finding your lockpicks at the start of the mission is the hardest part, but once found the mission opens up to a wonderfully fulfilling FM with loads of secret areas to find.
Note: The Hammerite temple is not available on normal. Also when playing on expert you need to find 3800/3825 loot which certainly is not easy.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2180207&viewfull=1#post2180207) Review 1 (
https://shadowofdoubtcampaign.wordpress.com/2016/06/05/review-t1-trial-by-night/) Review 2 [/td]
[/tr]
[tr]
[td]
Trickster's Return, The[/td]
[td]1999[/td]
[td]A great fun city/castle/caves mission with some cool special effects (for it's age).
Note: The mission does not finish when playing on expert unless you install the old (
http://www.ttlg.com/forums/showthread.php?t=145374) convict.osm file found at Voodoo's repository.
Warning DO NOT place the old convict file in your main thief folder as it will break your thief game - place it only in your FMsel/FMs/ttreturn folder.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/ttreturn/) Review[/td]
[/tr]
[tr]
[td]
TRS - 1000[/td]
[td]2019[/td]
[td]Looking for something different than a city mission or mansion heist then this mission from molybread (aka Spoonman) could be for you. Set in an enormous multi-layered industrial style building all you need to do is find your way out of the building. Trouble is there are far too many Hammerites, metal floors everywhere and no blackjack or arrows, worse the mission crashes when you do find what your looking for unless you install a dml by Unna, available (
https://www.ttlg.com/forums/showthread.php?t=149980&p=2468660&viewfull=1#post2468660) here. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=149980&p=2427824&viewfull=1#post2427824) Comment
(
https://www.ttlg.com/forums/showthread.php?t=149980&page=2&p=2463471&viewfull=1#post2463471) Comment[/td]
[/tr]
[tr]
[td]
Turning the Tables[/td]
[td]2000[/td]
[td]You need to dump a body in Lord Bifford's vault without being seen, meaning the first half of this mission is a forced ghosting mission, that is until you get to the vault. A tough medium sized mission. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2276620&viewfull=1#post2276620) Review 1(
http://www.ttlg.com/downloads/thief/missions/ttt/) Review 2 (
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357061&viewfull=1#post2357061) Review 3[/td]
[/tr]
[tr]
[td]
Tuttocomb's TombShadow of Doubt: Part 6[/td]
[td]2000[/td]
[td]Released as a stand-alone mission and included as the 2nd mission in
Journey mission pack, this seriously good fun tombs mission was also included as a bonus mission in Sperry's
Shadow of Doubt series. The stand-alone mission is the easiest to play, as with the other 2 versions (when playing on expert) you trigger a huge number of zombies half way through the game, making it almost impossible to achieve your objectives unless you are previously prepared.[/td]
[td](
https://shadowofdoubtcampaign.wordpress.com/2010/02/22/tuttocombs-tomb-t2-preview/) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=124349&p=2247814&viewfull=1#post2247814) Review 2[/td]
[/tr]
[tr]
[td]
Undeadland [/td]
[td]2002[/td]
[td]With no loot to find, all you need to do is to find the sceptre and get out of there, in this JIS mission that was built for a speed run competition. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=99980&p=1325107&viewfull=1#post1325107) Comment[/td]
[/tr]
[tr]
[td]
UFO[/td]
[td]2002[/td]
[td]A normal mission from JIS, for once, in which you need to break into a temple and find as much loot as possible. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=99980&p=1325109&viewfull=1#post1325109) Comment
(
https://www.ttlg.com/forums/showthread.php?t=46369&p=2423917&viewfull=1#post2423917) Comment[/td]
[/tr]
[tr]
[td]
Ultimate BurglaryTDP20 Contest [/td]
[td]2018[/td]
[td]In contrast to a number of other contest missions that are rather complex, Terra indulges players with heartfelt nostalgia for the original T1 game by giving us a relatively simple city map with the 4 easily achieved objectives spread across Bafford's manor, Ramirez's mansion, a Hammerite cathedral, and a haunted church. With only one relatively easy puzzle to solve and only a few tough guards to avoid this mission is an enjoyable trip down memory lane. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2415611&viewfull=1#post2415611) Review
(
https://www.ttlg.com/forums/showthread.php?t=149386&p=2415536&viewfull=1#post2415536) Comment[/td]
[/tr]
[tr]
[td]
Unforgiven[/td]
[td]1999[/td]
[td]A mansion FM in which you need to find all the bones of Amduscias. [/td]
[td][/td]
[/tr]
[tr]
[td]
Uninvited Guests[/td]
[td]1999[/td]
[td]A small, rather dark, mission. Garrett's home has been taken over by some uninvited guests.
Note: This mission does not work when playing via FMsel as it fails to extract the files, so either play using darkloader or manually make a new folder in your FMsel/FMs folder, rename it 'UGUEST' and then either extract the contents of the Uninvited Guests file or 'copy and paste' the file contents into the UGUEST folder.[/td]
[td][/td]
[/tr]
[tr]
[td]
Unseen, TheNewdark 64 Cubed contest[/td]
[td]2013[/td]
[td]A small and very scary tombs mission by Skacky for the NewDark 64 cubed contest. The scare factor comes from the fact your one enemy, Sarnath, is both utterly lethal and completely invisible.
Note: THere is a small dml available to fix the final goal (which is also now irreversible), dml available (
https://www.ttlg.com/forums/showthread.php?t=141239&p=2512372&viewfull=1#post2512372) here..[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2243049&viewfull=1#post2243049) Review
(
http://www.ttlg.com/forums/showthread.php?t=141557&p=2188853&viewfull=1#post2188853) Voters Comments[/td]
[/tr]
[tr]
[td]
Up in the BonehoardStrange Ventures contest
Winner[/td]
[td]2016[/td]
[td]A worthy winner of the Strange Ventures contest is a play on the OM
Down In The Bonehoard in which you actually get to enter The Alarus Extension before navigating a confusing multi-towered bonehoard.
Note: If playing via Darkloader you need to force Darkloader to recognise this mission as a TG mission. See(
http://www.ttlg.com/forums/showthread.php?t=142605&p=2266747&viewfull=1#post2266747) here. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=147234&p=2337448&viewfull=1#post2337448) Comment[/td]
[/tr]
[tr]
[td]
Upward Spiral, The[/td]
[td]2018[/td]
[td]Released on the same day as the TDP20 contest missions, Spoonman delivers a rock solid and seriously fun packed mission in which all you need to do is recover a special book form Brother Elliot's mansion. Trouble is the mansion is swarming with haunts, craybeasts, apebeasts, burricks etc making your task a hugely enjoyable romp while you spend half your time running around in mad chaotic delirium as you attempt to avoid being slaughtered.
Note: The author included a number of texts which contain sexual references as well as a huge number of expletives. You have been warned! [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2415611&viewfull=1#post2415611) Review
(
https://www.ttlg.com/forums/showthread.php?t=149397&p=2414445&viewfull=1#post2414445) Comment[/td]
[/tr]
[tr]
[td]
Varyx Obelisk, The[/td]
[td]2001[/td]
[td]A massive and complex puzzler/Keeper's mission from Xarax that to this day remains one of the best loved T1 missions.
Note: A map may not go into your inventory due to an old script issue, to fix this problem you can install a dml, available (
https://www.ttlg.com/forums/showthread.php?t=72319&p=2419755&viewfull=1#post2419755) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2252760&viewfull=1#post2252760) Review 1 (
http://www.ttlg.com/downloads/thief/missions/varyx/default2.asp) Review 2 (
http://www.ttlg.com/downloads/thief/missions/varyx/) Review 3[/td]
[/tr]
[tr]
[td]
Vigil, TheLord Edmund: Part 2[/td]
[td]2001[/td]
[td]Sequel to
Lord Edmund Entertains this hugely popular mission has just about everything in it you could want: tombs, sewers, warehouse, city and puzzles.
Note: There is a dml available to fix a number of issues with this mission including making a couple of objectives irreversible, dml available (
https://www.ttlg.com/forums/showthread.php?t=30788&p=2487417&viewfull=1#post2487417) here. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/vigil/) Review[/td]
[/tr]
[tr]
[td]
Virtual Asylum[/td]
[td]2000[/td]
[td]Sometimes confused with another mission also by Sperry (namely Hammer Asylum), this is a 'find your way to the end' style mission whilst you traverse 15 different rooms all getting progressively more difficult. [/td]
[td][/td]
[/tr]
[tr]
[td][anchor]t1w[/anchor]
W-Z[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]
Walking the EdgeShadow of Doubt: Part 1[/td]
[td]2002[/td]
[td]A smallish city mission in which you need to raid a museum and an embassy to kill Roget.
Note: You are advised to play the campaign rather than the individual missions of Shadow of Doubt as Voodoo has supplied a number of dml's for the campaign that fixes a number of issues throughout the campaign, the dml's are automatically installed when playing via the latest Fix.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2247814&viewfull=1#post2247814) Review[/td]
[/tr]
[tr]
[td]
Wanted: Dead or Alive[/td]
[td]1999[/td]
[td]Kill the butcher of Blaine and kidnap the sheriff of Blaine in this medium sized mansion FM.
Note: There are a couple of game stopping bugs when playing via Newdark unless you install Voodoo's(
http://www.ttlg.com/forums/showthread.php?t=145374) dml. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=126318&p=2415500&viewfull=1#post2415500) Review[/td]
[/tr]
[tr]
[td]
Whispers below the Cobblestone[/td]
[td]2021[/td]
[td]A tremendously good city mission from Korthak with 2 distinct areas, the vertically challenging thieves highway city area and the dark and foreboding underground city area. Using only stock assets and with some areas being in almost complete darkness this mission has a dark and foreboding feel in some places, but it's a brilliantly constructed map with multiple pathways, hidden apartments and tunnels, all of which leads to misdirection in a maze of confusion, but the objectives are easily completed giving players a hugely satisfying experience. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=151253&p=2471154&viewfull=1#post2471154) Comment
(
https://www.ttlg.com/forums/showthread.php?t=151253&p=2471154&viewfull=1#post2471154) Comment
(
https://www.ttlg.com/forums/showthread.php?t=151253&p=2471250&viewfull=1#post2471250) Comment[/td]
[/tr]
[tr]
[td]
Whistling of the Gears, TheTDP20 Contest [/td]
[td]2018[/td]
[td]For a such small map Firemage manages to pack a huge amount into this mission. Set in a small industrial area with buildings interlinked via pipes, tunnels and vents you'll be forgiven for getting horribly confused, lost and confounded all at the same time. And if that isn't bad enough when you do get to destroy Lord Tudor's machine you're now tasked with putting it back together, which involves finding 4 core parts of the machine hidden in the map, and has had you pulling your hair out for the next 3 hours. Sounds like a nightmare, but in truth it's brilliant, and with so much to find and discover this FM will enthral you for hours. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2415611&viewfull=1#post2415611) Review
(
https://www.ttlg.com/forums/showthread.php?t=149385&p=2415905&viewfull=1#post2415905) Voters Comments
(
https://www.ttlg.com/forums/showthread.php?t=149385&p=2411584&viewfull=1#post2411584) Comment[/td]
[/tr]
[tr]
[td]
Widow's Ire, The[/td]
[td]2013[/td]
[td]StinkyKitty's original homage to T1 is a superb 2 part FM. Both missions were later reworked and included in as the first 2 missions in
The Gems of Providence campaign, which is arguably the better game to play.
Note: If playing via Darkloader you need to force Darkloader to recognise this mission as a TG mission. See(
http://www.ttlg.com/forums/showthread.php?t=142605&p=2266747&viewfull=1#post2266747) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2245407&viewfull=1#post2245407) Review[/td]
[/tr]
[tr]
[td]
Winds of Misfortune[/td]
[td]2024[/td]
[td]Classic Skacky style city and mansion mission but not as big as his usual offering because this was made for the 1st Thief Jam contest so there was a time limit, but still this is an impressive city reaching high into the sky. Thieves broke into Wexler's mansion and stole his prized emerald, but one of the thieves got captured, so if you can get to the poor unfortunate you maybe able to find out where the thieves are and recover the emerald for yourself, after all the rent is due and this will do very nicely. [/td]
[td][/td]
[/tr]
[tr]
[td]
WoodKey Resthouse[/td]
[td]2002[/td]
[td]A small mansion FM in which a Hammerite comes to your rescue.
Note:There is a dml available for this mission that fixes a number of issues including the incorrect end game loot count, dml available (
https://www.ttlg.com/forums/showthread.php?t=69244&p=2488222&viewfull=1#post2488222) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Working Late[/td]
[td]2015[/td]
[td]A small good fun city/mansion FM from AntiMatter_16.
Note: If playing via Darkloader you need to force Darkloader to recognise this mission as a TG mission. See(
http://www.ttlg.com/forums/showthread.php?t=142605&p=2266747&viewfull=1#post2266747) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=145339&p=2286356&viewfull=1#post2286356) Comment[/td]
[/tr]
[tr]
[td]
Yakuza[/td]
[td]2002[/td]
[td]A tiny mansion FM from JIS. All you need to do is get into the house and kill your target, easy when you know how.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=149604&p=2414994&viewfull=1#post2414994) Review1
(
https://www.ttlg.com/forums/showthread.php?t=149604&p=2414994&viewfull=1#post2414994) Review 2[/td]
[/tr]
[/table]
fortuni on 22/12/2021 at 16:46
T2 missions (A-C) quick navigation[table=class:missions]
[tr]
[th]Thief 2[/th]
[td][goto=t2num]#[/goto], [goto=t2a]A[/goto], [goto=t2b]B[/goto], [goto=t2c]C[/goto][/td]
[/tr]
[/table]
Main navigation table[table=class:missions]
[tr]
[th]Thief 1/G[/th]
[td][goto=t1a]A-C[/goto], [goto=t1d]D-G[/goto], [goto=t1h]H-K[/goto], [goto=t1l]L-P[/goto], [goto=t1r]R-S[/goto], [goto=t1t]T-V[/goto], [goto=t1w]W-Z[/goto][/td]
[/tr]
[tr]
[th]Thief 2[/th]
[td][goto=t2num]#[/goto], [goto=t2a]A[/goto], [goto=t2b]B[/goto], [goto=t2c]C[/goto], [goto=t2d]D[/goto], [goto=t2e]E[/goto], [goto=t2f]F[/goto], [goto=t2g]G[/goto], [goto=t2h]H[/goto], [goto=t2i]I[/goto], [goto=t2j]J[/goto], [goto=t2k]K[/goto], [goto=t2l]L[/goto], [goto=t2m]M[/goto], [goto=t2n]N[/goto], [goto=t2o]O[/goto], [goto=t2p]P[/goto], [goto=t2q]Q[/goto], [goto=t2r]R[/goto], [goto=t2s]S[/goto], [goto=t2t]T[/goto], [goto=t2u]U[/goto], [goto=t2v]V[/goto], [goto=t2w]W[/goto], [goto=t2y]Y[/goto], [goto=t2z]Z[/goto][/td]
[/tr]
[tr]
[th]Thief 3[/th]
[td] [goto=t3a]A-Z[/goto][/td]
[/tr]
[tr]
[th]TDM[/th]
[td] [goto=t4a]A-M[/goto], [goto=t4n]N-Z[/goto][/td]
[/tr]
[/table]
[table=class:missions]
[tr]
[th]T2 Missions
A-C[nobold]ND[/nobold][/th]
[th]Year[/th]
[th]Mission Summary[/th]
[th]Reviews &
Comments[/th]
[/tr]
[tr]
[td][anchor]t2num[/anchor]
#[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td][nobr]
3 Distinct Adventures[/nobr]
ND version available(
http://www.ttlg.com/forums/showthread.php?t=144568) here[/td]
[td]2010[/td]
[td]A fighting mission set on a spaceship, a gorgeous looking temple puzzle mission and a humongous city mission all in one FM. You'll need a lot of patience in the temple though as well as good arrow shooting skills.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=132153&p=1990822&viewfull=1#post1990822) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=132153&p=2010402&viewfull=1#post2010402) Review 2[/td]
[/tr]
[tr]
[td]
4th Planet[/td]
ND
[td]2009[/td]
[td]Mechanists in outer space. Your play as Anna, awakened from stasis, to investigate what happened in some ruins on the 4th planet. A small mission but both the spaceship and the ruins are so good looking you really need to check out this FM. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1927744&viewfull=1#post1927744) Review[/td]
[/tr]
[tr]
[td][anchor]t2a[/anchor]
A[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]
A.K.A. NoahWater Contest[/td]
[td]2006[/td]
[td]It hasn't stopped raining for weeks so you need to break into Noah's house and turn off this mad experimenters storm machine and escape on his ark. A small mission with a good plot with some nice touches.
Note: There are a number of misplaced objects that can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=109037&p=2425849&viewfull=1#post2425849) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=109114) Contest Thread[/td]
[/tr]
[tr]
[td]
Abandoned Castle, The[/td]
ND
[td]2013-
2021[/td]
[td]Later updated to v2.0 there's a lot to admire in this puzzle/keyhunt FM by Beltzer, where you find yourself in a creepy haunted castle where you need to return to the real world from alternative reality. Well worth playing at night.
Note: There are a couple of issues in v_2.0, one potentially game breaking as you may not be able to get a key, both can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=151233&p=2470788&viewfull=1#post2470788) here [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=140757&p=2163471&viewfull=1#post2163471) Comment[/td]
[/tr]
[tr]
[td]
Abominable Dr Dragon, The[/td]
[td]2003[/td]
[td]Prepare to die a lot, an awful lot of times as you explore this bizarre castle in which there are evil AI's around every corner. It brilliant fun, it looks superb (that's when your not dying) but initially you may wish to play on easy as on higher difficulties it's all too easy to get frustrated until you know what to do .[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1816763#post1816763) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2130820&viewfull=1#post2130820) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2144502&viewfull=1#post2144502) Review 3
(
http://taw.duke4.net/2012/07/thief2/the-abominable-dr-dragon/) Review 4[/td]
[/tr]
[tr]
[td]
About Rats, Spiders
and an Escape[/td]
[td]2006[/td]
[td]Often referred to as
Ratten this Keeper chapel FM was updated with English support in 2014. Don't be put off by the word spiders, there's only a couple and a nice shade of blue at that. Simple old skool mission.[/td]
[td][/td]
[/tr]
[tr]
[td]
AbyssesLady Lotti series: Part 2[/td]
[td]2004[/td]
[td]Part 2 of the Lady Lotti series is a fantastical romp through fields, caves, water and an Apebeast village. Stuffed to the brim with every type of beast, both known and new to the thief world, you need to find your way to Dayport. It's huge, it's fun and it's by Christine. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1836903#post1836903) Review[/td]
[/tr]
[tr]
[td]
Acid Trip, The [/td]
[td]2009[/td]
[td]Techno music, a cascade of lights, surrealist art, complete madness, spawning squid faced guards, death by the bucket full and nothing makes sense. Welcome to the most evil of all thief missions. Insane fun. Enjoy! [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1926533#post1926533) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=1965155&viewfull=1#post1965155) Review 2[/td]
[/tr]
[tr]
[td]
Ack! There's a Zombie
in the BasementSmall Thief Series: Part 1[/td]
[td]2004[/td]
[td]A small but well regarded mansion FM with only one zombie down in the basement, so for those of you that tend to avoid undead missions don't worry just play it and enjoy.
Note: The zombie in the basement behaves strangely by keeping on attacking you even after you have completed the objective to 'Kill the Zombie', to fix this anomaly you can install a dml by Unna, available (
https://www.ttlg.com/forums/showthread.php?t=90008&p=2419650&viewfull=1#post2419650) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1835810#post1835810) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=1914826&viewfull=1#post1914826) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357157&viewfull=1#post2357157) Review 3
(
http://www.ttlg.com/forums/showthread.php?t=95714&p=1266961&viewfull=1#post1266961) Review 4[/td]
[/tr]
[tr]
[td]
Adventures of a Burrick BoyKomag's Contest 5[/td]
[td]2004[/td]
[td]Small & highly memorable contest mission in which you have to retrieve 4 missing burricks.[/td]
[td][/td]
[/tr]
[tr]
[td]
Adventure in Eastport, AnSSR Contest[/td]
[td]2006[/td]
[td]Raid a Hammerite temple in this small contest FM.[/td]
[td][/td]
[/tr]
[tr]
[td]
Affairs of WizardsThief Anniversary Contest[/td]
[td]2008[/td]
[td]Great looking FM from Nameless Voice. Steal 3 mages keys and admire some pretty cool special effects, you wouldn't have guessed it was a contest mission by the high quality of this mission. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1840626#post1840626) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357060&viewfull=1#post2357060) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=124257) Contest Reviews[/td]
[/tr]
[tr]
[td]
After Dark[/td]
[td]2010[/td]
[td] Set in a village this is adventure style puzzler in which you have combine items with AI's to proceed. Some things are well hidden, some clues are a bit obscure but it's great fun as well as being an original approach to thief.
Note: There are a copule of dml's available for this mission to fix Newmantle issues, reversible goals, bad rope arrows and bad torches. dml's available (
https://www.ttlg.com/forums/showthread.php?t=131883&p=2470490&viewfull=1#post2470490) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
After the PartyKomag's Contest 3[/td]
[td]2002[/td]
[td]A small early contest mansion FM. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=53168&p=601529&viewfull=1#post601529) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=95714&p=1254003&viewfull=1#post1254003) Review 2[/td]
[/tr]
[tr]
[td]
Airship, The Komag's Contest 1[/td]
[td]2001[/td]
[td]A small fun mission. Stuck on an airship you need to steal the navigation globe, it should take you no more than 10 mins.
Note: The final goal shows up as completed at the start of the mission, unless you install a (
https://www.ttlg.com/forums/showthread.php?t=19901&p=2472529&viewfull=1#post2472529) dml that also fixes a few other minor issues (lights etc), alternatively you can d/l a fixed version from Darkfate (
https://darkfate.org/view/details/files/fan-missions/thief2/1contests/contest_1/airship) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1864260#post1864260) Review 1
(
http://www.thief-thecircle.com/missions/reviews/airship/) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=95714&p=1297061&viewfull=1#post1297061) Review 3[/td]
[/tr]
[tr]
[td]
Akhenaten's TombKomag's Contest 3[/td]
[td]2002[/td]
[td]A small and very basic old skool tomb mission, with some rather good looking mummies.
Note: None of the objectives show up in-game and thus this mission is unfinishable, unless you install a dml, by Unna Oertdottir, that fixes this issue available(
https://www.ttlg.com/forums/showthread.php?t=54507&p=2470457&viewfull=1#post2470457) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=53168&p=601529&viewfull=1#post601529) Review
[/td]
[/tr]
[tr]
[td]
Alchemic AllusionsKomag's Contest 2[/td]
[td]2001[/td]
[td]In the enormous city of tiny people,
Miniportans, Garrett appears as a giant so it easy to get wedged in the narrow streets unless you remain permanently crouched. There's not a lot to find in mission, there's not even any loot, but it's by Komag, so is worth checking out. [/td]
[td][/td]
[/tr]
[tr]
[td]
All for a Night's Sleep[/td]
[td]2008[/td]
[td]Your neighbours wind chime is annoyingyou, so you need to search a small but beautiful little town to steal it. This gem of a mission from Morrgan will only take half an hour, the only down side being it's not bigger.
Note: There is a dml available to fix various minor issues, dml available (
https://www.ttlg.com/forums/showthread.php?t=120067&p=2501639&viewfull=1#post2501639) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=120908&p=1725764&viewfull=1#post1725764) Review [/td]
[/tr]
[tr]
[td]
All TorcAll Torc: Part 1[/td]
[td]2005[/td]
[td]An action packed 3 mission campaign, the first being a large city but getting into some of the building is not easy. Next up the train, worth playing just for the views, then finally Fort Montoya, a mansion heist. Overall an impressive debut from R Soul.
Note: The bonus objective to find all the loot in mission 1 does not work with Newdark unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=94119&p=2427115&viewfull=1#post2427115) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=94119&p=1303467&viewfull=1#post1303467) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357078&viewfull=1#post2357078) Review 2
(
http://www.ttlg.com/forums/showthread.php?p=1837120#post1837120) Pt 1 Review
(
http://www.ttlg.com/forums/showthread.php?p=1837125#post1837125) Pt 2 Review
(
http://www.ttlg.com/forums/showthread.php?p=1837133#post1837133) Part 3 Review [/td]
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[tr]
[td]
Alliance[/td]
[td]2001[/td]
[td]Mechanists and the city watch forming an alliance? You need to find the proof, which is found the Mechanist compound. This being HipBreaker's first FM, don't expect anything too complex, but the Mechanist building is beautifully built and gives a taste of what Hipbreaker would deliver in later missions.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1847593#post1847593) Review 1
(
http://www.ttlg.com/downloads/thief/missions/alliance/) Review 2[/td]
[/tr]
[tr]
[td]
Alterna Crystallis[/td]
[td]2022[/td]
[td]Yet another high quality city mission from John Denison, in this one you need to solve the problem of some strange crystals that Mr Periwinkle has discovered, and that means finding a secret laboratory. In the meantime there is a huge city to explore, loads of loot to find and quite of lot of secrets to uncover, all in all the quality of this mission shines through, but then you wouldn't expect anything less by John D. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=151844&p=2490140&viewfull=1#post2490140) Comment[/td]
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[tr]
[td]
AmnesiaKomag's Contest 4[/td]
[td]2003[/td]
[td]A hugely popular mission by Telliamed, this FM is set in a small thieves den mansion and is little unnerving and so keeps you on your toes. A smallish contest mission that punches above it's size.
Note: One of the goals may not work under certain circumstance unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=64287&p=2468482&viewfull=1#post2468482) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1827503#post1827503) Review 1
(
http://www.ttlg.com/forums/showthread.php?p=1895722#post1895722) Review 2[/td]
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[tr]
[td]
Among Two Storms[/td]
[td]2010[/td]
[td]In this Haplo mission you need to raid a thieves den in the sewers with the help of your friend Palmer. Switching between 2 characters to get through the mission is a novel concept but it works brilliantly and it looks fantastic, especially some of the lighting in the sewers.
Note: This unique mission now comes with multi-language support (Ger/FR) via dml that also fixes a few problems such as Newmantle issues and a couple of misplaced objects, new zip including the dml available (
https://www.ttlg.com/forums/showthread.php?t=133658&p=2451012&viewfull=1#post2451012) here. The dml that only contains the fixes can be found (
https://www.ttlg.com/forums/showthread.php?t=133658&p=2471839&viewfull=1#post2471839) here [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=133658&p=2024629&viewfull=1#post2024629) Comment
(
https://www.ttlg.com/forums/showthread.php?t=133658&p=2026912&viewfull=1#post2026912) Comment[/td]
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[td]
Amoral Dilemma[/td]
[td]2009[/td]
[td]Good solid thieving fun in this city & mansion heist. There's only half a dozen buildings in the city but it can be challenging and will give you a fun packed evening.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1823309#post1823309) Review [/td]
[/tr]
[tr]
[td]
Anna to the RescueND version available (
http://www.ttlg.com/forums/showthread.php?t=144568) here[/td]
[td]2011[/td]
[td]Playing as a female protagonist you need to raid a pagan hideout that has an ancient temple look about it. An awesomely good looking puzzler and at times tough mission from Cardia. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=135944&p=2071392&viewfull=1#post2071392) Comment
(
http://www.ttlg.com/forums/showthread.php?t=135944&p=2071950&viewfull=1#post2071950) Comment[/td]
[/tr]
[tr]
[td]
Ana's Secret[/td]
[td]2014[/td]
[td]A small puzzler by Cardia set in a modern looking apartment.
Note: End game stats are incorrect unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=144621&p=2507846&viewfull=1#post2507846) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Annihilated[/td]
[td]2006[/td]
[td]In this small FM by Sluggs your house has been infested with zombies, they're quite easy to deal with though. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1914826&viewfull=1#post1914826) Review 1
(
http://www.rpgcodex.net/forums/index.php?threads/thief-2-fan-missions-and-campaigns.51965/page-102#post-5025232) Review 2[/td]
[/tr]
[tr]
[td]
Anniversaire de Joelle[/td]
[td]2001[/td]
[td]Made as a birthday present for a friend this is a small demo with one objective 'Better get out of here!'
Note 1: Do yourself a favour and turn new mantle off, as it was not intended for you to be able to mantle up onto the walls of the maze.
Note 2: The objectives and books are in French.[/td]
[td][/td]
[/tr]
[tr]
[td]
Anniversaire de Yan [/td]
[td]2001[/td]
[td]5 minute wonder. Collect the golden bones from a zombie infested room.
Note: This readables in this FM are in French [/td]
[td][/td]
[/tr]
[tr]
[td]
Anybody...home ?10 Rooms contest[/td]
[td]2014[/td]
[td]It's a short experimental horror mission according to Zoro. More commonly known as a creepy, well made puzzle FM that will have you baffled whilst you work out what to do next.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=143676&p=2249990&viewfull=1#post2249990) Voter Comments[/td]
[/tr]
[tr]
[td]
Arac Attack[/td]
[td]2007[/td]
[td]Go on, admit it, you love spiders really don't you! Even when you have to go into the spider caves to find the mother of all spiders and kill her in this small, great looking but fun FM from Theker.
Note 1: The 2 books in this mission are blank as they were set up incorrectly, but you can read their contents in the books file, or replace the books with (
http://www.ttlg.com/forums/showthread.php?t=116484&p=2354412&viewfull=1#post2354412) these.
Note 2: There's a spider who disappears from the map and a fair amount of missing loot unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=116484&p=2436175&viewfull=1#post2436175) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review [/td]
[/tr]
[tr]
[td]
Art of Thievery, The [/td]
[td]2001[/td]
[td]The Art of Thievery is one of those missions that just has to be played by everybody. It's a huge mansion patrolled by Mechanists, many who you can't KO, and you need to steal 3 priceless paintings which is not easy. It's stunningly beautiful, frighteningly confusing, stuffed full of both objectives and secrets, and for the supreme challenge you really do need to play it on expert, as you are not allowing to alert any of the guards nor set off any of the alarms. Satisfaction guaranteed.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1823866#post1823866) Review 1
(
http://www.thief-thecircle.com/missions/reviews/artofthievery/) Review 2 [/td]
[/tr]
[tr]
[td]
Artifact Returns, The[/td]
[td]2015[/td]
[td]A nice looking mansion and some ruins to search in this small mission which is a sequel to
Aurumpendo. The skeletons are brilliant and worth playing just to see them.[/td]
[td][/td]
[/tr]
[tr]
[td]
Ashcombe House[/td]
[td]2025[/td]
[td]A small mansion mission from German author Baron de Veraux. Starting off navigating a small maze before getting to the mansion, finding all the loot is relatively easy, and none of the goals will tax even novice players this is a good effort by a newbie author. [/td]
[td][/td]
[/tr]
[tr]
[td]
Ashcourt[/td]
[td]2006[/td]
[td]A massive city FM by Ravenhook in which it is easy to get lost as the city is set in some sewers with long similar looking streets. This is classic thief gameplay, slow to start with but with a good plot, so by the time you get to the mechanists mansion you'll be hooked.
Note: There's a hidden objective that fails to trigger unless you install a dml, courtesy Unna. dml available (
https://www.ttlg.com/forums/showthread.php?t=106199&p=2426118&viewfull=1#post2426118) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1824113#post1824113) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357138&viewfull=1#post2357138) Review 2[/td]
[/tr]
[tr]
[td]
Ashen Age, ThePart 1 [/td]
[td]2006[/td]
[td]Brilliant, confusing and very much adored city FM. The city is small but so well made one wonders how Sliptip fitted so much into such a small map, but with loads of clever ideas and surprises you'll have a ball with this one.
Note: There's a dml available for this mission that fixes a couple of goals (now irreversible) and fixes a few minor issues (doors, windows, misplaced objects) dml available (
https://www.ttlg.com/forums/showthread.php?t=110275&p=2483384&viewfull=1#post2483384) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1814075#post1814075) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356931&viewfull=1#post2356931) Review 2
(
http://taw.duke4.net/2009/08/thief2/ashenage/) Review 3[/td]
[/tr]
[tr]
[td]
Ashes and Dust Thief Anniversary Contest[/td]
[td]2008[/td]
[td]The runner up in the TAC contest entrant is a seriously classy FM from Random Taffer, the mansion looks brilliant, loads of hidden levers, good puzzles, a strong plot, supernatural enemies and some impressive special effects. Top draw mission.
Note: One of the guards can behave oddly by not return to his correct position after searching unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=124203&p=2469631&viewfull=1#post2469631) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1898214&viewfull=1#post1898214) Review 1
(
http://www.ttlg.com/forums/showthread.php?p=1840100#post1840100) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=124257) Contest Reviews[/td]
[/tr]
[tr]
[td]
Assault at the Gas Station[/td]
[td]2006[/td]
[td]You need to destroy the Mechanist's gas station in this tough puzzle FM. It does looks a bit dated and there are a few bugs but the puzzles are good and it has a great story......but be warned it's not easy.
Note: In order to play this mission you need to install some scripts, one of the bonus objectives shows up blank due to a typo in the goals.str & a couple of loot items show up on screen incorrectly. For all fixes see (
https://www.ttlg.com/forums/showthread.php?t=108622&p=2426117&viewfull=1#post2426117) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
At Lapstone House [/td]
[td]2025[/td]
[td]Random Taffer gives us a further adventure of Conell from The Black Parade, here he must break into Master Willy's mansion and plant some evidence of heresy in order to assist the church in bringing this smuggler down. At Lapstone house is a medium sized mansion mission that is intended to be the first in a new Conell campaign, and if the rest is as good as this mission we look forward to playing them all. [/td]
[td][/td]
[/tr]
[tr]
[td]
At the Royal Rumble Show Komag's Contest 5[/td]
[td]2004[/td]
[td]Novelty mission set in a fighting arena where you may even end up in the ring.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=95714&p=1266961&viewfull=1#post1266961) Review[/td]
[/tr]
[tr]
[td]
Auldale Chess TournamentSSR Contest[/td]
[td]2006[/td]
[td]A solid decent hotel mission that should take you no more than an hour to play.
Note: Without the dml the objective there are a number of misplaced objects. To install the dml manually see (
https://www.ttlg.com/forums/showthread.php?t=104838&p=2426262&viewfull=1#post2426262) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Aurumpendo[/td]
ND
[td]2013[/td]
[td]Escape from a thoroughly modern looking prison, run from the treebeasts and find the caves full of burricks. After which you need to explore a superbly built lost city all because you want to get home. All hair raising stuff. [/td]
[td][/td]
[/tr]
[tr]
[td][anchor]t2b[/anchor]
B[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]
Bad Blood[/td]
[td]2006[/td]
[td]Ricebug's original
Bad Blood looks great, the open spaced town has loads of hidden tunnels and is well laid out. The railways sidings are a treat with the trains looking so realistic you want to get on them and go for a ride.
Note: The only secret does not work, guards can fall through a floor, there's one piece of missing loot and a few misplaced objects, the mission can also crash when you use the mines. All can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=108513&p=2426152&viewfull=1#post2426152) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=108513&p=1497221&viewfull=1#post1497221) Comment[/td]
[/tr]
[tr]
[td]
Bad Blood II [/td]
ND
[td]2014[/td]
[td]
Bad Blood II is a Newdark upgraded version of Ricebug's original mission of the same name but set in a different town, this time in daylight and with a few more puzzles, however the railways sidings layout are almost the same as the original
Bad BloodNote: There a a couple of dml's available to fix a number of issues in all 3 missions, dml's available (
https://www.ttlg.com/forums/showthread.php?t=143964&p=2512369&viewfull=1#post2512369) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Bad DebtsND version available (
http://www.southquarter.com/downloads/2016/Bad%20Debts_1.1.zip) here[/td]
[td]2007[/td]
[td]Melan's first FM is a staggeringly large city mission with rooftops, ledges, vents, sewers and balcony's and high and low (sometimes very high windows). Throw in a great plot along with Melan's trademark architecture and there could not have been a better way to announce yourself to the Thief world.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1877829#post1877829) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2076382&viewfull=1#post2076382) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review 3
(
http://www.ttlg.com/forums/showthread.php?p=1846838#post1846838) TiS Thread[/td]
[/tr]
[tr]
[td]
Bad Hangover Thief Reloaded 2 contest
Winner[/td]
[td]2012[/td]
[td]Winner of the TRC2 contest this is an OTT zombie/city FM in which you even get anti-toxin arrows and a stun weapon to help you, but still the hoards of zombies keep coming. Time to get to the docks, find Basso and get the hell out of there.
Note: The end game pocket count shows -9 unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=138883&p=2503918&viewfull=1#post2503918) here, the dml also fixes a banner (block frob). [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2122915&viewfull=1#post2122915) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2144502&viewfull=1#post2144502) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2124545&viewfull=1#post2124545) Review 3
(
http://www.ttlg.com/forums/showthread.php?t=139373&p=2127923&viewfull=1#post2127923) [nobr]Voters Comments[/nobr][/td]
[/tr]
[tr]
[td]
Bad Intentions Thief Anniversary Contest[/td]
[td]2008[/td]
[td]A smallish mansion FM that you are required to ghost, but some of the AI paths are irregular and with few water arrows available there's a fair bit of trial and error involved getting through this mission.
Note: There's a small dml available to fix a sleeping guard who has sunk into some crate, dml available (
https://www.ttlg.com/forums/showthread.php?t=124213&p=2468631&viewfull=1#post2468631) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=125187) Review
(
http://www.ttlg.com/forums/showthread.php?t=124257) Contest Reviews[/td]
[/tr]
[tr]
[td]
Bad ManTotal Crap Contest[/td]
[td]2006[/td]
[td]Certainly not the best in this contest, but were there meant to be any good ones? [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=110560&p=1534867&viewfull=1#post1534867) Comment[/td]
[/tr]
[tr]
[td]
Bafford's Bone Collection Komag's Contest 5[/td]
[td]2004[/td]
[td]A neat little mansion contest FM from SlyFoxx with some well hidden bones. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1927669&viewfull=1#post1927669) Review[/td]
[/tr]
[tr]
[td]
Bafford's Curse[/td]
[td]2002[/td]
[td]T2 conversion of
Lord Bafford's Manor which has been overrun by the undead. Is looks great with everywhere being clouded in a red mist, if only all the T1 conversions looked as good as this.[/td]
[td][/td]
[/tr]
[tr]
[td]
Bafford's Last Stand[/td]
[td]2004[/td]
[td]Lord Bafford has taken over a castle from the Mechanist's, and you need to rescue Lady Awen. Based on the real life Beaumaris castle which has 10 towers and is circular, means it's easy to get lost in this confusing map, add to that loads of well hidden loot, 10 secrets and a bundle of objectives this older FM deserves your attention.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=88668&p=1117399&viewfull=1#post1117399) Comment (
http://www.ttlg.com/forums/showthread.php?t=88668&p=1125935&viewfull=1#post1125935) Comment[/td]
[/tr]
[tr]
[td]
Bafford's Town House CTE Contest[/td]
[td]2008[/td]
[td]The CTE contest threw up some really good missions, this being one of them. A medium sized city/mansion FM that has some tough areas to negotiate but overall great solid game.
Note: Tulip's ledger is a bit buggy, if you drop it twice you can't pick it up again, which also affects the Tulip objective, can be fixed with a dml available(
https://www.ttlg.com/forums/showthread.php?t=122962&p=2469630&viewfull=1#post2469630) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=123356&p=1776978&viewfull=1#post1776978) Review
(
http://www.ttlg.com/forums/showthread.php?t=123318&p=1775937&viewfull=1#post1775937) Voters Comments[/td]
[/tr]
[tr]
[td]
Balfour's Secret[/td]
[td]2008[/td]
[td]Medium sized city mission with a small crypt. Enjoyable and relatively easy with a couple of neat tricks, this mission shouldn't take you more than half an hour.
Note: The books are in German.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=123356&p=1776978&viewfull=1#post1776978) Review[/td]
[/tr]
[tr]
[td]
Bank Job, A Novice Contest[/td]
[td]2005[/td]
[td]Small straight forward bank heist FM.
Note: Glypher produce a dml to fix a few,doors, shutters and Newmantle issues. dml available (
https://www.ttlg.com/forums/showthread.php?t=99880&p=2468417&viewfull=1#post2468417) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=99826&p=1341085&viewfull=1#post1341085) Review[/td]
[/tr]
[tr]
[td]
Bar, The Komag's Contest 4[/td]
[td]2003[/td]
[td]A small mansion FM in which most of the AI's are invisible and none of them cause damage. This is due to the fact that this mission was made using DEDx, which thankfully most authors now avoid like the plague.
Note: You can download an fixed version at Darkfate (
https://darkfate.org/view/details/files/fan-missions/thief2/1contests/contest_4/bar/) here, or just play via T2Fix with FMdml installed. [/td]
[td][/td]
[/tr]
[tr]
[td]
Bassett's Keep[/td]
[td]2001[/td]
[td]A small and old skool castle heist that still looks and plays well after all these years, but don't expect anything too complex or difficult. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/bassett/) Review[/td]
[/tr]
[tr]
[td]
Bath House, The Trial Contest[/td]
[td]2000[/td]
[td]ND has wonderfully brought a lot of these early missions back to life, which they deserved and this well regarded small FM almost looks like it could have been made today. All you need to do is break into the local bathhouse and find the gala statue, which is not too hard to find.
Note: Due to an author error there are 2 loot inventories in this mission & some unfrobbable loot which prevents you finishing this mission on expert unless you install Unna's (
http://www.ttlg.com/forums/showthread.php?t=20188&p=2356999&viewfull=1#post2356999) dml that also corrects a number of other issues. [/td]
[td][/td]
[/tr]
[tr]
[td]
Bathory- The Campaign[/td]
ND
[td]2010[/td]
[td]Sensut's 7 mission masterpiece is loosely based on the real life Elizabeth Bathory who supposedly killed 100's of women in the 16th century Hungary. Set mainly in cities and castles you play 3 different characters all interwoven in a complex and compelling plot. The quality of the campaign is superb, the atmosphere tense and your guaranteed 100% satisfaction, but as with other Sensut missions it's not always easy.
Note: This campaign was originally released as individual missions, some of which are still available on a few of the older sites.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2027087&viewfull=1#post2027087) Full Review
(
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Part 1 & 2 Review
(
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356929&viewfull=1#post2356929) Part 1 & 2 Review
(
http://www.ttlg.com/forums/showthread.php?t=123356&p=1776978&viewfull=1#post1776978) Part 3 Review[/td]
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[td]
Batman[/td]
[td]2008[/td]
[td]Gotham city comes to Thief in this brilliantly realistic demo by The Independent Thief. It's not easy, but it has roof tops, cars, police trucks and even swat teams who shoot at you. Pure unadulterated fun. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=123356&p=1776978&viewfull=1#post1776978) Review [/td]
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[tr]
[td][nobr]
Beginning of Era Karath-Din[/nobr][/td]
[td]2010[/td]
[td]An enormous ancient city, which is really pretty in places, in which you need to find 4 keys to open the 4 god-mages tower, however due to the size of the map it may take you quite a while to find all the keys.
Note: There is a dml available for this mission that fixes a number of minor issues, dml available (
https://www.ttlg.com/forums/showthread.php?t=134231&p=2488552&viewfull=1#post2488552) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=134231&p=2039098&viewfull=1#post2039098) Comment[/td]
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[tr]
[td]
Behind Closed Doors[/td]
[td]2017[/td]
[td]A massive city mission from Nicked that will have you scratching your head wondering how to get into certain buildings. With a bucketful of objectives & side quests and some clever puzzles, this is a top quality FM, if a little frustrating at times.
Note: The iron mask and cotton keys are mixed up but can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=147498&p=2492122&viewfull=1#post2492122) here.[/td]
[td](
http://www.rpgcodex.net/forums/index.php?threads/thief-2-fan-missions-and-campaigns.51965/page-92#post-4959651) Review
(
http://www.ttlg.com/forums/showthread.php?t=147498&p=2349097&viewfull=1#post2349097) Comment[/td]
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[tr]
[td]
Being ThiefBeing Thief: Part 1[/td]
[td]2011[/td]
[td]A superior city/thieves highway mission from Sensut and anything from Sensut is seriously well worth playing. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=135759&p=2067642&viewfull=1#post2067642) Comment (
http://www.ttlg.com/forums/showthread.php?t=135759&p=2072320&viewfull=1#post2072320) Comment (
http://www.ttlg.com/forums/showthread.php?t=135759&p=2067653&viewfull=1#post2067653) Comment[/td]
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[td]
Benny's Dead[/td]
[td]2000[/td]
[td]Evil mutant children in the sewers! Well what else did you expect from this fun packed city/hotel mission by Gingerbread Man, apart from a great looking hotel that will test your sneaking skills to the limit as well as including an unusual solution to the main objective that may confound players at first.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2257831&viewfull=1#post2257831) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=1957447&viewfull=1#post1957447) Review 2
(
http://www.ttlg.com/downloads/thief/missions/bendead/) Review 3[/td]
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[tr]
[td]
Bertrand's Forgotten TombLost Places contest[/td]
[td]2017[/td]
[td]A contest mission from newbie author
trefoilknot that impresses from beginning to end. It's only a small tomb mission but it's exceptionally well built, looking like it was made by an experienced mapper. The standard of the puzzles is what surprises you most, being clever, original and just about the right toughness, to be excited as to what
trefoilknot will come up with next. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=148394&p=2376484&viewfull=1#post2376484) Voters Comments
(
http://www.ttlg.com/forums/showthread.php?t=148247&p=2370810&viewfull=1#post2370810) Comment
[/td]
[/tr]
[tr]
[td]
Best Defense[/td]
[td]2002[/td]
[td]Only 2 buildings to search in this mission and although the architecture is rather simple in style it's a good first effort. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=95714&p=1280087&viewfull=1#post1280087) Review[/td]
[/tr]
[tr]
[td]
Bestest FM[/td]
[td]2006[/td]
[td]There are novelty FM's, experimental FM's, silly FM's, TCrap FM's.....and then there is Sluggs! Welcome to the 1st Bestest FM ever.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357160&viewfull=1#post2357160) Review[/td]
[/tr]
[tr]
[td]
Bestest FM 2:
Fairground Attraction[/td]
[td]2007[/td]
[td]Actually this novelty FM set in a fairground is really quite good, 3 haunts to kill, 1100 loot to find and an Easter Egg.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356991&viewfull=1#post2356991) Review 2[/td]
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[tr]
[td]
Bestest FM 3:
In a Link of an Eye [/td]
[td]2007[/td]
[td]Novelty FM in which Garrett is in a dream world and has to kill a load of Mechanists flying around. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356990&viewfull=1#post2356990) Review 2[/td]
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[tr]
[td]
Bestest FM 4:
Wishy Washy![/td]
[td]2008[/td]
[td]Novelty FM by Sluggs that's pure sadistic pleasure. A jaw(s) dropping mansion rampage.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=120908&p=1725764&viewfull=1#post1725764) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357053&viewfull=1#post2357053) Review 2[/td]
[/tr]
[tr]
[td]
Bestest FM 5:
Those Dirty Rats![/td]
[td]2016[/td]
[td]Sluggs returns with a big lump of chedder and some rats. Kill them, kill them all![/td]
[td][/td]
[/tr]
[tr]
[td]
Betrayal-Voices[/td]
[td]2003[/td]
[td]Sequel to TG's
Hells Motel 1&2 is a fighting FM set in a hotel where the guards are tougher than your sword, so you may prefer playing it on normal to start with. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=76824&p=937616&viewfull=1#post937616) Comment
(
http://www.ttlg.com/forums/showthread.php?t=76824&p=934923&viewfull=1#post934923) Comment[/td]
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[tr]
[td]
Better off Dead[/td]
[td]2012[/td]
[td]Via Castle Crowley and The Maw you'll encounter Mechanists, Hammerites, Constantine, The Trickster, Viktoria, Pagans, tombs, undead and everything in between in this top flight gigantic 2 mission FM from Sensut that has you travelling to an stunningly good looking abandoned Hammerite castle that the Mechanists have taken an interest in. Turns out there's much more to it than just nervous Mechanists and lots of dead Hammerites.
Note: This mission is affected by the hanging arrow bug, dml to fix this issue (
https://www.ttlg.com/forums/showthread.php?t=138277&p=2507341&viewfull=1#post2507341) here.[/td]
[td] (
http://www.ttlg.com/forums/showthread.php?t=138277&p=2111313&viewfull=1#post2111313) Comment
(
http://www.ttlg.com/forums/showthread.php?t=138329&p=2113989&viewfull=1#post2113989) Comment
(
http://www.ttlg.com/forums/showthread.php?t=138329&p=2128524&viewfull=1#post2128524) Comment[/td]
[/tr]
[tr]
[td]
Better Tomorrow, AHalloween 2012 contest
Winner[/td]
[td]2012[/td]
[td]Halloween Contest 2012 Winner. This mission is in b&w, being set in both the sewers and the city of Greenbay Quarter, and it confirmed that DrK is the master of horror. Tense and seriously scary in places, you need to find 7 bags of food then leave the city. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2190732&viewfull=1#post2190732) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2379459&viewfull=1#post2379459) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=140602&p=2158435&viewfull=1#post2158435) Voters Comments[/td]
[/tr]
[tr]
[td]
Black Frog, The [/td]
[td]2012[/td]
[td]Gaëtane's 5 mission masterpiece is a deeply immersive campaign. Via a village festival, a mansion, some caves, an ancient ram-shackled village, a temple and a castle, you will experience everything from complete joviality to dark horror moments and just about everything in between. Stupendous.
Note: This campaign is affected by the hanging arrow bug, mission 2 is also affected by Newdark which prevents the hoverbots from working, couple of dml's to fix found (
https://www.ttlg.com/forums/showthread.php?t=138590&p=2497002&viewfull=1#post2497002) here.. [/td]
[td](
http://taw.duke4.net/2012/05/thief2/the-black-frog/) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2125304&viewfull=1#post2125304) Review 2 [/td]
[/tr]
[tr]
[td]
Blackheart's Recording, The[/td]
[td]2005[/td]
[td]A decent sized mansion first mission, that is occupied by John and Edward Hampton, one of whom has the recording.
Note: THere's some missing loot that can be fixed with a dml by Unna Oertdottir, available (
https://www.ttlg.com/forums/showthread.php?t=103267&p=2416552&viewfull=1#post2416552) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357096&viewfull=1#post2357096) Review [/td]
[/tr]
[tr]
[td]
Bloodmist Tower[/td]
[td]2007[/td]
[td]Mechanists, Hammerites, a mad scientist, jumping burricks, a kaleidoscope of colours, bizarre machines and a bucketful of jokes all add up to a seriously fun and highly memorable mission.
Note: A couple of gold ring do not count as loot, there are a number of misplaced objects and barrels you can walk through unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=116667&p=2439241&viewfull=1#post2439241) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1914826&viewfull=1#post1914826) Review 1
(
http://www.ttlg.com/forums/showthread.php?p=1814098#post1814098) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review 3 [/td]
[/tr]
[tr]
[td]
Bloodsport[/td]
[td]2001[/td]
[td]Another older mission for which ND has come to the rescue. Escape from the Brotherhood of the Raven before your forced to fight to the death in their arena. With a complex map, strange events occurring (such as Mechanical bots firing water arrows at you), 10 secrets to find, and a fair few zombies to avoid, you should have a ball with this mission by Metalhead.
Note: There are 3 items of loot that are not visible unless you install Unna Oertdottir's dml available (
http://www.ttlg.com/forums/showthread.php?t=15656&p=2386099&viewfull=1#post2386099) here[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2053088&viewfull=1#post2053088) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2144825&viewfull=1#post2144825) Review 2
(
http://www.ttlg.com/downloads/thief/missions/blood/default.asp) Review 3[/td]
[/tr]
[tr]
[td]
Bloody Flounders Inn[/td]
[td]2008[/td]
[td]A small simple and easy to play Inn mission that will take you less than an hour to finish.
Note: This is a very basic mission and there is a lot wrong with it, including most of th objectives not working correctly, most issues can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=122311&p=2471292&viewfull=1#post2471292) here[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1925851#post1925851) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=123356&p=1776978&viewfull=1#post1776978) Review 2[/td]
[/tr]
[tr]
[td]
Bloody RuinsLady Lotti saga: Part 3[/td]
[td]2004[/td]
[td]The final part of the
Lady Lotti Saga is a stunningly good looking lost civilisation FM. Mechanists, tormented ancient mages and the rescue of Lady Lotti are all crammed into this gigantic underground mission. All relatively straight forward with only a couple of easy puzzles, it's Christine at her best.
Note 1: The author left the missflag.str file out of the zip that prevents you playing this FM via FMsel. So you need to play Newdarkloader, otherwise if your playing via FMsel you need to follow these (
http://www.ttlg.com/forums/showthread.php?t=147802&p=2355428&viewfull=1#post2355428) instructions
Note 2: There is a missing item of loot that can be fixed with a dml by Unna Oertdottir available (
http://www.ttlg.com/forums/showthread.php?t=90389&p=2403552&viewfull=1#post2403552) here..[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1836923#post1836923) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=90389&p=1152187&viewfull=1#post1152187) Comment [/td]
[/tr]
[tr]
[td]
Bluecoat's Training Facility[/td]
[td]2003[/td]
[td]Simplistic in both style and architecture, this city watch FM won't take you long to finish. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=65618&p=1731891&viewfull=1#post1731891) Comment[/td]
[/tr]
[tr]
[td]
Bodysnatchers, The[/td]
[td]2010[/td]
[td]This is a gem of a mission from Dark Shadow. From the textures to the lighting, the rain and the sound, AI's and the special effects. It's not that big, it's easy to play and it won't take you more than an hour.
Note: There is a dml available to fix the pocket count, Newmantle issue and Astrochart, dml available (
https://www.ttlg.com/forums/showthread.php?t=132504&p=2488436&viewfull=1#post2488436) here. [/td]
[td][/td]
[/tr]
[tr]
[td]
Bonds of Mine[nobr]Mine Saga series: Part 3[/nobr][/td]
[td]2009[/td]
[td]Part 3 of the
Mine Saga series by Antimatter_16 is a visual treat. The lighting effects are superb, the outside areas are lit in a deep blue hue, the caves are gorgeous and along with the Hammerite compound and the mages tower you'll have some great adventuring fun.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1925651#post1925651) Review
(
http://www.ttlg.com/forums/showthread.php?t=129404) TiS Thread[/td]
[/tr]
[tr]
[td]
Bones-Episode 1:
The Old QuarterND[/td]
[td]2012[/td]
[td]Search the newly re-opened snow covered Old Quarter for loot in this excellent city + thieves highway mission by Zacharias. This is an extraordinary good map with narrow alleyways, hidden rooms and places to reach all over the place and the city looks so realistic you sometimes forget your playing a game. 10 years on we're still waiting for part 2, lets just hope we don't have to wait another 10 years. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2252594&viewfull=1#post2252594) Review 1
(
http://www.rpgcodex.net/forums/index.php?threads/thief-2-fan-missions-and-campaigns.51965/page-101#post-5010121) Review 2[/td]
[/tr]
[tr]
[td]
Book of Prophecy, The Part 1: Dead Letter Box
Fixed books zip available (
https://drive.google.com/file/d/1akFoyDCXzPeh39jOF03sVX9D88cqm5Aa/view?usp=sharing) here.[/td]
[td]2007[/td]
[td]There's a new breed of Mechanists in this top draw city mission and they are leaner, meaner and just pure evil. So you may wish to avoid them in this small thieves highway mission, as you track down the rebels and the Keeper's house.
Note: The Medallion objective is reversible, you can mantle onto the roofs in a number of places and there are a few walk through barrels, all of which are fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=119298&p=2450355&viewfull=1#post2450355) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=120908&p=1725764&viewfull=1#post1725764) Review [/td]
[/tr]
[tr]
[td][nobr]
Book of Prophecy, The[/nobr]
Part 2: Hidden City[/td]
[td]2009[/td]
[td]A humongous underground city, challenging in parts, awaits you in this worthy follow up to
Dead Letter Box which finishes off the excellent series by Schattengilde.
Note: There are a number of issues with this mission including a couple of badly set up goals, the bonus drugs goal does not always work, misplaced objects, flashing blood stains, victrola not turning off etc, can all be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=124998&p=2478530&viewfull=1#post2478530) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1814104#post1814104) Review [/td]
[/tr]
[tr]
[td]
Borrington's Castle[/td]
[td]2004[/td]
[td]Updated in 2005, this is a small easy to play castle mission with only one main objective, find the Precursor Mask.
Note: The loot objective says you need to find 1000g when in fact you need to find 2000g. [/td]
[td][/td]
[/tr]
[tr]
[td]
Box, The [/td]
[td]2007[/td]
[td]A small well built city FM. The author suggested there would be a follow up mission but sadly this is the only mission so far.
Note: The objective to steal the usurer's registry can be reversible as you can drop the book, to prevent this you can install a small dml available (
https://www.ttlg.com/forums/showthread.php?t=118266&p=2441097&viewfull=1#post2441097) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review [/td]
[/tr]
[tr]
[td]
Brawl in the Tombs[nobr]
Quick Cash series: Part 5[/nobr][/td]
[td]2008[/td]
[td]Originally released by John D in 2002, this classic FM was later updated by Dark Assassin. Mechanist's, Hammerites, Keepers a thieves den and a lot of undead makes for a potential nightmare of a mission to navigate, until you realise that the whole point of this mission is to lure the different factions towards others and then to watch them as they slaughter each other making this both a novel and highly enjoyable mission to play.
Note: A black texture appears sometimes in a doorway once you have blown away the doors unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=119740&p=2465731&viewfull=1#post2465731) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1884783#post1884783) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=120908&p=1725764&viewfull=1#post1725764) Review 2[/td]
[/tr]
[tr]
[td]
Breaking and Entering Komag's Contest 3[/td]
[td]2000[/td]
[td]A small mansion FM in which you discover Deacon has opened a God portal to access the Maw. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=53168&p=601534&viewfull=1#post601534) Review[/td]
[/tr]
[tr]
[td]
Breaking the Stone[/td]
[td]2014[/td]
[td]Hipbreaker's final offering is a staggeringly good town/puzzle FM. Mission 1 is set in daylight where you can view the architecture in all it's glory. Mission 2 is a superb dream sequence and in mission 3 you return to the town at night to defeat Valeria.
Note: The end game stats of mission 1 show 2 kills automatically, and the corona's around the keys do not remain with the keys when put back down unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=144034&p=2460060&viewfull=1#post2460060) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=144034&p=2254455&viewfull=1#post2254455) Comment (
http://www.ttlg.com/forums/showthread.php?t=144034&p=2255857&viewfull=1#post2255857) Comment (
http://www.ttlg.com/forums/showthread.php?t=144034&p=2292697&viewfull=1#post2292697) Comment[/td]
[/tr]
[tr]
[td]
Breakout[/td]
[td]2001[/td]
[td]Rescue Basso from Slade prison, which is easy achieved even if the architecture is rather plain and most of the brainless guards carry purses...in a prison? :tsktsk:[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1812987#post1812987) Review 1
(
http://www.ttlg.com/downloads/thief/missions/break/default.asp) Review 2[/td]
[/tr]
[tr]
[td]
Breakout from
Apocalypse Prison Komag's Contest 4[/td]
[td]2003[/td]
[td]A seriously tough puzzler (especially on expert). Your in a prison taken over by the 4 horsemen of the Apocalypse. It's bizarre, funny, illogical and great fun, however there are a number of bugs (including an objective that does not work).
Note: To fix this mission download and install Glypher's (
https://www.ttlg.com/forums/showthread.php?t=64699&p=2475345&viewfull=1#post2475345) dml[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=95714&p=1294946&viewfull=1#post1294946) Review[/td]
[/tr]
[tr]
[td]
Breathing Corpses[/td]
[td]2017[/td]
[td]French Decay's second mission is a vast tomb/crypt exploration and complex puzzle FM that has a very definite original Thief feel about it. It's creepy, scary, visually stunning, confusing, full of zombies (over 100) and it even has a hidden extra mission to find. ;) [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147734&p=2353958&viewfull=1#post2353958) Review
(
https://www.ttlg.com/forums/showthread.php?t=147734&p=2353759&viewfull=1#post2353759) Comment
(
https://www.ttlg.com/forums/showthread.php?t=147734&p=2353852&viewfull=1#post2353852) Comment
[/td]
[/tr]
[tr]
[td]
Broken Gears[/td]
[td]2011[/td]
[td]DarkMax's sequel to
Looking for Info is an immersive and sometimes creepy FM. The mission looks fantastic, there are some sewers, catacombs and Pagan ruins to explore. There are even some new Mechanist guards that you can't take out. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=136697&p=2100549&viewfull=1#post2100549) Comment[/td]
[/tr]
[tr]
[td]
Broken Hammers[/td]
[td]2005[/td]
[td]An unforgiving undead horror FM in which you need to escape a Hammerite compound. With hardly any weapons or health potions you'll struggle to get past each room as haunt archers spot your every move. Good luck! [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2299911&viewfull=1#post2299911) Review[/td]
[/tr]
[tr]
[td]
Broken HeartND version available (
http://www.ttlg.com/forums/showthread.php?t=144568) here[/td]
[td]2006[/td]
[td]An abandoned castle, a heart broken King and a hoard of undead. Playing as the ghost of the King you'll need all your fighting skills to beat this one. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=120908&p=1725764&viewfull=1#post1725764) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356980&viewfull=1#post2356980) Review 2[/td]
[/tr]
[tr]
[td]
Broken TriadOminous Bequest: Part 2[/td]
[td]2008[/td]
[td]Eshaktaar's staggeringly superb 2 mission FM is a sequel to the equally awesome
Ominous Bequest. Initially this appears to be a well made, albeit not particularly massive city mission in which you need to steel a Sculpture from the local museum in Arkford, but it's once you have eventually achieved this objective and returned to your home that you discover all is not well, Keeper Lennard has been messing around with the Book of Illumination and had released Nyarsal from his captivity. To destroy Nyarsal you then are sent to The Tempest Isle, a lost city precursor land with an ancient Egyptian look and feel about it that stuffed to the brim with custom objects, AIs, puzzles, tricks and treats where you need to find and destroy the Draeworek Hammer. Broken Triad is more than just a brilliant mission, it's a work of art that showcases the very best of what Thief can offer. [/td]
[td] (
http://www.ttlg.com/forums/showthread.php?t=124349&p=1957447&viewfull=1#post1957447) Review 1
(
http://www.ttlg.com/forums/showthread.php?p=1813997#post1813997) Review 2
(
http://www.ttlg.com/forums/showthread.php?p=1859556#post1859556) Review 3
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2077918&viewfull=1#post2077918) Review 4
(
http://taw.duke4.net/2009/11/thief2/broken-triad/) Review 5
(
http://www.ttlg.com/forums/showthread.php?t=121972&p=1746604&viewfull=1#post1746604) Review 6[/td]
[/tr]
[tr]
[td]
Bruder Snuck[/td]
[td]2002[/td]
[td]5 minute wonder. Not really a full mission more of a work in progress.
Note: The end game stats are incorrect unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=121388&p=2479049&viewfull=1#post2479049) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=121972&p=1746604&viewfull=1#post1746604) Review[/td]
[/tr]
[tr]
[td]
Builder's Hammer, TheKomag's Contest 2[/td]
[td]2001[/td]
[td]Small contest mission. Sneak past some Apebeasts, grab the wine and get out of there. Harder than it may sound.
Note: There is no loot in this mission, the 50g listed in the end game stats refers to the bottle of wine that you need to find. If you wish to amend the end game stats you can install a dml available (
https://www.ttlg.com/forums/showthread.php?t=96257&p=2419592&viewfull=1#post2419592) here.[/td]
[td](
http://www.thief-thecircle.com/missions/reviews/buildershammer/) Review[/td]
[/tr]
[tr]
[td]
Builder's Paradise, TheTMA 20th anniversary contest[/td]
[td]2020[/td]
[td]Firemage's, under the pseudonym Children of Endeavour, mind boggling good entry is set in the final days of Karras as his Mechanist workers decide to revolt against him, but his mechanical Angels have different ideas. As Garrett you have to enter Karras' post-apocalyptic industrial complex and sabotage it, which is not as easy as you might hope as the complex is frighteningly confusing, while at the same time there's a psychotic mechanical bot who hunts you down relentlessly, worse he can see in the dark and is he's invincible. If this sounds too much you maybe tempted to pay on a lower difficulty than normal but players are strongly advised to play on expert, not only is there an optional objective that involves finding, even crafting essential items, it's the only true way to experience this unique alternative ending of Karras.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=150414&p=2444773&viewfull=1#post2444773) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150414&p=2443625&viewfull=1#post2443625) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150414&p=2443073&viewfull=1#post2443073) Comment
(
https://www.ttlg.com/forums/showthread.php?t=124349&p=2449688&viewfull=1#post2449688) Review[/td]
[/tr]
[tr]
[td]
Burglary in Blackbrook Quick Cash series: Part 1[/td]
[td]2006[/td]
[td]Hammerites, crypts and a prison to enjoy in this complete reworking of the T1 FM. There's more loot and objectives available than in the T1 version and it looks superb.
Note: The
Get Dave Out objective is set up incorrectly unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=107825&p=2426378&viewfull=1#post2426378) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1814083#post1814083) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2366314&viewfull=1#post2366314) Review 2 [/td]
[/tr]
[tr]
[td]
Burrick's Head Inn, TheKomag's Contest 4---Winner[/td]
[td]2003[/td]
[td]Yandros' debut mission was this cracking good little hotel heist for the c4 contest. Everybody is after the
Angel Tear, can you find it first? The mission was also released in rather good looking sepia (vintage edition available (
http://thiefmissions.com/info.cgi?m=BurricksHeadInnVE) here) accompanied with 1930's music.
Note: This mission is affected by the hanging arrows bug, which along with a number of other minor issues can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=64344&p=2482538&viewfull=1#post2482538) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1898214&viewfull=1#post1898214) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2130480&viewfull=1#post2130480) Review 2[/td]
[/tr]
[tr]
[td]
By Order of an Unknown[/td]
[td]2004[/td]
[td]A rather grand Hammerite building, a Mages library and The Book of Death. All in a days work in this solid FM by Black Thief.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1816517#post1816517) Review 1 [/td]
[/tr]
[tr]
[td][anchor]t2c[/anchor]
C[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]
Calendra's Legacy[/td]
[td]2002[/td]
[td]Welcome to one of the greatest FM's ever made! Calendra's Legacy by Purah is a masterpiece of design, script writing and gameplay, even though on first play most players find it just too difficult. In mission 1 there is a lot of forced ghosting, as you trawl through Lampfire and Murkbell searching high and low for loot which can be tough enough, but it is in mission 2 that most people pull their hair out in frustration, as you return to Murkbell at night only to discover you both need to force ghost the first 10 minutes whilst being on a timer. And if that's not bad enough soon after that you are surrounded by an army of zombies and vampires hell bent on killing you. Feel like giving up yet! Well most people do, but for those who persevere they are rewarded with one of the most exhilarating missions ever made, even if you have to play it 3 or 4 times to fully comprehend how superbly this mission has been constructed. Finally mission 3 is set in a small warehouse area as you need to break into Grindle + Boggs to get to the Keepers 'Darkwatch', the most normal of all 3 missions but still a gripping finale to possibly the the memorable missions you'll ever likely to come across. Highly recommended.
Note: There's some missing loot in mission 2. Some potentially missing loot, a key embedded in a table, incorrect pocket count and a potential hanging arrow bug in mission 3 for which Unna + Jax have produced 2 x dml's, both of which are available (
https://www.ttlg.com/forums/showthread.php?t=47087&p=2502762&viewfull=1#post2502762) here[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1814867&viewfull=1#post1814867) Part 1 Review
(
http://www.ttlg.com/forums/showthread.php?p=1814872#post1814872) Part 2 Review
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=1937533&viewfull=1#post1937533) Part 2 Review
(
http://www.ttlg.com/forums/showthread.php?p=1814875#post1814875) Part 3 Review
(
http://www.ttlg.com/downloads/thief/missions/callegacy/) Full Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=1957447&viewfull=1#post1957447) Full Review 2[/td]
[/tr]
[tr]
[td][nobr]
Canvassing the Neighborhood[/nobr]
48 Hour contest[/td]
[td]2013[/td]
[td]Swag all the paintings out of an art gallery in this contest FM by Yandros, but there's no blackjack, a lot of tiles and only 6 moss arrows. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=142207&p=2206440&viewfull=1#post2206440) Comment[/td]
[/tr]
[tr]
[td]
Captain of the Guard Summer Vacation contest[/td]
[td]2010[/td]
[td]A novelty tower defence style FM from Random Taffer. Total madness but you only need to survive 20/30/40 minutes!
Note: It helps if you read the tips in the read-me file first.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2001393&viewfull=1#post2001393) Review
[/td]
[/tr]
[tr]
[td]
Cardinals' Sins[/td]
[td]2024[/td]
[td]Inspired by the Hammerite Imperium campaign RippedFreak delivers a faithful homage to the much loved
Seven Shades of Mercury. Using an unfinished mission (Excalabrius Harbor) as a base you have to break into the Hammerite Cathedral to steal the Crown of Saint Alexius in order to prevent Cardinal Proyas laying claim to both becoming Hierarch and Emperor. Set during daylight hours you'll explore a small town area and a rather grandiose cathedral (in keeping with 7SoM) which gives players the chance to admire wonderful architecture, but finding all the loot won't be so easy.
Note: It's essential for players to disable ALL mods before you can play this mission.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=152674&p=2516828&viewfull=1#post2516828) Comment[/td]
[/tr]
[tr]
[td]
Careless Little FlyKomag's Contest 4[/td]
[td]2003[/td]
[td]A sweet little Pagan contest FM from
Morrgan. Be nice to the spider won't you. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=95714&p=1298737&viewfull=1#post1298737) Review[/td]
[/tr]
[tr]
[td]
Carkess Escape[/td]
[td]2008[/td]
[td]A small simple city FM, if a bit basic in style and looks, but a good attempt for a first mission.
Note: There are a number of misplaced objects that can be fixed with a dml available(
https://www.ttlg.com/forums/showthread.php?t=123614&p=2470634&viewfull=1#post2470634) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=125187&p=1818053&viewfull=1#post1818053) Review[/td]
[/tr]
[tr]
[td]
Carkess Revenge[/td]
[td]2009[/td]
[td]An tremendous step up from
Carkess Escape being a much larger city in which you need to find your sword, 5 bones & kill Sir Moore. Not too complicated but it will still give you an hour or more of solid gameplay.[/td]
[td][/td]
[/tr]
[tr]
[td]
Carneval[/td]
[td]2008[/td]
[td]All the fun of the carneval! Officially a demo, but worth checking if you have 10 minutes spare.
Note: There are 8 masks you can't frob that are included in the end game stats unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=121388&p=2468615&viewfull=1#post2468615) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=121972&p=1746604&viewfull=1#post1746604) Review [/td]
[/tr]
[tr]
[td]
Cash Box, The48 Hour contest[/td]
[td]2013[/td]
[td]Find the cash box in a warehouse and then avoid the invisible haunts in this 48hr contest FM by Brethren, however due to the contest time restriction this mission was released with a few bugs. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=142207&p=2206440&viewfull=1#post2206440) Comment[/td]
[/tr]
[tr]
[td]
Cashing In Komag's Contest 4[/td]
[td]2003[/td]
[td]A good 1st effort by Jono456. A small contest mansion mission with loads of secret passageways, well placed guards and a well hidden ledger.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=95714&p=1294946&viewfull=1#post1294946) Review [/td]
[/tr]
[tr]
[td]
Castle Michelle [/td]
ND
[td]2015[/td]
[td]Ricebug delivers again with this mystery FM set in a splendid looking castle. Only a small mission in which you need to teach the treacherous Belinda a lesson, but it's well thought out with good puzzles and great architechture.[/td]
[td] (
http://www.ttlg.com/forums/showthread.php?t=145419&p=2292750&viewfull=1#post2292750) Comment[/td]
[/tr]
[tr]
[td]
Cataclysmic RevelationsND version available (
http://www.southquarter.com/downloads/2013/Cataclysmic_Rev_FinalV1.4.zip) here[/td]
[td]2014[/td]
[td]Darthslair's apocalyptic campaign has the Keepers and the Hammerites trying to prevent the imminent destruction of the planet and Garrett having to go to the netherworld to find 7 scrolls. Purposely devoid of excessive loot and material items, this is more of a quest style FM with a complex and deeply immersive plot.[/td]
[td] (
http://taw.duke4.net/2012/08/thief2/cataclysmic-revelations/) Review[/td]
[/tr]
[tr]
[td]
Cathedral, The [/td]
[td]2004[/td]
[td]One small Cathedral, one Priest to kill, only one arrow and no other weapons or arrows. A fun, but not easy, little ghosting exercise from Meshpit.
Note: The intended escape route does not work as the author leave out the final objectives commands from the questvar, this can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=77782&p=2473860&viewfull=1#post2473860) here. [/td]
[td][/td]
[/tr]
[tr]
[td]
Cathedral of St VincentND version available (
http://www.ttlg.com/forums/showthread.php?t=144568) here[/td]
[td]2012[/td]
[td]In this collaboration between Cardia and Darthlair you have been set up for a murder, so you need to escape prison and search a small town as well as the Mayor's estate to find the evidence to prove your innocence and whilst your about it head off to the spectacular looking Cathedral to steal the Hammer of St. Vincent, which was the target of the gang of thieves that had set you up along with the Mayor.
Note: There are 2 game breaking bugs in this mission, the mission can finish early if you collect your black jack before you have triggered the loot objective, and the objective to find the 8 thieves keys may not complete, both issues can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=139572&p=2496536&viewfull=1#post2496536) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Cathedral of the Damned[/td]
[td]2002[/td]
[td]This maybe an unfinished FM but it's a cracker of a mission that looks like it could have been made yesterday, it's dark, it's atmospheric, it's good fun. If you don't normally play undead missions don't worry as the haunts are easily taken out.
Note 1: You may have difficulty getting this mission to play via Darkloader, so you are advised to use FMsel.
Note 2: You can frob the holy sword through the wall of a tomb unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=20910&p=2459456&viewfull=1#post2459456) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=20910&p=491872&viewfull=1#post491872) Comment (
http://www.ttlg.com/forums/showthread.php?t=20910&p=1643128&viewfull=1#post1643128) Comment[/td]
[/tr]
[tr]
[td]
Cave Artifact, The 10 Rooms contest[/td]
[td]2014[/td]
[td]A small contest FM by sNeaksieGarrett.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=143676&p=2249996&viewfull=1#post2249996) Voters Comments[/td]
[/tr]
[tr]
[td]
Cell Next Door, The [/td]
[td]2005[/td]
[td]Small, well made prison escape mission that has some nice touches.
Note: The main objective does not check off when you read the scroll unless you install Unna's (
http://www.ttlg.com/forums/showthread.php?t=95272&p=2354854&viewfull=1#post2354854) dml [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357039&viewfull=1#post2357039) Review[/td]
[/tr]
[tr]
[td]
Cell SixNewdark 64 Cubed contest[/td]
[td]2013[/td]
[td]A seriously difficult and at times disturbing but stunningly good prison mystery FM by Yandros, Tannar and Random Taffer, which they made for the Newdark contest. Disguised as a cook you need to discover what happened to Shylock's father and uncover a conspiracy.
Note: The game is set up to force you to play in perfect Thief style in some areas, causing the mission to fail at the slightest error which can be frustrating but it does adds to the tension. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2364893&viewfull=1#post2364893) Review
(
http://www.ttlg.com/forums/showthread.php?t=141557&p=2188849&viewfull=1#post2188849) Voters Comments [/td]
[/tr]
[tr]
[td]
Chain of Events[/td]
[td]2005[/td]
[td]Uncadonego's superlative city mission will engross you for hours as you try to find everything he packed into this mission. The city is not big but finding every secret passageway and hidden entrance is a big challenge. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356987&viewfull=1#post2356987) Review [/td]
[/tr]
[tr]
[td]
Chain Project[/td]
[td]2007[/td]
[td]See......
Thief - The Chain Project.[/td]
[td][/td]
[/tr]
[tr]
[td]
Chasing Sergeant Chase[/td]
[td]2002[/td]
[td]A extremely difficult mansion/warehouse FM as you need to find a number of frighteningly well hidden secrets to access other parts of the map, so it's easy to get stuck. A number of the guards also get stuck in places but it's still worth playing. [/td]
[td](
http://www.thief-thecircle.com/missions/reviews/chasingsergeantchase/) Review[/td]
[/tr]
[tr]
[td]
Chasm of the Lost:
Parts 1 & 2TTGM: Parts 7,8[/td]
[td]2004[/td]
[td]The final 2 parts of the
Trickster Gem Mines series is a wonderful mansion style mission stuffed to the brim with humour that has you retrieving 4 Talismans from the Mages in an abandoned Hammerite Reliquary, in order to access the Tricky temple before you can eventually head home. It's just a pity the Belboz never finished this epic series.
Note: A number of keys carried by the Mages are both invisible and unfrobbable when playing via Newdark, however sometimes they hang in the air if you destroy the Mage (but not always). This issue can be alleviated by installing a dml by Unna Oertdottir available (
https://www.ttlg.com/forums/showthread.php?t=83098&p=2416070&viewfull=1#post2416070) here. [/td]
[td][/td]
[/tr]
[tr]
[td]
Chasse a L'Homme 15 Days: Part 2[/td]
[td]2008[/td]
[td]Also known as
Manhunt this is the 2nd part of the 15 days series and is a small city mission. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=125187) Review 1
(
http://www.rpgcodex.net/forums/index.php?threads/thief-2-fan-missions-and-campaigns.51965/page-102#post-5025232) Review 2[/td]
[/tr]
[tr]
[td]
Chat Noir[/td]
[td]2008[/td]
[td]A basic in looks, small and easy warehouse mission.
Warning: There are some books with erotic passages in this mission.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=121972&p=1746604&viewfull=1#post1746604) Review[/td]
[/tr]
[tr]
[td]
Children of the Future[/td]
[td]2004[/td]
[td]Salvador runs a pleasure house but he's also involved in the production of an addictive new drug called Tunnel Dust, which he is experimenting on children from the slums in this quirky mission in which the author tried out a whole range of novel ideas. With loads of keys to find and an enormous map that seems to go on forever the chances are you'll end up back tracking time and again..
Note: There are a few minor fixes available via a dml (
https://www.ttlg.com/forums/showthread.php?t=93448&p=2463190&viewfull=1#post2463190) here.
Warning: There is a drugs theme in this mission that may cause offence. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1926566#post1926566) Review[/td]
[/tr]
[tr]
[td]
Chon Migoroshi[/td]
[td]2002[/td]
[td]A tiny mission in which you need to help some North Koreans seek asylum in an embassy. For years this mission was unfinishable as the author set up the objective location incorrectly, however Unna Oertdottir has produced a dml allowing you to experience this mission in all of it's 2 minutes of glory, dml available (
https://www.ttlg.com/forums/showthread.php?t=93930&p=2388101&viewfull=1#post2388101) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=99980&p=1325109&viewfull=1#post1325109) Comment[/td]
[/tr]
[tr]
[td]
Choose Your Own AdventureSSR Contest[/td]
[td]2006[/td]
[td]Novelty FM. Go for a ski jump on normal or find the gem in a maze on hard or expert and then avoid the haunts.
Note: The end game stats are incorrect unless you install a dml, available (
https://www.ttlg.com/forums/showthread.php?t=104849&p=2426433&viewfull=1#post2426433) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Chronicle of the Metal Age[/td]
[td]2003[/td]
[td]With a significant upgrade in 2006 this is the only mission by Sir Balu of an intended series is a heavenly city mission, with a look a feel that has been copied by authors ever since. The plot revolves around the time between the height of the Hammerites and the rise of the Mechanists.
Note: There is one item of loot missing unless you install a dml by Unna Oertdottir, available (
http://www.ttlg.com/forums/showthread.php?t=108020&p=2393956&viewfull=1#post2393956) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1844485#post1844485) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357075&viewfull=1#post2357075) Review 2[/td]
[/tr]
[tr]
[td]
Christmas Present[/td]
[td]2008[/td]
[td]A small enjoyable but basic Christmas FM from Naks and P. Forth in which you need to find the presents for the children.
Note: You can climb over a couple of fences and out of the map and there are a few misplaced objects, all can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=124578&p=2470679&viewfull=1#post2470679) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1804376#post1804376) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=125187) Review 2[/td]
[/tr]
[tr]
[td]
Chuffy TrainTotal Crap Contest[/td]
[td]2006[/td]
[td]What do you mean you haven't played Chuffy Train? It's a Sluggs masterpiece! [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=110560&p=1534867&viewfull=1#post1534867) Comment[/td]
[/tr]
[tr]
[td]
Cinder Notes, The1 Million Units Contest[/td]
[td]2021[/td]
[td]Dr K's beautifully crafted town and mansion mission purposely designed with a style very similar to The Ashen Age that has a Mediterranean look and feel about it, being a tribute to Sliptip, an aclaimed author from earlier years. Starting off in a dock warehouse all you need to do is get to Catlin's mansion, solve a simple puzzle and find the Cinder notes in the crypt, all very easy but with the size and quality shining through this makes for a hugely enjoyable mission. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2464999&viewfull=1#post2464999) Review
(
https://www.ttlg.com/forums/showthread.php?t=151023&p=2464539&viewfull=1#post2464539) Comment
(
https://www.ttlg.com/forums/showthread.php?t=151023&page=2&p=2465138&viewfull=1#post2465138) Comment[/td]
[/tr]
[tr]
[td]
Circle of Strain[/td]
[td]2003[/td]
[td]T2 version of the much loved original T1 mission. A small mansion FM.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1816781#post1816781) Review 1
(
http://taw.duke4.net/2012/07/thief/circle-of-strain/) Review 2[/td]
[/tr]
[tr]
[td]
Cistern, The [/td]
[td]2002[/td]
[td]Puzzles, a cistern, bugbeasts and zombies are all to be found in this beautiful, seriously well made and tremendously good medium sized tomb raider FM. The music is not bad either. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356974&viewfull=1#post2356974) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2378326&viewfull=1#post2378326) Review 2[/td]
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[td]
Citadel of DouroND version available (
http://www.ttlg.com/forums/showthread.php?t=144568) here[/td]
[td]2006[/td]
[td]There's only one objective in this well made and realistic looking City/Hammerite/Citadel FM by Cardia, but the citadel is enormous. The mission is not challenging, it's just good old fashioned thieving.
Note: There are a lot of barrels and crates you can walk through unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=143056&p=2438858&viewfull=1#post2438858) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357159&viewfull=1#post2357159) Review 2[/td]
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[td]
Citadel of Wrath-Amon, TheGHT Contest[/td]
[td]2005[/td]
[td]Apebeasts meet Shrek in this off the wall ghosting FM. Set in a citadel in a far away land it's worth playing just to check out the AI's. It has a few bugs in it, as well an annoying AI who patrols a staircase so you can't ghost it.
Note: Small dml available to fix end game pockets picked counts, a few doors and no drop for hangover cure, dml available(
https://www.ttlg.com/forums/showthread.php?t=103161&p=2478936&viewfull=1#post2478936) here.[/td]
[td][/td]
[/tr]
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[td]
City Conflict 1[/td]
[td]2009[/td]
[td]Hammerites vs Mechanist series by Silencium18. 1st mission is a really small FM set in a Mechanist embassy.
Note: There are a number of minor issues with this mission, all can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=128199&p=2478747&viewfull=1#post2478747) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1990142&viewfull=1#post1990142) Review[/td]
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[tr]
[td]
City Conflict 2[/td]
[td]2009[/td]
[td]Next up you have to break into the abandoned church now run by the Mechanists. Bigger and a lot better but still very small.
Note: There are a number of minor issues with this mission, all can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=128332&p=2478748&viewfull=1#post2478748) here.[/td]
[td] (
http://www.ttlg.com/forums/showthread.php?t=124349&p=1990142&viewfull=1#post1990142) Review[/td]
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[td]
City Conflict 3[/td]
[td]2009[/td]
[td]Having fallen out with the Hammerites, you now need to break into a Hammerite Cathedral and steal a cursed mask. A small FM but the catacombs looks great.
Note: There are a number of minor issues with this mission, all can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=128690&p=2478751&viewfull=1#post2478751) here.[/td]
[td] (
http://www.ttlg.com/forums/showthread.php?t=124349&p=1990142&viewfull=1#post1990142) Review[/td]
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[td]
City Conflict 4[/td]
[td]2009[/td]
[td]Now the Keepers only want Garratt to break into an art collectors mansion and steal a second mask. Again a small FM, loads of very alert guards and a nice Crypt.
Note: There are a number of minor issues with this mission, all can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=128885&p=2478754&viewfull=1#post2478754) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1990142&viewfull=1#post1990142) Review[/td]
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[td]
City Conflict 5[/td]
[td]2010[/td]
[td]You have been sent back in time in order to kill the Mechanist leader while he is still weak. By far the biggest, the best looking and most memorable mission of the whole series.
Note: There are a number of minor issues with this mission, all can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=132102&p=2478758&viewfull=1#post2478758) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1990142&viewfull=1#post1990142) Review[/td]
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[tr]
[td]
City Square, The [/td]
[td]2005[/td]
[td]1 minute wonder city FM.[/td]
[td][/td]
[/tr]
[tr]
[td]
Claire's Harbour [/td]
[td]2017[/td]
[td]Lovely little mission set in a small dock town where you need to find Elsie whose been kidnapped by the pirates.
Note: There are a couple of dml's available to fix a cabinet door and a few items that do not act correctly when auto equip is enabled. dml's available (
https://www.ttlg.com/forums/showthread.php?t=147718&p=2461116&viewfull=1#post2461116) here.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=147718&p=2352871&viewfull=1#post2352871) Comment[/td]
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[tr]
[td]
Claw of the TigerFive Tigers: Part 3[/td]
[td]2009[/td]
[td]Last mission for the time being of the
Five Tigers series and this time it's a city mission set in the south district. The city has got just about everything you would expect along with a host of optional objectives and secrets. Again an explorers heaven.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1876335#post1876335) Review[/td]
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[td]
Clean Out, The [/td]
[td]2005[/td]
[td]Modern art in a Hammerite temple is the unlikely setting of this wonderful but often overlooked FM. You start without a sword or a blackjack so you need to ghost it initially. With possibly the best Dromers plot in all thief, multiple gameplay options and well hidden loot it's so worth it.
Note: When playing via Newdark 1 item of loot is missing and an important book is difficult to read, these issue can be fixed with a dml by Unna Oertdottir, available (
https://www.ttlg.com/forums/showthread.php?t=93801&p=2416759&viewfull=1#post2416759) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=93801&p=1210528&viewfull=1#post1210528) Comment[/td]
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[tr]
[td]
Clocktower, TheBeauty Contest---Winner[/td]
[td]2005[/td]
[td]Beauty Contest Winner by Otto55. Nothing to do, just admire. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1835048#post1835048) Review[/td]
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[td]
Cloister of St Lazarius, TheBeauty Contest[/td]
[td]2005[/td]
[td]Beauty Contest entrant. Nothing to do, just admire.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1835044#post1835044) Review[/td]
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[td]
Close Encounters[/td]
[td]2004[/td]
[td]Search an abandoned town to find a UFO. The mission is old skool and rather basic in architecture but the UFO is interesting to see.[/td]
[td][/td]
[/tr]
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[td]
Coalport[/td]
[td]2006[/td]
[td]Above average massive city FM from Ravenhook that includes Mechanists, Hammerites and thieves for a good old fashioned fun loot hunt. Although not formally a series Ravenhook also made 2 other linked city missions
Portisco Head and
Ashcourt.
Note: Along with a few misplaced objects, he loot objective does not check off in the objective screen, but the mission does complete unless you install a dml, available (
https://www.ttlg.com/forums/showthread.php?t=103458&page=3&p=2426566&viewfull=1#post2426566) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Coaxing the Spirit[/td]
[td]2016[/td]
[td]Seriously classy keyhunt/puzzler from Dale. Starting off by heading through some really good looking caves you need to explore an abandoned house. Mainly in b&w it's creepy, difficulty, confusing and brilliant.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=146455&p=2315251&viewfull=1#post2315251) Comment (
http://www.ttlg.com/forums/showthread.php?t=146455&p=2344301&viewfull=1#post2344301) Comment[/td]
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[td]
Cold Feet[/td]
[td]2009[/td]
[td]Having crash landed on a mountain you need to avoid Hammerites and yetis in this tiny mission from The Independant Thief.
Note: The end game Pockets Picked is completely wrong, to fix this players can install a couple of dml's available (
https://www.ttlg.com/forums/showthread.php?t=125836&p=2480872&viewfull=1#post2480872) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Collectors Greed[/td]
[td]2001[/td]
[td]Old skool mansion FM. A bit basic and blocky in looks but fun nonetheless. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1816795#post1816795) Review[/td]
[/tr]
[tr]
[td]
Complicated Cargo Thief Reloaded 1 contest
Winner[/td]
[td]2011[/td]
[td]Thief Reloaded 1 contest Winner. Glorious fun as you land on the rooftops from a airship and collect your booty in this thieves highway OM port of
Life of a Party.
[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=135158&p=2056173&viewfull=1#post2056173) Voters Comments [/td]
[/tr]
[tr]
[td]
ComplicationsSSR Contest[/td]
[td]2006[/td]
[td]Small but very clever little contest mission set in a haunted town. Not scary, not difficult, not bad indeed.
Note: Without the dml you can mantle over the fences into the cemetery and you may experience a door flying across the map when you open it. To manually install the dml see (
https://www.ttlg.com/forums/showthread.php?t=104841&p=2426444&viewfull=1#post2426444) here.[/td]
[td](
http://www.rpgcodex.net/forums/index.php?threads/thief-2-fan-missions-and-campaigns.51965/page-103#post-5035526) Review[/td]
[/tr]
[tr]
[td]
Compulsory Egress[/td]
[td]2019[/td]
[td]Rarely is a mission released by a newbie author that looks and feels as polished as one made by someone with years of Droming experience, but that's exactly what Compulsory Egress does. Set in Navanvolk Town, which has been forcefully abandoned by the city authorities, players will be captivated by a mishmash of convoluted streets, inter-connected buildings, hidden tunnels and a few roof tops to explore in your quest to find out the truth behind the evacuation.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=149944&page=2&p=2426359&viewfull=1#post2426359) Comment
(
https://www.ttlg.com/forums/showthread.php?t=149944&p=2426161&viewfull=1#post2426161) Comment
(
https://www.ttlg.com/forums/showthread.php?t=149944&p=2427829&viewfull=1#post2427829) Comment[/td]
[/tr]
[tr]
[td]
Conflict, TheDarkstone Gem Chapter 1: [/td]
[td]2012[/td]
[td]A superb and great looking 4 mission FM from Dark Max that includes
Looking for Info &
Broken Gears (see individual entries). Part 3 is another city FM that includes a Hammerite Cathedral, thieves and haunts. Part 4 has you on a bit of a keyhunt in a number of warehouses and sewers in order to thwart the thieves.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=139051&p=2126040&viewfull=1#post2126040) Comment [/td]
[/tr]
[tr]
[td]
Conspiracies in the DarkTransitions In Chaos: Part I[/td]
[td]2006[/td]
[td]A murder mystery mission set in a grand and seriously well designed nobles mansion. Creepy and dark with a deep plot, there's a bundle of side quests and cleverly hidden secrets to entertain you. You will rarely find better than this.
Note: The Ghost can fiddle with a lever trapping you in the attic unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=107230&p=2427527&viewfull=1#post2427527) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1902498#post1902498) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357081&viewfull=1#post2357081) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357143&viewfull=1#post2357143) Review 3
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=1989085&viewfull=1#post1989085) Review 4[/td]
[/tr]
[tr]
[td]
Cop in the Shadow[/td]
[td]2003[/td]
[td]For a first FM this is a good old fashioned classic style city loothunt with a well designed city (if a little blocky), great lighting and some super cool new AI's. The plot is possibly the weakest part of the mission.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1819106) TiS Thread[/td]
[/tr]
[tr]
[td]
CoSaS: Gathering at the Inn[/td]
[td]2003[/td]
[td]A superb introduction to the team that later produced
Mission X. Playing as Dante you need to search the 'Grieving Burrick Inn' for 6 sceptres and fulfill some side quests. It's not a particularly large FM, but it's really well made, especially the look of the streets.
Note: Then end game stats are incorrect, they show 6 secrets when there are actually only 3 available, dml to fix this issue plus a few other minor issues available (
https://www.ttlg.com/forums/showthread.php?t=64716&p=2463769&viewfull=1#post2463769) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1896417#post1896417) Review 1
(
http://taw.duke4.net/2009/06/thief2/cosas1/) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2037449&viewfull=1#post2037449) Review 3
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2362989&viewfull=1#post2362989) Review 4
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2399451&viewfull=1#post2399451) Review 5 [/td]
[/tr]
[tr]
[td]
CoSaS: Mission XND version available (
http://www.ttlg.com/forums/showthread.php?t=149211) here[/td]
[td]2008[/td]
[td]Dante returns in this incredibly good but one seriously tough mission, even on normal. Set in a casino your game will vary depending on where you are in the casino, what difficulty your on and the choices you make during the mission, giving this mission a huge replay value. It looks superb, it's massively complex, there's a huge variety of things to do and cleverly your also in contact with your colleagues via a headset.
Note: Since the advent of Newdark a number of the custom scripts used in this mission may not work correctly, you are thus advised to play the ND updated version.[/td]
[td](
http://taw.duke4.net/2009/07/thief2/cosas2/) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=125187&p=1818053&viewfull=1#post1818053) Review 2[/td]
[/tr]
[tr]
[td]
CoSaS: Switching Rails[/td]
[td]2020[/td]
[td]Part 5 of the CoSaS campaign was never released as a finished mission before the project came to an end, but the years later Anarchic Fox released the pre-alpha version that naturally has a number of significant bugs. Playing as Byron it's a dark foreboding city mission in which you need to escape from a police station and then sneak past a small army of policemen in order to board a train to Hightowne station, although it is not possible to finish it's certainly worth checking out.
Note: You can download the zip from Darkfate (
https://darkfate.org/view/details/files/fan-missions/thief2/cosas/part_5) here, and find the TTLG thread (
https://www.ttlg.com/forums/showthread.php?t=150640) here. [/td]
[td][/td]
[/tr]
[tr]
[td]
Coterie of SmokersThe Lady Lotti Saga: Part 1.[/td]
[td]2004[/td]
[td]The first mission in the
Lady Lotti Saga. It's a Christine mission so expect a bundle of fun, a supremely well built castle, loads of loot and food, multiple objectives, guards and secrets. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1836895#post1836895) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2263404&viewfull=1#post2263404) Review 2[/td]
[/tr]
[tr]
[td]
Counter-Thief[/td]
[td]2008[/td]
[td]Kill Lord Hostag in this 5 minute wonder warehouse mission. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=120908&p=1725764&viewfull=1#post1725764) Review[/td]
[/tr]
[tr]
[td]
Cracks in the Glass[/td]
[td]2018[/td]
[td]Marbleman's debut mission is far from a run-of-the-mill thieves highway mission, as he cleverly and quite brilliantly includes both Pagans and a Constantine mansion twist into an impressively large and seriously good looking city romp. With no rope arrows to aid your exploration across the rooftops, you need to get to the magnificent Crockett Park, which involves exploring both multiple and confusing pathways, with some being wonderfully surreal. It's superb fun, and yes seriously clever.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=148939&p=2393208&viewfull=1#post2393208) Comment
(
http://www.ttlg.com/forums/showthread.php?t=148939&p=2392985&viewfull=1#post2392985) Comment
(
http://www.ttlg.com/forums/showthread.php?t=148939&p=2393212&viewfull=1#post2393212) Comment[/td]
[/tr]
[tr]
[td]
Cragscright Prison[/td]
[td]2007[/td]
[td]A small, not easy but certainly worth checking out mission. Get into the prison and kill the new sheriff.
Note: When playing on expert the objective 'Kill the Sheriff' does not check off unless you install a dml by Unna Oertdottir available(
https://www.ttlg.com/forums/showthread.php?t=118074&p=2441365&viewfull=1#post2441365) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Crazy Maniac Mr Timms
and the Wooden Shack[/td]
[td]2008[/td]
[td]5 minute wonder. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=121972&p=1746604&viewfull=1#post1746604) Review[/td]
[/tr]
[tr]
[td]
Creature Clash 2[/td]
[td]2000[/td]
[td]Demo. Watch various enemies bash each others heads in or jump in and join the fray.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=95714&p=1251642&viewfull=1#post1251642) Review[/td]
[/tr]
[tr]
[td]
Creepy Temple, The [/td]
[td]2005[/td]
[td]Small and very basic in looks mission. Don't worry it's not creepy either.
Note: The end game stats are incorrect due to 3 humongous masks that you can not reach, to fix this error you can install a dml by Unna Oertdottir, available (
https://www.ttlg.com/forums/showthread.php?t=101321&p=2416932&viewfull=1#post2416932) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Crom's Blade[/td]
[td]2001[/td]
[td]See
Search for Crom's Blade[/td]
[td][/td]
[/tr]
[tr]
[td]
Crooked Town[/td]
[td]2010[/td]
[td]Starting in some mines and an underground city, find Elizabeth and her daughter before heading off to the pagan village, then onto the crooked town in this excellent 2 part mission from Ricebug.
Note: There are a couple of dml's for this mission, mainly just tidying up a number of minor issues, dml's available (
https://www.ttlg.com/forums/showthread.php?t=131907&p=2488403&viewfull=1#post2488403) here.[/td]
[td] (
http://www.ttlg.com/forums/showthread.php?t=131907&p=1984392&viewfull=1#post1984392) Comment[/td]
[/tr]
[tr]
[td]
Cryptic CravingsSSR Contest[/td]
[td]2006[/td]
[td]Enjoy searching high and low for really well hidden tiny levers? With 21 secrets to find in this superior (but not easy) contest tomb puzzler FM you'll do well to find them all.
Note: One of the objectives can trigger early due to a typo by the author, unless you install a dml, available(
https://www.ttlg.com/forums/showthread.php?t=104824&p=2426571&viewfull=1#post2426571) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Crypt of St Lucian, TheUNP contest[/td]
[td]2009[/td]
[td]A small contest tomb mission from Uncadonego. Great looking town and tombs, with just enough zombies not to scare you off from playing.[/td]
[td][/td]
[/tr]
[tr]
[td]
Cryptic Realms [/td]
[td]2012[/td]
[td]An absolute masterpiece of design and mission build by Sensut. Originally released in b&w only, this is a dark and sometimes very scary horror haunted crypt FM with a few interesting puzzles thrown in for good measure. Superb. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2144025&viewfull=1#post2144025) Review[/td]
[/tr]
[tr]
[td]
Cube, The Total Crap Contest[/td]
[td]2006[/td]
[td]Finding your way out of the cube is not easy. Hidden levers, confusing layout, this is one tough little puzzler.
Note: Without the dml a number of doors can fly through the map when opened. To install the dml manually see (
https://www.ttlg.com/forums/showthread.php?t=110637&p=2429511&viewfull=1#post2429511) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=110560&p=1534867&viewfull=1#post1534867) Comment[/td]
[/tr]
[tr]
[td]
Cult of the DamnedElemental Bane: Part 2[/td]
[td]2007[/td]
[td]The Cult of the Damned is planning to steal the Earth Bane. Break into Lord Hasaan's mansion to retreive it in this old skool look, classic style mansion FM.
Note: There are numberous misplaced objects unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=117815&p=2441858&viewfull=1#post2441858) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1824176#post1824176) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=1935156&viewfull=1#post1935156) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review 3[/td]
[/tr]
[tr]
[td]
Curiosity[/td]
[td]2002[/td]
[td]A very simplistic in looks city mission but with some nice touches, the operating theatre and the pirate ship for example.
Note: The author set the loot objective to complete after collecting your first piece of loot as there is too much unavailable loot, the pocket picked count is wrong & along with a few other minor issues, these can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=53391&p=2480930&viewfull=1#post2480930) here[/td]
[td][/td]
[/tr]
[tr]
[td]
Curiosity Shop, TheKomag's Contest 4[/td]
[td]2003[/td]
[td]A small easy to play contest mansion FM. Sadly you can not save during gameplay unless you play the updated version available (
http://www.ttlg.com/forums/showthread.php?t=64428&p=2355266&viewfull=1#post2355266) here, or install a small dml available (
https://www.ttlg.com/forums/showthread.php?t=64428&p=2453086&viewfull=1#post2453086) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Curse, The [/td]
[td]2005[/td]
[td]Cool looking, creepy and scary as well, tough in places haunted mansion/crypt puzzler. You need to help the ghost of Henry and kill the 3 guardians. Definitely worth playing.
Note: A vase can break if you jump onto it and a number of the zombies violently explode causing significant damage to Garrett. Both of these issues can be fixed with a couple of dml's by Unna Oertdottir, available (
https://www.ttlg.com/forums/showthread.php?t=93074&p=2416939&viewfull=1#post2416939) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356973&viewfull=1#post2356973) Review[/td]
[/tr]
[tr]
[td]
Curse of the Carnival[/td]
[td]2001[/td]
[td]From the 'burrick-go-round' to the 'crazy maze', the 'shoot the hoop' to the 'arrow shot', this is all the fun of the carnival in this highly memorable and colourful puzzler.
Note: This FM is does not finish as the author removed the final boat section from the last release, however Unna Oertdottir found a copy of the original version which is available (
http://www.ttlg.com/forums/showthread.php?t=20819&p=2388777&viewfull=1#post2388777) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Curse of the Falcon [/td]
[td]2003[/td]
[td]Sequel to Christine's massive 7 mission
The Night of the Falcon is a 2 part FM. The first is a snow bound city FM the second being set in the lost city of Mereska, where you need to release the falcon from it's curse. Explorers heaven and a fitting finale to a wonderful series of missions. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1937128&viewfull=1#post1937128) Full Review
(
http://www.ttlg.com/forums/showthread.php?p=1826742#post1826742) Part 1 Review
(
http://www.ttlg.com/forums/showthread.php?p=1826755#post1826755) Part 2 Review[/td]
[/tr]
[tr]
[td]
Curse of the Hammerites[/td]
[td]2006[/td]
[td]An old skool, easy to play and basic in architechture city FM, but the author was only 15 years old, so all credit to him.
Note: Without the dml there is a small army of misplaced objects. To manually install the dml see (
https://www.ttlg.com/forums/showthread.php?t=106098&p=2426703&viewfull=1#post2426703) here.[/td]
[td] (
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357045&viewfull=1#post2357045) Review[/td]
[/tr]
[tr]
[td][nobr]
Curse of the Skull Goblet, The[/nobr]
Word Challenge contest
Winner[/td]
[td]2015[/td]
[td]Winner of the Word Challenge Contest. 2 part FM starting on a boat that you have to ghost, followed by a fun packed island inhabited by pirgans (pirate/pagans). The caves and ruins look great and the Easter egg is a delight once found. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=145362&p=2286594&viewfull=1#post2286594) Voters Comments[/td]
[/tr]
[tr]
[td]
CZSK Council[/td]
[td]2005[/td]
[td]A small fun puzzler in which you have to find 5 computer trolls and kill them.
Note: The objective to kill YohnY does not complete unless you install a dml by Unna Oertdottir, available (
https://www.ttlg.com/forums/showthread.php?t=101051&p=2417057&viewfull=1#post2417057) here.[/td]
[td][/td]
[/tr]
[/table]
fortuni on 22/12/2021 at 16:47
T2 missions (D-G) quick navigation[table=class:missions]
[tr]
[th]Thief 2[/th]
[td][goto=t2d]D[/goto], [goto=t2e]E[/goto], [goto=t2f]F[/goto], [goto=t2f]G[/goto][/td]
[/tr]
[/table]
Main navigation table[table=class:missions]
[tr]
[th]Thief 1/G[/th]
[td][goto=t1a]A-C[/goto], [goto=t1d]D-G[/goto], [goto=t1h]H-K[/goto], [goto=t1l]L-P[/goto], [goto=t1r]R-S[/goto], [goto=t1t]T-V[/goto], [goto=t1w]W-Z[/goto][/td]
[/tr]
[tr]
[th]Thief 2[/th]
[td][goto=t2num]#[/goto], [goto=t2a]A[/goto], [goto=t2b]B[/goto], [goto=t2c]C[/goto], [goto=t2d]D[/goto], [goto=t2e]E[/goto], [goto=t2f]F[/goto], [goto=t2g]G[/goto], [goto=t2h]H[/goto], [goto=t2i]I[/goto], [goto=t2j]J[/goto], [goto=t2k]K[/goto], [goto=t2l]L[/goto], [goto=t2m]M[/goto], [goto=t2n]N[/goto], [goto=t2o]O[/goto], [goto=t2p]P[/goto], [goto=t2q]Q[/goto], [goto=t2r]R[/goto], [goto=t2s]S[/goto], [goto=t2t]T[/goto], [goto=t2u]U[/goto], [goto=t2v]V[/goto], [goto=t2w]W[/goto], [goto=t2y]Y[/goto], [goto=t2z]Z[/goto][/td]
[/tr]
[tr]
[th]Thief 3[/th]
[td] [goto=t3a]A-Z[/goto][/td]
[/tr]
[tr]
[th]TDM[/th]
[td] [goto=t4a]A-M[/goto], [goto=t4n]N-Z[/goto][/td]
[/tr]
[/table]
[table=class:missions]
[tr]
[th]T2 Missions
D-G[nobold]ND[/nobold][/th]
[th]Year[/th]
[th]Mission Summary[/th]
[th]Reviews &
Comments[/th]
[/tr]
[tr]
[td][anchor]t2d[/anchor]
D[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]
D[/td]
[td]2002[/td]
[td]A short 'find the key, kill the baddie and get out of here' mission from JIS but the key is hidden in a rather bizarre location. Worth playing just to check out the toilet![/td]
[td][/td]
[/tr]
[tr]
[td]
Damsel in Distress[/td]
[td]2004[/td]
[td]Garrett's retired? No chance as Basso's sister goes missing, so off you go searching both a city and a large mansion in this enjoyable, but rather old skool and basic Mechanist/City watch romp.
Note: There is both some missing loot and a crushing wall does not work correctly unless you instal a dml by Unna Oertdottir available (
http://www.ttlg.com/forums/showthread.php?t=89601&p=2403671&viewfull=1#post2403671) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1841303#post1841303) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=95714&p=1281870&viewfull=1#post1281870) Review 2
(
http://www.ttlg.com/forums/showthread.php?p=1841292) TiS Thread[/td]
[/tr]
[tr]
[td]
Dance with the Dead[/td]
[td]2007[/td]
[td]Yandros's fantastical undead crypt mission which allows you to play in 3 completely different styles including Suicidal and Nuke Dukem. Armed with a bone crusher hammer, explosive arrows, a Benny bomb and even some grenades you'll have a ball with this one.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review[/td]
[/tr]
[tr]
[td]
Dancing with the Dead[/td]
[td]2007[/td]
[td]2 part mission.
A Rift in the Loot is a small city mission and in
Deep Analysis you need to escape a Hammerite compound infested with an army of undead. It's gory, challenging and at times disturbing, not for those who do not like the undead, but is overall a superb mission and is highly recommended.
Note: A secret button in mission 1 and a secret + pocket count in mission 2 can be fixed with 2 dmls, available (
https://www.ttlg.com/forums/showthread.php?t=115463&p=2435531&viewfull=1#post2435531) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review [/td]
[/tr]
[tr]
[td]
Dangerous ConditionsWater Contest[/td]
[td]2006[/td]
[td]A small contest FM set in some great looking caves.
Note: There is a small dml available to fix the pockets count, dml available (
https://www.ttlg.com/forums/showthread.php?p=2482761#post2482761) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=109114) Contest Thread[/td]
[/tr]
[tr]
[td]
Dark Beginnings[/td]
[td]2008[/td]
[td]3 of John. D's missions in one FM.
Burglary in Blackbrook (T2 version),
Shadows of the Past and
Quick Cash see individual entries.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=120908&p=1725764&viewfull=1#post1725764) Review [/td]
[/tr]
[tr]
[td]
Dark Messiah[/td]
[td]2006[/td]
[td]Bassilus has set up his own faction and the Keepers want to know what he is up to. Mainly set in some Hammerite ruins infested with undead this is a really good and creepy FM. The ruins in particular are both really well built and atmospheric.
Note: Without the dml there a couple of misplaced objects, also a banner is fixed. To manually install the dml see (
https://www.ttlg.com/forums/showthread.php?t=109513&p=2427585&viewfull=1#post2427585) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=109513&p=1560318&viewfull=1#post1560318) Comment[/td]
[/tr]
[tr]
[td]
Dark Night, A[/td]
[td]2007[/td]
[td]Small mansion mission in which you need to rescue Lord William's daughter from Lord Charles's mansion.
Note: There is a dml available to fix various important new mantle issues as well as making an objective irreversible, dml available (
https://www.ttlg.com/forums/showthread.php?t=114214&p=2497586&viewfull=1#post2497586) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review 1
(
http://www.rpgcodex.net/forums/index.php?threads/thief-2-fan-missions-and-campaigns.51965/page-103#post-5035526) Review 2[/td]
[/tr]
[tr]
[td]
Darkstone Gem Chapter 1:
The Conflict[/td]
[td]2012[/td]
[td]See.....
Conflict, The.[/td]
[td][/td]
[/tr]
[tr]
[td]
Darkstone Gem Chapter 2:
Nobles & Craftsmen[/td]
[td]2015[/td]
[td]See.....
Nobles & Craftsmen.[/td]
[td][/td]
[/tr]
[tr]
[td]
[nobr]Darkstone Gem Chapter 2:[/nobr]
Unexpected Detour[/td]
[td]2017[/td]
[td]See.....
Unexpected Detour.[/td]
[td][/td]
[/tr]
[tr]
[td]
Darkstone Gem Chapter 2:
Point of Entry[/td]
[td]2018[/td]
[td]See.....
Point of Entry.[/td]
[td][/td]
[/tr]
[tr]
[td]
Darkstone MineMine Saga: Part 1[/td]
[td]2009[/td]
[td]A small mine FM in which you are in complete darkness, but with loads of flares that can also be used to light the wall torches you'll be ok, just watch out for the spiders.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=125484&p=1842959&viewfull=1#post1842959) Comment[/td]
[/tr]
[tr]
[td]
Darkwood[/td]
[td]2009[/td]
[td]A small and simplistic first FM, featuring the most over-crowded pit full of spiders ever found in a FM.[/td]
[td][/td]
[/tr]
[tr]
[td]
Darkwood 2[/td]
[td]2010[/td]
[td]Bigger and better, this is a Pagan inspired keyhunt puzzler FM. Small but fun.
Note: There is a dml available to fix a few doors, dml available (
https://www.ttlg.com/forums/showthread.php?t=130545&p=2488435&viewfull=1#post2488435) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Day Worker, The Der Tageloehner
ND version available (
http://www.taffersparadise.co.uk/thief2missions.html) here[/td]
[td]2011[/td]
[td]A gem of a mission being a city/thieves highway/museum heist FM in which you are asked to steal a painting from the museum but who is behind this request and can you prove you innocence, all will be revealed in this unique mission which employs both clever ideas along with only giving you access to different locations as you progress through the city. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=136120&p=2107722&viewfull=1#post2107722) Comment[/td]
[/tr]
[tr]
[td]
Dead of Winter, TheMaster of Horror contest
Winner[/td]
[td]2007[/td]
[td]Masters of Horror Contest Winner. Set in a large castle this is an undead survival horror FM that's both clever and challenging. Hammerites have opened a portal allowing an invasion of a small army of Haunts and zombies through the portal. Playing as a young Hammerite yourself you need to go on a sizeable keyhunt, make a some potions, find out who caused to accident, call in some reinforcements and save the day by destroying the big boss demon.
Note: This mission can crash when a Mechanist gives you the key to the armoury, arrows can hang in the air, some items you may not be able to drop and the flames do not show in the gas room unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=114337&p=2438857&viewfull=1#post2438857) here.[/td]
[td](
http://taw.duke4.net/2009/11/thief2/the-dead-of-winter/) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review 2[/td]
[/tr]
[tr]
[td]
Dead Flower[/td]
[td]2004[/td]
[td]A smallish stylish FM that is surprisingly tough as the author plays with some fun ideas along with huge spaces and over alert guards. You need to find a way into the mansion, but you'll need to avoid the invisible archers first. Good luck!
Note: There are a number of zombies in this mission that explode violently when you hit them with your sword. To fix this issue you can install a dml by Unna Oertdottir, available (
https://www.ttlg.com/forums/showthread.php?t=89672&p=2403736&viewfull=1#post2403736) here.[/td]
[td][/td]
[/tr]
[tr]
[td][nobr]
Dead Night Sweet Delight[/nobr]
Newdark 64 Cubed contest[/td]
[td]2013[/td]
[td]Contest FM by MysteryMan that was also released for TG. Creepy and tough cemetery/tombs FM in which you need to find a pickaxe to dig out all the loot, all the while avoiding the deadly Fireshadow skeletons. Not easy.
Note: There is a dml available (
https://www.ttlg.com/forums/showthread.php?t=141472&p=2507319&viewfull=1#post2507319) here, fixes end game secret count and pickaxe only being accessed by scrolling through your inventory rather than just using key 1.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=141557&p=2188850&viewfull=1#post2188850) Voters Comments[/td]
[/tr]
[tr]
[td]
Deadly Cure[/td]
[td]2019[/td]
[td]Intending to steal a valuable coin from a museum, Garrett is ambushed and awakes in a Hammerite cell from which of course he needs to escape, find out who was responsible for his imprisonment and for good measure steal a valuable skull. A polished first mission from Korthak that conjures up classic T2 memories.
Note: This mission can crash to desktop due to the fact the mission was made using dedx, which should be fixed by installing a dml available (
https://www.ttlg.com/forums/showthread.php?t=149778&p=2432871&viewfull=1#post2432871) here. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=149778&p=2420789&viewfull=1#post2420789) Comment
(
https://www.ttlg.com/forums/showthread.php?t=149778&p=2420716&viewfull=1#post2420716) Comment
(
https://www.ttlg.com/forums/showthread.php?t=149778&p=2422343&viewfull=1#post2422343) Comment[/td]
[/tr]
[tr]
[td]
Deadly Triangle, TheThief Reloaded 1 contest[/td]
[td]2011[/td]
[td]Contest OM port of
Assassins by Darthslair. Garrett's on a murder charge so you need to escape the prison and complete 15+ objectives in this complex city mission.
Note: The mission can finish early due to the fact that Darthlairs did not make the home turf area reversible, this can be fixed with a dml that also fixes goal 18 (find all secrets0 as well as a number of misplaced objects, dml available (
https://www.ttlg.com/forums/showthread.php?t=134787&p=2488301&viewfull=1#post2488301) here.[/td]
[td] (
http://www.ttlg.com/forums/showthread.php?t=135158&p=2056163&viewfull=1#post2056163) Voters Comments [/td]
[/tr]
[tr]
[td]
Death's Cold EmbraceVoted Best T2 Campaign[/td]
[td]2017[/td]
[td]Yandros' campaign of 10 missions took 13 years to complete and the wait was so worth it. Lord Fairbanks and Lord Highwater are life-time rivals competing to get their hands on the synthetic emerald formula but their children, Robert and Julia, are in love leading to a classical tragedy set in the cities of Dayport and Auldale. This campaign looks superb, it's faultless in both design and plot and is a dream to play as you, the player, help the young lovers get to live happily ever after.
Note: There are a few LitCandles in missions 5+7 that do not show as loot in Dromed until they are collected meaning different players may have different end game stats according to which candles they collect, there is also a redundant objective that may show up in mission 7 unless you install 2 dml's available (
https://www.ttlg.com/forums/showthread.php?t=148371&p=2460074&viewfull=1#post2460074) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2386581&viewfull=1#post2386581) Full Review
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2377606&viewfull=1#post2377606) Mission 1 Review
(
http://www.ttlg.com/forums/showthread.php?t=148371&p=2375387&viewfull=1#post2375387) Comment
(
http://www.ttlg.com/forums/showthread.php?t=148371&p=2375615&viewfull=1#post2375615) Comment
(
http://www.ttlg.com/forums/showthread.php?t=148371&p=2374811&viewfull=1#post2374811) Comment [/td]
[/tr]
[tr]
[td]
Death's Turbid Veil[/td]
[td]2014[/td]
[td]Search Lord Pavoni mansion for the missing Marianne in this stunningly good looking FM that pushes the dark engine to it's limit, which can cause issues for players with less powerful computers. It's a massive and complex mansion/mines/tombs mystery/horror/keyhunt/puzzler that seems to go on forever.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2426336&viewfull=1#post2426336) Review 1
(
https://www.ttlg.com/forums/showthread.php?t=124349&p=2426336&viewfull=1#post2426336) Review 2[/td]
[/tr]
[tr]
[td]
Debt Repaid, A[/td]
[td]2007[/td]
[td]Playing as Basso you need to rescue Garrett from a complex city watch building. Not being as good a thief as Garrett there's a fair bit of ghosting in this mission which can make it rather challenging, but it's a superior mission with a number of clever puzzles along with 12 secrets to find.
Note: Glypher produced a couple of dml's to fix a whole range of minor issues with this FM, dml's available (
https://www.ttlg.com/forums/showthread.php?t=88735&p=2468418&viewfull=1#post2468418) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1827508&viewfull=1#post1827508) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356934&viewfull=1#post2356934) Review 3
(
http://www.ttlg.com/forums/showthread.php?t=95714&p=1280087&viewfull=1#post1280087) Review 4[/td]
[/tr]
[tr]
[td]
Debt to NateKomag's Contest 4[/td]
[td]2003[/td]
[td]5 minute wonder contest demo. Watch out for the zombies![/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357152&viewfull=1#post2357152) Review[/td]
[/tr]
[tr]
[td]
Deceptive PerceptionKomag's Contest 3[/td]
[td]2002[/td]
[td]A small but scary warehouse FM from William the Taffer. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1864067&viewfull=1#post1864067) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=1898214&viewfull=1#post1898214) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=1914826&viewfull=1#post1914826) Review 3
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2144502&viewfull=1#post2144502) Review 4
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=1926823&viewfull=1#post1926823) Review 5
(
http://www.ttlg.com/forums/showthread.php?t=53168&p=601536&viewfull=1#post601536) Review 6[/td]
[/tr]
[tr]
[td]
Dedicated to the People of TTLGKomag's Contest 3[/td]
[td]2002[/td]
[td]5 minute wonder contest FM.
Note: The objective do not show on screen when playing on expert unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=53168&p=2479048&viewfull=1#post2479048) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=53168&p=601529&viewfull=1#post601529) Review [/td]
[/tr]
[tr]
[td]
Deep Trouble:
City Under the Sea[/td]
[td]2008[/td]
[td]2 submarine based missions in one FM. In
Deep Trouble you need to find your way off the Mechanist Swordfish sub, in
Trouble Under the Sea your on the 'Cetus Amicus' where everybody is dead and you need to find out what happened.
Note: One of the objectives in mission 3 does not trigger unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=120183&p=2473726&viewfull=1#post2473726) here. dml also fixes end game pocket picked count.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=120908&p=1725764&viewfull=1#post1725764) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2391156&viewfull=1#post2391156) Review 2[/td]
[/tr]
[tr]
[td]
Defamation of Character[/td]
[td]2018[/td]
[td]Prollifia's first showing with Dromed is small but superbly crafted City Watch mission, a love-in to the original game, but first you need to get around town, meeting on the way just about every different AI you would expect in an OM. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=148916&p=2392336&viewfull=1#post2392336) Comment
(
https://www.ttlg.com/forums/showthread.php?t=148916&p=2392498&viewfull=1#post2392498) Comment[/td]
[/tr]
[tr]
[td]
Defense Assasination[/td]
[td]2007[/td]
[td]A small but really quite good first FM in which you need to break into a castle and steal the battle plans.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review[/td]
[/tr]
[tr]
[td]
Defense Assasination 2[/td]
[td]2010[/td]
[td]This time you need to disable the communications array, and in this mission the castle is on a very much bigger and grander scale.
Note: There is a dml available to fix a couple of goals (non drop/irreversible) as well as fixing a few misplaced objects, dml available (
https://www.ttlg.com/forums/showthread.php?t=131296&p=2488330&viewfull=1#post2488330) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=131296&p=2057032&viewfull=1#post2057032) Comment[/td]
[/tr]
[tr]
[td]
Delford Abbey[/td]
[td]2005[/td]
[td] A small and simple Hammerite church/crypt FM, that shouldn't cause you any problems even on expert.
Note 1: You are advised to play the updated v2.5 version as the original FM is prone to crashing.
Note 2: There is some missing loot and some oddly placed loot in this mission, which can be corrected by installing a dml by Unna Oertdottir available (
http://www.ttlg.com/forums/showthread.php?t=95779&p=2387686&viewfull=1#post2387686) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Den, The L'Arsene: Part 4[/td]
[td]2005[/td]
[td]Part 4 of
L'Arsene series by Gaëtane. Imprisoned by L'Arsene you need to unravel a dark secret in this large mysterious mansion/puzzle FM before eventually dealing with your rival. A superb mission to round off this excellent series.
Note: A conversation with Bourrique may not work correctly preventing you collecting akey, unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=101993&p=2426154&viewfull=1#post2426154) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1957447&viewfull=1#post1957447) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=1868263&viewfull=1#post1868263) Review 2 [/td]
[/tr]
[tr]
[td]
Derelict Dock District Lost Places contest
Winner[/td]
[td]2017[/td]
[td]The winner of the Abandoned Places contest, this mission is set in a small abandoned town where you need to find a way onto an abandoned ship. Clearly made by an experienced mapper, the mission oozes confidence as you avoid haunts and zombies in order to work out how to get the ships engine to work, allowing you to access the vault before escaping in a rowing boat.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=148394&p=2376485&viewfull=1#post2376485) Voters Comments[/td]
[/tr]
[tr]
[td]
Diamond, The [/td]
[td]2003[/td]
[td]Inspired by the T1 mission
Lord Bafford this is a good sized mansion heist, occurring whilst Lord Sariv is putting on a party. With some well hidden keys and loot and a fabulous looking party to enjoy, this mission is certainly worth playing.
Note: One of the secrets does not check off unless you install a dml by Unna Oertdottir, available (
http://www.ttlg.com/forums/showthread.php?t=70735&p=2394301&viewfull=1#post2394301) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1832634#post1832634) Review[/td]
[/tr]
[tr]
[td]
Dire Return, AThief Reloaded 2 contest[/td]
[td]2012[/td]
[td]With some great special effects this is a clever and sometimes scary re-imagining of OM
Running Interference that was a contest entrant by Intruder in which you have to find out what happened to a servant, is she dead and if so who killed her?[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2122908&viewfull=1#post2122908) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2124545&viewfull=1#post2124545) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=139373&p=2127924&viewfull=1#post2127924) Voters Comments[/td]
[/tr]
[tr]
[td]
Dire Venture, A Darkness Falls, The: Part 2[/td]
[td]2005[/td]
[td]Excellent sequel to
The Royal Garmyth, in which you need to discover the truth about the gem. It's a city/warehouse mission in which there are a lot of crates to mantle up and down....and I mean a lot.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357142&viewfull=1#post2357142) Review [/td]
[/tr]
[tr]
[td]
Dirty Business[/td]
[td]2007[/td]
[td]Based on an OM map of Cragcleft. The Mechanists are working together with the 'Consordium Incorporation' and have re-opened the Cragcleft mines, but the Keepers want you to go and retrieve an artifact in this great looking Mechanist/mines/lost civilization FM. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2372004&viewfull=1#post2372004) Review[/td]
[/tr]
[tr]
[td]
Disorientation[/td]
[td]2009[/td]
[td]In this stunning sequel to
Bads Debts, you have to break into Lady Azamlarg's palace and steal her sceptre, and that involves a stupendous good thieves highway romp, scouring of a truly wonderfully massive and complex city. Melan at his best, thief at it's best. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1869845#post1869845) Review 1
(
http://www.ttlg.com/forums/showthread.php?p=1869994#post1869994) Review 2
(
http://www.ttlg.com/forums/showthread.php?p=1877829#post1877829) Review 3
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2076423&viewfull=1#post2076423) Review 4[/td]
[/tr]
[tr]
[td]
Docks[/td]
[td]2000[/td]
[td]T2 version of T1
The Docks....All Aboard. This is a small dockland mission that is relatively easy, especially on lower difficulties, but is certainly worth playing.[/td]
[td] (
http://www.ttlg.com/forums/showthread.php?t=124349&p=2253034&viewfull=1#post2253034) Review 1
(
http://www.ttlg.com/downloads/thief/missions/t2docks/) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=95714&p=1298195&viewfull=1#post1298195) Review 3[/td]
[/tr]
[tr]
[td]
DooM[/td]
[td]2007[/td]
[td]Ricebug's homage to
DooM, being ported over to Thief. Just find your weapons and get out of there, but it's not easy.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review[/td]
[/tr]
[tr]
[td]
Doschtles BeginnMulti-language version (
http://www.ttlg.com/forums/showthread.php?t=117186&p=2359287&viewfull=1#post2359287) here[/td]
[td]2007[/td]
[td]A small German city mission in which you have to find a tiara and your sword.
Note 1: All the objectives and books are in German, unless you play the recently updated multi-language version.
Note 2: There are a few misplaced objects and 5 missing purse unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=117186&p=2441788&viewfull=1#post2441788) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review[/td]
[/tr]
[tr]
[td]
Doschtles LabyrinthMulti-language version (
http://www.ttlg.com/forums/showthread.php?t=119075&p=2354790&viewfull=1#post2354790) here[/td]
[td]2008[/td]
[td]Simple concept that works brilliantly. Start off in a maze and find your way out of it. Haunts, thieves and tombs are thrown in for good measure.
Note: All the objectives and books are in German, unless you play the recently updated multi-language version.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=120908&p=1725764&viewfull=1#post1725764) Review[/td]
[/tr]
[tr]
[td]
Double-crossed![/td]
[td]2022[/td]
[td]After receiving a letter from Mr F. offering you the chance to empty the local banks vault you discover you have been double crossed, but who is Mr F and who is he in league with? So is the setting for Zappenduster's grand city mission mystery, and as you explore the environment you'll find the Mechanists have ousted the Hammerites, worse the female Mechanists have taken over and are involved in a vile conspiracy. Packed with well hidden locations and with jokes abundant, this is classic Zappenduster, let's just hope we do not have to wait another 9 years for his next mission.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=151629&p=2483133&viewfull=1#post2483133) Comment
[/td]
[/tr]
[tr]
[td]
Double or Quits48 Hour contest---Winner[/td]
[td]2013[/td]
[td]48 Hour Contest Winner. Sneak into an hidden gambling den and steal Vlad's register in this small but excellent FM by DrK.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=142207&p=2206440&viewfull=1#post2206440) Comment[/td]
[/tr]
[tr]
[td]
Down in the Bonehoard[/td]
[td]2002[/td]
[td]Labelled as a demo this is in fact a T2 conversion of the T1 original mission available from Darkfate (
https://darkfate.org/view/details/files/fan-missions/thief2/down_in_the_bonehoard) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Down with the Mechanists[/td]
[td]2010[/td]
[td]A small, and scary at times, crypt FM by Dark Max that looks as good as if it was made with ND, great special effects and lighting.
Note: End game pocket count can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=131149&p=2483644&viewfull=1#post2483644) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Dracula ReloadedND version available (
http://www.ttlg.com/forums/showthread.php?t=123968&p=1789251&viewfull=1#post1789251) here[/td]
[td]2008[/td]
[td]Sensut delivers yet another stunningly good looking masterpiece. In this top quality 7 mission campaign, your character Gellert, takes on Dracula to ensure his reign of terror is banished from this earth forever. From the beginning, in the fog soaked gully, you know your in for a special treat, but as you move through the campaign the artistic brilliance of Sensut just keeps getting better (wait until you see the Throne room). With all the custom objects, great looking AI's, some clever puzzles, well hidden loot and objectives, you'll be enthralled for hours whilst wishing this campaign never finishes.
Note: This campaign was initially released in 5 parts as well as a full campaign version, all before Newdark was released, but for the best experience you are advised to play the ND campaign.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=125187) Review 1
(
http://www.rpgcodex.net/forums/index.php?threads/thief-2-fan-missions-and-campaigns.51965/page-84#post-4906549) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357139&viewfull=1#post2357139) Part 1 Review
(
http://www.ttlg.com/forums/showthread.php?p=1891250#post1891250) Part 1 Review
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2371724&viewfull=1#post2371724) Part 1 Review
(
http://www.ttlg.com/forums/showthread.php?p=1892190#post1892190) Part 2 Review
(
http://www.ttlg.com/forums/showthread.php?p=1897042#post1897042) Part 3 Review
(
http://www.ttlg.com/forums/showthread.php?p=1922226#post1922226) Part 4 Review
(
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357050&viewfull=1#post2357050) Pt 4 Review
(
http://www.ttlg.com/forums/showthread.php?p=1922330#post1922330) Part 5 Review
(
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) [nobr]Parts 4 & 5 Review[/nobr][/td]
[/tr]
[tr]
[td]
Dr Dragon[/td]
[td]2003[/td]
[td]Often used name for
The Abominable Dr Dragon......(see entry above)[/td]
[td][/td]
[/tr]
[tr]
[td]
Dream of Tyrus, The Haddur series: Part 2[/td]
[td]2006[/td]
[td]You need to prevent Tyrus's child from being born in this city mission, it's a decent mission if you overlook the simplistic architecture.
Note: It's impossible to kill the Aparitions unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=104181&p=2426434&viewfull=1#post2426434) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Dreamlord: Time is Gold[/td]
[td]2016[/td]
[td]See....
Time is Gold[/td]
[td][/td]
[/tr]
[tr]
[td]
DreamslideKomag's Contest 1[/td]
[td]2001[/td]
[td]One minute wonder. Just slide down the water chute in this contest entrant by Komag.[/td]
[td][/td]
[/tr]
[tr]
[td]
Droid[/td]
[td]2001[/td]
[td]Classed as a demo as it has a 'System Shock 2' droid in it, it's a pretty looking little FM that easy & fun to play.[/td]
[td][/td]
[/tr]
[tr]
[td]
Drop! The Total Crap Contest[/td]
[td]2006[/td]
[td]One of the better FM's from the Total Crap contest, though why it is called
The Drop! is anyone's guess.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=110560&p=1534867&viewfull=1#post1534867) Comment[/td]
[/tr]
[tr]
[td]
Drymian Codex, The[/td]
[td]2013[/td]
[td]Based on much highly regarded T1 mission
The Monestery of St. Fera by GOIT, this is a hugely popular Hammerite/puzzler mission. The original map has been massively improved and extended and with a load of new side quests and some genuinely scary crypts Yandros, Random Taffer & Tannar deliver on every level in this masterfully crafted FM.
Note: A Newdark bug sometimes prevents players being able to pick up The Trials of Dismas, so players are advised to install a dml by Unna available(
https://www.ttlg.com/forums/showthread.php?t=140990&p=2406379&viewfull=1#post2406379) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2171958&viewfull=1#post2171958) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2253138&viewfull=1#post2253138) Review 2[/td]
[/tr]
[tr]
[td]
Durant[/td]
[td]2001[/td]
[td]A challenging early city mission involving Mechanists, rooftops, puzzles and a certain Lord Rammstein. But be warned, there is a puzzle involving a cog that if you do things out of sequence you can't use the cog again, and there's a fair bit of forced ghosting, especially in the mansion. It was big in it's day and is still a great mission today.
Note: Small dml available to fix pocket count and a number of arrows, dml available (
https://www.ttlg.com/forums/showthread.php?t=17229&p=2502759&viewfull=1#post2502759) here.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/durant/default.asp) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2371415&viewfull=1#post2371415) Review 2[/td]
[/tr]
[tr]
[td]
Dwelling InsanityKomag's Contest 4[/td]
[td]2003[/td]
[td]5 minute wonder contest entrant....actually make that 2 minutes.
Note: The objectives do not show in game unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=70400&p=2435536&viewfull=1#post2435536) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Dyer's Eve[/td]
[td]2001[/td]
[td]Another early FM and the sequel to
Bloodsport. In this tough puzzle/undead mission you need to recover a navigation globe from a run down temple. A bit dated looks-wise but with loads of zombies & haunts you'll enjoy this scary horror FM.
Note: There is a dml available that fixes the portal, without the dml when you use the portal before you have finished all your objectives you fall to your death, now it only becomes active once you are ready to use it, dml also fixes a few other minor issues, dml available (
https://www.ttlg.com/forums/showthread.php?t=20523&p=2496044&viewfull=1#post2496044) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1816806&viewfull=1#post1816806) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2153997&viewfull=1#post2153997) Review 2
(
http://www.ttlg.com/downloads/thief/missions/dyers/) Review 3[/td]
[/tr]
[tr]
[td][anchor]t2e[/anchor]
E[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]
Eastwater BankKomag's Contest 3[/td]
[td]2002[/td]
[td]A small and fun loothunt bank mission with some very well hidden buttons, some that you need to get into just the right position to frob. It looks as if it could have been made in recent years and is definitely worth checking out.
Note: There is a dml available for this mission that fixes loads of Newmantle issues and prevents players frobbing a key through a painting. dml available(
https://www.ttlg.com/forums/showthread.php?t=78869&p=2470492&viewfull=1#post2470492) here[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1895745#post1895745) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=53168&p=601529&viewfull=1#post601529) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=55778) Feedback Thread [/td]
[/tr]
[tr]
[td]
Easy Bank[/td]
[td]2006[/td]
[td]5 minute wonder demo introducing a vault with a randomised code.
Note: Without the dml there are a number of misplaced objects. To install the dml manually see (
https://www.ttlg.com/forums/showthread.php?t=107826&p=2426675&viewfull=1#post2426675) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Easy Money[/td]
[td]2003[/td]
[td]Rob a small Hammerite temple in this 10 minute wonder by azrarhn.
Note: You can't play on expert difficulty unless you d/l a fixed version of the mission from Darkfate (
https://darkfate.org/view/details/files/fan-missions/thief2/easy_money) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Eclipsed[/td]
[td]2009[/td]
[td]Hipbreaker's stunning and truly scary horror FM portrays Garrett as bad man as he goes for gold regardless of the consequences. The tension and scares crank up to the max as the special effects, lighting and superior mission build deliver one of the best halloween missions of all time.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2130480&viewfull=1#post2130480) Review 1
(
http://www.ttlg.com/forums/showthread.php?p=1924700#post1924700) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=1933112&viewfull=1#post1933112) Review 3[/td]
[/tr]
[tr]
[td]
Elevator Mission[/td]
[td]2003[/td]
[td]Remake of his classic TG mission, this monster of a 9 mission FM is a love it or hate it job. JIS hides buttons and levers everywhere forcing you to spend hours searching every corner of the map. It's stunning, frustrating, enormous and a seriously challenging mission, whilst at the same time full of featureless corridors, streets and rooms. Along with few objectives most of the missions are really just a case of find your way to the end of the map.
Note: There is missing loot in 3 of the missions and a few objectives that do not work correctly, all of which can be fixed with 4 x dml's found (
http://www.ttlg.com/forums/showthread.php?t=74855&p=2395845&viewfull=1#post2395845) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=74855&p=906471&viewfull=1#post906471) Comment[/td]
[/tr]
[tr]
[td]
Embracing the Enemy[/td]
[td]2000[/td]
[td]Kung Fu Gecko made some great missions and this one is no exception. You need to break into Lord Montague's castle and prevent a rival thief from assassinating him. Although not complex, it's far from your usual square shaped mansion and can also be seriously challenging when playing on expert difficulty.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2130480&viewfull=1#post2130480) Review 1
(
http://www.ttlg.com/downloads/thief/missions/embrace/) Review 2
(
http://www.ttlg.com/downloads/thief/missions/embrace/default2.asp) Review 3[/td]
[/tr]
[tr]
[td]
Emile VictorL'Arsene: Part 2[/td]
[td]2003[/td]
[td]Part 2 of Gaëtane's wonderful
L'Arsene series is set in De Loret's mansion, who of course is hiding a dark secret. This complex mansion mission has loads of hidden areas to discover including a surreal second part as you enter Emile's world, and with a load of great puzzles this makes for a blissful evening in front of your monitor, whilst you find Emile and take revenge on De Loret.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1868263&viewfull=1#post1868263) Review[/td]
[/tr]
[tr]
[td]
Enterprise, The Keeper of the Prophecies: Part 1[/td]
[td]2005[/td]
[td]In a remake of the T1 version, Garrett needs to search a huge industrial complex to find his mechanical eye. The complex itself is a maze of similar rooms and corridors, which can be off putting, but the readables are hysterically funny and with a fantastic finale you can forgive Frobber for the mission layout.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2342304&viewfull=1#post2342304) Review 1
(
http://www.ttlg.com/downloads/thief/missions/enterprise/) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=95714&p=1315586&viewfull=1#post1315586) Review 3[/td]
[/tr]
[tr]
[td]
Equilibrium[/td]
[td]2000[/td]
[td]Exploring an abandoned Keepers facility you discover it's a trap, 5 student acolytes have decided to kill you. All you need to do is find the 4 glyphs to open the secret way out....or die![/td]
[td](
http://www.ttlg.com/downloads/thief/missions/equil/) Review 1
(
http://www.ttlg.com/downloads/thief/missions/equil/default2.asp) Review 2
(
http://www.ttlg.com/downloads/thief/missions/equil/default3.asp) Review 3[/td]
[/tr]
[tr]
[td]
Errand Boy TTGM: Part 1[/td]
[td]2000[/td]
[td]Based on the map of the classic T1 mission
Garrett's Revenge, this is the 1st real mission in
The Trickster Gem Mine series by Belboz and is a stupendously good city/bank mission. With a complex key hunt, a confusing but thankfully smallish city, a bundle of objectives and an excellent plot, Belboz's superior mission building skills shine through from beginning to the end. Superb fun.
Note: There is a missing piece of loot that is available if you install a dml by Unna Oertdottir available (
http://www.ttlg.com/forums/showthread.php?t=29670&p=2385470&viewfull=1#post2385470) here. [/td]
[td] (
http://www.rpgcodex.net/forums/index.php?threads/thief-2-fan-missions-and-campaigns.51965/page-55#post-4294846) Review 1
(
http://www.ttlg.com/downloads/thief/missions/errand/) Review 2
(
http://www.ttlg.com/forums/showthread.php?p=1866376#post1866376) Review 3
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=1989085&viewfull=1#post1989085) Review 4[/td]
[/tr]
[tr]
[td]
Escape!Lord Ashton's series: Part 3[/td]
[td]2002[/td]
[td]You've been betrayed and are imprisoned in the city watch awaiting your execution. Break out of your cell and search the sumptuous city watch building to find out who set you up in this 3rd part of the
Lord Ashton series from Christine, but be warned there are a lot of marble floors to deal with.
Note: This mission will appear in FMsel as
Flutch.[/td]
[td](
http://www.rpgcodex.net/forums/index.php?threads/thief-2-fan-missions-and-campaigns.51965/page-102#post-5022355) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=1831875&viewfull=1#post1831875) Review 2 [/td]
[/tr]
[tr]
[td]
Escape from Blackstone CryptKomag's Contest 1---Winner[/td]
[td]2001[/td]
[td]Winner of the c1 contest this is a small crypt/Hammerite church FM that still looks and plays well today. Put out the 5 sacred torches and kill the guy who cut your ropes.[/td]
[td](
http://www.thief-thecircle.com/missions/reviews/escapefromblackstonecrypt/) Review [/td]
[/tr]
[tr]
[td]
Escape from the Planet
of the RobotsKill Factory 2[/td]
[td]2007[/td]
[td]Where
Kill Factory 1 was a small mission made for a contest,
Kill Factory 11 is a much bigger but still very neat little cartoon FM in which your on a spaceship. It's a bundle of fun so don't take it too seriously!
Note: The end game stats incorrectly state there are 2 secrets instead of 1 unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=114756&p=2448872&viewfull=1#post2448872) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2130820&viewfull=1#post2130820) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review 2[/td]
[/tr]
[tr]
[td]
Escape Hammer HillSummer Vacation contest
Winner[/td]
[td]2010[/td]
[td]Winner of the summer vacation contest this is a prison escape mission from Darthslair. You need to help Basso escape, but with so many guards it's not that easy, especially on expert difficulty.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2007093&viewfull=1#post2007093) Review [/td]
[/tr]
[tr]
[td]
EvendaleNovice Contest[/td]
[td]2005[/td]
[td]Initially an entrant to the novice contest, this mission was withdrawn from the contest as there are a few bugs in it, including some invisible archers, but it's a good looking city/lost civilisation FM that has a load of well hidden loot, keys & levers. Just a pity it was never fixed.
Note: Unna Oertdottir initially produced a fix for this fun and challenging little mission in which you need to download and install a new resources pack available (
http://www.ttlg.com/forums/showthread.php?t=148800&p=2388581&viewfull=1#post2388581) here, along with that Glypher released an updated dml which also needs to be installed, dml available (
https://www.ttlg.com/forums/showthread.php?t=148800&p=2470670&viewfull=1#post2470670) here, alternatively you can download a complete fixed zip at Darkfate(
https://darkfate.org/view/details/files/fan-missions/thief2/1contests/novice_contest/evendale/) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Evil ThieveryHalloween 2012 contest[/td]
[td]2012[/td]
[td]A Halloween contest FM from Firemage. A huge map full of suspense that has you starting off in a mansion and a city, the 1st half of this FM is a keyhunt mission but in the 2nd half you need to deal with a hoard of undead, with few weapons at your disposal, whilst navigating around a confusing underground area which is very challenging on higher difficulties.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=140602&p=2158490&viewfull=1#post2158490) Voters Comments[/td]
[/tr]
[tr]
[td]
Evirath's Misery[/td]
[td]2008[/td]
[td]Garrett has to find the wife of the towns governor in this excellent small city mission. With loads of houses to search, hidden tunnels, secrets and objectives you'll have a great time exploring this gem of a mission.
Note: Players may experience severe lagging that gets progessively worse as you proceed and a few other issues are fixed with 2 dml's available (
https://www.ttlg.com/forums/showthread.php?t=122185&p=2461109&viewfull=1#post2461109) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1864659#post1864659) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=123356&p=1776978&viewfull=1#post1776978) Review 2[/td]
[/tr]
[tr]
[td]
ExileBeing Thief: Part 2[/td]
[td]2014[/td]
[td]Sensut delivers again with a sequel to
Being Thief, this is a huge classy city/thieves highway/Mechanist mission that's split into 2 parts. Both missions are large with neither being too difficult, but there's a lot of backtracking involved in completing all the objectives, so you'll be entertained for a good few hours.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=143701&p=2311050&viewfull=1#post2311050) Comment (
http://www.ttlg.com/forums/showthread.php?t=143701&p=2248112&viewfull=1#post2248112) Comment
(
https://www.ttlg.com/forums/showthread.php?t=143701&p=2513054&viewfull=1#post2513054) Comment[/td]
[/tr]
[tr]
[td]
Eye of the Gems:
Shadows and FogAcideus: Part 3
Lost Places contest[/td]
[td]2017[/td]
[td]A wonderfully atmospheric, sometimes scary and beautifully crafted mission from Terra (aka Theker). After having discovered the
Heart of the Gems in a previous mission, Garrett sets out to find the
Eye of the Gems in an abandoned castle. The castle is dimly lit with subtle pastel lighting effects whilst fog swirls around your feet, you'll need to avoid a range of custom enemies whilst at the same time solving a number of simple but effective puzzles in order to get to
The Eye. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=148394&p=2376486&viewfull=1#post2376486) Voters Comments
(
http://www.ttlg.com/forums/showthread.php?t=148246&p=2371561&viewfull=1#post2371561) Comment
[/td]
[/tr]
[tr]
[td]
Eye of Ruthaford, The[/td]
[td]2001[/td]
[td]A small easy to play mansion FM from William the Taffer.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1816838#post1816838) Review 1
(
http://www.ttlg.com/downloads/thief/missions/ruth/) Review 2[/td]
[/tr]
[tr]
[td]
Eye of the Sea[/td]
[td]2025[/td]
[td]A smallish mansion mission set on a rocky island where Lord Gideon hid the Eye of the Sea in the tombs under the mansion. All quite easy but a great step up from 1600frogs first mission, and it's even got a mini golf course for when you get bored on thieving ancient artifacts. [/td]
[td][/td]
[/tr]
[tr]
[td]
Eye of the TigerFive Tigers: Part 2[/td]
[td]2008[/td]
[td]Having got a copy of Lord Walker's vault key, it's time to search this monster sized mansion. With multiple paths available and secrets galore this 2nd mission of the series is explorers heaven.
Note: There's a dml available for this mission that fixes a few pictures that disappear if you get too close to them as well as fixing a couple of window that appear black, dml available (
https://www.ttlg.com/forums/showthread.php?t=120652&page=8&p=2472530&viewfull=1#post2472530) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1877692#post1877692) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=121972&p=1746604&viewfull=1#post1746604) Review 2[/td]
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[tr]
[td][anchor]t2f[/anchor]
F[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]
Fables of the Penitent Thief[/td]
[td]2010[/td]
[td]Sliptip & Digital Nightfall's wonderful cartoon FM is a hysterically fun quest style mission in 2 parts. In the city you need to help the citizens in order to find the King's treasures and in the castle you need to solve a crisis. Jokes abound, as do Easter eggs, and the currency of this wonderful land is apples of course. Simple to play and essential for all.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2048833&viewfull=1#post2048833) Part 1 Review
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2048834&viewfull=1#post2048834) Part 2 Review
(
http://taw.duke4.net/2011/08/thief2/fables-of-the-penitent-thief/) Full Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2098340&viewfull=1#post2098340) [nobr]Full Review 2[/nobr][/td]
[/tr]
[tr]
[td]
Fall of Anduin Karol, The[/td]
[td]2018[/td]
[td]A small mansion FM from newbie author mtk. Although simple in style, architecture and 1990's looks, there are a couple of clever puzzles and enough searching to keep you occupied for a decent while as you work everything out.
Note: This mission was not beta tested before being released and consequently there are a number of issues, none game breaking, but all can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=148962&p=2471800&viewfull=1#post2471800) here. [/td]
[td][/td]
[/tr]
[tr]
[td]
Falling DownThief Anniversary Contest[/td]
[td]2008[/td]
[td]A neat little contest FM where you fall down into some caves occupied by craymen, solve a couple of puzzles and get out of there.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=125187) Review
(
http://www.ttlg.com/forums/showthread.php?t=124257&p=1796288&viewfull=1#post1796288) Contest Reviews [/td]
[/tr]
[tr]
[td]
Farm, The[/td]
[td]2014[/td]
[td]A refreshingly different FM from fibanocci. Set on a snow bound farm that looks super modern with ND, this is a wonderful puzzle/quest mission with a difference and it even has 3 different endings! How cool is that?[/td]
[td][/td]
[/tr]
[tr]
[td]
Fate of the ArtKomag's Contest 5[/td]
[td]2004[/td]
[td]Mr Amedeus is not a good artist, but this is a good little mansion FM. It looks great (apart from the paintings), has well hidden secrets and keys, and as a bonus you get to destroy all Amadeus's paintings. Yeah! [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1898214&viewfull=1#post1898214) Review 1
(
http://www.rpgcodex.net/forums/index.php?threads/thief-2-fan-missions-and-campaigns.51965/page-103#post-5026479) Review 2[/td]
[/tr]
[tr]
[td]
Father Hirvakia's Portal Parts 1-4
Komag's Contest 4[/td]
[td]2004[/td]
[td]A set of 4 FM's by William the Taffer. Part 1 is a camvator. Part 2 is a tiny monastery FM but with ND you can't squeeze into the secret room to stand on the portal, Part 3 has broken scripts so the portal does not work. Part 4 is a simple finale. Thankfully Unna has come to the rescue and released a fix version with all 4 parts in one zip available (
https://drive.google.com/open?id=1KCgaQWGGOb11CoMp5_XLhBYZHXSU91Xk) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=95714&p=1251642&viewfull=1#post1251642) Review[/td]
[/tr]
[tr]
[td]
Father's Pride[/td]
[td]2002[/td]
[td]A kid friendly FM in which you have to steal a portrait from a lightly guarded tower. As a special bonus the author set the mission up so that you can change the portrait with a picture of your own children. Bless![/td]
[td](
http://www.thief-thecircle.com/missions/reviews/fatherspride/) Review[/td]
[/tr]
[tr]
[td]
Favour, The[/td]
[td]2013[/td]
[td]Yet another quality mission from Beltzer. In this one you need to raid Aerona's mansion who happens to be a witch, so along with a strong plot you can expect to find a crystal ball, a tarot card, a poisoned needle, blood, a broom, a cauldron, a wand and more, as well as needing to rescuing the Keeper Lady.
Note: 1000g may not be added to your loot count when collecting the chest of money unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=142155&p=2508026&viewfull=1#post2508026) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=142155&p=2205141&viewfull=1#post2205141) Review[/td]
[/tr]
[tr]
[td]
Feast of PilgrimsTMA 20th anniversary contest[/td]
[td]2020[/td]
[td]For years
Life of a Party has been revered as the best thieves highway mission ever but Random Taffer & marbleman decided it was time to change the rules. Feast of Pilgrims may not be as confusing as Life of a Party, being in some ways a bit more box like in it's construction but finding every house and item of loot is a major ask as there is hardly ever a straight route from A to B, and that's even before you get to the Hammerite compound where you discover you need to collect a number of items which of course are mainly hidden throughout the city. The enormous city map and the convoluted pathways just add buckets of frustration and elation to yes arguably the best thieves highway mission ever.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=150415&p=2442264&viewfull=1#post2442264) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150415&p=2442349&viewfull=1#post2442349) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150415&p=2446039&viewfull=1#post2446039) Comment
(
https://www.ttlg.com/forums/showthread.php?t=124349&p=2449688&viewfull=1#post2449688) Review[/td]
[/tr]
[tr]
[td]
FebruarySSR Contest[/td]
[td]2006[/td]
[td]Garrett returns home to find his cottage taken over by some ghosts, but why? and what's happened to your friend Eleanor? Find out in this small contest FM.[/td]
[td][/td]
[/tr]
[tr]
[td]
Fever, TheSSR Contest[/td]
[td]2006[/td]
[td]Your daughter Christine has a fever, find a way to help her in this small puzzle contest FM.
Note: One of the Apebeasts keeps running back into the portal and the end game stats show there is 50g loot unless you install a dml, available (
https://www.ttlg.com/forums/showthread.php?t=104845&p=2427522&viewfull=1#post2427522) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=104845&p=1438509&viewfull=1#post1438509) Comment[/td]
[/tr]
[tr]
[td]
Fierce CompetitionTMA 20th anniversary contest[/td]
[td]2020[/td]
[td]Jayrude's entry is a solid city + mansion mission in which you need to steal a couple of items from Lord Thorack. The map is small in comparison to other contest missions being just a few houses and a tavern set round a town square, a quaint town that's well constructed with Jayrude showing a lot more confidence since his TDP 20th contest mission
The Order of the Dew.
Note: The end game stats are incorrect due to a purse (100g) being out of the map, the stats are corrected with a small dml available (
https://www.ttlg.com/forums/showthread.php?t=150416&p=2464057&viewfull=1#post2464057) here. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2449688&viewfull=1#post2449688) Review
(
https://www.ttlg.com/forums/showthread.php?t=150416&p=2442228&viewfull=1#post2442228) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150416&p=2445146&viewfull=1#post2445146) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150416&p=2452904&viewfull=1#post2452904) Voters Comments
[/td]
[/tr]
[tr]
[td]
Finals at the Academy[/td]
[td]2012[/td]
[td]Larry G's magnum opus is a mega sized FM having you playing as a final year student at the Keeper academy, where your thief skills are tested to the limit, solving puzzles, casting spells, sneaking past eagle-eyed Keepers and completing a host of objectives. It's a serious challenge, even on normal and even for experienced taffers, but it's stunningly beautiful and deserves your attention.
Note: This mission displays TG menu, to change it to T2 menu see (
https://www.ttlg.com/forums/showthread.php?t=137861&p=2509182&viewfull=1#post2509182) here, where you'll also find a dml for a couple of minor issues.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2104732&viewfull=1#post2104732) Review[/td]
[/tr]
[tr]
[td]
Finkelberry[/td]
[td]2020[/td]
[td]A small Mechanist church mission by Apebeast which only has 2 main objectives, namely finding a flute and Finkel's notes. It's an enjoyable and relatively straightforward FM which requires finding a number of keys, some being well hidden, but finding all the loot and secrets is another matter. For the best experience is certainly worth ghosting this mission, then it becomes quite a challenge and that's what Apebeast intended. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=150593&p=2448884&viewfull=1#post2448884) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150593&p=2448890&viewfull=1#post2448890) Comment[/td]
[/tr]
[tr]
[td]
Firefly[/td]
[td]2004[/td]
[td]The mayor of 'Firefly' is kidnapping its citizens to work the mines in this really pretty looking medium sized town FM. Well worth checking out, as are the rabbits.
Note: The secrets count and pockets count are incorrect unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=86206&p=2502769&viewfull=1#post2502769) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1819217#post1819217) Review[/td]
[/tr]
[tr]
[td]
Fireshadow's Barrow, TheKomag's Contest 3[/td]
[td]2002[/td]
[td]A small (only one haunt) tomb contest FM.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=53168&p=601531&viewfull=1#post601531) Review [/td]
[/tr]
[tr]
[td]
First City Bank & Trust AnnexKomag's Contest 3[/td]
[td]2002[/td]
[td]Steal a painting from a bank in this small contest FM. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=53168&p=601531&viewfull=1#post601531) Review[/td]
[/tr]
[tr]
[td]
First City CollegeThief 2: The Golden Project[/td]
[td]2009[/td]
[td]FM that's based upon an OM from the abandoned
Thief 2 Gold which was intended to be the sequel to Thief 2 before LGS went bankrupt. Mechanists, Hammerites and the City Watch share a training college but one of them has disappeared.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=127676&p=1889291&viewfull=1#post1889291) Comment[/td]
[/tr]
[tr]
[td]
First Day of Winter, TheGHT Contest---Winner[/td]
[td]2005[/td]
[td]It's not surprising this small mission won the GHT contest, because it's so good looking and this was years before Newdark. Some thieves have taken over your house and intend to deal with you, all you need to do is find out why!
Note: A door does not work correctly, the map is difficult to frob and a piece of loot can be fixed with a dml, available (
https://www.ttlg.com/forums/showthread.php?t=103166&p=2419689&viewfull=1#post2419689) here. [/td]
[td][/td]
[/tr]
[tr]
[td]
Five Nights at DayportAcideus Saga: Part 4[/td]
[td]2017[/td]
[td]Playing as the night watchman in a local museum for 5 days, your tasked with some simple jobs such as cleaning up some spills, replacing repairs display objects and even repairing the fountain. What on earth could go wrong? Well for start the statues come to life at night, the ventilation shafts are problematic and if you do survive the first 4 nights, you have to somehow get through the last one. Welcome to Terra's off the beaten track and splendidly wonderful novelty mission, being the 4th part of the Acideus series.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=148465&p=2381724&viewfull=1#post2381724) Comment[/td]
[/tr]
[tr]
[td]
Five Tigers:
Claw of the Tiger[/td]
[td]2009[/td]
[td]See.....
Claw of the Tiger.[/td]
[td][/td]
[/tr]
[tr]
[td]
Five Tigers:
Eye of the Tiger[/td]
[td]2008[/td]
[td]See....
Eye of the Tiger.[/td]
[td][/td]
[/tr]
[tr]
[td]
Five Tigers:
HBS Iron Butterfly[/td]
[td]2007[/td]
[td]See....
HBS Iron Butterfly.[/td]
[td][/td]
[/tr]
[tr]
[td]
Fletcher's Final Mistake[/td]
[td]2004[/td]
[td]Slyfoxx's stunning debut is a gorgeous looking city mission, with hidden areas everywhere. You need to track down Fletcher and take your revenge on him for double crossing you. This is a mission you'll want to play again.
Note: There is one piece of loot missing from this mission, fixed with a dml from Unna Oertdottir, available(
http://www.ttlg.com/forums/showthread.php?t=82984&p=2405022&viewfull=1#post2405022) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1819408#post1819408) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=95714&p=1302244&viewfull=1#post1302244) Review 2[/td]
[/tr]
[tr]
[td]
Flip a CoinUNP contest[/td]
[td]2009[/td]
[td]A bite sized fun little town FM for the Uncadonego no pressure contest. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=130148&p=1945114&viewfull=1#post1945114) Comment[/td]
[/tr]
[tr]
[td]
Flowers for a FriendThief Anniversary Contest[/td]
[td]2008[/td]
[td]On visiting a graveyard to honour your Keeper friend, you discover there's a thieves den hidden beneath. Well thieves always have a ton of loot knocking around so it's time to line your pockets.
Note: Glypher has produced a couple of dml's to fix a number of minor issues, Newmantle issues, cemetery door and misbehaving ghost. dml available(
https://www.ttlg.com/forums/showthread.php?t=124232&p=2469976&viewfull=1#post2469976) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1841629#post1841629) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=125187) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=124257) Contest Reviews[/td]
[/tr]
[tr]
[td]
Flying Age, The[/td]
[td]2008[/td]
[td]Alternative title for Sterlingo's
The Abominable Flying Machines of Dr Zepplinger.....see above for details[/td]
[td][/td]
[/tr]
[tr]
[td]
Focus, TheKomag's Contest 5[/td]
[td]2004[/td]
[td]The Keepers need you to sneak into The Master's fortress tower and discover what happened to 3 Keeper acolytes, in this top quality contest puzzle FM.
Note: Some objective can disappear from your objective screen unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=80297&p=2469845&viewfull=1#post2469845) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=80297&p=988381&viewfull=1#post988381) Comment[/td]
[/tr]
[tr]
[td]
Folly of Youth [/td]
[td]2006[/td]
[td]A younger Garrett goes in search of a female friend in a Hammerite church in this wonderful puzzle FM. There's so much to do and find (17 secrets, 24 keys, candles, monkey heads, pagan doll, Mask of Deceit etc) your guaranteed to get stuck time after time after time.
Note: There is a dml avaolable to fix hanging arrow bug, pocket count and 3 x spectacles that are not available if you have auto search turned off, dml available (
https://www.ttlg.com/forums/showthread.php?t=110656&p=2512889&viewfull=1#post2512889) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356930&viewfull=1#post2356930) Review [/td]
[/tr]
[tr]
[td]
For a Better Tomorrow[/td]
[td]2004 -
2006[/td]
[td]A campaign of 6 missions by Yohny C. Liar.
Meeting,
Old Bad Fellows,
Waterway Tunnel pt 1,
Waterway Tunnel pt 2: Ground Quest,
Four Weapons &
Old Tribe. See individual entries.[/td]
[td][/td]
[/tr]
[tr]
[td]
Forbidden Rites[/td]
[td]2005[/td]
[td]Garrett's friend Roderick has gone missing at the local Hammerite temple and you need to find out what has happened to him. With a strong plot, great architecture and some reasonably easy puzzles you'll enjoy every minute sneaking around this huge FM.
Note: The end game stats are incorrect unless you install a dml, available (
https://www.ttlg.com/forums/showthread.php?t=101426&p=2419690&viewfull=1#post2419690) here.[/td]
[td] (
http://www.ttlg.com/forums/showthread.php?p=1847967#post1847967) Review[/td]
[/tr]
[tr]
[td]
Forgotten Forest: Part 1[/td]
[td]2003[/td]
[td]Set in a picture postcard looking cottage and some crypts, you need to find where the forester is getting his valuable antiques from. You'll need to hunt high and low for both keys and levers, some being so tiny that they are almost impossible to find, so you may have to resort to a walkthrough, but it's so good looking it's well worth the effort.[/td]
[td](
http://taw.duke4.net/2010/03/thief2/forgotten-forest/) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2263404&viewfull=1#post2263404) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=127569) TiS Thread[/td]
[/tr]
[tr]
[td]
Forgotten Forest: Part 2[/td]
[td]2005[/td]
[td]In this mission you go deeper into the crypts you started in part 1 and explore a hidden monastery. Again there's loads of keys and very well hidden levers, it's a very much bigger mission and thus more confusing but it's just as good looking and hugely rewarding.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2263404&viewfull=1#post2263404) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357092&viewfull=1#post2357092) Review 2[/td]
[/tr]
[tr]
[td]
Forgotten TombNewdark Novice contest
Winner[/td]
[td]2016[/td]
[td]Winner of the NewDark Novice contest this is a small tomb FM by Kurrhan. It's not hard but it does have some clever puzzles and quite a few zombies to avoid.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=146449&p=2313781&viewfull=1#post2313781) Voters Comments[/td]
[/tr]
[tr]
[td]
Fortress by the Sea[/td]
[td]2003[/td]
[td]Break into the fortress and open the gates so the Baron's forces can enter and overrun the place. Standard stuff until you see the battle between the opposing forces at the end...that's so much fun you'll want to play it again just to see who wins this time![/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2132202&viewfull=1#post2132202) Review[/td]
[/tr]
[tr]
[td]
Fortress Valthaka Festung Valth[/td]
[td]2011[/td]
[td]Small underground Hammerite outpost that's a little confusing but very nicely built. Most memorable for all the lava you to have to jump across to get to the outpost in the beginning.[/td]
[td][/td]
[/tr]
[tr]
[td]
Fortune and Glory[/td]
[td]2001[/td]
[td]Find a time machine and search an Egyptian pyramid full of traps and puzzles to find the Golden Mask. Although not very popular at the time, it's inventive, nicely done and worth a second look.
Note: Due to an error by the author there is a lot of unfrobbable loot, meaning you have to find 100% of the rest of the available loot to complete this mission. Thankfully Glypher has produced a dml to rectify this error and can be found (
https://www.ttlg.com/forums/showthread.php?t=136651&p=2470491&viewfull=1#post2470491) here.. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/fortune/default.asp) Review [/td]
[/tr]
[tr]
[td]
Forty Eight48 Hour contest[/td]
[td]2013[/td]
[td]An unfinished mansion FM for the 48hr contest. Bearing in mind the amount of time allowed for the build in this contest it's surprising that any of the missions were actually finished.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=142207&p=2206440&viewfull=1#post2206440) Comment[/td]
[/tr]
[tr]
[td]
Four WeaponsFor a Better Tomorrow: Pt 5[/td]
[td]2005[/td]
[td]Break into Lord Ezechiel's mansion to find both some information about your father and a teleport. A decent, medium sized old skool look FM which has a few annoying bugs in it.
Note: There are a few minor issues with this mission that can be fixed with a dml, available (
https://www.ttlg.com/forums/showthread.php?t=100844&p=2419853&viewfull=1#post2419853) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Freedo Finds One[/td]
[td]2006[/td]
[td]Although the author says this mission was not beta tested it's a thoroughly well made town/bank/tombs heist FM. As Woodrufus says in the forum 'Excellent. Cracking little mission - something for (nearly) everyone!'
Note: Without the dml the 'Get into the Bank' objective completes early when you climb onto the bank's roof,
the dml also fixes a rope some misplaced objects. To install the dml manually see (
https://www.ttlg.com/forums/showthread.php?t=110902&p=2429115&viewfull=1#post2429115) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356985&viewfull=1#post2356985) Review[/td]
[/tr]
[tr]
[td]
Freedom for Nepumuk[/td]
[td]2003[/td]
[td]Rescue Nepumuk from the dungeons of the Barons castle in this staggeringly authentic looking FM. The dungeons are a maze of confusion and the guards are super sensitive so don't expect to finish this mission quickly.
Note: There a 8 pieces of missing loot in this mission, unless you install a dml by Unna Oertdottir, available(
https://www.ttlg.com/forums/showthread.php?t=67941&p=2480858&viewfull=1#post2480858) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=67941&p=1710780&viewfull=1#post1710780) Review [/td]
[/tr]
[tr]
[td]
Frest World[/td]
[td]2016[/td]
[td]A small fun packed platform jumping mission from Dev_Anj. You'll die a lot whilst getting to the end but you'll be smiling the whole way. [/td]
[td][/td]
[/tr]
[tr]
[td]
Friend Basso[/td]
[td]2003[/td]
[td]Old Skool classic style city FM. You need to break into Dr Brook's laboratory and steal Basso's medallion. It's bigger than you may initially think and finding all the loot is not that easy. Good old fashioned fun. [/td]
[td][/td]
[/tr]
[tr]
[td]
Friend in Need, AFriend in Need: Part 1[/td]
[td]2005[/td]
[td]An early city mission from Slyfoxx in which you have to rescue Basso from the city watch. As with other Slyfoxx FM's the attention to detail and atmosphere is spot on, giving you a couple of hours of classic thieving fun.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1927971&viewfull=1#post1927971) Review[/td]
[/tr]
[tr]
[td]
Frobable Cause[/td]
[td]2005[/td]
[td]A small thieves den FM that you can finish in your lunch hour.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=95714&p=1254519&viewfull=1#post1254519) Review[/td]
[/tr]
[tr]
[td]
From Beneath the Sands[/td]
[td]2006[/td]
[td]A superior tomb raiding mission set in an Egyptian pyramid from Nicked. It's got puzzles, zombies, great graphics, confusing mazes, secrets and hidden areas. What more do you want!
Note: There is a dml available that fixes a number of minor issues, dml available (
https://www.ttlg.com/forums/showthread.php?t=106254&p=2501638&viewfull=1#post2501638) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1869655#post1869655) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357162&viewfull=1#post2357162) Review 2[/td]
[/tr]
[tr]
[td]
Frozen MinesKomag's Contest 5[/td]
[td]2004[/td]
[td]A cool little contest FM by Azrarhn. The mines are populated by dwarfs, there's a couple of burricks and a few secrets, however the loot is not all that easy to find.
Note: This mission may not finish on hard or expert, 1 secret does not trigger and there is some missing loot. All of these issues can be fix with a dml by Glypher, available (
https://www.ttlg.com/forums/showthread.php?t=80440&p=2469761&viewfull=1#post2469761) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
FTM Life[/td]
[td]2017[/td]
[td]Cardia returns with a super cool, modern looking, 2 part mission set in a couple of Portuguese towns. Playing a a character who is in need to raise money for their sex change therapy and operations, your tasked with scouring the towns high and low to achieve the seriously high loot requirement, as well as completing side tasks for further rewards. But with so many custom objects, wide open spaces and high-poly textures this mission is prone to severe lagging, even on high end machines.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=148420&p=2376157&viewfull=1#post2376157) Comment
(
https://www.ttlg.com/forums/showthread.php?t=148420&p=2414369&viewfull=1#post2414369) Comment[/td]
[/tr]
[tr]
[td][anchor]t2g[/anchor]
G[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]
Gallery, The [/td]
[td]2003[/td]
[td]A small and easy museum heist that's a bit of a challenge on expert, with no KO's or kills allowed, and a lot of marble. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357095&viewfull=1#post2357095) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=95714&p=1249255&viewfull=1#post1249255) Review 2[/td]
[/tr]
[tr]
[td]
Gambling Man, The[/td]
[td]2001[/td]
[td]An old skool, well designed mansion FM that goes on and on. There's no real plot but there are a number of watchers making this FM a bit of a challenge for ghosters, which is possibly the best way to approach this mission as you won't have much difficulty otherwise. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/gamble/) Review[/td]
[/tr]
[tr]
[td]
Game, TheKomag's Contest 1[/td]
[td]2001[/td]
[td]This FM is what contests are best at delivering. Small, well built, clever missions, in this case a small castle with secrets, a couple of well hidden keys and a simple but well executed plot. Check out the voice scripts![/td]
[td][/td]
[/tr]
[tr]
[td]
Ganbatte, Thief-san![/td]
[td]2005[/td]
[td]Novelty FM from Tellimed. 3 different time-trial games. Find an object, collect all 15 balls or race against your opponent. It's not Thief as we know it! [/td]
[td][/td]
[/tr]
[tr]
[td]
Garrett and the Beanstalk[/td]
[td]2003[/td]
[td]It may not be a big map but the castle in the sky is after all a giants castle, so expect over-sized everything, apart from the dwarfs of course. It's gigantic fun and whilst your there you can also rescue a damsel in distress.
Note: One of the secrets (on expert only) does not work unless you install a dml by Unna Oertdottir, available (
http://www.ttlg.com/forums/showthread.php?t=77095&p=2394802&viewfull=1#post2394802) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2130480&viewfull=1#post2130480) Review[/td]
[/tr]
[tr]
[td]
Garrett and the Princess[/td]
[td]2010[/td]
[td]A really quite good keyhunt style mission based in Fuzzytown. King Fuzzy's daughter has disappeared and you need to find out what happened to her. Nothing too hard, but there is a fair bit of running back and forth between all the locations.[/td]
[td][/td]
[/tr]
[tr]
[td]
Garrett to the Rescue Part 1[/td]
[td]2002[/td]
[td]Find out what's happened to Tabitha in this small mansion mission from Apache. Overall it's a decent little FM but it's impossible sneaking past all the guards upstairs without having to resort to your blackjack. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1847573#post1847573) Review[/td]
[/tr]
[tr]
[td]
Garrett to the RescuePart 2: Auction House, The[/td]
[td]2002[/td]
[td]Tabitha's in the Auction House, which is a better mission than part 1. A small mission that's has some interesting ideas along with a rather bizarre Easter Egg. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1847579#post1847579) Review[/td]
[/tr]
[tr]
[td]
Garrett's Nightmare[/td]
[td]2002[/td]
[td]This mission is not just Garrett's nightmare, it's everybodys nightmare! Swarms of undead, clusters of spiders, armies of frogbeasts, death traps everywhere.....and that's just in the first 10 minutes LOL! Everyone should play this survival FM for the unadulterated fun that is Garrett's Nightmare. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=59786&p=678658&viewfull=1#post678658) Review[/td]
[/tr]
[tr]
[td]
Garrett's Young Years XTra [/td]
[td]2010[/td]
[td]Play as a teenage Garrett across 4 fun filled city missions that are a mix of keyhunts, loothunts and pure exploration. Mission 1 is the largest and the most complex as you start to discover your thieving skills after Aunty Bea goes to Newport leaving you on your own. Mission 2 is a bonus mission set in some castle grounds, whereas missions 3 & 4 use the same map as each other. In mission 3 you trigger an army of undead, who in mission 4 you need to avoid whilst finding and saving the survivors of your recklessness.
Note: There were 2 previous versions of this FM, but they had only 1 & 2 missions respectively, so your best playing the XTra version.[/td]
[td][/td]
[/tr]
[tr]
[td]
Gathering at the Bar [/td]
[td]2004[/td]
[td]T2 version of the very first Thief FM. It was to Trimfect that LGS first gave a copy of DromEd to see if FM's could be made. The result is a stunningly good little mansion mission, stuffed to the brim with great ideas, jokes and an on/off wedding. Essential play for all taffers.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/gatb/gatb.asp) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2244874&viewfull=1#post2244874) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=95714&p=1256552&viewfull=1#post1256552) Review 3[/td]
[/tr]
[tr]
[td]
Gathering at the Inn CoSaS[/td]
[td]2003[/td]
[td]More often or not referred to in the forum as
CoSaS: Gathering at the Inn.......see above for details.[/td]
[td][/td]
[/tr]
[tr]
[td]
Gauntlet:
The 2-DromEd's Revenge[/td]
[td]2002[/td]
[td]Novelty FM from Apache. 3 different maps in which you need to steal Apache's computer. All 3 maps are small and fun to play, even the maze full of haunts.
Note: You are advised to turn off New Mantle when playing this mission as this cheat makes game play too easy, especially in the maze.[/td]
[td][/td]
[/tr]
[tr]
[td]
Gearheart[/td]
[td]2005[/td]
[td]A very small Mechanist temple mission.
Note: The Priest can get stuck in the chapel unless you install a dml, available (
https://www.ttlg.com/forums/showthread.php?t=99663&p=2419867&viewfull=1#post2419867) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Gerrard's Temple[/td]
[td]2003[/td]
[td]This mission looks as good as if it was made with NewDark, 10yrs ahead of it's time. With a well scripted plot, 9 secrets and sneakily hidden levers throughout the Hammerite temple it will give you a very satisfying evening of classic Thief. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1819518#post1819518) Review[/td]
[/tr]
[tr]
[td]
Gervasius's Archery Tournament[/td]
[td]2001[/td]
[td]The bulk of this mission is a large maze that's patrolled by various mechanical bots protecting 'The Golden Skull' along with a number of other objectives. It's well made and fun but it can get tiring searching every hedge top for that last item. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/gat/default.asp) Review[/td]
[/tr]
[tr]
[td]
Gheldorf's Towne House[/td]
[td]2002[/td]
[td]Not a bad effort for a first FM, but there's nothing here beyond a straight forward mansion heist. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=95714&p=1255475&viewfull=1#post1255475) Review[/td]
[/tr]
[tr]
[td]
Ghost House,The Haunted Hospital[/td]
[td]2005[/td]
[td]2 missions in 1 FM using basically the same map, but they are very different from each other. From undead AI's to frighteningly scary moments, Dark Arrow's ultimate horror FM doesn't pull any punches as it delivers on every level of fear and terror.
Note: A number of door become invisible when they open and the burning man fails to burn unless you install a dml, available (
https://www.ttlg.com/forums/showthread.php?t=94731&p=2420087&viewfull=1#post2420087) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2144502&viewfull=1#post2144502) Review 1
(
http://www.ttlg.com/forums/showthread.php?p=1847557#post1847557) Review 2
(
http://www.ttlg.com/forums/showthread.php?p=1847570#post1847570) Review 3[/td]
[/tr]
[tr]
[td]
Ghost Town[/td]
[td]2006[/td]
[td]The title says it all really. Interestingly a number of apparitions and treebeast are invisible adding an extra level of difficulty to what is actually quite a fun little FM in which you have to find 4 Dewdrops.
Note: There is a dml available to stop you walking through all of the barrels in this mission, dml available (
https://www.ttlg.com/forums/showthread.php?t=109873&p=2429575&viewfull=1#post2429575) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Gift, The[/td]
[td]2014[/td]
[td]A small puzzler from Cardia. Set in a very modern and grand looking country house, all you need to do is find the present hidden somewhere in the house.[/td]
[td][/td]
[/tr]
[tr]
[td]
Gladiator[/td]
[td]2000[/td]
[td]Small demo. Fight a range of AI's in the arena, there are 2 different game modes available.[/td]
[td][/td]
[/tr]
[tr]
[td]
Goblins, TheL'Arsene: Part 3[/td]
[td]2004[/td]
[td]See.....
Korrigans, The [/td]
[td][/td]
[/tr]
[tr]
[td]
Godbreaker[/td]
[td]2017[/td]
[td]Random Taffer's 4 part love letter to Thief! In part 1 you need to escape the city with your maps, but there are a lot of difficult jumps and you'll need to explore everywhere. In part 2 your after the
Godbreaker sword going via some swamps, an abandoned village and some caves to get to the tomb in this superb pagan mission. In parts 3 & 4 you get poisoned and need to find the antidote before getting your revenge. Overall part 2 is possibly the best Pagan inspired mission for a long time and is by far the best section of this impressive campaign that will have you glued to your monitors for hours.
Note: The is a potential crash to desk top (CTD) bug in mission 2 (Impious Pilgrimage), this sometimes occurs when you catch another butterfly with your jar, to avoid this bug install a dml available (
http://https://www.ttlg.com/forums/showthread.php?t=147457&p=2486407&viewfull=1#post2486407) here. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=147454&p=2344829&viewfull=1#post2344829) Comment
(
https://www.ttlg.com/forums/showthread.php?t=147454&p=2349167&viewfull=1#post2349167) Comment[/td]
[/tr]
[tr]
[td]
God-Forsaken Locale[/td]
[td]2023[/td]
[td]A small old skool mansion mission from newbie author Mikko! in which you need to break into Sir Gaffaney's mansion to rescue some Pagans, all very easy and should only take you 15 mins but shows promise for a significantly larger mission from Mikko! next time around.[/td]
[td][/td]
[/tr]
[tr]
[td][nobr]
Golden Skull of Lord Frobb[/nobr]
Komag's Contest 3[/td]
[td]2002[/td]
[td]1 minute wonder for the c3 contest.
Note: The objectives do not show up on-screen unless your playing via T2Fix with FMdml installed.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=53168&p=601531&viewfull=1#post601531) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=95714&p=1255023&viewfull=1#post1255023) Review 2[/td]
[/tr]
[tr]
[td]
Good Samaritan, The [/td]
[td]2005[/td]
[td]Quest style mission from Sluggs. As you explore the map you receive different quests to complete. It's a great looking small map, but it's not easy, especially if your on a timer, on top of that you'll only allowed a limited about of body counts.
Note: None of the quest show as completed unless you install a dml, that also fixes many other issues, available(
https://www.ttlg.com/forums/showthread.php?t=102539&p=2481402&viewfull=1#post2481402) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Graduation Day[/td]
[td]2003[/td]
[td]Test your thieving skills as a graduate from the Keepers academy in this small novelty FM.[/td]
[td][/td]
[/tr]
[tr]
[td]
Great Tree, The [/td]
[td]2001[/td]
[td]Komag's barking mad but superb novelty mission in which you need to collect all the fruits you can find. Chances are you'll fall to your death every other minute but it's one of the most memorable missions you'll ever play. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2130820&viewfull=1#post2130820) Review[/td]
[/tr]
[tr]
[td]
Greenbay15 Days: Part 3[/td]
[td]2008[/td]
[td]DrK may describe this as a small FM, in reality it's a gem of a mission. You need to find and deal with a witness in the town of Greenbay, a confusing mish mash of small houses. It's an explorers heaven and by far the best in the series.
Note: There a few issues including some bookcases that behave oddly, and a couple of books that hang in the air if you drop them, all can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=124191&p=2470637&viewfull=1#post2470637) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=125187&p=1818053&viewfull=1#post1818053) Review
(
http://www.ttlg.com/forums/showthread.php?t=129161) TiS Thread[/td]
[/tr]
[tr]
[td]
Greyfeather Gems, The Part 1:
The Shipment[/td]
[td]2003[/td]
[td]See.......
Shipment, The.[/td]
[td][/td]
[/tr]
[tr]
[td]
Greyfeather Gems, The Part 2:
Rodamill[/td]
[td]2005[/td]
[td]See..........
Rodamill.[/td]
[td][/td]
[/tr]
[tr]
[td]
Greyquarter Heist, The [/td]
[td]2020[/td]
[td]Taylor's debut FM is set in a wonderfully eclectic and compact city map in which you are tasked with finding an alchemy recipe book and Captain Greyquarter's treasure, but that is far from easy as trying to navigate your way through such a complex and confusing mish mash of tiny rooms, hidden tunnels and vents, will have you rapidly become totally confused without any idea as to where to go next. Chances are by the time you do complete your objectives you will have missed out on not only a considerable amount of loot but also a lot of the 16 secrets, making this a mission that you'll want to play again. Excellent.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=150965&p=2463454&viewfull=1#post2463454) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150965&page=5&p=2480073&viewfull=1#post2480073) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150965&p=2484941&viewfull=1#post2484941) Comment[/td]
[/tr]
[tr]
[td]
Grimlock - Reloaded[/td]
[td]2015[/td]
[td]See.....
Stupid Grimlock Quote - Reloaded[/td]
[td][/td]
[/tr]
[tr]
[td]
Guard called Benny, AKomag's Contest 5[/td]
[td]2004[/td]
[td]In this novelty contest FM you play as Benny and need stop the Lord's golden skull from being stolen, with extra objectives on higher levels. With a multitude of options there's some fun to had in replay value.
Note: In the review it mentions there are a couple of secret game modes, to access them find the hidden button in the guards room.
Note: There far too many issues with this mission to list, but AI's get stuck in doorways, one AI has no skin on it, and there a 3 missing coins. To fix the missing coins install a dml by Unna, available (
https://www.ttlg.com/forums/showthread.php?t=80246&p=2502770&viewfull=1#post2502770) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357099&viewfull=1#post2357099) Review[/td]
[/tr]
[tr]
[td]
Guardmen of Haddur, The Haddur series: Part 4[/td]
[td]2006[/td]
[td]Using the same map as
The Dream of Tyrus you need to find a new hideout and save the witch who's been kidnapped. However if you make too much noise the guards will kill the witch, and there is also an invisible archer who kills you with just one arrow making it frighteningly annoying to achieve your objectives.
Note: Without a dml one of the tombs in the crypt is in the wrong place. To install the dml manually see (
https://www.ttlg.com/forums/showthread.php?t=109544&p=2429443&viewfull=1#post2429443) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Gussie's DreamKomag's Contest 5[/td]
[td]2004[/td]
[td]A contest puzzle FM in which you need to find various buttons to raise the platforms to get to a number of relatives jewels. It's beautifully made but frighteningly difficult as the buttons are so tiny they are almost impossible to see. [/td]
[td][/td]
[/tr]
[/table]
fortuni on 22/12/2021 at 16:48
T2 missions (H-L) quick navigation[table=class:missions]
[tr]
[th]Thief 2[/th]
[td][goto=t2h]H[/goto], [goto=t2i]I[/goto], [goto=t2j]J[/goto], [goto=t2k]K[/goto], [goto=t2l]L[/goto][/td]
[/tr]
[/table]
Main navigation table[table=class:missions]
[tr]
[th]Thief 1/G[/th]
[td][goto=t1a]A-C[/goto], [goto=t1d]D-G[/goto], [goto=t1h]H-K[/goto], [goto=t1l]L-P[/goto], [goto=t1r]R-S[/goto], [goto=t1t]T-V[/goto], [goto=t1w]W-Z[/goto][/td]
[/tr]
[tr]
[th]Thief 2[/th]
[td][goto=t2num]#[/goto], [goto=t2a]A[/goto], [goto=t2b]B[/goto], [goto=t2c]C[/goto], [goto=t2d]D[/goto], [goto=t2e]E[/goto], [goto=t2f]F[/goto], [goto=t2g]G[/goto], [goto=t2h]H[/goto], [goto=t2i]I[/goto], [goto=t2j]J[/goto], [goto=t2k]K[/goto], [goto=t2l]L[/goto], [goto=t2m]M[/goto], [goto=t2n]N[/goto], [goto=t2o]O[/goto], [goto=t2p]P[/goto], [goto=t2q]Q[/goto], [goto=t2r]R[/goto], [goto=t2s]S[/goto], [goto=t2t]T[/goto], [goto=t2u]U[/goto], [goto=t2v]V[/goto], [goto=t2w]W[/goto], [goto=t2y]Y[/goto], [goto=t2z]Z[/goto][/td]
[/tr]
[tr]
[th]Thief 3[/th]
[td] [goto=t3a]A-Z[/goto][/td]
[/tr]
[tr]
[th]TDM[/th]
[td] [goto=t4a]A-M[/goto], [goto=t4n]N-Z[/goto][/td]
[/tr]
[/table]
[table=class:missions]
[tr]
[th]T2 Missions
H-L[nobold]ND [/nobold][/th]
[th]Year[/th]
[th]Summary[/th]
[th]Reviews & Comments[/th]
[/tr]
[tr]
[td][anchor]t2h[/anchor]
H[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]
HaddurHaddur series: Part 1[/td]
[td]2005[/td]
[td]This is a 7 mission FM. Most missions are relatively straight forward, if a bit basic in architecture and with slightly odd objectives. The biggest mission is the 3rd mission that is set in a massive and confusing city with almost nothing to do apart from finding a medallion and spending a lot of time killing guards. The 5th mission is set in the same city in which you have to escape but it doesn't finish correctly anyway.
Note: There are many issues with this campaign from missing loot to objectives that do not work all of which can be fixed with a number of dml's available (
https://www.ttlg.com/forums/showthread.php?t=101610&p=2420588&viewfull=1#post2420588) here. [/td]
[td][/td]
[/tr]
[tr]
[td]
Half BlindTotal Crap Contest[/td]
[td]2006[/td]
[td]This is a truly terrible mission. The objectives are all messed up, your broadheads arrows get stuck in the air, it's architecture is rubbish, your sword doesn't work and it's great fun, which is exactly what the TCrap contest was all about. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=110560&p=1534867&viewfull=1#post1534867) Comment[/td]
[/tr]
[tr]
[td]
Half-Assed Wedding48 Hour contest[/td]
[td]2013[/td]
[td]Your Basso's best man and you drop the wedding ring down the drain...Oops! So begins your adventure in Firemage's excellent technicolour rainbow world. Built for the 48hr contest, so don't expect the most complex mission ever, but do expect a feast of colour and a fair dollop of Pagan inspired special effects. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=142207&p=2206440&viewfull=1#post2206440) Review[/td]
[/tr]
[tr]
[td]
HallucinationsKotP: Part 2[/td]
[td]2005[/td]
[td]In the 2nd mission of Frobber's dark campaign
Keeper of the Prophecies, the Keepers need you to get into the Hammerite Cathedral before midnight. Guided by the ghost of Alisha you need to work your way through the city whilst being on a timer, which is easily done if you don't stop and read every readable, but they do add massively to the intricate plot.
Note: There are a couple of issues in this mission that can be fixed with a dml, available (
https://www.ttlg.com/forums/showthread.php?t=59890&p=2422594&viewfull=1#post2422594) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2342304&viewfull=1#post2342304) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=95714&p=1315586&viewfull=1#post1315586) Review 2[/td]
[/tr]
[tr]
[td]
Hammered10 Rooms contest---Winner[/td]
[td]2014[/td]
[td]Winner of the 10 Rooms contest. The Hammerite fortress (which is actually a tower) looks ominous from the outside, but is beautifully constructed inside and not a haunt to be seem. Full of fun puzzles and hidden secrets, Darthlair richly deserved all the accolades he received for this gem of a mission. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=143676&p=2249992&viewfull=1#post2249992) Voters Comments[/td]
[/tr]
[tr]
[td]
Hammerite Deathmatch![/td]
[td]2007[/td]
[td]Someone had to make this FM, thank the Builder it was Yandros! Classic Deathmatch gaming brought to Thief. You've even got poison arrows, acid arrows, throwing knives, throwing hammers and sawblades available. You can also change the music and watch you rivals being slaughtered courtesy of CCTV. Brilliant fun!
Important: This mission needs a script to allow it to work with ND, this script is included in the fixed version of this mission available at Darkfate (
https://download.darkfate.org/fan-missions/thief2/hammerite_deathmatch/HamDM_v10.zip) here [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review[/td]
[/tr]
[tr]
[td]
Hammerite HideoutTotal Crap Contest[/td]
[td]2006[/td]
[td]TCrap contest FM that's really quite normal for a change. A small and easy lunchtime 'Find the Medallion' mission.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=110560&p=1534867&viewfull=1#post1534867) Comment[/td]
[/tr]
[tr]
[td]
Hammerite's Brutality[/td]
[td]2002[/td]
[td]Hammerites are experimenting in the dark arts in this not too complicated prison escape, and whilst your escaping you can also help the ghost of the priest.
Note 1: When playing on normal you'll hear the new objective sound when you frob a certain scroll, but that objective is only available when playing on hard or expert so does not show up in game.
Note 2: The objective to gas the ghost Priest on hard and expert may not work, and there is one piece of loot that is unfrobbable, both of which have been fixed by a dml by Unna Oertdottir available (
http://www.ttlg.com/forums/showthread.php?t=54441&p=2388472&viewfull=1#post2388472) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Happy New Year Mr Lambert[/td]
[td]2005[/td]
[td]A hugely popular mansion FM from Gaëtane in which the ghost of Jack is killing all the conspirators who stole 4 statues. While the party balloons pop downstairs, the bodies pile up upstairs. Well scripted, cleverly hidden levers and beautifully made this is a top quality mission.
Note: There are a couple of loot items that can be difficult to collect unless you install a dml, available (
https://www.ttlg.com/forums/showthread.php?t=93314&p=2421457&viewfull=1#post2421457) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1914826&viewfull=1#post1914826) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=124349&p=2130480&viewfull=1#post2130480) Review 2 (
http://www.ttlg.com/forums/showthread.php?p=1819851#post1819851) Review 3[/td]
[/tr]
[tr]
[td]
Harlequin, TheUNP contest[/td]
[td]2009[/td]
[td]A small novelty mission set in a funfair that was made for Uncadonego's contest. A couple of easy puzzles, ride the ghost train and that's it really!
Note: To prevent player climbing were they shouldn't with Newdark they can install a small dml available(
https://www.ttlg.com/forums/showthread.php?t=130135&p=2481578&viewfull=1#post2481578) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Hashishans, The [/td]
[td]2002[/td]
[td]Prison escape FM's can be relatively uninspiring, not so this mission. Clearly a lot of thought went into the design, as it looks so realistic. As well as having to help the Hashishans escape and kill the grass, there's an array of mechanistic bots that have gone haywire including one that who's not too bad on the dance floor. Fabulous!
Note: Unna Oertdottir has produced a dml to fix the dancing cherub that can otherwise get stuck, as well as fixing a couple of other minor issues, dml available (
http://www.ttlg.com/forums/showthread.php?t=55357&p=2388506&viewfull=1#post2388506) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=95714&p=1251199&viewfull=1#post1251199) Review
(
http://www.ttlg.com/forums/showthread.php?t=55357&p=1753529&viewfull=1#post1753529) Comment[/td]
[/tr]
[tr]
[td]
Haunt[/td]
[td]2024[/td]
[td]An experimental undead mission from Balboa suing T3 textures in which you need to find the cause and deal with the outbreak of undead in a small manor which involves entering a mirror world. This leads to a certain amount of confusion as each time you change worlds everything is a reflection of the previous world, but it's cleverly done and makes for a very enjoyable puzzle mission. [/td]
[td][/td]
[/tr]
[tr]
[td]
Haunt Stadium[/td]
[td]2010[/td]
[td]Re-release for T2 of the T1 demo. Kill as many haunts as you can before you get bored and move onto a proper mission.[/td]
[td][/td]
[/tr]
[tr]
[td]
Haunting, TheKomag's Contest 5[/td]
[td]2004[/td]
[td]An interesting concept of playing as a ghost and trying to scare the new occupants of your old house into leaving, but it gets a bit tedious after a while, as the actions you can perform as a ghost are such a long time apart. But it's fun to fly through the walls of the house.
Note: The end game stats are incorrect as the loot count also includes all the decorative items of loot in the mission, to fix this error install a dml by Unna available (
https://www.ttlg.com/forums/showthread.php?t=80259&p=2419658&viewfull=1#post2419658) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2130820&viewfull=1#post2130820) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357047&viewfull=1#post2357047) Review 2[/td]
[/tr]
[tr]
[td]
Having a Ball[/td]
[td]2004[/td]
[td]A small and sometimes quite scary castle FM that was intended for a Halloween release. It's a lever and key hunt style mission with some of the levers being quite small, but not hidden so well as to be frustrating. Overall a fun little mission with some great special effects, just watch out for the bats.
Note: There is a dml available for this mission, fixes pocket count during game play, quest items, goal 0 now irreversible, doors, AI's etc, dml available (
https://www.ttlg.com/forums/showthread.php?t=90263&p=2499451&viewfull=1#post2499451) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=90263&p=1755614&viewfull=1#post1755614) Comment[/td]
[/tr]
[tr]
[td]
Having RegretsTotal Crap Contest[/td]
[td]2006[/td]
[td]One of the more normal crap missions that's also great idea that works brilliantly. You need to return a range of stolen goods to their rightful owners, one at a time, you can even choose who'll be patrolling the streets. However the objectives are cleverly played with which means you can't finish this FM unless you return the correct item to their rightful owner, which is all too easy to do.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=110560&p=1534867&viewfull=1#post1534867) Comment[/td]
[/tr]
[tr]
[td]
Hazelshade CemeteryBeauty Contest[/td]
[td]2005[/td]
[td]Beauty Contest entrant. Nothing to do, just admire.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1835052#post1835052) Review[/td]
[/tr]
[tr]
[td]
HBS Iron ButterflyFive Tigers: Part 1[/td]
[td]2007[/td]
[td]Explorers heaven as you search a huge map set both in some docks and then aboard the
Iron Butterfly, in order to find some information and 4 vault keys in the first of 6 planned missions by Catman.
Note: The final objective may not work, a bonus objective may be buggy and a lot of misplaced objects appear unless you install a dml available(
https://www.ttlg.com/forums/showthread.php?t=113075&p=2444260&viewfull=1#post2444260) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1965008&viewfull=1#post1965008) Review 1 (
http://taw.duke4.net/2011/02/thief2/five-tigers-hbs/) Review 2(
http://www.ttlg.com/forums/showthread.php?p=1862547#post1862547) Review 3(
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review 4[/td]
[/tr]
[tr]
[td]
Heading Out[/td]
[td]2008[/td]
[td]Classic style city/thieves highway mission. The city is massive and is brilliantly designed, meaning you have to look everywhere, climb everything you can and look twice in order to discover every place of interest. The mission looks a lot older than it actually is, as the author appeared a little unimaginative with the textures, but don't let this put you off as it will give you a good few hours of hunting down the last of the loot.
Note: There are a couple of places that you can mantle out of the map unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=123371&p=2471419&viewfull=1#post2471419) here[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1918904#post1918904) Review 1(
http://www.ttlg.com/forums/showthread.php?t=125187&p=1818053&viewfull=1#post1818053) Review 2[/td]
[/tr]
[tr]
[td]
Heartcliff Islands[/td]
[td]2015[/td]
[td]Qolelis's final mission is one seriously tough FM. You need to escape from a prison and search the islands for a lost heirloom. Sounds easy enough apart from the fact there are a lot of really hard, even obtuse puzzles, the mission is really dark and even with the low lag version a lot of people experience severe frame lagging on the islands. It's huge and it's challenging, even on normal, but ultimately worth every minute for those who enjoy serious puzzle FM's.
Note 1: You need to have the latest scripts installed (links available in OP of the thread) and you need to play via FMsel only.
Note 2: Some players may not be able to frob the foreseer in the caves, to fix this issue players are advised to install a dml, available (
https://www.ttlg.com/forums/showthread.php?t=145671&p=2426135&viewfull=1#post2426135) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Heart of the Gems, The[/td]
[td]2016[/td]
[td]See.....
Night of the Red Moon. [/td]
[td][/td]
[/tr]
[tr]
[td][nobr]
Hedgerows and Hammerite's[/nobr]
Komag's Contest 2[/td]
[td]2001[/td]
[td]Small and relatively easy contest puzzle FM set in a maze and some crypts. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357043&viewfull=1#post2357043) Review[/td]
[/tr]
[tr]
[td]
Heist at Hilbert's
Highrise HotelTriptych on Infinity: Act I[/td]
[td]2020[/td]
[td]Based on a famous mathematical paradox of a hotel with an infinite number of rooms Trefoilknot's puzzle centric mission is cleverly designed, having a nicely confusing map as well as a number of well thought out puzzles, along with some extra-dimensional spectacles that you need to use to get to the Temple in order to steal the Codex. You do not need to use any maths to beat this mission but players who are not puzzle fans may find some of the solutions are a bit obscure but there are enough hints throughout the hotel to make this a very satisfying experience. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=150533&p=2446872&viewfull=1#post2446872) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150533&p=2460502&viewfull=1#post2460502) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150533&p=2447071&viewfull=1#post2447071) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150533&page=5&p=2447102&viewfull=1#post2447102) Comment[/td]
[/tr]
[tr]
[td]
Heist at Night[/td]
[td]2008[/td]
[td]A small and easy house/crypt mission in which you are advised to play on expert only as there is only one objective 'Collect 500/1000/2000 the Loot' which means on lower difficulties you will finish the mission before you have explored the whole map, collecting 100% of the loot involves a bit of planning but is possible.
Note: There are a few misplaced gold stacks that can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=123535&p=2476342&viewfull=1#post2476342) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=125187&p=1818053&viewfull=1#post1818053) Review[/td]
[/tr]
[tr]
[td]
Heist Society[/td]
[td]2004[/td]
[td]A huge mansion FM in which you need to dig up the dirt on Lord Geller. The mansion is Buckingham Palace sized, with superior architecture and really tastefully decorated, this is how the real aristocracy would live. Cleverly the gameplay is massively different on each difficulty, giving this mission maximum replay value, the real fun being when playing on expert as track down the keys to access some of the rooms.
Note: There is a loot error when playing on hard, and the possibility of this mission crashing on all difficulties, both bugs can be fixed with a dml by Unna Oertdottir, available (
http://www.ttlg.com/forums/showthread.php?t=90658&p=2405639&viewfull=1#post2405639) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2084251&viewfull=1#post2084251) Review [/td]
[/tr]
[tr]
[td]
HereticND version available (
https://darkfate.org/view/details/files/fan-missions/thief2/heretic/) here[/td]
[td]2011[/td]
[td]3 mission campaign based on the fantasy first-person shooter video game Heretic (1994). Ricebug has faithfully reproduced the Island of Sidhe and it's beautifully crafted with Mechanists, Hammerites and Thieves patrolling the wide open spaces. Definitely worth checking out for all DooM/Old FPS fans.
Note: There are a couple of dml's available for missions 2+3 that fixes a number is minor issues (nothing game breaking), dml'savailable(
https://www.ttlg.com/forums/showthread.php?t=142638&p=2493464&viewfull=1#post2493464) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Heretics and Pagans[/td]
[td]2006[/td]
[td]In this popular mission, which is a sequel to
Broken Hammers, you team up with some Hammerites to deal with a load of Pagan haunts. After clearing out a Pagan village you head through a load of caves before exploring an abandoned city full of pagan haunts. It's not difficult, even a bit basic in style but it's got something about it that's highly memorable which is always a good sign.
Note: The author did not optimize this mission meaning you may see a number of wall textures that highlight as if you could frob them, there are also a few misplaced objects and barrels that you can walk through which can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=104146&p=2429925&viewfull=1#post2429925) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357097&viewfull=1#post2357097) Review[/td]
[/tr]
[tr]
[td]
Hidden Agenda[/td]
[td]2002[/td]
[td]A must for all Mechanist fans. The Hammerites have recruited you to investigate a Mechanist seminary that was built upon an old Hammerite temple, and so begins a heavenly Mechanist/Hammerite mission that's also got some haunts in it for good measure. It's a good solid FM and the Mechanist building is superb. You are advised to choose wisely as to which difficulty you start on, as on the higher the difficulties, the more of the map becomes available, but on expert it's becomes a serious keyhunt in a large and confusing map.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1824952#post1824952) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357136&viewfull=1#post2357136) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2370083&viewfull=1#post2370083) Review 3
(
http://www.ttlg.com/forums/showthread.php?p=1824936) TiS Thread[/td]
[/tr]
[tr]
[td]
Hidden Stone, The [/td]
[td]2006[/td]
[td]Using
The Seven Deadly Sins as an inspiration, this is a small church puzzler in which you have to trigger and then kill each of the 'Deadly Sins' before you can collect the Red Stone. Not a bad little mission with some nice special effects.
Note 1: Only play this mission using FMsel or NewDarkloader as it crashes when playing via Darkloader.
Note 2: One of the secrets does not complete and the end game stats are incorrect as you are not meant to collect the items on and around the table in the inner sanctum. This issues can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=105288&p=2429756&viewfull=1#post2429756) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356993&viewfull=1#post2356993) Review
[/td]
[/tr]
[tr]
[td]
Hightowne MuseumKomag's Contest 2---Winner[/td]
[td]2001[/td]
[td]C2 Contest winner. A small museum heist in which you need to steal the 'Serpent's Eye' gem. A nice and easy lunchtime mission.
Note: Tiny dml available to fix a door, available(
https://www.ttlg.com/forums/showthread.php?t=45915&p=2468421&viewfull=1#post2468421) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357086&viewfull=1#post2357086) Review[/td]
[/tr]
[tr]
[td]
His Own Medicine[/td]
[td]2009[/td]
[td]In this medium sized mission you've been set up for a murder by Taffey, so you need to take the body of Lady Goodheart to Taffey's place and inform the city watch so he can have a taste of his own medicine. Yet another gem of a city mission which is beautifully constructed and has everything in it that city mission fans what, including a fair dose of humour.
Note: The zip for this mission contains an old script, players are thus advised to either delete the old script or play via T2Fix which automatically loads the correct scripts.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1864446#post1864446) Review[/td]
[/tr]
[tr]
[td]
Hole, The [/td]
[td]2003[/td]
[td]Investigate some tunnels under a prison to find craymen, bugbeasts, haunts, zombies and Mechanists. Simplistic architecture and gameplay abound, but there are a few tougher areas and the occasional shock. [/td]
[td][/td]
[/tr]
[tr]
[td]
Home Sweet Home [/td]
[td]2017[/td]
[td]Lady Rowena's final offering to the Thief community is a lovingly crafted medium sized city mission that was intended to be the 1st part of a trilogy, but sadly Lady Rowena passed away before the series was finished. Luckily this mission was already being alpha tested and was passed on to Yandros for testing and release. It stands as an excellent example of Lady R's storytelling abilities and is also a tribute to a much loved and greatly missed author.
Note: One of the bank keys also acts as a secret but the secret found notification will not show if this is the last deposit box key you find as that notification is masked by the 'Find all the bank keys' objective completing and remaining on screen too long, this can be fixed along with a number of other less important issues with a dml found (
https://www.ttlg.com/forums/showthread.php?t=148530&p=2495042&viewfull=1#post2495042) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=148530&p=2380370&viewfull=1#post2380370) Comment
(
http://www.ttlg.com/forums/showthread.php?t=148530&p=2380516&viewfull=1#post2380516) Comment
(
http://www.ttlg.com/forums/showthread.php?t=148530&p=2381975&viewfull=1#post2381975) Comment[/td]
[/tr]
[tr]
[td]
Homeless Dude, TheThief Anniversary Contest[/td]
[td]2008[/td]
[td]A very small contest mission that sadly does not finish as the objective 'Collect the Serpentile Torc' does not work unless you install Unna's (
http://www.ttlg.com/forums/showthread.php?t=124216&p=2358107&viewfull=1#post2358107) dml [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1841641#post1841641) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=125187&p=1818053&viewfull=1#post1818053) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=124257) Contest Thread[/td]
[/tr]
[tr]
[td]
Homo Arbor[/td]
[td]2005[/td]
[td]Top quality medium sized mission in which you have to rescue Basso from Lord de Winter's estate, who is doing vile experiments. It's a very pretty mission, especially around the bridge area, but finding all the loot is not easy. The plot is a little simple but that doesn't matter as there's a nice twist at the end. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2263404&viewfull=1#post2263404) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=95714&p=1296067&viewfull=1#post1296067) Review 2[/td]
[/tr]
[tr]
[td]
Horn, The[/td]
[td]2008[/td]
[td]A small, mansion heist in which you need to steal The Horn. The review says you have to ghost this mission, you don't as you can kill the guards but even that can be a bit tricky as there are not enough broadheads available.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=123356&p=1776978&viewfull=1#post1776978) Review[/td]
[/tr]
[tr]
[td]
Horns of Canzo: Part 1
A Long Way Up[/td]
[td]2004[/td]
[td]Sterlino's majestically gorgeous FM is almost proof that if all FM's looked as good as this one does there would be no need for AAA games. Put simply you need to get to a hotel at the top of a mountain via a set of convoluted and fascinating buildings, tunnels, towers and sewers etc. It's complex, devious, difficult and enormous; and with a bucketful of objectives, puzzles, hidden levers and secrets it's a top class mission in every respect.
Note: There are many issues with this FM, many of which could not be fixed, but there is a bug with the sceptre and some missing loot that can be fixed with a dml by Unna Oertdottir, available (
https://www.ttlg.com/forums/showthread.php?t=82013&p=2416141&viewfull=1#post2416141) here[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1814092#post1814092) Review[/td]
[/tr]
[tr]
[td]
Horns of Canzo: Part 2
The Dragons Claw: Epilogue[/td]
[td]2010[/td]
[td]Sterlino concludes his wonderful campaign with a 2 mission FM that is as spectacularly stunning as HoC1. Mission 1 is set in a town and Mission 2 is set in Mario Lombardi's enormous villa with both missions being frighteningly difficult with obscure puzzles that often involve trial and error. However they are so well made, so good looking and so visually impressive you become obsessed with wanting to beat the game, so you may end up forgiving the author.....just! [/td]
[td][/td]
[/tr]
[tr]
[td]
Horror in St Urbain[/td]
[td]2010[/td]
[td]A well made creepy little horror FM from Firemage. A friend has gone missing in the devastated town St. Urbain and you need to find out what happened to him.
Note: A couple of books were placed in the wrong folder by the author, so when playing the English version you will come across French text etc, but you can d/l a fixed version form Darkfate (
https://darkfate.org/view/download/41751) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
House of RandomKomag's Contest 5[/td]
[td]2004[/td]
[td]A really good contest mansion mission that's the size of a regular FM. It's a bit of a keyhunt and you may struggle to find all the loot but there are loads of clever ideas and it looks seriously impressive. So if you tend to avoid contest missions because you don't think they are proper missions think again!
Note: This is one seriously buggy mission, but thankfully none of the bugs are game breaking. Although not all of the bugs have been fixed the game plays considerably better, including a fixed objective if you install a dml by Unna Oertdottir, available (
https://www.ttlg.com/forums/showthread.php?t=80395&p=2405780&viewfull=1#post2405780) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=80395&p=995473&viewfull=1#post995473) Comment[/td]
[/tr]
[tr]
[td]
HouserobTotal Crap Contest[/td]
[td]2006[/td]
[td]Of all the TCrap missions this one has got to be the most barking mad, hysterically funny and just super fun. That's if you can work out what your meant to do.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=110560&p=1534867&viewfull=1#post1534867) Comment[/td]
[/tr]
[tr]
[td]
Hunting TreasureND version available (
http://www.ttlg.com/forums/showthread.php?t=144568) here[/td]
[td]2009[/td]
[td]2 part FM from Cardia which is set on planet Neptune populated by haunts and orcs. Part 1 is mainly a sneak past the haunts to get to the crypts, whereas part 2 is a keyhunt/puzzle style mission.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=126461&p=1863552&viewfull=1#post1863552) Comment[/td]
[/tr]
[tr]
[td][anchor]t2i[/anchor]
I[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]
Ice Base 1[/td]
[td]2009[/td]
[td]Futuristic style Mechanist FM from The Independant Thief in which you need to recover the plans of the X-Machine for the Keepers. It's not a difficult mission, but you may get a little lost searching the ice base which feels and looks like the inside of a submarine. [/td]
[td](
http://www.ttlg.com/FORUMS/showthread.php?p=1868894#post1868894) Review[/td]
[/tr]
[tr]
[td]
In Dubio pro Garrett[/td]
[td]2006[/td]
[td]Lord Andre has stolen all your gear including The Horn of Quintus, time to get it all back in this city mission. The city itself is a bit basic in architecture and is easily navigated, but things get a lot tougher in the mansion with so many guards and watchers, and on hard difficulty you can only KO 5 people, whereas on expert your not allowed to KO anybody.
Note: The 2 bonus objective do not work unless you install Unna's (
http://www.ttlg.com/forums/showthread.php?t=105810&p=2358553&viewfull=1#post2358553) dml.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1814001#post1814001) Review 1(
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357046&viewfull=1#post2357046) Review 2[/td]
[/tr]
[tr]
[td]
In Search of LeonLord Ashton's series: Part 5[/td]
[td]2002[/td]
[td]The mission in which Christine honed her style which was to become her trademark. Search the massive mansion of Sir Hrothgar von Hagan for a magic book and rescue your friend Leon at the same time. Stylistic throughout, Christine just about gets everything right including the difficulty level, giving players a great couple of hours of classic Thieving fun.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1831886&viewfull=1#post1831886) Review 1 (
http://www.rpgcodex.net/forums/index.php?threads/thief-2-fan-missions-and-campaigns.51965/page-102#post-5022355) Review 2[/td]
[/tr]
[tr]
[td]
In these Enlightened TimesWater Contest[/td]
[td]2006[/td]
[td]A wonderful little mission for the water contest that has you searching a temple in some swamps looking for an Unholy Staff. It's not very big, but it's seriously realistic looking with some clever little puzzles, but the water is very murky indeed making it almost impossible to see where your going unless you find a means to light your way.
Note 1: The item you need to use to light your way in the water may not work when playing via Newdark unless you install (
http://www.mediafire.com/file/429s0fxwddbp2tr/T2-Scripts_Bundle1.1.zip) T2-Scripts Bundle in your T2/FMsel/WC_InTheseEnlightenedTimes folder.
Note 2: You need to frob 3 ankhs off 3 mages, however these ankhs may not appear unless you install Unna's (
http://www.ttlg.com/forums/showthread.php?t=109048&p=2358400&viewfull=1#post2358400) dml. See also(
http://www.ttlg.com/forums/showthread.php?t=109048&p=2358403&viewfull=1#post2358403) this post for explanation.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=109114) Contest Thread[/td]
[/tr]
[tr]
[td]
IncubusTotal Crap Contest---Winner[/td]
[td]2006[/td]
[td]With a dozen or so different levels ranging from far too easy to WTF? This FM is a totally crazy fun from beginning to end. Even though you may not know what to do, or why, you'll enjoy every level, especially the Bafford manor level.
Note 1: You can not save when playing, but if you let yourself die then each level will re-start. Also if you can't work out what to do and wish to move onto the next level just Ctl+Alt+Shift+End
Note 2: The pocket count is incorrect in missions 3/4/7 but we felt that as this is a crap contest mission it was appropriate to leave the pocket count as currently shown. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2130820&viewfull=1#post2130820) Review 1[/td]
[/tr]
[tr]
[td]
Insanity's Crescendo[/td]
[td]2010[/td]
[td]What starts off as a normal, albeit tough mansion mission suddenly transforms into a monstrously good puzzler FM that was obviously heavily influence by the OM
Down in the Bonehoard or even T1 FM
Sepulchre of the Sinistral. With an army of haunts to deal with, complex and very clever puzzles, a labyrinth from hell, a rather neat teleporting device and even Samoth herself. A lot was expected from Haplo after
Unholy Vivid Innocence and he exceeded every expectation.
Note: There is a major dml available for this mission that fixes a number of issues, including needing to up date your scripts if advised at the start of the mission and preventing the mission from crashing due to dedx issues, dml available (
https://www.ttlg.com/forums/showthread.php?t=131978&p=2504618&viewfull=1#post2504618) here or you can d/l a complete archive from Darkfate (
https://darkfate.org/view/details/files/fan-missions/thief2/insanitys_crescendo) here.. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1992308&viewfull=1#post1992308) Review[/td]
[/tr]
[tr]
[td]
Insurrection[/td]
[td]2005[/td]
[td]The undead have arisen from their graves and you have to go on a hunt to find the antidote in this hugely atmospheric city/mansion mission from Hipbreaker, who's use of coloured lighting adds massively to the overall great looks. The mission is all about exploration whilst avoiding the undead.
Note: There are actually 4 secrets in this FM not 5 as stated in the end of game stats, to fix this issue and a couple of AI's that get stuck you can install a dml by Unna, available (
https://www.ttlg.com/forums/showthread.php?t=95519&p=2421626&viewfull=1#post2421626) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1850179#post1850179) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=124349&p=2000626&viewfull=1#post2000626) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2365534&viewfull=1#post2365534) Review 3[/td]
[/tr]
[tr]
[td]
Insurrection, TheKotP: Part 3[/td]
[td]2005[/td]
[td]3rd mission in Frobber's
Keeper of the Prophecies series is also a stand alone FM. You need to search a stunningly gorgeous, but humongously massive Cathedral to find the precursor time-travel device before the Mechanists destroy it. As with the previous mission
Hallucinations, your also on a timer.
Note: There are a couple of issues in this mission that can be fixed with a dml, available (
https://www.ttlg.com/forums/showthread.php?t=59890&p=2422594&viewfull=1#post2422594) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2342304&viewfull=1#post2342304) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=95714&p=1315586&viewfull=1#post1315586) Review 2[/td]
[/tr]
[tr]
[td]
Into the Dark Forest[/td]
[td]2020[/td]
[td]With a massive upgrade from the original release, v_2.0 looks and plays like a completely new mission being a maze of mines, tunnels and caves with a OM style look about it, but it's when you get to the Mages area that the revamp comes to life. Populated with every beast you would expect in the Thief mission completing all the objectives is a major ask as the mission seems to go on forever, so getting lost and not knowing which direction to go is expected and with loot sparsely lying around even completely your loot objective is a big task, but it's well built and should give players a good few hours of gameplay.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=151463&p=2476981&viewfull=1#post2476981) Comment
(
https://www.ttlg.com/forums/showthread.php?t=151463&p=2477188&viewfull=1#post2477188) Comment
(
https://www.ttlg.com/forums/showthread.php?t=151463&p=2481816&viewfull=1#post2481816) Comment[/td]
[/tr]
[tr]
[td]
Into the OddTMA 20th anniversary contest[/td]
[td]2020[/td]
[td]Hailed on the forum as one of the greatest FM's of all time
Into the Odd is just sublime. From the the very start players are thwarted by super alert guards who you need to sneak past to get to the sewers but with no lockpicks or blackjack at the beginning that's not so easy, but it's in the sewers where the love and passion of thief are displayed in full view by the authors, Croissantine & Die Fugger (aka Squadfroinx + Schlock), as all of your senses are assaulted by the mood and ambience of a mission made by 2 people at the peak of their mapping powers. After the sewers you arrive in a unique and chaotic style town that fits in perfectly, before heading off to the sanctuary, a foreboding subterranean world that is both surreal and as clever as any other part of this mission. It's exhausting work, hugely satisfying and will linger in your mind for days afterwards. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=150417&p=2445989&viewfull=1#post2445989) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150417&p=2444015&viewfull=1#post2444015) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150417&p=2443934&viewfull=1#post2443934) Comment
(
https://www.ttlg.com/forums/showthread.php?t=124349&p=2449688&viewfull=1#post2449688) Review[/td]
[/tr]
[tr]
[td]
Into the MaelstromKomag's Contest 5---Winner[/td]
[td]2004[/td]
[td]C5 contest winner. Yet another super cool looking horror/mystery mission from Morrgan, in this one your stranded on a couple of boats in a dark and eerie cave. Problem is the boats are crawling with undead pirates, so you need to find a way out of there and for a bonus release the undead from their misery. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1898214&viewfull=1#post1898214) Review 1 (
http://taw.duke4.net/2012/11/thief2/into-the-maelstrom/) Review 2[/td]
[/tr]
[tr]
[td]
Invasion (of Dr Death)
Halloween 2013 contest[/td]
[td]2013[/td]
[td]A hallooween contest mission that uses the same enormous castle that was in
Baffords Last Stand. The castle has been destroyed by a shower of meteorites with the arrival of Dr Death, who you have to find and destroy whilst avoiding all the undead. Some cool special effects and some well hidden levers make finding everything both fun and hard in equal measures.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=142780&p=2222113&viewfull=1#post2222113) Voters Comments[/td]
[/tr]
[tr]
[td]
Inventor's Tower, TheKomag's Contest 2[/td]
[td]2001[/td]
[td]A nice an easy small contest mission from Morrgan.[/td]
[td][/td]
[/tr]
[tr]
[td]
Inverted Manse, The[/td]
[td]2001[/td]
[td]The godfather of all zombie missions is so good that the author
Sledge was recruited as a designer to work on Thief 3. In this mission you head off to a Pagan manse to discover the origins of the Spirit Stone, but the really clever aspect of this FM is that the 3 different difficulties give you 3 totally different playing experiences, and you don't get to experience the whole of the FM until you have played all 3 levels, as different areas of the map open up depending on which level your playing. Full of zombies it can be very scary and there are also some really great puzzles. Overall it's superb fun and highly recommended, even to those who tend to avoid horror FM's. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1914826&viewfull=1#post1914826) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=124349&p=1957447&viewfull=1#post1957447) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2130480&viewfull=1#post2130480) Review 3 (
http://www.ttlg.com/downloads/thief/missions/invman/) Review 4
(
http://www.ttlg.com/forums/showthread.php?p=1862473#post1862473) Review 5(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2075912&viewfull=1#post2075912) Review 6[/td]
[/tr]
[tr]
[td]
Iron Heart [/td]
[td]2016[/td]
[td]FrenchDecay's entertaining first FM starts off with a relatively straight forward mansion heist and soon moves onto a very fun lost city FM, but to get there you need to do a fair bit of tomb raider style platform jumping over a ton of lava. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=146541&p=2333831&viewfull=1#post2333831) Comment[/td]
[/tr]
[tr]
[td]
Iron ManBest Defense: Part 2[/td]
[td]2002[/td]
[td]Sequel to
Best Defense, this is a straight forward mansion mission which mixes up Hammerites and Mechanists. Just make sure you buy as many moss arrows as you can, as there are a lot of very noisy floors.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=60777&p=700251&viewfull=1#post700251) Comment[/td]
[/tr]
[tr]
[td]
Island of Iron: Part 1
Fortress of Steel[/td]
[td]2003[/td]
[td]Part 6 of the
Quick Cash series and sequel to
Brawl in the Tombs is a small Mechanist mission in which your after a Mechanist called Friend Arbez. Thankfully there's not metal floor in sight.
Note: The end game pockets are incorrect unless you install a dml available(
https://www.ttlg.com/forums/showthread.php?t=64111&p=2482118&viewfull=1#post2482118) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Island of Iron: Part 2
Confrontation[/td]
[td]2003[/td]
[td]Final part of John D.'s
Quick Cash series has you searching a huge old Hammerite fort now occupied by the Mechanists, for your final confrontation with Friend Arbez.
Note: The pockets count is incorrect unless you install a small dml available (
https://www.ttlg.com/forums/showthread.php?t=69098&p=2482068&viewfull=1#post2482068) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Island of Madness, TheMaster of Horror contest[/td]
[td]2007[/td]
[td]Masters of Horror Contest mission by Nicked has you on a mysterious island searching a ruined village looking for some weapons whilst avoiding a load of undead 'shades' before getting to the King's tomb to confront the boss. There's a fair bit of hack & slash in dealing with the shades and the boss is great fun.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1865925#post1865925) Review[/td]
[/tr]
[tr]
[td]
Island of SorrowHalloween 2013 contest
Winner[/td]
[td]2013[/td]
[td]Winner of the Halloween Contest 2013. A small and very creepy puzzler mission in which you need to search a house to find a small child who disappeared on the island many years ago.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=142780&p=2222113&viewfull=1#post2222113) Voters Comments[/td]
[/tr]
[tr]
[td][anchor]t2j[/anchor]
J[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]
JailbreakI Got to be Free[/td]
[td]2001[/td]
[td]Relatively easy prison escape mission once you have found your blackjack and sword, but seeing there's a myriad of secret tunnels and there are too many cell blocks that look exactly the same, finding your weapons is the hardest part of this mission.
Note: There is a minor issue in this mission with one item of loot going into a separate inventory, which is fixed by a dml by Unna Oertdottir, available (
http://www.ttlg.com/forums/showthread.php?t=20895&p=2386649&viewfull=1#post2386649) here.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/jailbreak/default.asp) Review[/td]
[/tr]
[tr]
[td]
Jarlson Manor, Theaka Assassin[/td]
[td]2007[/td]
[td]An unfinished mansion mission which is a huge pity as the mansion is aesthetically pleasing. Sadly in the original version you could not save, most arrows do not work, the objectives do not show on screen and it's prone to crashing. However a lot of these issues were fixed by Yandros and is available (
https://darkfate.org/view/details/files/fan-missions/thief2/assassin/jarlson_v1_1_fix.zip) here.
Note: Even with Yandros' fixed version 2 objectives (statuette on Imposter + mask on Thief) do complete if you have previously collected any loot, these objectives can be fixed with a dml, that also fixes a number of misplaced objects, available (
https://www.ttlg.com/forums/showthread.php?t=112681&p=2449849&viewfull=1#post2449849) here. [/td]
[td][/td]
[/tr]
[tr]
[td]
Jenivere De Ja Vu[/td]
[td]2003[/td]
[td]An impressively large and complex, classic style, city mission, especially as this was John Denison's first FM. Jenivere has been arrested and you need to find her, but be warned there are a lot of city watch looking for you and finding all the loot is not easy, so explorers will enjoy every minute of it.
Note: dml to fix pocket count available (
https://www.ttlg.com/forums/showthread.php?t=68938&p=2502754&viewfull=1#post2502754) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=95714&p=1253469&viewfull=1#post1253469) Review[/td]
[/tr]
[tr]
[td]
Jewel of Ghandaru, Theaka Klejnot Ghandara
English version available (
https://www.ttlg.com/forums/showthread.php?t=134226&p=2429808&viewfull=1#post2429808) here[/td]
[td]2010[/td]
[td]A small and pretty looking mansion mission that's only available with Polish readables but it's easy enough to finish without being able to read Polish, but you can find the translated objectives (
http://www.ttlg.com/forums/showthread.php?t=134226&p=2038446&viewfull=1#post2038446) here.
Note: When playing on expert one of the objectives,
The Fallen Star, does not check off when you pick it up unless you install Unna's (
http://www.ttlg.com/forums/showthread.php?t=134226&p=2358654&viewfull=1#post2358654) dml. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=134226&p=2195833&viewfull=1#post2195833) Comment[/td]
[/tr]
[tr]
[td]
Job Well Done, A[/td]
[td]2015[/td]
[td]R. Soul has made some great missions and this is arguably his best, being a superbly complex roof top/city mission. The city's design is fantastic and finding everything, less alone completing all the objectives is a mammoth task as you'll end up back tracking time and again and still end up being completely lost. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=145899&p=2300649&viewfull=1#post2300649) Comment
(
http://www.ttlg.com/forums/showthread.php?t=145899&p=2300653&viewfull=1#post2300653) Comment[/td]
[/tr]
[tr]
[td]
John Dosio's CompoundND version available (
http://www.ttlg.com/forums/showthread.php?t=144568) here[/td]
[td]2008[/td]
[td]An arena fighting FM from Cardia that's set on the planet Venus. Cleverly when playing on the easiest difficulty you are part of a team, but on higher difficulties your on your own, and that's for serious die hard fighting fans only. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=121972&p=1746604&viewfull=1#post1746604) Review[/td]
[/tr]
[tr]
[td]
JoKer, The Total Crap Contest[/td]
[td]2006[/td]
[td]A toilet joke, a very trippy fall down a pit and a clever ending. All in all an enjoyable 30 minutes of fun. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=110560&p=1534867&viewfull=1#post1534867) Comment[/td]
[/tr]
[tr]
[td]
Journey into the Underdark[/td]
[td]2010[/td]
[td]A
Dungeons & Dragons adventure style FM from Intruder in which you choose your character (warrior, archer or mage) and fight an array of custom enemies (ogres, giants, goblins, trolls & spiders) as you make your way through Glitterstone mine. It's not easy, especially when playing as a mage (who uses spells as weapons) but it's done brilliantly, looks fantastic and has replay stamped all over it.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2369722&viewfull=1#post2369722) Review[/td]
[/tr]
[tr]
[td]
Just another Hole[/td]
[td]2003[/td]
[td]A one minute wonder.[/td]
[td][/td]
[/tr]
[tr]
[td]
Just Friends: Part 1[/td]
[td]2004[/td]
[td]A decent first mission by bassmanret is a large city FM, if a bit old skool in looks. Janine, who you are just friends with, has been taken for interrogation by Lord Bile. This is an explorers FM with a lot of the buildings being accessed by unconventional routes and the not so obvious jumps across the rooftops, in order to achieve all your objectives.
Note: There are a number of bugs in this mission including walk through barrels, the sewer drain in the torture room, shop signs and misplaced objects, all of which can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=83121&p=2431156&viewfull=1#post2431156) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=83121&p=1033961&viewfull=1#post1033961) Comment
(
http://www.ttlg.com/forums/showthread.php?t=83121&p=1035541&viewfull=1#post1035541) Comment[/td]
[/tr]
[tr]
[td]
Just Friends: Part 2[/td]
[td]2010[/td]
[td]In part 2 you need to find a rescue Janine from Lord Biles estate. Although not as technically impressive as a lot of other missions, this is a cracking good classic style mansion FM with 23 objectives in total, a lot of which are optional, and the music not bad either.
Note: There is a dml to fix a few issues (misplaced objects, goal 20 now irreversible, block frob on banner), dml available (
https://www.ttlg.com/forums/showthread.php?t=130537&p=2488329&viewfull=1#post2488329) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=130537&p=1953065&viewfull=1#post1953065) Comment[/td]
[/tr]
[tr]
[td]
Just for Show[/td]
[td]2002[/td]
[td]All you need to do is just steal a rare book off a merchant staying at the local inn, without setting off any alarms, in this city/inn mission. This is classic Thief gameplay, if a little tough on higher difficulties, but both the city and the inn look beautiful so it will give you a couple of very satisfying hours of old fashioned sneak-in and grab all the loot fun.
Note: This mission finishes early once you have completed you main objectives, the end game stats are incorrect and there are a few misplaced objects, all of which can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=56143&p=2430260&viewfull=1#post2430260) here.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/show/) Review 1 (
http://www.ttlg.com/forums/showthread.php?p=1850183#post1850183) Review 2[/td]
[/tr]
[tr]
[td]
Just My LuckNewdark Novice contest[/td]
[td]2016[/td]
[td]A small but rather good keyhunt/city mission by Grandmauden. Cobbleton Square, in the heart of Stonemarket, has recently seen a number of ghosts appear and you need to find a way to break the curse. For a first mission this is a high quality FM with a lot packed into a small map that shows the author had a lot of promise for later missions.[/td]
[td](
http://www.rpgcodex.net/forums/index.php?threads/thief-2-fan-missions-and-campaigns.51965/page-68#post-4394733) Review
(
http://www.ttlg.com/forums/showthread.php?t=146449&p=2313782&viewfull=1#post2313782) Voters Comments[/td]
[/tr]
[tr]
[td]
Just take a Look[/td]
[td]2003[/td]
[td]Any mission by uncadonego is worth playing, this one being a mansion mission. Beautifully constructed, it's not a large mansion nor is it difficult to navigate, but finding all the secrets may be harder. At least you can enjoy Vivaldi's
Four Seasons whilst your nicking all the loot. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2133321&viewfull=1#post2133321) Review 1 (
http://www.rpgcodex.net/forums/index.php?threads/thief-2-fan-missions-and-campaigns.51965/page-103#post-5035526) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=95714&p=1312250&viewfull=1#post1312250) Review 3[/td]
[/tr]
[tr]
[td][anchor]t2k[/anchor]
K[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]
Karras Apartments [/td]
[td]2006[/td]
[td]Easy to play 10 minute wonder.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357137&viewfull=1#post2357137) Review[/td]
[/tr]
[tr]
[td]
Karras' DiaryProphecies of Gold[/td]
[td]2002[/td]
[td]Karras is dead, but the Mechanists are using a 'Flesh Transmuter' to turn all the Mechanists into almost indestructible robots. So you need to destroy this machine and find Karras' last diary in this very enjoyable but really quite tough city FM that including warehouses, a church, rooftops, tunnels, Karras' home and a lot of crate stacking.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=56447&p=635924&viewfull=1#post635924) Comment
(
http://www.ttlg.com/forums/showthread.php?t=87534&p=1094680&viewfull=1#post1094680) Comment[/td]
[/tr]
[tr]
[td]
Karrassinian Threat, The[/td]
[td]2001[/td]
[td]Civil war is on the cards as the various factions fall out in the city of Karrassina, which lies below sea level, so you need to find some Mechanist technology to stop this madness. A massive and complex city on various levels that will keep you exploring for a good few hours.
Note: With new mantle you can mantle up onto a lot of walls that you were not meant to, and arrows can get embedded in stone walls, to fix most of these issues you can install a dml available (
https://www.ttlg.com/forums/showthread.php?t=20564&p=2429591&viewfull=1#post2429591) here.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/karrassinian/) Review[/td]
[/tr]
[tr]
[td]
Katharsis [/td]
[td]2021[/td]
[td]Yet another extraordinary good mission from a new author, Personne, is set in a mining complex run by Lord Tomas, in which you need to steal a Precursor Mask. With a dark and foreboding industrial look and feel about it this mission delivers just about everything that hard core taffers love about Thief, from tight patrols, eagle eyed enemies, loot galore, hidden rooms and passageways and a complex map with multiple routes to get to almost anywhere, makes this mission a serious challenge. For an even tougher experience players need to play on the highest difficulty where you have only one health point, food and health potions do not work and you can't KO or kill anyone. Good luck supreme ghosters. Awesome.
Note: There is a little dml available to fix the poick pocket count which is out by one, dml (
https://www.ttlg.com/forums/showthread.php?t=151559&p=2485493&viewfull=1#post2485493) here. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=151559&p=2480500&viewfull=1#post2480500) Comment
(
https://www.ttlg.com/forums/showthread.php?t=151559&page=5&p=2480713&viewfull=1#post2480713) Comment
(
https://www.ttlg.com/forums/showthread.php?t=151559&page=7&p=2483500&viewfull=1#post2483500) Comment[/td]
[/tr]
[tr]
[td]
Keep of DeceitElemental Bane: Part 1[/td]
[td]2007[/td]
[td]A Keeper inspired city mission from The Immortal Thief. Keeper Troy has asked you to investigate the mysterious happenings at the Daleville's Keeper Compound in this very pretty and well made mission that has just about everything in it that city mission fans love. With a strong plot this is an immersive FM that's not to be missed.
Note: When playing via Newdark the Keepers, who are meant to be invisible when walking in shadows, are easily seen, but this minor issue can be fixed with a couple of optional dml's by Unna Oertdottir, available (
http://www.ttlg.com/forums/showthread.php?t=114415&p=2395511&viewfull=1#post2395511) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1935023&viewfull=1#post1935023) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=124349&p=1814101&viewfull=1#post1814101) Review 2 (
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review 3
(
http://www.ttlg.com/forums/showthread.php?t=125688) TiS Thread[/td]
[/tr]
[tr]
[td]
Keeper of Infinity Part 1: Bad Venture[/td]
[td]2014[/td]
[td]Soul Tear's original version of his spectacularly pretty mission is a complex city mission that is both incredibly hard and prone to severe frame lagging in some areas, even with powerful computers. ST hides levers in obscure locations, gives vague clues as to what to do next and designs his missions to make them as hard as he can manage, but it is just stunningly good looking and worth persevering with, even if you have to refer to a walkthrough regularly. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=144837&p=2281020&viewfull=1#post2281020) Comment
(
http://www.ttlg.com/forums/showthread.php?t=144837&p=2278273&viewfull=1#post2278273) Comment[/td]
[/tr]
[tr]
[td]
Keeper of Infinity CampaignParts 1 & 2:
Bad Venture & Raven's Nest[/td]
[td]2016[/td]
[td]Soul Tears upgraded KoI is a 2 part FM. 'Bad Venture' uses the same map as the original KoI but is significantly changed with a huge number of new objectives, again mostly with obscure clues and a very complex plot. 'Raven's Nest' starts off using the 'Bad Ventures' map in which you need to find a way to get to the 2nd city area. Overall it's an astonishingly beautiful mission but the vagueness of the clues and complexity of the map leads to confusion and frustration. This is possibly one of the hardest thief FM ever.
Note 1: Soul Tear also released a 'lite' version for those players with lower spec computers as this FM is massively graphics intensive, available (
https://darkfate.org/view/details/files/fan-missions/thief2/keeper_of_infinity_2) here, however this lite version is from the first release v_1.1 so is likely to be very buggy and possibly unfinishable.
Note 2: There are 2 dml's available to fix a number of issues, dml's available (
https://www.ttlg.com/forums/showthread.php?t=146179&p=2519911&viewfull=1#post2519911) here and (
https://www.ttlg.com/forums/showthread.php?t=146179&p=2519911&viewfull=1#post2519911) here.
Note 3: The (
https://www.ttlg.com/forums/showthread.php?t=146159&p=2433255&viewfull=1#post2433255) dml made by Jax in 2019 to fix some scripting issues is no longer needed if playing with the latest T2Fix as that contains the latest scripts.
Note 4: v_1.6 is badly broken in mission 2, all players are advised to only play v_1.7 (contains the latest scripts), available (
https://drive.usercontent.google.com/download?id=1bUzTCQC3f3K3CbI9qfVH68BsFgWODgeq&export=download&authuser=0) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=146159&p=2307252&viewfull=1#post2307252) Comment
(
http://www.ttlg.com/forums/showthread.php?t=146159&p=2310488&viewfull=1#post2310488) Comment
(
http://www.ttlg.com/forums/showthread.php?t=146179&p=2309294&viewfull=1#post2309294) Comment
(
http://www.ttlg.com/forums/showthread.php?t=146179&p=2310360&viewfull=1#post2310360) Comment[/td]
[/tr]
[tr]
[td]
Keeper of the Prophecies
Campaign: Parts 1-9[/td]
[td]2005[/td]
[td]The full 9 part dark campaign from Frobber about loss and pain. The best 3 missions are parts 1-3 (
The Enterprise,
Hallucinations &
The Insurrection) which are also all available as individual FM's (see separate entries for details), the rest of the missions are usually rather small, sometimes a bit odd, and certainly make up only a small part of the overall gameplay experience.
Note: There are a few minor issues throughout the campaign that can be fixed with 6 dml's available (
https://www.ttlg.com/forums/showthread.php?t=59890&p=2422594&viewfull=1#post2422594) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2342304&viewfull=1#post2342304) Review [/td]
[/tr]
[tr]
[td]
Keeper of the Prophecies Parts 5-9[/td]
[td]2005[/td]
[td]The final 5 parts of Frobber's KoP campaign available in one zip....see above for details.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2342304&viewfull=1#post2342304) Review[/td]
[/tr]
[tr]
[td]
Keeper Investigations[/td]
[td]2008[/td]
[td]Intruder's 5 part campaign is a monstrously large and truly stupendous FM that has got everything, and a bit more of what you want. Starting of with a city mission your tasked with investigating what the Mechanists are up to, only to discover they now are in possession of submarines. This leads you to their secret submarine base on a mysterious island in a mission that fuses Thief with System Shock with all the science laboratories that are a treat to behold, before returning back to the city for a heavenly Thieves Highway mission. Superb from start to finish.
Note: There are a couple of dml's available for this campaign. Mission 1:- You can climb over the rooftops to get to the second area which the dml prevents. Mission 5:- dml fixes a blue chest that does not open and fixes a secret door which can causes players to get stuck in a tunnel. dml's available (
https://www.ttlg.com/forums/showthread.php?t=122364&p=2474089&viewfull=1#post2474089) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1815636#post1815636) Pt 1 Review
(
http://www.ttlg.com/forums/showthread.php?p=1885938#post1885938) Pt 1 Review
(
http://www.ttlg.com/forums/showthread.php?p=1815643#post1815643) Pt 2 Review
(
http://www.ttlg.com/forums/showthread.php?p=1886077#post1886077) Pt 2 Review
(
http://www.ttlg.com/forums/showthread.php?p=1815650#post1815650) Pt 3 Review
(
http://www.ttlg.com/forums/showthread.php?p=1886210#post1886210) Pt 3 Review
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2013081&viewfull=1#post2013081) Pt 4 Review
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2013085&viewfull=1#post2013085) Pt 5 Review
[/td]
[/tr]
[tr]
[td]
Keepers are Thirsty, TheKomag's Contest 3[/td]
[td]2002[/td]
[td]Steal a bottle of Guinness for the Keepers, but first you have to navigate 2 small mazes to find and frob 8 levers in this small contest FM.
Note: All of the purses carried by the sword guards are both invisible and unfrobbable unless you install a dml by Glypher, the dml also fixes the final goal. dml available (
https://www.ttlg.com/forums/showthread.php?t=67812&p=2468422&viewfull=1#post2468422) here..[/td]
[td] (
http://www.ttlg.com/forums/showthread.php?t=53168&p=601533&viewfull=1#post601533) Review[/td]
[/tr]
[tr]
[td]
Keeper's Betrayal, A[/td]
[td]2003[/td]
[td]The original mission that was later upgraded and re-released as
Keep of Deceit: Bane 1 (see above). Keeper Troy has been arrested leading you to uncover treason within the Keepers organisation. A fun and immersive City/Keepers FM from The Immortal Thief.
Note: One objective in this mission does not trigger due to an author error; as well as that when playing via Newdark the Keepers, who should be invisible when walking in shadows, are easily seen. Both of these issues can be fixed by installing a couple of optional dml's by Unna Oertdottir, available (
http://www.ttlg.com/forums/showthread.php?t=114415&p=2395511&viewfull=1#post2395511) here.[/td]
[td](
http://www.thief-thecircle.com/missions/reviews/akeepersbetrayal/) Review[/td]
[/tr]
[tr]
[td]
Keeper's Medallion[/td]
[td]2015[/td]
[td]A small mansion FM from Vincentlancon.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=145186&p=2282261&viewfull=1#post2282261) Comment[/td]
[/tr]
[tr]
[td]
KeyhuntSSR Contest---Winner[/td]
[td]2006[/td]
[td]SSR contest winner. Don't be put off by the word 'keyhunt'. Yes you need to find 4 keys but the essence of this small crypt mission by Eshaktaar is a top quality puzzler FM. There are few enemies to worry about and it's beautifully made considering the contest only allowed stock resourses to be used.
Note: This mission contains an old script that does not work with ND that prevents a floor tile lighting up (although not essential for finishing the mission), to fix this issue you can install a dml available (
https://www.ttlg.com/forums/showthread.php?t=104822&p=2432263&viewfull=1#post2432263) here. Note players who are not playing via T2Fix will also need to delete the old scripts (script.osm and tnhscript.osm) from your FM folder (not your main Thief folder) otherwise the dml will not work. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1898214&viewfull=1#post1898214) Review 1 (
http://www.ttlg.com/forums/showthread.php?p=1897775#post1897775) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357084&viewfull=1#post2357084) Review 3[/td]
[/tr]
[tr]
[td]
KidnapStrange Ventures contest[/td]
[td]2017[/td]
[td]A re-imagining of
The Lost City OM for the Strange Venture contest, this time it's patrolled by fire burricks & other strange yet familiar creatures.
Note: This mission suffers from severe lagging and CTD's unless you install a dml, available (
https://www.ttlg.com/forums/showthread.php?t=147433&p=2460634&viewfull=1#post2460634) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147607&p=2349374&viewfull=1#post2349374) Comment[/td]
[/tr]
[tr]
[td]
Kill FactoryTotal Crap Contest[/td]
[td]2006[/td]
[td]A very silly but fun cartoon FM in which you need to sack all the lazy workers.
Note: Without the dml you can mantle through a window which you shouldn't be able to do. To install the dml's manually see (
https://www.ttlg.com/forums/showthread.php?t=110629&p=2428837&viewfull=1#post2428837) here.[/td]
[td] (
http://www.ttlg.com/forums/showthread.php?t=110560&p=1534867&viewfull=1#post1534867) Comment[/td]
[/tr]
[tr]
[td]
Kill the GuardTotal Crap Contest[/td]
[td]2006[/td]
[td]All you need to do is kill a bouncing guard, however that's really not easy, but it was made for the Total Crap contest, so what did you expect. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=110560&p=1534867&viewfull=1#post1534867) Comment[/td]
[/tr]
[tr]
[td]
Kindred Vault, The Thief Anniversary Contest[/td]
[td]2008[/td]
[td]A small tomb FM made for the Thief Anniversary contest. There's a few nice touches but overall it's really quite easy, if a bit predictable.
Note: The end game stats show an incorrect number of pockets picked unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=124217&p=2479001&viewfull=1#post2479001) here.[/td]
[td] (
http://www.ttlg.com/forums/showthread.php?p=1841912#post1841912) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=125187&p=1818053&viewfull=1#post1818053) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=124257) Contest Thread[/td]
[/tr]
[tr]
[td]
King Abedzen's TombND[/td]
[td]2015[/td]
[td]A small tomb FM from Yandros, with a great atmoshpere and some nice little puzzles to entertain you.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2373705&viewfull=1#post2373705) Review [/td]
[/tr]
[tr]
[td]
Kingsbridge[/td]
[td]2014[/td]
[td]Atmospheric city/mansion mission by Eternauta. During a snow storm you need to steal 3 priceless paintings from 3 different Counts in the massive town of Kingsbridge that has been infected with the plague, giving you a multitude of optional objectives to rid the town of the plague as well. It's beautifully made, but there's a lot of backtracking involved to complete all your objectives. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=144830&p=2274454&viewfull=1#post2274454) Comment
(
http://www.ttlg.com/forums/showthread.php?t=144830&p=2274053&viewfull=1#post2274053) Comment[/td]
[/tr]
[tr]
[td]
King's Story[/td]
[td]2010[/td]
[td]4 years in the making and Zontik's extraordinary FM is both loved and loathed in equal measure. It's stupendous beautiful (it's based on the fantasy
Neuschwanstein Castle in Germany) and it's extraordinarily difficulty. It's stuffed full of really difficult tasks, such as getting into the castle to begin with and finding an essential to use rope arrow, along with obscure clues, pixel searching keyhunts and super sensitive guards, so the frustration levels in this FM can be high. But it is staggeringly good and with 8 different ending it's not surprising it is regularly cited as one of those mission you have to play. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1980481&viewfull=1#post1980481) [nobr]Part 1 Review[/nobr]
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=1980483&viewfull=1#post1980483) Part 2 Review
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=1979530&viewfull=1#post1979530) Full Review 1
(
http://taw.duke4.net/2010/04/thief2/kings-story/) Full Review 2 [/td]
[/tr]
[tr]
[td]
Klejnot Ghandaru[/td]
[td]2006[/td]
[td]See....
Jewel of Ghandaru, The[/td]
[td][/td]
[/tr]
[tr]
[td]
Konkurrenten[/td]
[td]2004[/td]
[td]Proof that some of the less well known missions are really quite good is this mission from Rostvogel. Although not particularly difficult to find your way around it's has an impressively large map that includes a lost city style area, mines, Mechanists and a rather sumptuous mansion.
Note: One objective only completes if you enter a specific room and there is some missing loot, all of which can be fixed with a dml by Unna Oertdottir, available (
https://www.ttlg.com/forums/showthread.php?t=87516&p=2406016&viewfull=1#post2406016) here. [/td]
[td][/td]
[/tr]
[tr]
[td]
Korrigans, The aka
Goblins, TheL'Arsene: Part 3[/td]
[td]2004[/td]
[td]Part 3 of Gaëtane's acclaimed
L'Arsene series is most well known for the evil little goblin type enemies
The Korrigans, who are as fast as lightening and as lethal as cobras. The mission is a city FM, with a mansion, a warehouse, some thieves and docks to deal with, it's huge fun and arguably the best in the series.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1868263&viewfull=1#post1868263) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=124349&p=2130480&viewfull=1#post2130480) Review 2[/td]
[/tr]
[tr]
[td][anchor]t2l[/anchor]
L[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]
L'ArseneL'Arsene: Part 1[/td]
[td]2002[/td]
[td]1st part of Gaëtane's wonderful series of the same name, is a classic city mission in which you need to track down L'Arsene, a local thief who has stolen your gear. It's a bit of a keyhunt, but not in a pixel hunting way, and as you explore the city you get to learn more and more about your nemesis, who we will obviously meet again in the other 3 missions.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1868263&viewfull=1#post1868263) Review
(
http://www.ttlg.com/forums/showthread.php?t=126665) TiS Thread[/td]
[/tr]
[tr]
[td]
La Fete du Voleur Thief's Christmas Eve, The[/td]
[td]2009[/td]
[td]Firemage's first city FM looks like it was made all the way back in 1999 with simplistic buildings, textures and a whole army of bugs, but it's good fun as you get to knock out hoards of citizens doing their final Christmas shopping, whilst you search for the invisibility machine.
Note: There are a lot of minor issues with this FM but the main issue is with one of the goals in which Sonia disappears from the map when you take her to the henchman, which looks a bit odd, a dml is available to make this goal behave better, dml available (
https://www.ttlg.com/forums/showthread.php?t=134074&p=2482222&viewfull=1#post2482222) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Lady Lisa's Harbor[/td]
[td]2004[/td]
[td]bbb doesn't make great missions that win awards, but he does make great mission that are a bundle of fun. In this mission you have to turn on the lights of the lighthouse, but to do that you have to get through the docks, some warehouses, Lady Lisa's castle and some caves all done in T1 style with some T1 creatures. There's lots of loot to find and hidden areas everywhere, simply put it's an explorers delight. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=91616&p=1166988&viewfull=1#post1166988) Comment
(
http://www.ttlg.com/forums/showthread.php?t=91616&p=1176761&viewfull=1#post1176761) Comment
(
http://www.ttlg.com/forums/showthread.php?t=91616&p=1250236&viewfull=1#post1250236) Comment[/td]
[/tr]
[tr]
[td]
Lady Lomat's Flute[/td]
[td]2013[/td]
[td]This is a small mansion FM that is an updated version of
Lord Lomat's Flute that was released in 2001[/td]
[td][/td]
[/tr]
[tr]
[td]
Lady MossyVertical Contest[/td]
[td]2009[/td]
[td]Seeing this was an entrant to the vertical contest there's not a lot of vertical climbing, but it is a smallish mansion FM in which you have to break into a Pagan woman's home and steal her sceptre, however finding your way into the house in the first place is a bit tricky. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1932417&viewfull=1#post1932417) Review 1 (
http://taw.duke4.net/2010/02/thief2/lady-mossy/) Review 2[/td]
[/tr]
[tr]
[td]
Lady Sakura's Dragon Eye[/td]
[td]2002[/td]
[td]A nice an easy small mansion FM.[/td]
[td][/td]
[/tr]
[tr]
[td]
LadytakerTales from the Cleft: Part 2[/td]
[td]2010[/td]
[td]A massive and complex city mission from Balboa in which you need to steal the Mallet of Righteousness from the Hammerites, but first you need to break your friend, Fat Timmy, out from the city watch. Along with some great puzzles and a host of other objectives, there's a serial killer on the loose so the city watch are sometimes super sensitive and there's an optional quest to find 16 near-invisible Hammer symbols. Overall it's a superb mission that will give you hours of Thieving fun, but don't expect to find everything, especially the near-invisible Hammer symbols on first play.
Note 1: The forum states there are a few bugs in this mission some of which can 'break' the objectives if you do things in the wrong order, so you are advised to hard save often.
Note 2:: The zip for this mission contains an old script, players are thus advised to either delete the old scripts and then install (
https://www.ttlg.com/forums/showthread.php?t=134042&p=2418928&viewfull=1#post2418928) Unna's Script bundle or play via T2Fix which automatically loads the correct scripts.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=134042&p=2036804&viewfull=1#post2036804) Comment
(
http://www.ttlg.com/forums/showthread.php?t=134042&p=2036913&viewfull=1#post2036913) Comment[/td]
[/tr]
[tr]
[td]
Lady Whitman's Disease[/td]
[td]2000[/td]
[td]In it's day a very much loved smallish city/mansion mission that was previously released as T1 mission. It's not difficult but some of the sneaking in the mansion can be frustratingly hard.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/lwd/lwd.asp) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=124349&p=2302886&viewfull=1#post2302886) Review 2[/td]
[/tr]
[tr]
[td]
Les Paolis[/td]
[td]2019[/td]
[td]In recent years Cardia has released a number of wonderfully good looking missions, with huge maps stuffed full of customs objects and wide open spaces that forces players to search everywhere to fulfil monstrously high loot objectives.
Les Paolis fits this description perfectly, being a 2 mission campaign set in a town where most people speak French, a novel but enjoyable difference, but with few shadows to hide in some players may feel this FM strays a little too far from the usual.
Note 1: When paying v1 or v1.2 release of the mission there is a gem ring missing, so the end game stats are incorrect unless you instal a small dml available (
https://www.ttlg.com/forums/showthread.php?t=149891&p=2464055&viewfull=1#post2464055) here.
Note 2: This mission contains an excessively high loot requirement, so Cavador_8 released a version with a very much lower loot requirement, zip available (
http://www.mediafire.com/file/d2068o7juhgynsd/Les_Paolis_V__1_2_updt.zip/file) here.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=149891&p=2435699&viewfull=1#post2435699) Comment[/td]
[/tr]
[tr]
[td]
Last Caress Master of Horror contest[/td]
[td]2007[/td]
[td]Masters of Horror contest mission set in b&w in which there's a killer on the loose that you need to find, as well as saving a small girl. Although not very scary or very Thiefy, it's full of deadly traps and worth a look just to experience the wide variety of gameplay that the Dark engine has produced.
Note: There is a dml for this mission that fixes a couple of fences you can mantle over to end the game prematurely, a wall you can mantle over and get stuck, and a couple of doors that behave oddly, dml available (
https://www.ttlg.com/forums/showthread.php?t=114333&p=2439634&viewfull=1#post2439634) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=114333&p=1788957&viewfull=1#post1788957) Comment
(
http://www.ttlg.com/forums/showthread.php?t=114333&p=1605045&viewfull=1#post1605045) Comment[/td]
[/tr]
[tr]
[td]
Last Gleaming of the Rising SunNovice Contest[/td]
[td]2005[/td]
[td]Neat little undead mansion FM from the novice contest. Just avoid all the zombies and haunts, grab the loot and get out of there.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=99826&p=1337720&viewfull=1#post1337720) Comment[/td]
[/tr]
[tr]
[td]
Last Lighthouse Keeper, The[/td]
[td]2011[/td]
[td]Hugely popular and superb murder mystery mission by Eternauta. Set in a creepy and sometimes gloomy mansion in which you have to find various objects and clues in order to solve the mystery of who killed the last lighthouse keeper Brian McHarty. The mansion is complex and confusing, and it doesn't help that it is occupied by Hammerites, whilst at the same time paranormal activity adds to the suspense.[/td]
[td](
http://taw.duke4.net/2011/05/thief2/the-last-lighthouse-keeper/) Review[/td]
[/tr]
[tr]
[td]
Last Stand[/td]
[td]2002[/td]
[td]Rather basic in looks small mission in which you need to get to a ship and kill the captain. It's all very easy with only finding
The Horn at the end a bit on the tricky side.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=54798&p=610790&viewfull=1#post610790) Comment[/td]
[/tr]
[tr]
[td]
League of Grim Thieves, The[/td]
[td]2009[/td]
[td]Nice little town mission that starts off in the rain soaked countryside where you need to get past some Apebeasts, before arriving at town and heading off to the Hammerite church. The only real challenge is finding all the loot. The author intend for a sequel, sadly it never saw the light of the day.
Note: There's a dml available for this mission that tidies up a few issues such as Newmantle issues, misplaced objects, non drop goal key etc, dml available (
https://www.ttlg.com/forums/showthread.php?t=131970&p=2481919&viewfull=1#post2481919) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Legacy of Knoss[/td]
[td]2022[/td]
[td]A monster sized thieves highway mission from Nicked being intended as a loose sequel to his superb TDP20 contest mission The Catacombs of Knoss. After recognising a the symbol of Knoss in his fence's shop Garrett then has to break into the local theatre and activate an ancient portal that leads to a subterranean world where the powerful and dangerous Knoss' power crystal resides. Made with a classic OM look about it, this is yet another quality mission that will have you hunting high and low for all the hidden apartments in the city, and with only one puzzle in the subterranean area that's actually quite easy, giving players a good few hours of great thieving experience. [/td]
[td][/td]
[/tr]
[tr]
[td]
Legend of the Four Elements[/td]
[td]2008[/td]
[td]First of 3 great looking and sometimes quite tricky puzzle missions from Theker. In this first one your in a lovely looking mansion where need to find 4 elements (talisman stones) in order to collect the
Plate of the Four Elements. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=121972&p=1746604&viewfull=1#post1746604) Review[/td]
[/tr]
[tr]
[td]
Legend of the Four Elements
II: The Last Hope[/td]
[td]2008[/td]
[td]Next up you need to steal
The Book of Ash from
The Palace of Souls. This is one seriously pretty little town, the puzzles are not hard, apart from one maybe, and there are even some tanks to admire. Overall a beautiful mission.
Note: The end game stats are incorrect as they include a lost city jar (20g) that is not loot, dml available (
https://www.ttlg.com/forums/showthread.php?t=122194&p=2475801&viewfull=1#post2475801) here.[/td]
[td](
http://www.ttlg.com/forums/showThreaa.php?t=123356&p=1776978&viewfull=1#post1776978) Review[/td]
[/tr]
[tr]
[td]
Legend of the Four Elements III[/td]
[td]2011[/td]
[td]The final and most complex of
Theker's puzzle series. In this one you need 'To Escape the Darkness', in reality this means finding your way through a series of corridors and sewers, finding hidden buttons, keys etc and solving lots of clever puzzles all whilst avoiding a number of traps. It's rather like a homage to
Amnesia: Dark Descent so expect a few good scares.[/td]'
[td](
http://www.ttlg.com/forums/showthread.php?t=134713&p=2046289&viewfull=1#post2046289) Comment[/td]
[/tr]
[tr]
[td]
Lesson Learned, A[/td]
[td]2002[/td]
[td]The one and only mission from Balrog is a well made small town & mansion FM with some well hidden loot, it's a pity we did not see any more missions from this promising author.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=57569&p=1658838&viewfull=1#post1658838) Comment[/td]
[/tr]
[tr]
[td]
Librarian, The Librarian series: Part 1[/td]
[td]2007[/td]
[td]Prequel to the 2017
Spear of Destiny has you scouring a huge library, that's protected by Mechanist turrets, looking for 4 talismen in order to access the Spear of Destiny itself. Of course being a mission by
Nightshifter all the talimen are beyond puzzles such as mazes, but don't worry there's nothing too difficult and it's an overall good fun mission.
Note: One of the objectives does not show unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=112684&p=2429154&viewfull=1#post2429154) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1816193#post1816193) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review 2[/td]
[/tr]
[tr]
[td]
Library, The: Part 1The Town[/td]
[td]2003[/td]
[td]First of 5 intended missions by
Wizard. An old skool town FM being simple in both gameplay and architecture.
Note 1: You may experience a serious bug in this FM, if you save in the sewers and surrounding streets reloading your save may lead to CTD. If this occurs you can fix this issue with a gam.dml from Unna Oertdottir.
Note 2: One of the objectives does not check off unless you install the miss.20 dml, however even with the dml installed there's no guarantee it will also work. Both dml's are available (
http://www.ttlg.com/forums/showthread.php?t=67468&p=2359693&viewfull=1#post2359693) here[/td]
[td][/td]
[/tr]
[tr]
[td]
Library, The: Part 2The Basement[/td]
[td]2003[/td]
[td]The second mission in the series is even more basic than the first, just a set of large, mainly empty rooms, in which you need to complete a number of objectives, none of which are difficult to find.
Note: Part 3-5 (Floors 1-3) were never finished, but the unfinished levels were released in which you can wander around the upper floors of the library, but there are no objectives or AI's. Download links (
http://www.ttlg.com/forums/showthread.php?t=124073&p=1796578&viewfull=1#post1796578) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Library of Babel, The[/td]
[td]2011 [/td]
[td]A small puzzler mission from Haplo & Pink Dot. The mission takes place during the events of
A Sorrowful Farewell in which you need to find your way out of a hexagonal library. The puzzles of not very difficult but you do need to think out of the box for a couple of them.[/td]
[td][/td]
[/tr]
[tr]
[td]
Life of the Party:
Winter Edition[/td]
[td]2013[/td]
[td]An OM port by
sNeaksieGarrett of the very popular thieves highway T2 mission, but this time set during a snow storm. There's not a lot of changes from the original mission but is done exceptionally well with Newdark giving this great mission a wonderful new look. [/td]
[td][/td]
[/tr]
[tr]
[td]
Lingering Whispers[/td]
[td]2011[/td]
[td]A wonderfully massive and ambitious mission from
Scarykitties in which Garrett has to break into a Mechanist warehouse, that was built on top of some old catacombs, but finds a lot more than he bargained for. There is a ton of objectives in this mission, some being optional, loads of secret passages and lots of interesting things to see and do. It's an exploring type mission but you may get a little frustrated with all the jumping between crates and a few other gameplay issues.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=136833&p=2088292&viewfull=1#post2088292) Comment
(
http://www.ttlg.com/forums/showthread.php?t=136833&p=2089041&viewfull=1#post2089041) Comment
(
http://www.ttlg.com/forums/showthread.php?t=136833&p=2094589&viewfull=1#post2094589) Comment[/td]
[/tr]
[tr]
[td]
Living Nightmare[/td]
[td]2006[/td]
[td]Hospital based FM in which you have to get to the top of the bell tower to get to the fire turrets to fight off the archers attacking the hospital. Of course being Thief there's a crypt under the hospital, with undead roaming about and there are both guards and Hammerites patrolling the place. But it's by John Denison and anything by John Denison is certainly worth playing.
Note 1: This FM contains scenes and story that are not appropriate for children or for those that wish to not see or read about disturbing incidents.
Note 2: The final goal can be a big buggy, the mission will finish but the final goal may not complete on screen and others may also uncheck, to fix this issue there is a dml available (
https://www.ttlg.com/forums/showthread.php?t=105411&p=2478693&viewfull=1#post2478693) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1813355#post1813355) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356994&viewfull=1#post2356994) Review 2[/td]
[/tr]
[tr]
[td]
Long Way Down, ATotal Crap Contest[/td]
[td]2006[/td]
[td]There's nothing crap about this little FM. You start off at the top of some very tall buildings and have to get down to street level. It's best fun to play on expert as there are a lot more guards to avoid. As a personnel challenge, see if you can do it without losing any life. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=110560&p=1534867&viewfull=1#post1534867) Comment[/td]
[/tr]
[tr]
[td]
Lonmore[/td]
[td]2021[/td]
[td]A two mission campaign from Beltzer is set in the city of Lonmore where Garrett has recently relocated to, when one day he receives a cryptic message from Brigantia, a Mechanist who needs him to deliver a message, so to speak, however the city is also being stalked by a rapist and murderer, so Garrett needs to be careful as the city watch is on high alert. With his individualistic modern look and style, this thieves highway mission is probably Beltzers biggest and most accomplished FM yet.
Note: Some players may experience significant lagging due to the number of particles used to shroud the streets below, to fix this issue players can install an optional dml by vfig, available (
https://www.ttlg.com/forums/showthread.php?t=151538&p=2480471&viewfull=1#post2480471) here.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=151538&p=2479546&viewfull=1#post2479546) Comment
(
https://www.ttlg.com/forums/showthread.php?t=151538&p=2479697&viewfull=1#post2479697) Comment
(
https://www.ttlg.com/forums/showthread.php?t=151538&p=2479938&viewfull=1#post2479938) Comment[/td]
[/tr]
[tr]
[td]
Looking for Info DarkStone Gem
Chapter 1: Mission 2[/td]
[td]2010[/td]
[td]A superbly built city/thieves highway FM that is also part 2 of
DarkStone Gem: Part 1 series that will entertain you all night long whilst clambering all over the place looking for a way into the wonderfully atmospheric Mechanists church. The Pagan manor is particularly gorgeous, but you are advised to enter the Mechanist church before you have completed all the other objectives as the mission ends the moment you enter and so you will not get to admire Darkmax's architecture otherwise.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=132105&p=1989314&viewfull=1#post1989314) Comment[/td]
[/tr]
[tr]
[td]
Looser [/td]
[td]2020[/td]
[td]17 years after Hellerhouse Stringrod returns with a sublime demonstration of how to make a small map both complex and enchanting. Dagobert has taken over a small island, killed the treebeasts and turned the island into a profitable high security prison with Garrett being his prized prisoner. Escaping from your cell and getting to main land is just your first task after which there are 13 more objectives to complete as you explore this beautifully crafted map including a visit to Paradise to find the tree of life in order to resurrect the treebeasts and return the island to it's natural state. Top drawer from start to finish. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=150697&p=2453046&viewfull=1#post2453046) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150697&page=3&p=2453247&viewfull=1#post2453247) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150697&page=4&p=2453302&viewfull=1#post2453302) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150697&page=8&p=2472917&viewfull=1#post2472917) Comment[/td]
[/tr]
[tr]
[td]
Lord Alan's BasementLord Alan series: Part 1[/td]
[td]2002[/td]
[td]A fabulous introduction to Andrea Aleotti's
Lord Alan series that was first released as a TG mission. You have to navigate around a large basement to get into Lord Alan's music room. Along the way there's a maze to deal with, a highly memorable elevator built into a wooden structure, the
Horn of Quintus and
Hand of Glory to collect, and on expert there's a mausoleum. With some great puzzles spread across the confusing map be prepared to get lost regularly.
Note: There is some missing loot in this mission, unless you install a dml by Unna Oertdottir, available (
http://www.ttlg.com/forums/showthread.php?t=54131&p=2388842&viewfull=1#post2388842) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=20799&p=1393380&viewfull=1#post1393380) Comment
(
http://www.ttlg.com/forums/showthread.php?t=20799&p=1688078&viewfull=1#post1688078) Comment[/td]
[/tr]
[tr]
[td]
Lord Alan's FactoryLord Alan series: Part 3[/td]
[td]2007[/td]
[td]Andrea Aleotti
Lord Alan's Factory is probably the largest FM ever made - It's huge, it's like one massive maze and it just keeps going on and on and on. It even takes more than 10 seconds to fall down the central shaft from the top to the bottom. You have to defuse 7 bombs and read a number of the Builders Scriptures, but seeing this is all timed on expert you may wish to play on easy or hard instead, but don't be put off by the size as it is a truly impressive piece of work.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review[/td]
[/tr]
[tr]
[td]
Lord Alan's FortressLord Alan series: Part 2[/td]
[td]2003[/td]the
[td]Arguably the best of the
Lord Alan series, this mission is set in a vast castle that is stunning to behold from the opening screen to the end credits. Meticulously planned even down to the guard placement, the castle is stuffed full of secrets, great readables, puzzles and good old eye-candy. All you really need to do is find The Cube, and play it of course. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=66615&p=1218237&viewfull=1#post1218237) Comment
(
http://www.ttlg.com/forums/showthread.php?t=66615&p=771942&viewfull=1#post771942) Comment
(
http://www.ttlg.com/forums/showthread.php?t=66615&p=771501&viewfull=1#post771501) Comment[/td]
[/tr]
[tr]
[td]
Lord Alexander's Mansion[/td]
[td]2018[/td]
[td]A small but good looking mansion FM from Bulgarian Taffer in which you need to find Lord Alexander's sceptre. For the best experience you are advised to play on expert as there are a lot more guards and with all the marble floors (and no light switches) this makes for a fun challenge.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2397253&viewfull=1#post2397253) Review[/td]
[/tr]
[tr]
[td]
Lord Ashton[/td]
[td]2002[/td]
[td]see
Visit to Lord Ashton.[/td]
[td][/td]
[/tr]
[tr]
[td]
Lord Ashton Series, The(
https://www.ttlg.com/forums/showthread.php?t=151312) Newdark Version[/td]
[td]2003[/td]
[td]8 part campaign by Christine. This was Christine's first campaign and as a general rule each mission gets better as the campaign progresses. Missions include
A Visit To Lord Ashton's,
A Night's Stroll,
Escape!,
Revenge,
In Search Of Leon,
The Secret Of Sir Stefan,
A Winter's Night and
The Wedding Of Sir Andre.....see individual entries
Note 1: There are 3 small dml's available to fix to physics of a number of secrets doors throughout the campaign, dml's available (
https://www.ttlg.com/forums/showthread.php?t=151312&p=2476477&viewfull=1#post2476477) here.
Note 2: Soul Tear has released a Newdark upgrade for this campaign, which also now includes all the intended secrets, see l/h column for link. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1831867&viewfull=1#post1831867) Review[/td]
[/tr]
[tr]
[td]
Lord Bafford's Manor[/td]
[td]2002[/td]
[td]Labelled as a demo, in fact this is a T2 version of the Thief 1 OM, available at Darkfate (
https://darkfate.org/view/details/files/fan-missions/thief2/lord_baffords_manor) here. [/td]
[td][/td]
[/tr]
[tr]
[td]
Lord Bafford's Secret[/td]
[td]2013[/td]
[td]Darthslair nearly retired after making this mission but thankfully he didn't. It's a nostalgic remake of
Lord Bafford's Manor from the original TDP. In this version you start off in a prison cell and need to find 15 vault keys, along with a bunch of other keys, recover the Book of Secrets, save a servant girl and discover Lord Bafford's source of riches, which entails heading off to an asteroid to deal with a rogue sect of Mechanists.
Note: There is 350g loot missing from this mission, a dml fixes some of the missing loot and gives the rest zero loot value, dml available (
https://www.ttlg.com/forums/showthread.php?t=140698&p=2507354&viewfull=1#post2507354) here. [/td]
[td][/td]
[/tr]
[tr]
[td]
Lord Beltzer's MansionReunification: Part 2[/td]
[td]2011[/td]
[td]Beltzer's second mission is a small mansion mission but is a massive step up from his first mission
Ransom. In it you need to break into Lord Beltzer's vault and relieve him of all his loot. Amusingly one of the guards has a peg leg.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=137376&p=2097673&viewfull=1#post2097673) Comment
(
http://www.ttlg.com/forums/showthread.php?t=137376&p=2104240&viewfull=1#post2104240) Comment[/td]
[/tr]
[tr]
[td]
Lord BurkhardEnglish version(
https://drive.google.com/file/d/1pyIdoLgIm1TWQQ7RE3gu1bzViAhnsWbd/view?usp=sharing) here[/td]
[td]2000[/td]
[td]A very basic 10 minute wonder that was originally only available in German. Break into Lord Burkhard's manor, free Garrett's friend and kill Lord Burkhard.
Note: You can not save when playing this mission unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=149727&p=2419639&viewfull=1#post2419639) here. [/td]
[td][/td]
[/tr]
[tr]
[td]
Lord Fishkill's Curse[/td]
[td]2003[/td]
[td]In Shadowspawn's follow up mission to hugely popular T1 mission,
Lorgan's Web, Lord Fishkill puts a curse on Garrett and he needs to find a way to remove it. Using the OM
Life of a Party as a base, this is a city/thieves highway mission in which you come across haunts, mages, a necromancer, a librarian, Discworld references and an army of bizarre creatures. With a host of technical special effects, great humour and a riveting plot this fun mission will captivate you from beginning till the end.
Note: There is a bonus coin that is unavailable due to a complex script used by the author that fails to work on modern computers, which can be fixed with a dml by Unna Oertdottir available (
https://www.ttlg.com/forums/showthread.php?t=72762&p=2502768&viewfull=1#post2502768) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=72762&p=996921&viewfull=1#post996921) Comment
(
http://www.ttlg.com/forums/showthread.php?t=72762&p=870919&viewfull=1#post870919) Comment
(
http://www.ttlg.com/forums/showthread.php?t=72762&p=870412&viewfull=1#post870412) Comment[/td]
[/tr]
[tr]
[td]
Lord Gibson's Estate[/td]
[td]2006[/td]
[td]A really very good and enjoyable medium sized mansion mission in which you need to find the legendary 'Book of Ash' in the catacombs. Nothing to complex or difficult but the keys are spread far and wide.
Note: Without a dml there are 4 missing bottles of fine wine and a lot of misplaced objects To install the dml manually see (
https://www.ttlg.com/forums/showthread.php?t=111461&p=2429375&viewfull=1#post2429375) here. [/td]
[td][/td]
[/tr]
[tr]
[td]
Lord Hammerarse's Manor[/td]
[td]2006[/td]
[td]A basic old skool mansion heist, it's neither large or difficult but the author includes locks that take forever to unpick.
Note: There is a dml that fixes a couple of minor issues including resizing a moneybox . To manually install the dml see (
https://www.ttlg.com/forums/showthread.php?t=109730&p=2428949&viewfull=1#post2428949) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Lord James' Retreat[/td]
[td]2003[/td]
[td]An early FM from John Denison is a medium sized mansion mission in which the master of the house appears to be testing the trustworthiness of his children, whilst you need to find a way to steal the Golden Skull. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=71321&p=843300&viewfull=1#post843300) Comment[/td]
[/tr]
[tr]
[td]
Lord Lomat's Flute[/td]
[td]2001[/td]
[td]A small mansion FM that was later upgraded to ND and re-released as
Lady Lomat's Flute.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/lomat/) Review[/td]
[/tr]
[tr]
[td]
Lord Maguire Estates[/td]
[td]2003[/td]
[td]Old Skool town FM set in the winter snow. There's only 4 buildings to break into and it's all very easy.
Note: Only play on Pickpocket, otherwise the objectives do not work. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=66620&p=1463122&viewfull=1#post1463122) Comment[/td]
[/tr]
[tr]
[td]
Lord Matt[/td]
[td]2003[/td]
[td]A very well designed city/castle FM in which the buildings are wonderfully all jumbled up. You need to find Lord Matt and kill him, find out what evil experiments he is conducting and steal the potion X. Thankfully the Hammerites on your side, but there's enough guards and Mechanists to deal with yourself.[/td]
[td][/td]
[/tr]
[tr]
[td]
Lord Shabby[/td]
[td]2024[/td]
[td]A small mansion mission from first time author Ramone for the Speed Jam contest in which you need to find Lord Shabby's journal. Being a newbie mission the mansion is quite simple in design and furnishing, but there's a small section of town to explore and the loot is quite well hidden as are some of the secrets. [/td]
[td][/td]
[/tr]
[tr]
[td]
Lord of the Thieves:
Attack of the Orcs [/td]
[td]2008[/td]
[td]Orcs have taken over the city of Nahoras and the Keepers want you to recover an ancient sword. If you didn't already know Orcs are not easy to kill, so sneaking past them is the best strategy, but with huge open spaces and rooms that's not too problematic as you work your way through the city to the mines.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1841022#post1841022) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=121972&p=1746604&viewfull=1#post1746604) Review 2[/td]
[/tr]
[tr]
[td]
Lost Castle, The ND version available (
http://www.ttlg.com/forums/showthread.php?t=144568) here[/td]
[td]2009[/td]
[td]A castle from earth has disappeared and ended up on planet Jupiter, so the Keepers send you there to retrieve the Emerald of Life. A huge castle FM with enormous rooms from Cardia. As with other mission from this author there is a fair bit of fighting to do.
Note: There is one gold stack missing from this mission unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=125095&p=2478549&viewfull=1#post2478549) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1816105#post1816105) Review[/td]
[/tr]
[tr]
[td]
Lost City, The[/td]
[td]2003[/td]
[td]Labelled as a demo, in fact this is a T2 conversion of the T1 original mission available at Darkfate (
https://darkfate.org/view/details/files/fan-missions/thief2/lost_city) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Lost Crusade, The [/td]
[td]2007[/td]
[td]Landing on foreign shores to explore ancient ruins you first need to pass through a wonderfully beautiful 'Mediterranean look' town stuffed full of crusaders, pirates and guards before getting to the caves and ruins which are just as good looking. There's not a lot to the plot, but when a mission looks this good it really doesn't matter.
Note: There are a number of misplaced objects and some walk through barrels, all of which can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=118009&p=2439485&viewfull=1#post2439485) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1847958&viewfull=1#post1847958) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review 2[/td]
[/tr]
[tr]
[td]
Lost in the Far Edges10 Rooms contest[/td]
[td]2014[/td]
[td]Soul Tear's stunning debut announced him as an author with a serious talent for making staggeringly beautiful missions, but he also made this mission as difficult as he could, often forcing players to make frustrating trial and error decisions to progress further, but for those who do persist they are rewarded with a stunningly good looking forest the look of which influenced FM authors ever since.
Note: A number of goals are incorrectly set up (with one you can even break the mission), and the English/Polish version 1.2 has a couple of truncated books leaving out some important information, to d/l a fixed version see (
https://darkfate.org/view/details/files/fan-missions/thief2/1contests/10_rooms/lost_in_the_far_edges) here, to install dml without fixed books see (
https://www.ttlg.com/forums/showthread.php?t=143349&p=2509668&viewfull=1#post2509668) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=143676&p=2249994&viewfull=1#post2249994) Voters Comments[/td]
[/tr]
[tr]
[td]
Lost SoulsWater Contest[/td]
[td]2006[/td]
[td]Dayport is flooding and you need to get out of town with Basso, Jenivere and her family, but first you need to find them in this small but beautifully crafted, water soaked mansion FM that was an entrant for the water contest.
Note: There is a dml available to fix a scroll carried by one of the guards that can disappear into the ground. To manually install the dml see(
https://www.ttlg.com/forums/showthread.php?t=109081&p=2428948&viewfull=1#post2428948) here.[/td]
[td] (
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356932&viewfull=1#post2356932) Review
(
http://www.ttlg.com/forums/showthread.php?t=109114) Contest Thread[/td]
[/tr]
[tr]
[td]
Love Story I[/td]
[td]2004[/td]
[td]The start of John Denison's
Love Story series uses the same map from
Jenivere De Ja Vu, but this time it's winter and it's snowing. You need to return a ring to Jeni, which means scouring a wonderful, if familiar, city to find all the hidden loot and ensure Jeni's love life continues. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1825883#post1825883) Review 1 (
http://www.ttlg.com/forums/showthread.php?p=1878864#post1878864) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=95714&p=1308243&viewfull=1#post1308243) Review 3[/td]
[/tr]
[tr]
[td]
Love Story II[/td]
[td]2005[/td]
[td]John and Jeni's love story continues because in the previous
Love Story 1 you gave the ring to the wrong Jeni, meaning you have to recover it first and then find the right Jeni. Split into 2 city missions, the first using the same map as before, the second being a new area entirely, but both missions are great fun and explorers delights.
Note: When playing via Newdark there are a few misplaced objects and a couple of AI's that behave incorrectly, all of which can be fix with a dml available (
https://www.ttlg.com/forums/showthread.php?t=99472&p=2423813&viewfull=1#post2423813) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1825886#post1825886) Review 1 (
http://www.ttlg.com/forums/showthread.php?p=1918642#post1918642) Review 2[/td]
[/tr]
[tr]
[td]
Love Story III[/td]
[td]2007[/td]
[td]Arguably the best mission in the series is yet another city mission, with more hiccups for John and this time Jenifer as you need to sort the lovers out, champagne and flowers should do the trick. The city is superb, the lighting fantastic and the wonderful residents bring the whole mission to life.
Note: The loot from one of the objectives goes into a separate loot bag which messes up your final end game stats unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=114564&page=7&p=2446246&viewfull=1#post2446246) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1825893#post1825893) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review 2[/td]
[/tr]
[tr]
[td]
Love Story IV[/td]
[td]2007[/td]
[td]With John having been kidnapped you need to follow the trail of blood through the fog enshrouded slums to get to the abandoned Hammerite compound. Another classy city mission from John Denison, this time introducing puzzles into the
Love Story series, and with a great plot the series just gets better and better.
Note: In this FM a gang of thieves attack the Pagans who when they fall over may land in such a way that they look like they are misplaced, these Pagans could not be fixed, but other could along with some misplaced barrels, dml available (
https://www.ttlg.com/forums/showthread.php?t=118548&p=2450193&viewfull=1#post2450193) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1825894#post1825894) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review 2[/td]
[/tr]
[tr]
[td]
Love Story V: Part 1[/td]
[td]2013[/td]
[td]John's love life is yet another excuse for John Denison to deliver a new mission, this time in glorious Newdark. Set in a town, with a nice rural feel about it, you are tasked with finding a number of romantic trinkets including a diamond, a heart shaped chocolate box, a Dewdrop and a love story book. [/td]
[td][/td]
[/tr]
[tr]
[td]
Love Story V: Part 2[/td]
[td]2016[/td]
[td]John's love story series finally comes to an end when he eventually gets to marry in an abandoned temple and you need to get the box of chocolates and the diamond to the altar on time. This being an ancient building however, so there's bound to be a number of puzzles and secrets to uncover along the way. A superb mission to end a wonderful series. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=146439&p=2339650&viewfull=1#post2339650) Comment
(
http://www.ttlg.com/forums/showthread.php?t=146439&p=2318468&viewfull=1#post2318468) Comment[/td]
[/tr]
[tr]
[td]
Lovely Night, A[/td]
[td]2006[/td]
[td]Caradavin has made some lovely little missions and this is a prime example. It's a small mansion and there's no objectives apart from nicking the loot, but it's made well, looks great and will give you a couple of hours of thieving fun.
Note: The end game stats show there are 6 secrets, not 4 as is the case unless you install a dml. To manually install the dml see (
https://www.ttlg.com/forums/showthread.php?t=107596&p=2428970&viewfull=1#post2428970) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1925715#post1925715) Review[/td]
[/tr]
[tr]
[td]
Lucky Hand, AWord Challenge contest[/td]
[td]2015[/td]
[td]A town mission that involves a party at the Ramirez Mansion, a bank, a Thieves den and some caves where the evil Murkella lurks. Throw in a few complex puzzles, a load of objectives and some well hidden loot and this is classic Darthslair, his entrant to the word challenge contest and possibly his last ever mission. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=145362&p=2286596&viewfull=1#post2286596) Voters Comments[/td]
[/tr]
[tr]
[td]
Lucrative Opportunity[/td]
[td]2001[/td]
[td]An simplistic old skool city mission that's huge. You can't break into most of the buildings, it's basic architecture just has to been seen, and some of the guards are rubbish..... but it's brilliant fun, it goes on for ever and there are parts that are just superb in a silly sort of way, like the market place. So play it without judgement and you'll enjoy good old fashioned taffing.
Note: The read-me file needs to be opened manually, where it informs you of a number of texture issues, these however appear to have been resolved with Newdark.
Note 2: The objective to find the drill bit does not work in ND if you have previously loaded a save, to fix this issue you need to install a dml by Unna, available (
https://www.ttlg.com/forums/showthread.php?t=20850&p=2429713&viewfull=1#post2429713) here.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/lucra/) Review[/td]
[/tr]
[/table]
fortuni on 22/12/2021 at 16:50
T2 missions (M-Q) quick navigation[table=class:missions]
[tr]
[th]Thief 2[/th]
[td][goto=t2m]M[/goto], [goto=t2n]N[/goto], [goto=t2o]O[/goto], [goto=t2p]P[/goto], [goto=t2p]Q[/goto] [/td]
[/tr]
[/table]
Main navigation table[table=class:missions]
[tr]
[th]Thief 1/G[/th]
[td][goto=t1a]A-C[/goto], [goto=t1d]D-G[/goto], [goto=t1h]H-K[/goto], [goto=t1l]L-P[/goto], [goto=t1r]R-S[/goto], [goto=t1t]T-V[/goto], [goto=t1w]W-Z[/goto][/td]
[/tr]
[tr]
[th]Thief 2[/th]
[td][goto=t2num]#[/goto], [goto=t2a]A[/goto], [goto=t2b]B[/goto], [goto=t2c]C[/goto], [goto=t2d]D[/goto], [goto=t2e]E[/goto], [goto=t2f]F[/goto], [goto=t2g]G[/goto], [goto=t2h]H[/goto], [goto=t2i]I[/goto], [goto=t2j]J[/goto], [goto=t2k]K[/goto], [goto=t2l]L[/goto], [goto=t2m]M[/goto], [goto=t2n]N[/goto], [goto=t2o]O[/goto], [goto=t2p]P[/goto], [goto=t2q]Q[/goto], [goto=t2r]R[/goto], [goto=t2s]S[/goto], [goto=t2t]T[/goto], [goto=t2u]U[/goto], [goto=t2v]V[/goto], [goto=t2w]W[/goto], [goto=t2y]Y[/goto], [goto=t2z]Z[/goto][/td]
[/tr]
[tr]
[th]Thief 3[/th]
[td] [goto=t3a]A-Z[/goto][/td]
[/tr]
[tr]
[th]TDM[/th]
[td] [goto=t4a]A-M[/goto], [goto=t4n]N-Z[/goto][/td]
[/tr]
[/table]
[table=class:missions]
[tr]
[th]T2 Missions
M-Q[nobold]ND [/nobold][/th]
[th]Year[/th]
[th]Summary[/th]
[th]Reviews & Comments[/th]
[/tr]
[tr]
[td][anchor]t2m[/anchor]
M[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]
Mad as a Hatter[/td]
[td]2003[/td]
[td]A really fun mansion style mission set in a lunatic asylum where you have to rescue Timothy. Trouble is Timothy is in the cells which are patrolled by a small army of super sensitive guards. Seeing you are only allowed 3 knock outs on legend (expert) difficulty, maybe only hardcore taffers are brave enough to be legends.
Note: There are 2 issues with this FM. On heroic the loot objective completes at only 1000g, and on all difficulties you can frob through a painting to reach a lever rather than find the correct mechanism to lower the painting. Both of these issues can be fixed by a dml by Unna Oertdottir, available (
http://www.ttlg.com/forums/showthread.php?t=73267&p=2397370&viewfull=1#post2397370) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=95714&p=1248057&viewfull=1#post1248057) Review[/td]
[/tr]
[tr]
[td]
Mage Towers, The[/td]
[td]2003[/td]
[td]Labelled as a demo, in fact this is a T2 conversion of the T1 original mission available at Darkfate (
https://darkfate.org/view/details/files/fan-missions/thief2/mage_towers) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Mainshock T2[/td]
[td]2002[/td]
[td]An unconventional mission from JIS. Mainshock is huge and just like JIS's T1
Hammer & Garrett all you really need to do is find your way to the end of the map, but it's it not as easy as you would think, as JIS makes a convoluted map, and with only mines to take out your enemies, some of whom are as tough as nails, JIS piles on the frustration.
Note: A few minor issues can be fixed with a dml from Glypher available (
https://www.ttlg.com/forums/showthread.php?t=94530&p=2470488&viewfull=1#post2470488) here[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=99980&p=1325109&viewfull=1#post1325109) Comment
(
http://www.ttlg.com/forums/showthread.php?t=50072&p=785817&viewfull=1#post785817) Comment[/td]
[/tr]
[tr]
[td]
Makiko[/td]
[td]2002[/td]
[td]JIS' sadistic FM set in a castle type structure in which you need to kill aunty, but she's protected by an almost infinite number of guards and almost everybody is nigh on impossible to kill, strange though it may sound it actually rather good fun.
Note: The mission does not finish unless you install Unna's (
http://www.ttlg.com/forums/showthread.php?t=57504&p=2317701&viewfull=1#post2317701) dml[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=99980&p=1325107&viewfull=1#post1325107) Comment[/td]
[/tr]
[tr]
[td]
Making Tracks TTGM: Part 4[/td]
[td]2002[/td]
[td]4th mission in
The Tricksters Gem Mines series by belboz is a huge FM that will take you hours to complete. Starting off in some train sidings with a number of warehouses you need to work your way down through some mines to an underground village, trouble is it's very easy to get utterly lost and confused but it's superb.
Note: You can kill both Death and Mr. Jones at the end of the game and thus fail to get an important key, and end game stats are incorrect, dml to fix available (
https://www.ttlg.com/forums/showthread.php?p=2495863&page=13#post2495863) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=47107&p=519054&viewfull=1#post519054) Comment
(
http://www.ttlg.com/forums/showthread.php?t=47107&p=701691&viewfull=1#post701691) Comment
(
http://www.ttlg.com/forums/showthread.php?t=47107&p=1078593&viewfull=1#post1078593) Comment[/td]
[/tr]
[tr]
[td]
Malazar's Inscrutable Tower[/td]
[td]2020[/td]
[td]A small but seriously good puzzle mission from Nicked in which you need to find a Crystal of Power from inside the Mage Malazar's residence, trouble is it's a Tardis like complex with special items hidden all over the place, worse there's an indestructible evil stone statue that tracks your every move and strike when you have your back to them. Although not particularly difficult to beat it, it's frustratingly good as one false move leads inevitably to your death. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=150707&page=4&p=2454456&viewfull=1#post2454456) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150707&p=2454129&viewfull=1#post2454129) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150707&p=2453719&viewfull=1#post2453719) Comment[/td]
[/tr]
[tr]
[td]
Mann Mansion[/td]
[td]2006[/td]
[td]A tiny and very easy mansion FM.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356995&viewfull=1#post2356995) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357052&viewfull=1#post2357052) Review 2[/td]
[/tr]
[tr]
[td]
Mask, The [/td]
[td]2008[/td]
[td]A small mansion style mission set around a courtyard.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=123356&p=1776978&viewfull=1#post1776978) Review[/td]
[/tr]
[tr]
[td]
Mask of Agamemnon, TheND version available (
http://www.southquarter.com/downloads/2006/MoA_v1-1.zip) here[/td]
[td]2006[/td]
[td]Yandros & Gumdrop's homage to
Tomb Raider has Garrett going all Lara Croft in this brilliantly executed small tomb FM.
Note 1: All players are advised to play the ND version otherwise a number of cut scenes may not work and some objects may not appear in game due to the use of some older scripts that do not fully work with ND.
Note 2: You are also advised to install a dml without which you can mantle up onto a torch at the start of the mission and get to an important lever and thus avoid 90% of the mission, dml available (
https://www.ttlg.com/forums/showthread.php?t=110870&p=2432404&viewfull=1#post2432404) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=110870&p=1542170&viewfull=1#post1542170) Comment
(
http://www.ttlg.com/forums/showthread.php?t=110870&p=1553198&viewfull=1#post1553198) Comment[/td]
[/tr]
[tr]
[td]
[nobr]Masque of the Red Death, The [/nobr][/td]
[td]2004[/td]
[td]Inspired by a short novel by the master of gothic horror Edgar Allan Poe, this is a gorgeous looking and very funny small mission where the
Red Death has kills everyone at the party. Superbly executed with some clever tricks this is a mission not to be missed.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2130820&viewfull=1#post2130820) Review[/td]
[/tr]
[tr]
[td]
[nobr]Matriarch [/nobr][/td]
[td]2023[/td]
[td]A 3 mission campaign by Balboa set in the city district of Hightowne in which you need to find your contact in the Mercantile Assurance office in the heart of a complex but brilliantly designed map before taking off in a hot air balloon to meet some Mages in their citadel in the sky, before retuning to the city to deal with your nemeses' Iago and Lady Bafford herself. Packed with clever ideas and a good dose of humour this campaign is challenging at times but wonderfully memorable. [/td]
[td][/td]
[/tr]
[tr]
[td]
McLeod's Revenge[/td]
[td]2004[/td]
[td]What initially looks like a huge and rather soulless FM actually turns into a very much more interesting map once you have found your way into the lower levels. You need to find 4 Talisman hidden around a large map all inter-connected by a number of water tunnels and then escape to the 'awesome' Kingdom in the Clouds.
Note: Ricebugs walk is full of errors including stating that the mission can not be completed, which is incorrect. However there are a number of bugs in the mission all of which can be fixed with a dml by Unna Oertdottir availalble(
https://www.ttlg.com/forums/showthread.php?t=84164&p=2412147&viewfull=1#post2412147) here. .[/td]
[td][/td]
[/tr]
[tr]
[td]
Mech AngeloND version available (
http://darkfate.org/view/details/files/fan-missions/thief2/mech_angelo/MA_V119.zip.url) here[/td]
[td]2010[/td]
[td]Ricebug has made some seriously good missions, this being one of them. In it a greedy 'man of god' has taken over a local church and the rumours are that he is after some long lost artifacts. So it's up to you to get them before the Reverend does, and rescue Mech Angelo whilst your about it.
Note: There is a dml available to fix pick pocket count, Newmantle issues, texture issues, Mech Angelo's pay (now irreversible), doors, misplaced objects, dml available (
https://www.ttlg.com/forums/showthread.php?t=140381&p=2485490&viewfull=1#post2485490) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2313489&viewfull=1#post2313489) Review[/td]
[/tr]
[tr]
[td]
Mechanist Cathedral, The[/td]
[td]2005[/td]
[td]A huge Cathedral in a small mission, all you need to do is find the
Hand of Glory and admire the red sky of course.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=98917&p=1305600&viewfull=1#post1305600) Comment[/td]
[/tr]
[tr]
[td]
Mechanist FacilityND version available (
http://www.ttlg.com/forums/showthread.php?t=144568) here[/td]
[td]2008[/td]
[td]Garrett's sent to a prison facility on the planet of Mercury where he must fight for his life to survive. A combat fighting FM from Cardia, if you enjoy this type of mission you'll enjoy it, if you don't you may not want to bother.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=125187&p=1818053&viewfull=1#post1818053) Review[/td]
[/tr]
[tr]
[td]
Mechanists on the Rise[/td]
[td]2013[/td]
[td]See.....
The Rise of the Mechanists[/td]
[td][/td]
[/tr]
[tr]
[td]
MechbankNovice Contest---Winner[/td]
[td]2005[/td]
[td]Winner of the novice contest. A fun but small map with a tough puzzle involves a very complicated numerical calculation and a frighteningly tight race to get into the vault.
Note: It's possible to get to the Sun Mask without triggering or completing it's objective, there are a few misplaced objects and a trap door works incorrectly unless you install a couple of dml's available (
https://www.ttlg.com/forums/showthread.php?t=99926&p=2423344&viewfull=1#post2423344) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=99826&p=1341085&viewfull=1#post1341085) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=99826&p=1337720&viewfull=1#post1337720) Review 2[/td]
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[tr]
[td]
Medal Age, The Total Crap Contest[/td]
[td]2006[/td]
[td]A frenetic race to find the Keepers medallions in a technicoloured map. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=110560&p=1534867&viewfull=1#post1534867) Comment[/td]
[/tr]
[tr]
[td]
MeetingFor a Better Tomorrow: Pt 1[/td]
[td]2004[/td]
[td]A small town keyhunt mission in which you need to find a number of books that will lead you to your father. It's really quite good but the author built the map with some very restrictive spaces which makes some of the locations a bit odd.
Note: The author failed to give a guard any physics which means you can not KO him. If you wish to fix this issue you can install a dml available (
https://www.ttlg.com/forums/showthread.php?t=91217&p=2411940&viewfull=1#post2411940) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=91217&p=1158068&viewfull=1#post1158068) Comment[/td]
[/tr]
[tr]
[td]
Melancholy in PortoND version available (
http://www.ttlg.com/forums/showthread.php?t=144568) here[/td]
[td]2009[/td]
[td]A loothunt based on the authors home town of Porto in Portugal, which is beautifully re-enacted in a modernist looking FM, but the loot requirement is quite high, so you'll need to find all of those coins scattered around the place.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=129069&p=1920160&viewfull=1#post1920160) Comment[/td]
[/tr]
[tr]
[td]
Melian's MethodKomag's Contest 2[/td]
[td]2001[/td]
[td]A small mansion mission that was also a contest entrant, but it's quite tough getting past some of the guards.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/meliansmethod/default.asp) Review[/td]
[/tr]
[tr]
[td]
Memoirs of a Dead God[/td]
[td]2008[/td]
[td]A superb mansion mission in 2 parts by Nicked. In the first mission you need to case Lord Morego's mansion before attempting to steal a book in the second mission, but that all goes horribly wrong as you discover there's something all rather Paganish about Lord Morego.
Note: There are a few issues that can be fixed with a dml, a couple of secrets objective trigger incorrectly, the Do Not Harm anyone objective cancels when it shouldn't, and you can pick up a pickaxe that you cant drop, dml available(
https://www.ttlg.com/forums/showthread.php?t=124172&p=2476341&viewfull=1#post2476341) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1813432#post1813432) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=125187&p=1818053&viewfull=1#post1818053) Review 2[/td]
[/tr]
[tr]
[td]
Merchant's Manor[/td]
[td]2019[/td]
[td]A relatively straight forward mansion mission from first time author Nick_UI that is overall a good looking large mansion but all rather too easy for experienced players, especially as the mission defaults to normal difficulty only.
Note: There are a few issues with this mission including missing loot, a key that doesn't open a door, a few misplaced objects, all fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=150057&p=2465064&viewfull=1#post2465064) here.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=150057&p=2429353&viewfull=1#post2429353) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150057&p=2436944&viewfull=1#post2436944) Comment[/td]
[/tr]
[tr]
[td]
Midday EclipseUNP contest[/td]
[td]2009[/td]
[td]Sequel to
Midday Escape as well as a contest FM, this is a small loot hunt style mission set in a Mediterranean looking town. Just make sure you check under every wardrobe for the last of those coins.
Note: The end game pockets count is incorrect unless you install a dml, available (
https://www.ttlg.com/forums/showthread.php?t=130373&p=2481723&viewfull=1#post2481723) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=130373&p=1948622&viewfull=1#post1948622) Comment[/td]
[/tr]
[tr]
[td]
Midday EscapeKomag's Contest 5[/td]
[td]2004[/td]
[td]Small contest mission set in a Mediterranean looking town in which you need to cross the town twice whilst avoiding the frighteningly lethal archers.
Note: A hidden objective when playing on expert does not trigger so you are advised to play on normal for at least then you will trigger that hidden objective, however for a truly excruciating experience forcing you to find all the loot on expert Unna Oertdottir has produced a dml, available (
https://www.ttlg.com/forums/showthread.php?t=80270&p=2414439&viewfull=1#post2414439) here.[/td]
[td](
http://www.rpgcodex.net/forums/index.php?threads/thief-2-fan-missions-and-campaigns.51965/page-103#post-5035526) Review[/td]
[/tr]
[tr]
[td]
Midsummer Night's Heist1 Million Units Contest[/td]
[td]2021[/td]
[td]A mansion FM by Skacky that is stunningly good looking, with it's not overcomplicated design but still full of well thought out design ideas gives you an illusion of a much grander mansion. There's only one objective, to steal a gem that is on display in a gallery, but some of the loot and secrets is very well hidden so players will do well to find everything in their first playthrough.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2464999&viewfull=1#post2464999) Review
(
https://www.ttlg.com/forums/showthread.php?t=151011&p=2464456&viewfull=1#post2464456) Comment
(
https://www.ttlg.com/forums/showthread.php?t=151011&p=2463990&viewfull=1#post2463990) Comment[/td]
[/tr]
[tr]
[td]
Mighty Joe Young[/td]
[td]2004[/td]
[td]Brian Gleason, aka bbb, found his trademark with this his second mission. A huge sprawling map that includes just about everything, and more, in a fun packed mission that has you enraptured for hours as you explore every nook and cranny. There may not be much of a plot, but that really doesn't matter with a mission this enjoyable.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=80624&p=1168987&viewfull=1#post1168987) Comment
(
http://www.ttlg.com/forums/showthread.php?t=80624&p=994323&viewfull=1#post994323) Comment
(
http://www.ttlg.com/forums/showthread.php?t=80624&p=993328&viewfull=1#post993328) Comment[/td]
[/tr]
[tr]
[td]
Mind MasterKomag's Contest 3[/td]
[td]2002[/td]
[td]Ok, so it's only a demo that was also an entrant to the c3 contest, but you should still check out Komag's technical masterpiece and play the board game
Mastermind.
Note: The end game stats are incorrect, the loot recorded is only decorative loot in the background, to fix this error you can install a dml available (
https://www.ttlg.com/forums/showthread.php?t=106293&p=2419598&viewfull=1#post2419598) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=53168&p=601534&viewfull=1#post601534) Review[/td]
[/tr]
[tr]
[td]
Mine AffairsMine Saga series: Part 2[/td]
[td]2009[/td]
[td]Small mansion mission in which you need to steal the deeds to the Darkstone mine.
Warning: This FM contains scenes of nudity.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=125625&p=1843036&viewfull=1#post1843036) Comment[/td]
[/tr]
[tr]
[td]
Mine SagaCampaign[/td]
[td]2013[/td]
[td]ND release of all 4
Mine Saga missions in one zip. Includes
Darkstone Mine,
Mine Affairs,
Bonds of Mine &
Mine Saga's End.....see individual entries.[/td]
[td][/td]
[/tr]
[tr]
[td]
Mirror, The [/td]
[td]2008[/td]
[td]An ambitious and complex city mission by Zontik in which you awake from a dream about a mirror. Finding the mirror however is not easy, especially on expert, as a number of the puzzles need reflecting on before you see the solution. Technically very impressive, and it looks superb, but it's not without its faults including some hard to understand readables.
Note: There is a small dml available to fix the hang arrow bug, dml available (
https://www.ttlg.com/forums/showthread.php?t=120933&p=2482414&viewfull=1#post2482414) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1815442#post1815442) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=121972&p=1746604&viewfull=1#post1746604) Review 2[/td]
[/tr]
[tr]
[td]
Mirror of Return, The [/td]
[td]2010[/td]
[td]Sequel to
Ultima Ratio, this is a 3 part FM based around a lost civilization fortress in which you are tasked by Keeper Larius to find out what happened to the fortress's previous occupants. Via puzzles and a bit of time travelling you'll explore the spectacular fortress and surrounding area as well as dealing with the thieves who now occupy this domain. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=131148&p=1967128&viewfull=1#post1967128) Comment
(
http://www.ttlg.com/forums/showthread.php?t=131148&p=1983190&viewfull=1#post1983190) Comment[/td]
[/tr]
[tr]
[td]
Mission 3[/td]
ND
[td]2006[/td]
[td]Actually released in 2016 this is the only mission that was finished from the intended 5 mission
Shadows of the Past series by Kamon. Co-authored by Christine, she released it after finding it on her HD. It's a typically huge Christine mansion FM with a strong plot and loads of delicious food lying about.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=146693&p=2320909&viewfull=1#post2320909) Comment[/td]
[/tr]
[tr]
[td]
Mission with No Name, AKomag's Contest 4[/td]
[td]2003[/td]
[td]A gem of a mission, being a small compact contest city mission. It's impressive for how much can be packed into such a small map.[/td]
[td] (
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357054&viewfull=1#post2357054) Review[/td]
[/tr]
[tr]
[td]
Mission X[/td]
[td]2008[/td]
[td]See..........
CoSaS: Mission X[/td]
[td][/td]
[/tr]
[tr]
[td]
Mistress Guennean's CastleReunification: Part 3[/td]
[td]2011[/td]
[td]Beltzer's 3rd mission that is even better looking than his last. This time it's a small tombs and mansion FM that's has a few haunts and guards, but with nothing too difficult to find.
Note: There are only 3 secrets not 4, this can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=140456&p=2489484&viewfull=1#post2489484) here, but you need to rename the dml to miss20.mis.dml [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=137616&p=2102427&viewfull=1#post2102427) Comment
(
http://www.ttlg.com/forums/showthread.php?t=137616&p=2102404&viewfull=1#post2102404) Comment[/td]
[/tr]
[tr]
[td]
Mistrz[/td]
[td]2002[/td]
[td]A very small one street city FM in which you need to find a book.[/td]
[td][/td]
[/tr]
[tr]
[td]
Mixed Messages[/td]
[td]2003[/td]
[td]A complex and difficult city/mansion mission by Uncadonego. The city is mainly a loot hunt and is not architecturally that good looking but the real difficulties occur in the rest of the mission where you'll come across a number of obscure puzzles that are almost impossible to solve unless you have found and read every scroll, a number of which are very well hidden. Possibly only for hard core puzzle fans who enjoy pixel hunting for loot, levers and scrolls. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=95714&p=1321885&viewfull=1#post1321885) Review[/td]
[/tr]
[tr]
[td]
Monastery of St. Fera[/td]
[td]2003[/td]
[td]T2 conversion of the classic 1999 T1 mission by Colin Ireland.[/td]
[td][/td]
[/tr]
[tr]
[td]
Monster Arena[/td]
[td]2013[/td]
[td]Tough arena style fighting mission by sNeaksieGarrett that is set up for multiplayer gameplay.[/td]
[td][/td]
[/tr]
[tr]
[td]
Morbid Curiosity[/td]
[td]2016[/td]
[td]A stunning debut mission from punky brunster that has you having to complete a host of objectives and quests as you get completely lost exploring this massive city. Stuffed full of custom objects, hidden areas, some clever puzzles and a fair few drunk guards, this mission will entertain you for hours. The Gallery is especially impressive.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2337714&viewfull=1#post2337714) Review
(
https://www.ttlg.com/forums/showthread.php?t=147134&p=2333550&viewfull=1#post2333550) Comment
(
https://www.ttlg.com/forums/showthread.php?t=147134&p=2335115&viewfull=1#post2335115) Comment[/td]
[/tr]
[tr]
[td]
More Time to Foil Karras[/td]
[td]2000[/td]
[td]A rather basic both in looks and gameplay, but still a good old fashioned, classic style city mission with a whole range of buildings and areas to explore. However there are a rather large number of guards, a lot of whom have metal helmets so don't expect to be able to ghost this one. [/td]
[td][/td]
[/tr]
[tr]
[td]
Mortuos Liber [/td]
[td]2014[/td]
[td]A sometimes tough, modern looking, horror puzzler FM from Beltzer. Starting off in a town you need to find your way, via some clever puzzles into the run down creepy cottage across the bridge where you need to deal with a Mage ghost and a zombie in order to collect the Mortuos Liber, the Book of the Dead.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=144080&p=2255964&viewfull=1#post2255964) Comment
(
http://www.ttlg.com/forums/showthread.php?t=144080&p=2259228&viewfull=1#post2259228) Comment[/td]
[/tr]
[tr]
[td]
Mortuos Liber Campaign [/td]
[td]2018[/td]
[td]Beltzer's 4 mission modern yet very individualistic looking campaign includes 3 new missions. Mission 1 is the same as before with mission 2 using the same map, but this time you need to escape town before you are arrested for murder, which involves stealing a guards uniform. Mission 3 is a super cool looking and really very good puzzle and in parts challenging FM in which you need to escape an abandoned and haunted lunatic asylum, and mission 4 is a small mansion FM where you need to kill your nemesis who you placed you in the lunatic asylum in the first place.[/td]
[td][/td]
[/tr]
[tr]
[td]
Moth to a Flame[/td]
[td]2004[/td]
[td]A superb city mission in which there has been a bank robbery and you have been set up....again. Time to recover the loot and find out who's really behind the robbery. The city is a wonderful mish mash of buildings with a medieval look to it, having loads of narrow alleyways, dead ends, high access windows and sewers. An explorers delight. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=85905&p=2129947&viewfull=1#post2129947) Review[/td]
[/tr]
[tr]
[td]
Mother's Love, A[/td]
[td]2003[/td]
[td]A mother gets her revenge, because you hit her son over the head with a blackjack, and so you have to fight for your life in this combat arena FM that's stuffed full of custom objects, fabulous beasts and clever tricks.
Note: The secrets are badly messed up in this mission, but can be fixed along with a few other issues with a dml available (
https://www.ttlg.com/forums/showthread.php?t=64298&p=2471555&viewfull=1#post2471555) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Mountain MayaSon of Dejavu: Part 1[/td]
[td]2011[/td]
[td]Zoro's first mission is set in a Mechanist facility underneath a mountain. Not a bad effort for a first mission but it is rather linear and simplistic, there are also a number of haunts you have to kill as you can't sneak past them. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=135122&p=2061879&viewfull=1#post2061879) Comment[/td]
[/tr]
[tr]
[td]
Mountain Monastery, The (
https://www.ttlg.com/forums/showthread.php?t=151312&p=2474215&viewfull=1#post2474215) ND version[/td]
[td]2006[/td]
[td]A nice and easy mission from Christine. Starting off in a small village below the monastery you need to get up to the monastery to find the High Priest. Beautifully made it's neither large or too difficult.
Note 1: Players are advised to install a couple of dml's to fix a couple of issues regarding mantling over walls and a room, dml's available (
https://www.ttlg.com/forums/showthread.php?t=109393&p=2433113&viewfull=1#post2433113) here.
Note 2: Soul Tear has release a Newdark update version of this mission which now also includes 7 secrets, see l/h column for link.[/td]
[td](
http://www.rpgcodex.net/forums/index.php?threads/thief-2-fan-missions-and-campaigns.51965/page-45#post-4035563) Review[/td]
[/tr]
[tr]
[td]
Mr Turmoil[/td]
[td]2014[/td]
[td]A concept FM from Cardia which uses 3D imagery to reveal codes, however even when disabling EP2, as advised by the author, a number of people still can't see the 3D images. [/td]
[td][/td]
[/tr]
[tr]
[td]
Mr J's RingKomag's Contest 2[/td]
[td]2001[/td]
[td]A small contest city mission that has a number of issues making the mission unfinishable unless you install Unna's (
http://www.ttlg.com/forums/showthread.php?t=20202&p=2317764&viewfull=1#post2317764) dml.
Note: There are a couple of readables that you can not read in-game, but you can read them via your books folder.[/td]
[td][/td]
[/tr]
[tr]
[td]
M.S. Gold - Rust [/td]
[td]2013[/td]
[td]2 part mission from Mayer set on an abandoned ship, that's if you don't count the zombies of course. Although not large it's a decent little keyhunt that is neither frustrating or too scary, so even those who tend to avoid zombies can happily enjoy this one.[/td]
[td][/td]
[/tr]
[tr]
[td]
Museum Heist[/td]
[td]2001[/td]
[td]An old skool mission with large map that includes a massive museum, city area and maze. You need to steal a priceless relic, and the crown jewels on expert, from the museum but warning there's a lot of marble floors to navigate.[/td]
[td](
http://www.thief-thecircle.com/missions/reviews/museumheist/) Review[/td]
[/tr]
[tr]
[td]
Music of Sibel, The48 Hour contest[/td]
[td]2013[/td]
[td]Classic Skacky mission. Break into Lady Sibel's manor and steal the magical wind chime in this small mansion FM, being an entrant to the 48hour contest.
Note: There is a small dml available to fi a few minor issues, dml available (
https://www.ttlg.com/forums/showthread.php?t=142206&p=2512370&viewfull=1#post2512370) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2384232&viewfull=1#post2384232) Review[/td]
[/tr]
[tr]
[td]
My Favorite YearTMA 20th anniversary contest[/td]
[td]2020[/td]
[td]A solid decent sized warehouse mission by Morendrum (aka Psych0sis) which is possibly the closest in game play and looks to any of the OM's, namely in this case
Shipping & Receiving. Although only being one warehouse there are 2 sides to it and finding your way around can be frustrating as a lot of the building and staircases looks similar, but that fits in perfectly with an anniversary contest mission where homage to a 20 year game is held in the highest of respects. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2449688&viewfull=1#post2449688) Review
(
https://www.ttlg.com/forums/showthread.php?t=150434&p=2452878&viewfull=1#post2452878) Voters Comments
(
https://www.ttlg.com/forums/showthread.php?t=150434&p=2443962&viewfull=1#post2443962) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150434&p=2445273&viewfull=1#post2445273) Comment[/td]
[/tr]
[tr]
[td]
Mylokh's TowerKomag's Contest 4[/td]
[td]2003[/td]
[td]A small and easy contest mission in which you'll encounter a different type of beast on each level of Mylokh's Tower.
Note: There are a couple of missing items of loot that can be fixed by installing a dml by Unna Oertdottir, available(
http://www.ttlg.com/forums/showthread.php?t=64438&p=2396803&viewfull=1#post2396803) here. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=150434&p=2443962&viewfull=1#post2443962) Comment[/td]
[/tr]
[tr]
[td]
Mysterious Invitation[/td]
[td]2005[/td]
[td]A massive mansion mission by PsymH. Garrett has been contacted by Orin to meet him at Lord Duncan's mansion, but it's a trap and you need to find and kill Lord Duncan and discover the secret of the
Element of Three Forces in this superbly built mission that is very definitely best experienced by ghosting it.
Note: When playing via Newdark the are a couple of misplaced objects that can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=113342&p=2423677&viewfull=1#post2423677) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1802309#post1802309) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=1982341&viewfull=1#post1982341) Review 2[/td]
[/tr]
[tr]
[td]
Mystery at the St Anne's Inn[/td]
[td]2007[/td]
[td]A beautiful medium sized mission from eepcat in which you go looking for your friend Tricky Nick at the inn, only to discover strange events that lead you to a Pagan inspired area beyond the basement where you have to deal with Hans.
Note: Some players may experience the mission crashing in the tombs area so are advised to install a .gam available(
https://www.ttlg.com/forums/showthread.php?t=116690&p=2406588&viewfull=1#post2406588) here. There is also a dml to fix a few misplaced objects, available (
https://www.ttlg.com/forums/showthread.php?t=116690&p=2450886&viewfull=1#post2450886) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1845277#post1845277) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review 2[/td]
[/tr]
[tr]
[td]
Mystery of the Upper Quarter Mission 1[/td]
[td]2018[/td]
[td]The first part of a planned 3 mission series by Niborius is a wonderfully pretty Mediterranean looking town FM, in which you need to find a valuable bottle of wine. This mission won't tax your thieving skills and all the loot is easily found, but it is beautifully constructed, giving players a taste of what is yet to come. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=148857&p=2390582&viewfull=1#post2390582) Comment[/td]
[/tr]
[tr]
[td]
Mystic Estate, The[/td]
[td]2004[/td]
[td]Gort makes extremely challenging missions so you may wish to consider playing this on normal or hard on first play through. It's a mansion FM with super alert guards, death traps everywhere, very well hidden secrets, nightmare puzzles and frustrations by the spade full, but it's brilliant fun and superbly made.
Note: This is also the 1st mission of
The Rebellion of the Builder which was released in 2007 with a number of differences and improvements.
Note: There is a second mission in this FM,
The Forest of Despair, that was included in the zip file by accident and is unfinished. This 2nd mission is correctly found in the campaign
The Rebellion of the Builder.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=87867&p=1100324&viewfull=1#post1100324) Comment
(
http://www.ttlg.com/forums/showthread.php?t=87867&p=1129339&viewfull=1#post1129339) Comment
(
http://www.ttlg.com/forums/showthread.php?t=87867&p=1100112&viewfull=1#post1100112) Comment[/td]
[/tr]
[tr]
[td]
Mystic Lady, The[/td]
[td]2004[/td]
[td]This FM was made as a wedding present for Dinksmallwood by Christine. It's a small mansion mission in which you have to steal the wedding cake, and like all Christine missions it's just good fun. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=81897&p=1020442&viewfull=1#post1020442) Comment[/td]
[/tr]
[tr]
[td]
Mystic Gems 1 - Unlucky Soul[/td]
[td]2006[/td]
[td]A top quality mission from Willie in which you need to steal the
Mystic Soul from Lord Gillian's house and then get to Gilbert & Son Shipping Company warehouse in preparation for the next mission
Mystic Gems 2 - Heart of Bohn. Small but stupendous.
Note: you can mantle over a couple of cemetery gates and thus out of the map and the end game secrets stats are incorrect unless you install a couple of dml's available (
https://www.ttlg.com/forums/showthread.php?t=109938&p=2433412&viewfull=1#post2433412) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1815041#post1815041) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356981&viewfull=1#post2356981) Review 2 [/td]
[/tr]
[tr]
[td]
Mystic Gems 2 - Heart of Bohn[/td]
[td]2008[/td]
[td]It took Willie 2 years to make this follow up mission to
Mystic Gems 1 - Unlucky Souls and it shows in the stunning attention to detail and lavish design of this wonderful museum mission in which you have to steal the Mystic Heart. If only all FM's were as good as this, sadly the third part of this series has yet to be released.
Note:Players need to make sure they play this mission with T2Fix 1.27d or later otherwise the torches may not extinguish due to older script issue. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1815051#post1815051) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=123356&p=1776978&viewfull=1#post1776978) Review 2[/td]
[/tr]
[tr]
[td][anchor]t2n[/anchor]
N[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]
Nameless[/td]
[td]2021[/td]
[td]A daylight mansion mission that the author Vortex85 actually started work on 18 years ago but only recently decided to release it. Barry has asked you to retrieve his mask that has been stolen by a gang of thieves hiding out in the local Mediterranean style mansion, but once you have returned the mask to Barry you then have to deal with his servant.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=151485&p=2477665&viewfull=1#post2477665) Comment[/td]
[/tr]
[tr]
[td]
Nest of Vipers[/td]
[td]2024[/td]
[td]A new mission by Nicked is always something to enjoy and this is no exception. A beautifully designed and rendered map of an academy of wizards no less, even better the whole map is greyscale which is both rare in thief and stunning to behold. The plot is nicely simple, just grab the Chaos Shard and get out of there, but with an optional quest of collecting 8 magical wands and one to ghost the mission this elevates the gameplay to a higher level, if that's possible with a Nicked mission. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=152744&p=2519372&viewfull=1#post2519372) Comment
(
https://www.ttlg.com/forums/showthread.php?t=152744&page=3&p=2519520&viewfull=1#post2519520) Comment
(
https://www.ttlg.com/forums/showthread.php?t=152744&page=3&p=2519527&viewfull=1#post2519527) Comment[/td]
[/tr]
[tr]
[td]
New Place for Ghosts, AND version available (
http://www.ttlg.com/forums/showthread.php?t=144568) here[/td]
[td]2008[/td]
[td]Another great looking 2 part FM from Cardia. In part 1 your in a walled compound with a ancient roman look about it, whilst part 2 is a mansion FM. In both parts most of the ghosts are friendly, but of course there are guards and zombies to deal with. Both missions are loothunts with high loot requirements with part 2 also being a keyhunt.
Note 1: End game pocket count is incorrect unless you install a couple of dml's available here (
https://www.ttlg.com/forums/showthread.php?t=144538&p=2468875&viewfull=1#post2468875) here.
Note 2: Previous errors in the mission have been fixed by the author, players are advised to play the latest version available (
https://www.ttlg.com/forums/showthread.php?t=144568) here. If you play older versions of this FM the above dml's no longer fix the loot count and a couple of misplaced objects.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=123356&p=1776978&viewfull=1#post1776978) Review[/td]
[/tr]
[tr]
[td]
New Sheriff, TheStrange Ventures contest[/td]
[td]2017[/td]
[td]A wonderful comic take on the OM
Framed. You break into Shoalsgate city watch whilst the guards are having a party only to discover some very bizarre events occurring. JarlFrank made this hugely enjoyable mission for the Strange Ventures contest and excelled in all expectations.
Note: The cake can disappear from your inventory preventing you from finishing the mission unless you install a dml (that also fixes end game stats, dml available (
https://www.ttlg.com/forums/showthread.php?t=147586&p=2503171&viewfull=1#post2503171) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147586&p=2348623&viewfull=1#post2348623) Comment
(
http://www.ttlg.com/forums/showthread.php?t=147586&p=2348890&viewfull=1#post2348890) Comment[/td]
[/tr]
[tr]
[td]
Nice Game of Chess, A[/td]
[td]2013[/td]
[td]This FM is a real, playable computer chess game, set in the Thief world with appropriate AI characters as the "pieces". You can even choose your board environment and sets of characters.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=141355&p=2181835&viewfull=1#post2181835) Comment[/td]
[/tr]
[tr]
[td]
Nice Stroll, ABeauty Contest[/td]
[td]2005[/td]
[td]Beauty Contest entrant. Nothing to do, just admire.[/td]
[td][/td]
[/tr]
[tr]
[td]
Niggster erste FMNiggster First FM[/td]
[td]2009[/td]
[td]A very basic old skool city style mission based on the Komag tutorial demo. English version of mission available (
https://www.ttlg.com/forums/showthread.php?t=146353&p=2478493&viewfull=1#post2478493) here. [/td]
[td][/td]
[/tr]
[tr]
[td]
Night at the Theatre[/td]
[td]2000[/td]
[td]A very small theatre FM for which the 2 reviews seem a bit harsh. When playing this mission via FMsel it appears bug free, but some of the AI's are a bit on the super sensitive side.
Note: There are a couple of coins in this mission that you can't see (but can be blind frobbed), but are visible if you install the dml by Unna Oertdottir, available (
http://www.ttlg.com/forums/showthread.php?t=92385&p=2385428&viewfull=1#post2385428) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357155&viewfull=1#post2357155) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=95714&p=1261154&viewfull=1#post1261154) Review 2[/td]
[/tr]
[tr]
[td]
Night before Christmas, The[/td]
[td]2009[/td]
[td]A brilliant take on Thief,
Scrooge style. In this snow bound city mission you need to steal a purse from Eugene van Deyke, a rich but stingy factory owner, then buy a whole load of presents and distribute them among the needy. Along with rooftop fun you'll also come across Christmas trees and decorations. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1933068&viewfull=1#post1933068) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2037449&viewfull=1#post2037449) Review 2[/td]
[/tr]
[tr]
[td]
Night Falcon, TheND version available (
https://www.ttlg.com/forums/showthread.php?t=151133) here.[/td]
[td]2003
[/td]
[td]Massive 7 part campaign by Christine. Being the 2nd series by Christine many of the newbie annoyances of her 1st series,
Lord Ashton series, no longer appear. Instead she delivers a rock solid set of classic thief missions in which gameplay is king, from cities to mansions, a Hammerite monastery and Cathedral to ruins, undead and burricks. The quality of the campaign shines through as you first hunt down information about The Night Falcon and then finally steal it. Hugely entertaining it's a campaign not to be missed.
Note: The finale of this series is
The Curse of the Falcon, a 2 part FM released separately.
Note: In 2021 Soul Tear released a ND update of this campaign which also fixed all the hidden areas to trigger as secrets, as Christine had not linked to 'secret found' commands in the original campaign, overall the ND update campaign just looks and plays as good as Christine would have wished all the way back in 2003. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1935814&viewfull=1#post1935814) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=1826713&viewfull=1#post1826713) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=1826713&viewfull=1#post1826713) Pt 1 Review
(
http://www.ttlg.com/forums/showthread.php?p=1826715#post1826715) Pt 2 Review
(
http://www.ttlg.com/forums/showthread.php?p=1826718#post1826718) Pt 3 Review
(
http://www.ttlg.com/forums/showthread.php?p=1826723#post1826723) Pt 4 Review
(
http://www.ttlg.com/forums/showthread.php?p=1826726#post1826726) Pt 5 Review
(
http://www.ttlg.com/forums/showthread.php?p=1826730#post1826730) Pt 6 Review
(
http://www.ttlg.com/forums/showthread.php?p=1826735#post1826735) Pt 7 Review[/td]
[/tr]
[tr]
[td]
Night I Ghosted Berkshead, The[/td]
[td]2001[/td]]
[td]A really small prison escape mission which you have to ghost, but that's not difficult.
Note: The end game stats are incorrect unless you install a dml, available (
https://www.ttlg.com/forums/showthread.php?t=16252&p=2419593&viewfull=1#post2419593) here.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/berkshead/) Review[/td]
[/tr]
[tr]
[td]
Night in RocksbourgPart 1:
A New Beginning[/td]
[td]2005[/td]
[td]After the death of Karras you have moved to Rocksbourg city, where the Mechanists still survive. So begins Dr K's majestically atmospheric horror series set in the ramshackle city of Rocksboug where you need to get to the rich quarter, but as you explore this superbly but confusing mission you discover something is deeply troubling and all is not as it seems. Contains some very scary scenes.
Note: When playing via Newdark there are a few misplaced objects, all that can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=102789&p=2424235&viewfull=1#post2424235) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1814490#post1814490) Review 1
(
http://taw.duke4.net/2009/10/thief2/rocksbourg1/) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2369800&viewfull=1#post2369800) Review 3[/td]
[/tr]
[tr]
[td]
Night in RocksbourgPart 2:
Discovery[/td]
[td]2005[/td]
[td]You wake up in the safe area of the city to discover there has been an outbreak of undead in the city, but you need to find 2 Keepers which involves getting to one of the closed sections of the city via the sewers, which are pretty scary. This second mission of the series is bigger, better and scarier than mission 1 which is an impressive feat bearing in mind how good the first mission was.
Note: When playing via Newdark there are a few misplaced objects, all that can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=102789&p=2424607&viewfull=1#post2424607) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1814491#post1814491) Review 1
(
http://taw.duke4.net/2010/12/thief2/a-night-in-rocksbourg-ii-discovery/) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2369916&viewfull=1#post2369916) Review 3[/td]
[/tr]
[tr]
[td]
Night in RocksbourgPart 3:
Ink & Dust[/td]
[td]2008[/td]
[td]Garrett has been saved from the sewers by
The Order but now his real nightmare begins. As you explore the depths of
The Orders hidden underground compound the tension, horror and scares crank up to the max as Dr. K throws every trick known and a whole bunch of new fears in your face. Regularly cited as one of the best missions ever made, you can not but be blown away the quality of everything in this mission, but be warned it's not for the faint hearted.[/td]
[td](
http://taw.duke4.net/2010/12/thief2/a-night-in-rocksbourg-iii-ink-and-dust/) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=121972&p=1746604&viewfull=1#post1746604) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357072&viewfull=1#post2357072) Review 3
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2370065&viewfull=1#post2370065) Review 4
(
https://www.ttlg.com/forums/showthread.php?t=121238&p=2520396&viewfull=1#post2520396) Comment
[/td]
[/tr]
[tr]
[td]
Night in the Pub, A[/td]
[td]2002[/td]
[td]A small but well made and fun mission in which the pub is hiding a secret. The undead have broken through and you need to get to the hidden church to close the barrier, but first you have to deal with Thieves, Hammerites, guards, haunts and zombies.
Note: Few things needed fixing in this mission, some goals are reversible, final goal is fulfilled better, Newmantle issues, AI hearing, deathstage arrows etc, all can be fixed with a dml available (https://www.ttlg.com/forums/showthread.php?t=45444&p=2478338&viewfull=1#post2478338) here. [/td]
[td](http://www.ttlg.com/forums/showthread.php?t=45444&p=493177&viewfull=1#post493177) Comment
(http://www.ttlg.com/forums/showthread.php?t=45444&p=1713423&viewfull=1#post1713423) Comment[/td]
[/tr]
[tr]
[td]Night of the Red Moon
Heart of the Gems
Acideus Saga: Part 2[/td]
[td]2016[/td]
[td]Terra's huge city FM is superbly good looking, in which you need to find The Heart of the Gem, but to do that you need to find 4 candles and to find them you first need to find a bucketful of other quest items, which will have you scouring up and down this enormous city for hours. If the city wasn't so good looking it could be frustrating, but it isn't and it's very satisfying.[/td]
[td](http://www.rpgcodex.net/forums/index.php?threads/thief-2-fan-missions-and-campaigns.51965/page-98#post-4987997) Review
(https://www.ttlg.com/forums/showthread.php?t=147193&p=2407362&viewfull=1#post2407362) Comment[/td]
[/tr]
[tr]
[td]Night of the Singing Potion
Komag's Contest 4[/td]
[td]2003[/td]
[td]A one minute wonder from William the Taffer in which you have 60 seconds to find a potion for your sick child.[/td]
[td][/td]
[/tr]
[tr]
[td]Night Shift, The
SSR Contest[/td]
[td]2006[/td]
[td]A nice little museum FM that was an entrant to the SSR contest. In the forum it is widely reported that this mission is prone to crashing, however when playing via Newdark it would appear this issue has been resolved but it is advised that you install the latest scripts found (http://www.mediafire.com/file/429s0fxwddbp2tr/T2-Scripts_Bundle1.1.zip) here.[/td]
[td](http://www.ttlg.com/forums/showthread.php?t=104836&p=2160147&viewfull=1#post2160147) Comment[/td]
[/tr]
[tr]
[td]Night Watch, The[/td]
[td]2007[/td]
[td]A massive and complex 4 mission puzzle FM from Fidcal in which you are employed as a nightwatchman in Lord Drakan castle where you need to help Jack elope with his girlfriend Gwendoline. Packed to the rafters with difficult puzzles and custom objects the campaign is a tour de force of quality mission design, but it's not easy so be prepared to resort to a walkthrough on occasions.
Note: Missions 1 + 2 are very cramped maps with many objects bunched closely together and when playing via ND many of these objects look badly misplaced so there are a couple of dml's available to fix the most worse affected. In mission one there is also a boulder that has fallen into a footlocker preventing you frobbing the contents of that boulder. These misplaced objects can be fixed with 2 dml's available (https://www.ttlg.com/forums/showthread.php?t=111888&p=2449965&viewfull=1#post2449965) here. [/td]
[td](http://www.ttlg.com/forums/showthread.php?t=147846&p=2356975&viewfull=1#post2356975) Review 1
(http://taw.duke4.net/2010/04/thief2/the-night-watch/) Review 2
(http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review 3[/td]
[/tr]
[tr]
[td]Night Visit to the
Natural History Museum[/td]
[td]2004[/td]
[td]Made as a birthday present for Lady Jo this mission showcases an enormous museum that also happens to house the biggest spider in the world, thankfully though it's an exhibit. [/td]
[td][/td]
[/tr]
[tr]
[td]Nightmares
aka Cauchemars[/td]
[td]2004[/td]
[td]5 French authors collaborated to produce this extraordinarily difficult 5 mission campaign. From minute one you are confronted mind bendingly tough puzzles, evil traps, pixel hunting levers and with AI's intent on killing you. Yes this one is tough to play, but it's so worth it.[/td]
[td](http://www.ttlg.com/forums/showthread.php?t=124349&p=2204541&viewfull=1#post2204541) Review[/td]
[/tr]
[tr]
[td]Night's Profit, A
Summer Vacation contest[/td]
[td]2010[/td]
[td]Intruder's wonderful homage to the OM Shipping & Receiving has you raiding Jason Rampone's warehouse which looks and feels just like the original but on a smaller scale. With a good handful of objectives and secrets to fulfill this is great classic thieving whilst at the same time being taken down memory lane. [/td]
[td](http://www.ttlg.com/forums/showthread.php?t=124349&p=2006220&viewfull=1#post2006220) Review[/td]
[/tr]
[tr]
[td]Night's Recourse
Komag's Contest 3[/td]
[td]2002[/td]
[td]It's not exactly Thief, more of an exercise to see how long you can survive in a modern looking house against the skeleton 'burricks' in this small contest FM from William the Taffer. [/td]
[td](http://www.ttlg.com/forums/showthread.php?t=53168&p=601536&viewfull=1#post601536) Review 1
(http://www.ttlg.com/forums/showthread.php?t=95714&p=1255475&viewfull=1#post1255475) Review 2[/td]
[/tr]
[tr]
[td]Night's Stroll, A
Lord Ashton's series: Pt 2[/td]
[td]2002[/td]
[td]Part 2 of Christine's first series is set in a couple of hunting lodges and a village. It's beautifully made but a couple of objectives are difficult to complete as they are very well hidden, so a bit of pixel hunting is required but with loads of loot to find this mission is a very much better one than the first in the series.
Note: This mission will appear in FMsel as Abendspaziergang.
Note: There are a couple of candlesticks that are unavailable but are included in the end game stats unless you install a dml by Glypher available (https://www.ttlg.com/forums/showthread.php?t=50024&p=2473971&viewfull=1#post2473971) here.[/td]
[td](http://www.ttlg.com/forums/showthread.php?t=124349&p=1831871&viewfull=1#post1831871) Review 1
(http://www.rpgcodex.net/forums/index.php?threads/thief-2-fan-missions-and-campaigns.51965/page-102#post-5022355) Review 2[/td]
[/tr]
[tr]
[td]Nobles and Craftsmen
Darkstone Gem: Chapter 2 [/td]
[td]2015[/td]
[td]Yet another top quality FM from Dark Max that just looks awesome. Involving a beautiful city, mansions, Hammerites and of course the Darkstone Gem itself.[/td]
[td](http://www.ttlg.com/forums/showthread.php?t=146088&p=2304342&viewfull=1#post2304342) Comment[/td]
[/tr]
[tr]
[td]No More Clients for Monty
Komag's Contest 4[/td]
[td]2003[/td]
[td]A small contest mission in which you need to break into a solicitors office and steal the Bysanti Diamond. It's gets very dark in the building if you turn all the lights off but that makes avoiding the guards too easy as well.
Note: This mission finishes early the moment you achieve your objective, unless you install a dml available (https://www.ttlg.com/forums/showthread.php?t=64325&p=2471643&viewfull=1#post2471643) here. [/td]
[td](http://www.ttlg.com/forums/showthread.php?t=64325&p=1718059&viewfull=1#post1718059) Comment[/td]
[/tr]
[tr]
[td]Nosferatu[/td]
[td]2017[/td]
[td]Sensut, the master of Gothic horror, returns with another Carpathian mission in which you need to break into Count Dracula's castle and save Lucy. The castle is a wonderful maze of locked rooms and dead ends that will have you searching all of the place looking for the missing statues and lost loot bags whilst at the same time solving some reasonably easy puzzles. Beautifully built with stunning views, this mission confirms that Sensut is an author of exceptional talent who delivers time and time again. [/td]
[td](http://www.ttlg.com/forums/showthread.php?t=148389&p=2374758&viewfull=1#post2374758) Comment
(http://www.ttlg.com/forums/showthread.php?t=148389&p=2375898&viewfull=1#post2375898) Comment
(http://www.ttlg.com/forums/showthread.php?t=148389&p=2382792&viewfull=1#post2382792) Comment[/td]
[/tr]
[tr]
[td]Nosferatu 2[/td]
[td]2019[/td]
[td]Sensut's follow up to 2017 mission is a 2 part campaign, part 1 being the same as that released before, but you need to play it again otherwise you won't have a blackjack when you start mission 2. The second mission takes you back to Borgo castle but this time to kill the Nosferatu, which involves a keyhunt trek back and forth between the castle and the Nosferatu's lair, but with excellent hint's and readables finding your way across this enormous map is easily managed. With spectacular custom objects, superb build quality and top quality design this is a campaign worth every minute of your time. [/td]
[td](https://www.ttlg.com/forums/showthread.php?t=150172&p=2433024&viewfull=1#post2433024) Comment
(https://www.ttlg.com/forums/showthread.php?t=150172&p=2456707&viewfull=1#post2456707) Comment[/td]
[/tr]
[tr]
[td]Nostalgia
Memento Mori: Part 1[/td]
[td]2006[/td]
[td]In this mission by Random_Taffer you are Garrett who is not a thief but a young lad, living in a small seaside port, running around town completing quest tasks for your father, but when you get home dad has disappeared. You'll find him in the recently discovered tombs but that's when things both gets very much more difficult and also sets up this small, but very nice mission, for the second mission in the series, namely Vagabond.
Note: A conversation at the beginning of the mission may not work unless you install a dml, available (https://www.ttlg.com/forums/showthread.php?t=109830&p=2434723&viewfull=1#post2434723) here.[/td]
[td](http://www.ttlg.com/forums/showthread.php?p=1850189#post1850189) Review 1
(http://www.ttlg.com/forums/showthread.php?p=1905918#post1905918) Review 2[/td]
[/tr]
[tr]
[td][anchor]t2o[/anchor]O[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]Obligatory Prison Mission[/td]
[td]2007[/td]
[td]Oh dear, your back in Cragscleft prison and this time it's being run by the Mechanists. Time to get out of there and find a way of putting the prison out of business permanently in this rather good sneaking mission.
Note: The end game stats are incorrect, there's only 1 secret available and on normal difficulty there is only 1249g available, both issues are corrected with a dml, which also fixes a couple of rogue keys, available (https://www.ttlg.com/forums/showthread.php?t=114966&p=2450598&viewfull=1#post2450598) here.[/td]
[td](http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review[/td]
[/tr]
[tr]
[td]Of The Sinister Awakening
Haplo series: Part 3[/td]
[td]2010[/td]
[td]Haplo's superb series continues in which you need to search Lord Abbath's mansion to retrieve an artifact, trouble is the Mechanists are already there and the mansion is bedevilled with paranormal activity. This is a gorgeous small mansion FM with mainly logical puzzles, stunning special effects and lighting, along with a fair bit of forced ghosting in the second half of the mission.
Note 1: When you first get the mansions gate you may come across a note that informs you that your NVScripts are not working and so you can not continue with the mission. If this occurs you need to replace the NVS.osm file in your FM folder with the NVScript.osm found in Unna's (http://www.mediafire.com/file/429s0fxwddbp2tr/T2-Scripts_Bundle1.1.zip) T2-Scripts_Bundle and then rename that NVScript to NVS.osm in your T2/FMsel/IC folder, you may have to do this regardless as to whether you already have installed this bundle of scripts in your main T2 root folder, or you can d/l a fixed zip with the correct scripts from Darkfate (https://darkfate.org/view/details/files/fan-missions/thief2/of_the_sinister_awakening) here. or install a dml (https://www.ttlg.com/forums/showthread.php?t=133290&p=2484870&viewfull=1#post2484870) here. [/td]
[td](http://www.ttlg.com/forums/showthread.php?t=133290&p=2016202&viewfull=1#post2016202) Comment
(http://www.ttlg.com/forums/showthread.php?t=133290&p=2017222&viewfull=1#post2017222) Comment
(http://www.ttlg.com/forums/showthread.php?t=133290&p=2032925&viewfull=1#post2032925) Comment[/td]
[/tr]
[tr]
[td]Of Thieves and Rubies[/td]
[td]2015[/td]
[td]Your on the run when your fence agrees to hide you if you steal a ruby for him, and so begins a top quality city mission from Silencium18 in 4 interconnected parts as you first steal the ruby, lose it, rescue the diamond cutter from a lunatic asylum and finally take revenge on 'The Order'.[/td]
[td](http://www.ttlg.com/forums/showthread.php?t=124349&p=2302797&viewfull=1#post2302797) Review[/td]
[/tr]
[tr]
[td]Off the Record[/td]
[td]2008[/td]
[td]A neat little mission from Yandros in which you have to break into the City Hall Annex and steal a file the city authorities have on you. Yandros included an optional objective of ghosting this mission which you are advised to do, as well as that he introduced into this mission the ability of guards to turn the lights back on.
Important: Many things will not work in this mission (secrets, elevator etc) unless you install updated scripts available (https://darkfate.org/view/details/files/fan-missions/thief2/off_the_record) here.
Note: There is a dml available to fix a number of minor issues, including Newmantle issues, dml available (https://www.ttlg.com/forums/showthread.php?t=124573&p=2502447&viewfull=1#post2502447) here.[/td]
[td](http://www.ttlg.com/forums/showthread.php?p=1855776#post1855776) Review 1
(http://www.ttlg.com/forums/showthread.php?t=125187&p=1818053&viewfull=1#post1818053) Review 2[/td]
[/tr]
[tr]
[td]Off to Milhorn Manor [/td]
[td]2011/2021[/td]
[td]A classic style mansion mission which was updated in 2021 is actually really good fun. Lady Milhorn's husband has recently died and you need to get into the vault to steel his golden urn, but the mansion is huge and the basement is a labyrinth of confusion (thankfully an automap is included in the updated version) so finding all the keys to access the vault is no easy task. [/td]
[td](http://www.ttlg.com/forums/showthread.php?t=124349&p=2263404&viewfull=1#post2263404) Review
(https://www.ttlg.com/forums/showthread.php?t=151575&p=2481124&viewfull=1#post2481124) Comment[/td]
[/tr]
[tr]
[td]Oh L'amour[/td]
[td]2009[/td]
[td]A simple city mission from Rufus that uses mainly stock items, in which you need to find a ring for Lola.
Note: A couple of the objectives are incorrectly set up, and along with a few minor issues can be fixed with a dml, available (https://www.ttlg.com/forums/showthread.php?t=129025&p=2481809&viewfull=1#post2481809) here. [/td]
[td](http://www.ttlg.com/forums/showthread.php?t=129025&p=1916581&viewfull=1#post1916581) Comment[/td]
[/tr]
[tr]
[td]Old Bad Fellows
For a Better Tomorrow: Pt 2[/td]
[td]2004[/td]
[td]A small Mechanist monastery is the setting for a keyhunt mission with a whole bunch of objectives and an awful lot of lockpicking. Don't let that put you off though, as the author has packed a lot into a very small map, making this mission well worth playing.[/td]
[td][/td]
[/tr]
[tr]
[td]Old Comrades, Old Debts
Komag's Contest 3---Winner[/td]
[td]2002[/td]
[td]Winner of the C3 contest. This is a tiny prison escape mission but it's amazing how much bukary managed to pack into the small map, Thieves, ghosts, Pagans, spiders and an explosive finale that will quite literally blow you off your feet.
Note: When playing via Newdark the broken switch in the basement works far to quickly causing you to die instantly, thus you can not finish this mission unless you install Unna's (http://www.ttlg.com/forums/showthread.php?t=55324&p=2360892&viewfull=1#post2360892) dml.[/td]
[td](http://www.ttlg.com/forums/showthread.php?t=124349&p=1898214&viewfull=1#post1898214) Review 1
(http://www.ttlg.com/forums/showthread.php?t=53168&p=601536&viewfull=1#post601536) Review 2
(http://www.ttlg.com/forums/showthread.php?p=1846735#post1846735) Review 3
(http://www.ttlg.com/forums/showthread.php?t=55324) Voters Comments[/td]
[/tr]
[tr]
[td]Old Friend, An
Thief Anniversary Contest[/td]
[td]2008[/td]
[td]A tiny contest city mission in which you need to find Lord Bafford's Sceptre. Bearing in mind the size of the map, Lost Soul managed to cram in an huge amount.
Note: This mission finishes early the moment you have completed you loot objective, unless you install a dml available(https://www.ttlg.com/forums/showthread.php?t=124206&p=2470677&viewfull=1#post2470677) here.[/td]
[td](http://www.ttlg.com/forums/showthread.php?p=1840108#post1840108) Review 1
(http://www.ttlg.com/forums/showthread.php?t=125187&p=1818053&viewfull=1#post1818053) Review 2
(http://www.ttlg.com/forums/showthread.php?t=124257) Contest Thread[/td]
[/tr]
[tr]
[td]Old Habits + Dead Wives[/td]
[td]2022[/td]
[td]An excellent first mission from 1600Frogs has you raiding not only the mansion of the rags to riches Lord Beckett and his recently deceased Lady Catherine but also her ancestral home, a Mechanist outpost and a country retreat. With a superb map exploration is a treat as you search all the buildings, which tend to be sparsely furnished, which in itself is no bad thing as it adds to the classic Thief nostalgia that this mission captures so well. [/td]
[td](https://www.ttlg.com/forums/showthread.php?t=151908&p=2491871&viewfull=1#post2491871) Comment[/td]
[/tr]
[tr]
[td]Old Tribe
For a Better Tomorrow: Part 6[/td]
[td]2006[/td]
[td]A quick romp through a forest avoiding some Mechanists and some Apebeasts, who happen to live in a tree and whose scrolls are written in a Paganish manner.[/td]
[td][/td]
[/tr]
[tr]
[td]OMG Get Your Blackjack Back
Total Crap Contest[/td]
[td]2006[/td]
[td]And this mission really lives up to the contest criteria, simply put it's got to be the crappiest mission build ever.....and it's great fun, ridiculously awful and worth every minute.[/td]
[td] (http://www.ttlg.com/forums/showthread.php?t=110560&p=1534867&viewfull=1#post1534867) Comment[/td]
[/tr]
[tr]
[td]Ominous Bequest Gold
Ominous Bequest: Part 1[/td]
[td]2003
-
2008[/td]
[td]First released in 2003 but later extensively upgraded Eshaktaar's masterpiece is one of the most popular FMs ever and is set in Lord Farringtons mansion where evil happenings are occurring in the basement. It's not particularly hard in comparison to some missions made nowadays, or complex or clever, but it sears into your memory because it is faultless and has thus become the gold standard of great design, plot and gameplay.
Note: Glypher has produced a dml to clean up this mission, nothing game breaking just overall improvements, dml available (https://www.ttlg.com/forums/showthread.php?t=72263&p=2495954&viewfull=1#post2495954) here. [/td]
[td](http://www.ttlg.com/forums/showthread.php?t=124349&p=1957447&viewfull=1#post1957447) Review 1
(http://www.ttlg.com/forums/showthread.php?t=124349&p=2130480&viewfull=1#post2130480) Review 2
(http://www.ttlg.com/forums/showthread.php?p=1813989#post1813989) Review 3
(http://taw.duke4.net/2009/07/thief2/ominous-bequest-gold/) Review 4
(http://www.ttlg.com/forums/showthread.php?t=124349&p=2077214&viewfull=1#post2077214) Review 5
(http://www.ttlg.com/forums/showthread.php?t=147846&p=2357094&viewfull=1#post2357094) Review 6
(http://www.ttlg.com/forums/showthread.php?t=121972&p=1746604&viewfull=1#post1746604) Review 7[/td]
[/tr]
[tr]
[td]One Man's Trash
TDS 20th Anniversary Contest[/td]
[td]2024[/td]
[td]Hanover Aldercrash's entry for the Deadly Shadows contest is both a homage to T3 with some excellent TDS mimicry such as glimmering loot and a T3 loading screen, as well as being a completely off the wall concept mission which is about as bizarre as you can get. In a small town populated with Syncretists and Manfool Militia you need to find a cure for your allergy to water which involves finding P.S.M.C.K from the Franchise run by Dudley Shadows. With so many clever ideas and surprises packed into every corner of the map this is an hugely enjoyable romp although you just as likely to be confused and shocked. [/td]
[td](https://www.ttlg.com/forums/showthread.php?t=152645&p=2515495&viewfull=1#post2515495) Comment
(https://www.ttlg.com/forums/showthread.php?t=152645&p=2515576&viewfull=1#post2515576) Comment
(https://www.ttlg.com/forums/showthread.php?t=152645&p=2517706&viewfull=1#post2517706) Comment[/td]
[/tr]
[tr]
[td]Oracle of the Prophets
KotP: Part 4[/td]
[td]2005[/td]
[td]This is the most bizarre mission in the KotP series by Frobber but if you understand the depth of the overall series plot it fits in perfectly. Here you have to fight a small army of monsters on a planet in a parallel universe in order to find a potion to heal the plague that has afflicted you. [/td]
[td](http://www.ttlg.com/forums/showthread.php?t=124349&p=2130820&viewfull=1#post2130820) Review 1
(http://www.ttlg.com/forums/showthread.php?t=124349&p=2342304&viewfull=1#post2342304) Review 2
(http://www.ttlg.com/forums/showthread.php?t=95714&p=1316442&viewfull=1#post1316442) Review 3[/td]
[/tr]
[tr]
[td]Orthodox Wedding[/td]
[td]2006[/td]
[td]Garrett's friend needs you to help him stop Martha marrying another man in this very pretty country village mission. It's not a puzzler as such but there are a number of hidden objectives to complete spread over the large map.
Note: There are a number of bug in this mission from placing the photo on Martha's bed, to being able to mantle through the windows of the hut in the cemetery, along with a number of misplaced objects. and end game pockets count. To fix these issues you need to install 2 x dml's available (https://www.ttlg.com/forums/showthread.php?t=106950&page=6&p=2431158&viewfull=1#post2431158) here. [/td]
[td](http://www.ttlg.com/forums/showthread.php?t=147846&p=2357140&viewfull=1#post2357140) Review
(http://www.ttlg.com/forums/showthread.php?p=1932050) TiS Thread[/td]
[/tr]
[tr]
[td]Oswald's Patisserie
Komag's Contest 1[/td]
[td]2001[/td]
[td]A small contest FM in which Basso's sister is opening a bakery so you need to break into Oswald's Patisserie and steal his recipe book. For experienced taffers it's a piece of cake!
Note: The zip at Thief Missions and most other hosting site appears not to load with some modern loaders, so players are advised to d/l a fixed version available at Darkfate (https://darkfate.org/view/details/files/fan-missions/thief2/1contests/contest_1/oswalds_patisserie) here. [/td]
[td](http://www.thief-thecircle.com/missions/reviews/oswaldspatisserie/) Review 1
(http://www.ttlg.com/forums/showthread.php?t=95714&p=1312250&viewfull=1#post1312250) Review 2[/td]
[/tr]
[tr]
[td]Osama bites the Dust[/td]
[td]2002[/td]
[td]Someone had to make this mission and it was William the Taffer. Thankfully it only takes 30 seconds.[/td]
[td](http://www.ttlg.com/forums/showthread.php?t=95714&p=1259174&viewfull=1#post1259174) Review[/td]
[/tr]
[tr]
[td]Out for a Revenge[/td]
[td]2004[/td]
[td]Yet another huge map, starting off in a city where you need to find a way into Lord Ramsden's mansion. The mansion is massive and a lot of the rooms seem a bit sparse of furniture, but with a huge number of guards this makes for great classic style thieving, but it's probably impossible to ghost this mission. [/td]
[td](http://www.ttlg.com/forums/showthread.php?t=95714&p=1249255&viewfull=1#post1249255) Review[/td]
[/tr]
[tr]
[td]Overlord's Ending
Thief Reloaded 2 contest[/td]
[td]2012[/td]
[td]Made for the Thief Reloaded2 contest and based on the OM The Thieves Guild this mission by Jordan_MAF has you playing as either a thief or guard as the thieves guild is raided by the city watch. Sadly the scripting for the Thief part of the mission is over complex and is prone to fail, with the guards catching up and killing Donal or Reubens, but playing as a guard is both fun and an enjoyable revisit to the nightmare that is the map of Thieves Guild which has been enlarged in a number of areas.
Note: The only version of this FM that works when playing as a guard is (http://thiefmissions.com/m/OverlordsEnding#m) V_3.0 found at Thief Missions, earlier versions are unlikely to complete the final objective. [/td]
[td](http://www.ttlg.com/forums/showthread.php?t=124349&p=2124545&viewfull=1#post2124545) Review
(http://www.ttlg.com/forums/showthread.php?t=139373&p=2127925&viewfull=1#post2127925) Voters Comments[/td]
[/tr]
[tr]
[td][anchor]t2p[/anchor]P[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]Paladine Manor[/td]
[td]2001[/td]
[td]Lord Paladine is recently deceased and being disgustingly rich he has been buried with his crown, which of course you need to steal. A reasonably large mansion mission that can only be played on normal as there are no objectives available on the other difficulty settings. [/td]
[td](http://www.ttlg.com/downloads/thief/missions/paladine/) Review[/td]
[/tr]
[tr]
[td]Partytime![/td]
[td]2006[/td]
[td]Listed as a demo this is a reworking of the TLG demo of the OM Life of a Party in which you need to get to Angelwatch and spy on Karras to find out why he is throwing a party.
Note: There are a number of issues with this mission including the objective to enter AngelWatch not working, scrunched up AI's, misplaced objects and an archer behaving oddly, to install the dml manually see (https://www.ttlg.com/forums/showthread.php?t=150256&p=2435628&viewfull=1#post2435628) here. [/td]
[td][/td]
[/tr]
[tr]
[td]Patriot[/td]
[td]2019[/td]
[td]11 years in the making Zontik's huge campaign is as good looking and as complex as any fan mission you'll ever play. The events of the fan mission take place some time after Thief 3. Garrett has gracefully warmed to the young girl who almost pickpocketed him and taken her under his wings. Times are harsh though, the city guard is on the verge of war with the recently revived Mechanist Order who are back with a vengeance. And a reluctant Garrett is made to do what he must to survive. A visually stunning fan mission spanning 10 main levels. Traverse the streets, infiltrate factories and the nobility, blow stuff up and discover the secret behind the leader of the Mechanists, the mysterious Capellan. A stunning and staggeringly good looking campaign that screams quality and attention to detail from the very start, but be warned it is also both confusing and seriously difficult in places.
Note 1: This missions zip file contains a file fm.cfg that can cause a conflict with the FMdml fingerprinting system causing the game to crash. To fix this issue see (https://www.ttlg.com/forums/showthread.php?t=149751&p=2450848&viewfull=1#post2450848) here.
Note 2: Due to the size of the zip this mission will crash if you try to play it using Darkloader, players are advised to only use FMSel or Angelloader. [/td]
[td](https://www.ttlg.com/forums/showthread.php?t=149751&p=2421092&viewfull=1#post2421092) Comment
contains spoilers
(https://www.ttlg.com/forums/showthread.php?t=149751&p=2421491&viewfull=1#post2421491) Comment
contains spoilers
(https://www.ttlg.com/forums/showthread.php?t=149751&p=2422400&viewfull=1#post2422400) Comment
(https://www.ttlg.com/forums/showthread.php?t=149751&p=2422683&viewfull=1#post2422683) Comment
(https://www.ttlg.com/forums/showthread.php?t=149751&p=2434941&viewfull=1#post2434941) Comment
(https://www.ttlg.com/forums/showthread.php?t=149751&p=2500480&viewfull=1#post2500480) Comment[/td]
[/tr]
[tr]
[td]Payback
SSR Contest[/td]
[td]2006[/td]
[td]Sir Bullright has been selling you out to the city watch, time to get into his manor and get your 'payback' by killing him in this very nice small mansion mission made for the SSR contest.
Note: The 'No Kill' objective does not work on hard + expert unless you install a couple of dml's available (https://www.ttlg.com/forums/showthread.php?t=104816&p=2475346&viewfull=1#post2475346) here.[/td]
[td](http://www.ttlg.com/forums/showthread.php?t=104816&p=1435720&viewfull=1#post1435720) Comment[/td]
[/tr]
[tr]
[td]Perdurance, The
1 Million Units Contest[/td]
[td]2021[/td]
[td]A small horror mission set on a boat by Skejven has you sneaking past unkillable zombies as you scour the cabins, engine bay, galley and other rooms whilst constantly in fear of being spotted. Well designed with just about the right level of shock and fear level this mission doesn't alienate those who tend to avoid undead missions, so if that is you, this mission comes recommend. [/td]
[td](https://www.ttlg.com/forums/showthread.php?t=124349&p=2464999&viewfull=1#post2464999) Review
(https://www.ttlg.com/forums/showthread.php?t=151012&p=2464219&viewfull=1#post2464219) Comment
(https://www.ttlg.com/forums/showthread.php?t=151012&page=2&p=2464303&viewfull=1#post2464303) Comment
(https://www.ttlg.com/forums/showthread.php?t=151012&page=2&p=2464442&viewfull=1#post2464442) Comment
(https://www.ttlg.com/forums/showthread.php?t=151012&page=2&p=2465332&viewfull=1#post2465332) Comment[/td]
[/tr]
[tr]
[td]Pereira's Mansion
ND version available(http://www.ttlg.com/forums/showthread.php?t=144568) here[/td]
[td]2006[/td]
[td]A medium sized mission from Cardia set in a mansion, where you need to find a number of well hidden levers to access the crypts in order to find the Horn of Saint Miguel.
Note: Various arrow may hang in the air unless you install a dml available (https://www.ttlg.com/forums/showthread.php?t=141693&p=2429923&viewfull=1#post2429923) here.[/td]
[td](http://www.ttlg.com/forums/showthread.php?t=120908&p=1725764&viewfull=1#post1725764) Review[/td]
[/tr]
[tr]
[td]Perfect Job, The[/td]
[td]2012[/td]
[td]A 30 second wonder.[/td]
[td][/td]
[/tr]
[tr]
[td]Pestis Cruenta
Thief Reloaded 2 contest[/td]
[td]2012[/td]
[td]Haplo's entry to the TR2 contest uses the same map as another entry, namely Bad Hangover. In it you are in the city of Abarrach which the citizens have deserted leaving it to the zombies. With a strong plot and some devious puzzles this is classic Haplo delivering an engaging and fun mission[/td]
[td](http://www.ttlg.com/forums/showthread.php?t=124349&p=2124545&viewfull=1#post2124545) Review 1
(http://www.ttlg.com/forums/showthread.php?t=124349&p=2121311&viewfull=1#post2121311) Review 2
(http://www.ttlg.com/forums/showthread.php?t=124349&p=2122901&viewfull=1#post2122901) Review 3
(http://www.ttlg.com/forums/showthread.php?t=139373&p=2127926&viewfull=1#post2127926) Voters Comments[/td]
[/tr]
[tr]
[td]Phantasmagoria
Deceptive Perception 2[/td]
[td]2008[/td]
[td]And you though DP1 was scary? Well that was only the beginning! This is a full sized warehouse mission from William the Taffer & Yandros in which you relive your experience with Barney as told to a friend in a tavern. DP2 is not so scary but more disturbing, with images and effects designed to make you jump in horror and to leave an unsettling impression on you for some time after having played, and in this it succeeds in spadefuls. [/td]
[td](http://www.ttlg.com/forums/showthread.php?t=124349&p=1858082&viewfull=1#post1858082) Review 1
(http://www.ttlg.com/forums/showthread.php?t=124349&p=2144502&viewfull=1#post2144502) Review 2
(http://www.ttlg.com/forums/showthread.php?t=124349&p=1926823&viewfull=1#post1926823) Review 3
(http://www.ttlg.com/forums/showthread.php?t=125187) Review 4
(http://www.ttlg.com/forums/showthread.php?t=124349&p=2373705&viewfull=1#post2373705) Review 5[/td]
[/tr]
[tr]
[td]Pirate's Ahoy[/td]
[td]2008[/td]
[td]A stupendously good 4 mission FM from Christine Schneider & Greenhorn. Beautifully crafted you start in a city looking for a treasure map, board a ship to get to the pirates island and then explore a stunning tropical paradise. The whole thing just looks fabulous and there's loads to explore giving your hours of superlative fun.
Note: There's one item of loot missing from mission 4, unless you install a dml available (https://www.ttlg.com/forums/showthread.php?t=122515&p=2392744&viewfull=1#post2392744) here.[/td]
[td](http://www.ttlg.com/forums/showthread.php?p=1820277#post1820277) [nobr]Mission 1 review[/nobr]
(http://www.ttlg.com/forums/showthread.php?p=1820283#post1820283) Mission 1 review
(http://www.ttlg.com/forums/showthread.php?t=123356&p=1776978&viewfull=1#post1776978) Full Review[/td]
[/tr]
[tr]
[td]Pirate's Downfall, A[/td]
[td]2006[/td]
[td]Lord Smith has left his estate to Lord Partridge, who's not all that he appears to be in this relatively straight forward mansion mission by Nicked, involving pirates and a tricky picture puzzle.
Note: There are a number of minor issues with this mission (nothing ground breaking, just annoying) all of which can be fixed with a dml available (https://www.ttlg.com/forums/showthread.php?t=109310&p=2433990&viewfull=1#post2433990) here.[/td]
[td][/td]
[/tr]
[tr]
[td]Plagiarism
Komag's Contest 5[/td]
[td]2004[/td]
[td]A nice and easy small city contest FM and there's not even any undead in the crypt, so for a bit of a challenge it's worth playing on expert as you have to ghost it.
Note: This mission does not finish on expert unless you install a dml from Unna Oertdottir, available (https://www.ttlg.com/forums/showthread.php?t=80296&p=2413445&viewfull=1#post2413445) here.[/td]
[td](http://www.ttlg.com/forums/showthread.php?t=95714&p=1303204&viewfull=1#post1303204) Review[/td]
[/tr]
[tr]
[td]Playground of Doom
ND version available (http://www.ttlg.com/forums/showthread.php?t=144568) here[/td]
[td]2007[/td]
[td]Arena fighting FM from Cardia, this time on the planet of Saturn. [/td]
[td](http://www.ttlg.com/forums/showthread.php?t=120908&p=1725764&viewfull=1#post1725764) Review[/td]
[/tr]
[tr]
[td]Plot Thickens, The
CTE Contest[/td]
[td]2008[/td]
[td]A contest mission from Otto55 in 3 parts, all of which are inspired from OM's including Assassins, A Life of the Party, Ambush and Kidnap in which in the first 2 parts you have to get to Donal's and Reuben's warehouse and strip them of their ill-gotten gains, but when you get to the 3rd part you discover you have been lured into a trap by the Mechanists. Cleverly using the same base map for all 3 parts this is one seriously good contest mission that just seems to keep going and inspiring at the same time..
Note: There is a dml for mission 1 that fixes a number of goals, the pocket counts and a few other minor issues, dml available (https://www.ttlg.com/forums/showthread.php?p=2482762&page=7#post2482762) here[/td]
[td](http://www.ttlg.com/forums/showthread.php?p=1866707#post1866707) Review 1
(http://www.ttlg.com/forums/showthread.php?t=123356&p=1776978&viewfull=1#post1776978) Review 2
[/td]
[/tr]
[tr]
[td]Podroz do Krainy Biedakow
English + German zip(https://www.ttlg.com/forums/showthread.php?t=117642&p=2451333&viewfull=1#post2451333) here[/td]
[td]2007[/td]
[td]A small Polish mission that has sadly never got translated which is a pity as it's really great fun, having just about everything in it from a city to caves, Pagans to Mechanists, a few puzzles and a ton of undead. You may need to refer to the forum however to work out what your objectives are.
Note 1: A small dml is available to fix the gym locker doors + move one misplaced key, dml available (https://www.ttlg.com/forums/showthread.php?t=117642&p=2451329&viewfull=1#post2451329) here.
Note 2: An English + German version of this mission is now available, see l/h column for link.[/td]
[td](http://www.ttlg.com/forums/showthread.php?p=1817504#post1817504) Review 1
(http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review 2[/td]
[/tr]
[tr]
[td]Portisco Head[/td]
[td]2006[/td]
[td]Ravenhook's 3rd mission fits in between his missions Coalport and Ashcourt. In this FM you need to find 3 rubies and some hidden treasure in a huge sprawling city, along with 10 secrets this is a massive loothunt with a great final surprise.
Note 1 : dml available to fix a bookcase available (https://www.ttlg.com/forums/showthread.php?t=107734&p=2434927&viewfull=1#post2434927) here.
Note 2: The end game pocket count is incorrect as the author manually set the displayed count to "13" in the debrief.str file. This cannot be fixed with a DML, but manually removing debrief.str will resolve the issue.[/td]
[td](http://www.ttlg.com/forums/showthread.php?t=107734&p=1481287&viewfull=1#post1481287) Comment[/td]
[/tr]
[tr]
[td]Point of Entry
Darkstone Gem: Chapter 2, Part 3[/td]
[td]2018[/td]
[td]A fabulously good looking Pagan mission from Darkmax who uses Newdark to conjure up a magical land, a small but wonderfully confusing map stuffed to the brim with custom objects. Along with finding the way into a temple, you can find a load of rainbow gems, 2 hidden objectives and an Easter Egg. Good luck! [/td]
[td](https://www.ttlg.com/forums/showthread.php?t=149216&p=2403435&viewfull=1#post2403435) Comment[/td]
[/tr]
[tr]
[td]Power of Suggestion, The[/td]
[td]2006[/td]
[td]A brilliant and complex city mission by Uncadonego that has you exploring both roof tops and the street to find out why 'The Boss' had you kidnapped. Initially you'll need to ghost the mission, at least until you have found your blackjack and lockpicks, after which your free to explore this detailed map and find all the hidden areas of which there are many.[/td]
[td](http://www.ttlg.com/forums/showthread.php?t=124349&p=2328186&viewfull=1#post2328186) Review 1
(http://www.ttlg.com/forums/showthread.php?t=147846&p=2357098&viewfull=1#post2357098) Review 2
(http://www.ttlg.com/forums/showthread.php?t=127777) TiS Thread[/td]
[/tr]
[tr]
[td]Powerslaves[/td]
[td]2000[/td]
[td]One minute wonder as you break into a museum and listen to tracks from Iron Maiden.[/td]
[td][/td]
[/tr]
[tr]
[td]Precious[/td]
[td]2012[/td]
[td]Lord Everett has kidnapped Ariel and you need to rescue her in this small city mission by AntiMatter_16. The map maybe small but there's a lot packed into it.[/td]
[td](http://www.ttlg.com/forums/showthread.php?t=140557&p=2157326&viewfull=1#post2157326) Comment[/td]
[/tr]
[tr]
[td]Precarious Business[/td]
[td]2017[/td]
[td]For a first mission, ObservingEye conjurors up a small, yet superbly built, complex city mission that is the hallmark of both a talented author, as well as someone who clearly has a lot of confidence. Although there's not much to the plot, just find as much loot as you can, you'll be hugely impressed with this FM that is made with stock items and has a T1 feel and look about it. The only question is how good will ObservingEye's next mission be?
Note: You can frob the serpentyle torc through the glass of it's display cabinet & the end game loot stats are incorrect unless you install a dml available (https://www.ttlg.com/forums/showthread.php?t=148488&p=2459457&viewfull=1#post2459457) here.[/td]
[td](http://www.ttlg.com/forums/showthread.php?t=124349&p=2378411&viewfull=1#post2378411) Review 1
(http://www.ttlg.com/forums/showthread.php?t=148488&p=2378568&viewfull=1#post2378568) Review 2
(https://www.ttlg.com/forums/showthread.php?t=148488&p=2378382&viewfull=1#post2378382) Comment[/td]
[/tr]
[tr]
[td]Prezent[/td]
[td]2012[/td]
[td]A really good town mission, trouble is it's in Polish so working out what you need to do is a bit of a nightmare. Timon's promised an English version but it is yet to be released, but I made a walkthrough for this mission that explains what happens as each goal is completed or triggered so with a the (https://drive.google.com/file/d/1trF4up1D4AbOpEO05-NwGgXY6DpmiYDD/view?usp=sharing) walkthrough players should now be able to enjoy this FM in all it's glory. [/td]
[td][/td]
[/tr]
[tr]
[td]Prison of Garrett, The[/td]
[td]2003[/td]
[td]An often overlooked prison escape mission which is quite simplistic in design, but your weapons and lockpicks are well hidden making this mission better than it first seems.[/td]
[td][/td]
[/tr]
[tr]
[td]Prisoner's Revenge[/td]
[td]2003[/td]
[td]Preno's T2 conversion of the T1 mission by Jan "Vitus" Vitek, however he did not get the author permission in advance and so got into a bit of trouble on the forums. It's a relatively simple prison escape mission in which you have to kill the traitor who put you there in the first place.
Note: There is a dml available for this mission that fixes a number of minor issues as well as goal 0, dml available (https://www.ttlg.com/forums/showthread.php?t=77464&p=2488364&viewfull=1#post2488364) here.[/td]
[td](http://www.ttlg.com/forums/showthread.php?t=95714&p=1259174&viewfull=1#post1259174) Review[/td]
[/tr]
[tr]
[td]Profane Ascension[/td]
[td]2004[/td]
[td]Tomi Vaisanen's T2 version of his original TG mission Deadly Darkness is a glorious haunt kill fest in the Academy of Wizards. The Grand Master has called for your help after the academy has been overrun by undead and you need to find the mystical Tome of Necromancy. [/td]
[td](http://www.ttlg.com/forums/showthread.php?t=124349&p=2139894&viewfull=1#post2139894) Review[/td]
[/tr]
[tr]
[td]Properly Paranoid
Komag's Contest 5[/td]
[td]2004[/td]
[td]A fabulous contest FM from Jabberwocky giving you 3 different gaming styles depending on the difficulty. On klepto (normal) it's a loothunt, on vengeance (hard) it's a 'kill everything in sight' game, and on scuttle (expert) the maps opens up fully giving you a lot more puzzles to solve, most of which kill you instantly if you don't get the solution instantly. It's brilliant fun, if a bit crazy in design, but very much worth checking out.
Note: There are a couple of hidden objectives that do not work correctly unless you install both a dml + .gam by Unna, available (https://www.ttlg.com/forums/showthread.php?t=80323&p=2413970&viewfull=1#post2413970) here. [/td]
[td][/td]
[/tr]
[tr]
[td]Pursuance of an Inscrutable
Reciprocity, The
TMA 20th anniversary contest[/td]
[td]2020[/td]
[td]TPOAIR is one seriously clever 3 mission campaign by GORT. Mission 1 is a city FM in which you to need to access a Mages rotunda but if you don't play the mission in the correct order GORT punishes you by not giving you access to the next mission where there's a puzzle that even Mensa members would struggle with. But don't let that put you off, the city is well worth exploring especially the roof tops, which again are very clever. The mansion mission is a homage to The Mystic Estate, where there are even more tough puzzles including helping 4 Mages, and finally yet another city mission, this one more traditionally built than the first city, but with so much loot and hidden location to find the final mission is almost as much as a challenge as the first 2 missions. [/td]
[td](https://www.ttlg.com/forums/showthread.php?t=124349&p=2450337&viewfull=1#post2450337) Review
[td](https://www.ttlg.com/forums/showthread.php?t=150421&p=2443208&viewfull=1#post2443208) Comment
(https://www.ttlg.com/forums/showthread.php?t=150421&p=2446416&viewfull=1#post2446416) Comment
(https://www.ttlg.com/forums/showthread.php?t=150421&p=2448520&viewfull=1#post2448520) Comment
[/td]
[/tr]
[tr]
[td][anchor]t2q[/anchor]Q[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]Quamtotius Purgamentum
Total Crap Contest[/td]
[td]2006[/td]
[td]Quamtotius Purgamentum, which is Latin for quality rubbish, is actually quite a clever mission where you need to get through a series of bizarre rooms, all of which exploit oddities in the dark engine, like how to kill 50 zombies with only one fire arrow, so to get to the end you need to think out of the box.
Note: There is a game breaking bug in this mission as you can get stuck in the surreal room before you have opened tunnel 3, this can be fixed with a dml available (https://www.ttlg.com/forums/showthread.php?t=110575&p=2433660&viewfull=1#post2433660) here.[/td]
[td](http://www.ttlg.com/forums/showthread.php?t=110560&p=1534867&viewfull=1#post1534867) Comment[/td]
[/tr]
[tr]
[td]Quelle Galere![/td]
[td]2005[/td]
[td]see.... What a Drag![/td]
[td][/td]
[/tr]
[tr]
[td]Quick Cash
Quick Cash series: Part 3[/td]
[td]2002[/td]
[td]5 minute wonder in which you raid a tiny Hammerite facility.
Note: This mission is also the 3rd mission in Dark Beginnings.[/td]
[td](http://www.ttlg.com/forums/showthread.php?t=95714&p=1255023&viewfull=1#post1255023) Review[/td]
[/tr]
[tr]
[td]Quiet Heat, The[/td]
[td]2006[/td]
[td]A daylight mission which is really rather quite charming with it's Mediterranean town look. It's quite a simple mission with only 3 objectives to fullfil, but don't spend too much time looking for rope arrows to use on all the wooden posts, as there aren't any in this mission.
Note: There are 5 missing items of loot, the end game stats are incorrect and you can mantle out of the map in a number of places unless you install a dml available (https://www.ttlg.com/forums/showthread.php?t=106219&p=2434446&viewfull=1#post2434446) here.[/td]
[td](http://www.ttlg.com/forums/showthread.php?t=147846&p=2357161&viewfull=1#post2357161) Review 1
(http://www.ttlg.com/forums/showthread.php?t=124349&p=2243346&viewfull=1#post2243346) Review 2[/td]
[/tr]
[/table]
fortuni on 22/12/2021 at 16:51
T2 missions (R-S) quick navigation[table=class:missions]
[tr]
[th]Thief 2[/th]
[td][goto=t2r]R[/goto], [goto=t2s]S[/goto][/td]
[/tr]
[/table]
Main navigation table[table=class:missions]
[tr]
[th]Thief 1/G[/th]
[td][goto=t1a]A-C[/goto], [goto=t1d]D-G[/goto], [goto=t1h]H-K[/goto], [goto=t1l]L-P[/goto], [goto=t1r]R-S[/goto], [goto=t1t]T-V[/goto], [goto=t1w]W-Z[/goto][/td]
[/tr]
[tr]
[th]Thief 2[/th]
[td][goto=t2num]#[/goto], [goto=t2a]A[/goto], [goto=t2b]B[/goto], [goto=t2c]C[/goto], [goto=t2d]D[/goto], [goto=t2e]E[/goto], [goto=t2f]F[/goto], [goto=t2g]G[/goto], [goto=t2h]H[/goto], [goto=t2i]I[/goto], [goto=t2j]J[/goto], [goto=t2k]K[/goto], [goto=t2l]L[/goto], [goto=t2m]M[/goto], [goto=t2n]N[/goto], [goto=t2o]O[/goto], [goto=t2p]P[/goto], [goto=t2q]Q[/goto], [goto=t2r]R[/goto], [goto=t2s]S[/goto], [goto=t2t]T[/goto], [goto=t2u]U[/goto], [goto=t2v]V[/goto], [goto=t2w]W[/goto], [goto=t2y]Y[/goto], [goto=t2z]Z[/goto][/td]
[/tr]
[tr]
[th]Thief 3[/th]
[td] [goto=t3a]A-Z[/goto][/td]
[/tr]
[tr]
[th]TDM[/th]
[td] [goto=t4a]A-M[/goto], [goto=t4n]N-Z[/goto][/td]
[/tr]
[/table]
[table=class:missions]
[tr]
[th]T2 Missions
R-S[nobold]
ND[/nobold][/th]
[th]Year[/th]
[th]Summary[/th]
[th]Reviews & Comments[/th]
[/tr]
[tr]
[td][anchor]t2r[/anchor]
R[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]
Radiant Garden, The[/td]
[td]2007[/td]
[td]A stunningly pretty small mission from Theker. The forest has been cursed and you need to find the cause of the destruction, which is all very easy but sneaking past all the guards is a serious challenge so you may have to resort to your blackjack in this mission.
Note: There is a dml to fix a couple of minor misplaced objects and a Newmantle issue, and there is a typo in the goals.str that affects the objectives when playing on hard. For dml + instruction to fix goals see (
https://www.ttlg.com/forums/showthread.php?t=114317&p=2450346&viewfull=1#post2450346) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119332) Review[/td]
[/tr]
[tr]
[td]
Raid on Washout Central[/td]
[td]2000[/td]
[td]A huge and miserably rain soaked city mission from Belboz. You play as a female thief called Ryalla who has to find Jakku, who definately likes his drink, so he's probably in the tavern. Belboz clearly has a good sense of humour, which shows in all of his missions, for although the city is architecturally a bit basic, the plot and the fun aspects of this mission shine through which elevates
Raid on Washout Central above your typical city mission.
Note: Small dml to fix pocket count available (
https://www.ttlg.com/forums/showthread.php?t=19892&p=2502758&viewfull=1#post2502758) here.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/raidonwashoutcentral) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357058&viewfull=1#post2357058) Review 2
(
http://www.ttlg.com/forums/showthread.php?p=1824700#post1824700) Review 3[/td]
[/tr]
[tr]
[td]
Raising Corpses [/td]
[td]2024[/td]
[td]Another monster sized map from Master of Dromed, this time your exploring an underground Hammerite factory with loot and secrets hidden everywhere, as well as that there is a hidden underground city to discover so players will do well to finish this mission in one sitting.[/td]
[td][/td]
[/tr]
[tr]
[td]
Ransom Reunification: Part 1[/td]
[td]2011[/td]
[td]Beltzer's first mission is a small town mission where you discover your darling wife, Sofie, has been kidnapped by a gang of local thugs so you need to find them and kill them. It's all good fun but nothing too complicated.[/td]
[td][/td]
[/tr]
[tr]
[td]
Ranstall Keep[/td]
[td]2000[/td]
[td]T2 re-make of the original T1 mission, but this time it's in both b&w and colour and your playing as a female protagonist. There is both an enlarged map and new secret areas, and most of the bugs in the original have been removed. Lord Dalkstan has taken over the keep overlooking a remote village but the villagers are going missing. With a number of cool special effects, and a few horror scenes this is an above average mission that's highly enjoyable and very much worth playing. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/ranstv2/) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2363593&viewfull=1#post2363593) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=128500) TiS Thread[/td]
[/tr]
[tr]
[td]
Ravencourt's Mansion[/td]
[td]2002[/td]
[td]A very basic mansion mission that won't tax you in the slightest, however one of the objectives are reversible but it all works out in the end, so all is forgiven as every author has to start somewhere.
Note: Unna Oertdottir has produced a dml to fix the reversible objective, available(
http://www.ttlg.com/forums/showthread.php?t=61198&p=2390043&viewfull=1#post2390043) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Raven Creek 2[/td]
[td]2021[/td]
[td]A stupendously drop dead gorgeous looking 5 mission campaign from Christine. Having retired to the small town of Raven Creek, a city watch officer recognises you, so before you disappear you may as well ransack the town before heading off to the Hammerite temple and raid their crypt. The final mission is set in Lord Wilson's mansion, a sumptous building even by Christine's standards, where you need to break into the vault stuffed to the hilt with gold. Christine's attention to detail and custom objects brings the whole campaign to life, so much so that you would be forgiven to thinking your watching an HD video rather than playing a fan mission made on a 20yr old engine.
Note Raven Creek 1 was originally released with only the first 3 mission of this campaign in 2017[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=148117&p=2366588&viewfull=1#post2366588) Comment
(
http://www.ttlg.com/forums/showthread.php?t=148117&p=2367134&viewfull=1#post2367134) Comment[/td]
[/tr]
[tr]
[td]
Ravensreach[/td]
[td]2022[/td]
[td]Three brothers in the stronghold of Ravensreach have
The Book of Thorns but not only have they fallen out, the party of adventurers who went to retrieve this dangerous book have disappeared. Welcome to Nicked's castle/stronghold mission stuffed to the brim with spiders and custom monsters (arachnophobes be aware) yet surprisingly is not a difficult mission, with all the quest items and keys easily found and with no challenging puzzles this mission is simply about exploring various different realms of the 3 brothers whilst enjoying Nicked's wonderful sense of fun.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=151601&page=2&p=2481756&viewfull=1#post2481756) Comment
(
https://www.ttlg.com/forums/showthread.php?t=151601&page=2&p=2481821&viewfull=1#post2481821) Comment
(
https://www.ttlg.com/forums/showthread.php?t=151601&page=4&p=2481949&viewfull=1#post2481949) Comment[/td]
[/tr]
[tr]
[td]
Rebel[/td]
[td]2007[/td]
[td]Break into a Hammerite outpost that's been taken over by the King's guards and steal an item, The Eye, in this easy small mission in which one or two of the rebels may even come along and help you deal with the guards.
Note:There are a few missing items of loot and a few missed placed object, all can fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=114755&p=2440251&viewfull=1#post2440251) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119332) Review[/td]
[/tr]
[tr]
[td]
Rebellion of the BuilderLink for latest update (
https://1drv.ms/u/s!Aj_Bi4TVlIRwk1mCqKJI_f5dpFue) v_1.5F [/td]
[td]2006[/td]
[td]Arguably the hardest mission ever made is a 5 part FM from Gort. All 5 missions are visually stunning, supremely clever, wonderfully inventive and packed full of custom weapons and designs, but GORT goes out of his way to frustrate players by finding every possible way to kill you, as often as he can possibly think of. Along with devious puzzles that are almost impossible to solve without referring to the forum or a walkthrough, makes this campaign something of a serious challenge even for veteren players. However it is so good that you have to give it a go, but be warned, patience is your best friend when taking on this frighteningly difficult masterpiece.
Note 1: The first mission
The Mystic Estate was previously released as a stand lone mission, but there are significant difference in the RotB version of the Mystic Estate.
Note 2: Players are advised to play the latest version v_1.5F, link in left hand column.
Note 3: There are many issues that need fixing in this campaign, especially in missions 1,3,5, missions 3 + 5 being impossible to finish without the required dml's. To install all the dml's manually see (
https://www.ttlg.com/forums/showthread.php?t=105164&p=2502776&viewfull=1#post2502776) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=105164&p=1518665&viewfull=1#post1518665) Comment
(
http://www.ttlg.com/forums/showthread.php?t=105164&p=1794059&viewfull=1#post1794059) Comment
(
http://www.ttlg.com/forums/showthread.php?t=105164&p=1430591&viewfull=1#post1430591) Comment
(
http://www.ttlg.com/forums/showthread.php?t=105164&p=1430082&viewfull=1#post1430082) Comment[/td]
[/tr]
[tr]
[td]
Rebellion of the Builder 2, The[/td]
[td]2017[/td]
[td]Following on from TROTB this is a massive 12 mission campaign in which Garrett teams up with a female protagonist, Saria, who lives by a warrior code, in order to defeat King Magnus who is in league with the Mechanists, led by the evil Sir Edward. Starting off in a desert, then making your way through a volcano and a forest to get to the city, GORT fuses old skool graphics with seriously cool looking ND custom objects and AI's to deliver a seriously challenging campaign that's packed full of obtuse puzzles and complex objectives. There are also 3 hidden missions for veteran taffers to enjoy, that's if you can find them. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=148176) Players Comments
(
http://www.ttlg.com/forums/showthread.php?t=148112&p=2396728&viewfull=1#post2396728) Review[/td]
[/tr]
[tr]
[td]
Red RidgeKomag's Contest 2[/td]
[td]2001[/td]
[td]An extremely basic cave and tunnel mission with a few Apebeasts thrown in for good measure, but as the review points out this mission was made for a contest by a newbie author who only spent 10 hours making it, so all credit to them.[/td]
[td](
http://www.thief-thecircle.com/missions/reviews/redridge/) Review[/td]
[/tr]
[tr]
[td]
Redemption[/td]
[td]2008[/td]
[td]The only mission by Brynolf is a spectacularly good city mission which uses the story of the new testament as the background plot. Captain Pilot has to kill Joshua in order to appease the Hammerites, whilst you have to find two scrolls in order to lift the curse on the town that is causing the population to die early. It's a huge city which involves finding a lot of keys and some very well hidden buttons and levers, but it's very well done and it's a pity we never saw another mission from the author.
Note: There are a number of minor issues with this mission that are fixed with a dml, including mantling out of the map, blockfrob issues, AI hearing, non drop issues and mantling over the gates to the haunted Cathedral (your meant to find another way in), dml available (
https://www.ttlg.com/forums/showthread.php?t=123424&p=2477969&viewfull=1#post2477969) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=123424&p=1778779&viewfull=1#post1778779) Comment
(
http://www.ttlg.com/forums/showthread.php?t=123424&p=1788523&viewfull=1#post1788523) Comment
(
http://www.ttlg.com/forums/showthread.php?t=123424&p=1805108&viewfull=1#post1805108) Comment[/td]
[/tr]
[tr]
[td]
Reflections[/td]
[td]2007[/td]
[td]A smallish mansion from Ricebug that won't take you too long as it's really quite easy, it's a bit of an exercise in showing off his Droming skills by making eveything that relects, such as the water to look really quite wonderful.
Note 1: Make sure you play the final version V2
Note 2: You can fall into the lake and drown, there is missing loot and you may see a strange fog in the sitting room unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=132798&p=2439120&viewfull=1#post2439120) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357048&viewfull=1#post2357048) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=119332) Review 2[/td]
[/tr]
[tr]
[td]
Relic - Left for Dead[/td]
[td]2003[/td]
[td]Possibly the best swamp FM ever, this is a wonderfully confusing map that will have you wandering around in total confusion for hours trying to track down all the loot. The plot is simple, you've been killed and you need to find out who killed you and get your revenge; although this mission was made before Newdark the swamp is very realistic, and along the way you'll climb trees, deal with spiders, zombies and Apebeasts, help out Pagans and fight some thieves.
Note: dml to fix pocket count available (
https://www.ttlg.com/forums/showthread.php?t=66045&p=2502755&viewfull=1#post2502755) here.[/td]
[td](
http://personal.inet.fi/koti/morrgan/reviews/leftfordead/leftfordead.html) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=124349&p=1914826&viewfull=1#post1914826) Review 2[/td]
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[tr]
[td]
Relic, TheKomag's Contest 5[/td]
[td]2004[/td]
[td]A very good little town FM from Timon in which everyone in the tiny houses you enter has a secret, hidden area or new objective to discover. There are some great little puzzles to solve, quite a few red herrings and the quality of the build is excellent. Highly recommended.
Note: There is a hidden objective that fails to work unless you install a dml by Glypher, available (
https://www.ttlg.com/forums/showthread.php?t=80313&p=2474395&viewfull=1#post2474395) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=80313&p=1861281&viewfull=1#post1861281) Comment
(
http://www.ttlg.com/forums/showthread.php?t=80313&p=1003687&viewfull=1#post1003687) Comment[/td]
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[tr]
[td]
Relics[/td]
[td]2006[/td]
[td]A nice and easy tomb mission in which you need to collect 3 items for a museum. There's a few skeletons to fight, but they're not too hard and the tombs look superb with great lighting and textures.
Note: Without the dml you can pick up a number of zombies as the author made this mission using DEDX and forgot to remove their frob property. The dml also fixes a few misplaced objects. To install the dml manually see (
https://www.ttlg.com/forums/showthread.php?t=108769&p=2429116&viewfull=1#post2429116) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Religious Conflict[/td]
[td]2015[/td]
[td]A monster sized 2 part mission from Cardia. Mission 1 starts off in a city where you need to help Marisa in order to get into a castle, with a fair few puzzles, some great music and some original spectral enemies this in itself is a superb mission, but it's in the second mission, in the monastery where the fun really kicks off. The Monastery is visually gorgeous and it's one huge and challenging puzzle in which you have to find massive number of levers, switches, pictures and other items in order to get to the lower levels. Even using the forum you'll spend hours on this mission solving all the puzzles, but it's so impressive and the music is so good you'll enjoy every minute. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=145461&p=2291492&viewfull=1#post2291492) Comment
(
http://www.ttlg.com/forums/showthread.php?t=145461&p=2289640&viewfull=1#post2289640) Comment
(
http://www.ttlg.com/forums/showthread.php?t=145461&p=2289372&viewfull=1#post2289372) Comment
(
http://www.ttlg.com/forums/showthread.php?t=145461&p=2289640&viewfull=1#post2289640) Comment[/td]
[/tr]
[tr]
[td]
Rendezvous[/td]
[td]2015[/td]
[td]An excellent medium sized puzzler from DarkShadow. You plan to go and have dinner with your girlfriend Vickie, but someone has different ideas as you are teleported into a strange tower in which you need to solve some wonderfully fun puzzles in order to escape to a small town area, where you have to find various objects and return them to their owners. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=144988&p=2277683&viewfull=1#post2277683) Comment
(
http://www.ttlg.com/forums/showthread.php?t=144988&p=2277682&viewfull=1#post2277682) Comment
[/td]
[/tr]
[tr]
[td]
Requiem for a ThiefBeauty Contest[/td]
[td]2005[/td]
[td]Beauty Contest entrant. Nothing much to do, just admire.[/td]
[td][/td]
[/tr]
[tr]
[td]
Rescue![/td]
[td]2001[/td]
[td]A small 10 minute wonder. All you need to do is escape your cell and rescue Gumdrop. All very easy but cleverly done.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/rescue/default.asp) Review[/td]
[/tr]
[tr]
[td]
Resonance[/td]
[td]2013[/td]
[td]Hipbreak showed how good you can make a mission look with Newdark in this medium sized mansion FM in which you need to rescue Basso (again) from a radical group of the city watch called 'The Veil'. The mission itself is really quite easy, but the graphics, lighting effects and wonderful textures Hipbreaker brings to this FM is what really make it stand out.
Note: Glypher has made a (
https://www.ttlg.com/forums/showthread.php?t=142870&p=2503062&viewfull=1#post2503062) dml to fix many issues, better still he has uploaded a fixed version to (
https://darkfate.org/view/details/files/fan-missions/thief2/resonance/) Darkfate that fixes even more issues.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=142870&p=2225969&viewfull=1#post2225969) Comment
(
http://www.ttlg.com/forums/showthread.php?t=142870&p=2225049&viewfull=1#post2225049) Comment
(
http://www.ttlg.com/forums/showthread.php?t=142870&p=2225969&viewfull=1#post2225969) Comment[/td]
[/tr]
[tr]
[td]
Resurgence 1:
The Ancient Crown[/td]
[td]2002[/td]
[td]Thief meets film noir in this rather clever mission in which you play as a private investigator, Sam Spade style, who is employed by a woman, of course, to investigate someone at a party. It's not thief as we know it, it's a lot more modern, there's a subway for a start, and getting into the party needs to be done in a precise way or the bouncers will stop you, but it's very well done, brilliantly immersive and definately worth checking out if you want to play something a little different.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=95714&p=1261154&viewfull=1#post1261154) Review[/td]
[/tr]
[tr]
[td]
Retaliation[/td]
[td]2004[/td]
[td]A nice sized mansion FM from Hipbreaker that's a bit of a challenge on higher difficulties if trying to ghost it, due to the excessive Mechanist guards, combat bots and tiled floors, but it's a very good mission, as is all of Hipbreaker's FM and it looks superb with all the effective lighting that is almost the authors trademark.
Note: When playing on easy and hard you receive a notification of a new objective when you read a book which is not intended as that book should only produce a new objective when playing on expert, dml also fixes a buggy Castor who you can kill too early and can run to the wrong location, fixes body count goal, and along with fixing a couple of banners, these issues can be fix with a dml by Glypher, available (
https://www.ttlg.com/forums/showthread.php?t=80666&p=2483157&viewfull=1#post2483157) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=80666&p=2127321&viewfull=1#post2127321) Review[/td]
[/tr]
[tr]
[td]
RetributionHaddur series: Part 3[/td]
[td]2006[/td]
[td]The chances are you will have become completely bamboozled by the Haddur plot by now, and if you have not played the previous 2 missions some of the events and actions in this mission will just seem bizarre. Having said that there are some clever puzzles in this FM, like how to get past the red beams and how to get to the other side of the lava pit.
Note: The end game pocket count shows as 1, this is the crystal chuck carried by Tyrus, but you can't actually collect it until you have killed him, by then it no longer is counted as a pocket by Dromed[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=104911&p=1647292&viewfull=1#post1647292) Comment
(
http://www.ttlg.com/forums/showthread.php?t=104911&p=1425135&viewfull=1#post1425135) Comment[/td]
[/tr]
[tr]
[td]
Retrieval of the Soul[/td]
[td]2004[/td]
[td]A very solid mansion mission which was also the authors first FM. Having said that one of the secrets is only attainable once you have collected 100% of the loot and perfect ghosted the whole mission, ie neither received or dealt out any damage, which is almost impossible.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=77765&p=948350&viewfull=1#post948350) Comment
(
http://www.ttlg.com/forums/showthread.php?t=77765&p=948350&viewfull=1#post948350) Comment[/td]
[/tr]
[tr]
[td]
Retrieval[/td]
[td]2001-2006[/td]
[td]There are 3 demo missions with the same
Retrieval title (Hans_demo, T2_demo and vT2_PedroQuintelaMix) as these are all based on the same Dromer's tutorial map by Komag. They are all very easy and can be finished in 5-10 minutes, so are only really worth checking out for prosperity sake.[/td]
[td][/td]
[/tr]
[tr]
[td]
Return to Tarnhill[/td]
[td]2013[/td]
[td]A bonus mission from Ricebug and Xorak that is based on a lost mission from the Strife campaign. The 'People of the Future' are finished, but a few hanger-ons are experimenting with time travel, time to return to Tarnhill to end this madness, by finding 4 parts to the time machine and then destroying it. Set in a modernist looking compound this mission is partly an exercise in showing off the abilities of Newdark and looks really good for it. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=142092&p=2204819&viewfull=1#post2204819) Comment[/td]
[/tr]
[tr]
[td]
Return to the Cathedral[/td]
[td]2002[/td]
[td]A T2 conversion of the T1 OM by Anom, that's available from Darkfate (
https://darkfate.org/view/details/files/fan-missions/thief2/return_to_the_cathedral) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Return to the Dark Temple[/td]
[td]2006[/td]
[td]A conversion by Bulgarian Taffer of his T1 mission
The Dark Temple being both better and more difficult. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=104470&p=1415692&viewfull=1#post1415692) Comment[/td]
[/tr]
[tr]
[td]
Return to the Lost City[/td]
[td]2017[/td]
[td]Garrett is called upon to find the ancient lost city of Karath-Din and discover what happened to a Keeper search party. Welcome to Intruder's stunning homage to T1, a massive non-linear confusion of caves, mines and temples that has you mantling over lava flows, avoiding burricks, spiders, zombies and more; you'll even come across a nautilus boat, and along with a few puzzles this is a huge mission that's almost as good as anything made by LGS.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147934&p=2362907&viewfull=1#post2362907) Comment
(
http://www.ttlg.com/forums/showthread.php?t=147934&p=2361470&viewfull=1#post2361470) Comment
[/td]
[/tr]
[tr]
[td]
Reunion with Basso[/td]
[td]2012[/td]
[td]3 great missions from Zappenduster which looks as good as if they were made with ND. In mission 1 you need to break into a spa, where rich Hammerites get cured, and stop Cavador's evil plans, but there are a lot of noisy tiled floors so sneaking around is not easy. In mission 2 you follow some Hammerites to a wonderfully confusing lost city and in the final mission you find yourself in a town before eventually finding Basso in the mines.
Note: There is a dml available to fix a couple of Newmantle issues, a couple of AI's and some locker doors, dml available (
https://www.ttlg.com/forums/showthread.php?t=139937&p=2419151&viewfull=1#post2419151) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=139937&p=2140618&viewfull=1#post2140618) Comment
(
http://www.ttlg.com/forums/showthread.php?t=139937&p=2143283&viewfull=1#post2143283) Comment
(
http://www.ttlg.com/forums/showthread.php?t=139937&p=2157810&viewfull=1#post2157810) Comment[/td]
[/tr]
[tr]
[td]
Reunification, The Reunification: Part 4[/td]
[td]2012[/td]
[td]In the final part of Beltzer's series you start off in a cell from which you have to escape and then take revenge on the chief of police, however you'll be confronted with an indestructable 'robo-cop' mech bot, before heading off to the town and finding Sophie. A medium sized mission that looks and plays fantastic.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=140433&p=2154349&viewfull=1#post2154349) Comment[/td]
[/tr]
[tr]
[td]
Reunification, The
The Campaign[/td]
[td]2012[/td]
[td]Released only 5 day after the final part of the series, the campaign contains all 4 missions of the series, namely
Ransom,
Lord Beltzer's Mansion,
Mistress Guennean's Castle &
The Reunification........see individual entries.
Note: There is a dml to fix the end game secrets count in mission 2, dml available (
https://www.ttlg.com/forums/showthread.php?t=140456&p=2489484&viewfull=1#post2489484) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Revenge Lord Ashton's series: Part 4[/td]
[td]2002[/td]
[td]Christine had got into her stride by the time she built this FM, so expect a fun filled time exploring a whole range of buildings as you make your way through to Lady Helena's gorgeous mansion where you'll have your revenge.
Note: This mission will appear in FMsel as
Rache.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1831882&viewfull=1#post1831882) Review[/td]
[/tr]
[tr]
[td]
Revenge of Lt. Hagan, TheThief Reloaded 1 contest[/td]
[td]2011[/td]
[td]Firemage's entry to the Thief Reloaded 1 contest has you playing as wronged city watch officer taking his revenge on his ex-colleagues in an OM port of Shoalsgate. The better your revenge the more your popularity increases, with your aim to reach the position of being the new captain of the city watch, but first you need to defuse a number of bombs. However it was made for a contest with a time constraint and the complexity of the puzzles in this mission means a number of bugs got through beta testing.
Note: There are a number of serious issues with Logan Melinda and the bomb sequence due to complex scripting so it is difficult to complete this mission without a dml that fixes a lot of these issues, however Melinda is still a little buggy but very much better than before, dml available (
https://www.ttlg.com/forums/showthread.php?t=134795&p=2490551&viewfull=1#post2490551) here.[/td]
[td] (
http://www.ttlg.com/forums/showthread.php?t=135158&p=2056167&viewfull=1#post2056167) Voters Comments
(
http://www.ttlg.com/forums/showthread.php?t=134795&p=2049905&viewfull=1#post2049905) Comment
(
http://www.ttlg.com/forums/showthread.php?t=134795&p=2049074&viewfull=1#post2049074) Comment[/td]
[/tr]
[tr]
[td]
Reverse Robbery [/td]
[td]2021[/td]
[td]Thieves have broken into the vault of the local bank and that's where you have a deposit box with all your precious goods stored, so whilst the city watch are crawling all over the bank you need to get in and retrieve your stuff. But this mission is more that a 'reverse' bank heist, it's an exceptionally good city mission with RippedPhreak managing to hide apartments, loot and secrets in all sort of clever locations, add to that a couple of other objectives including framing Basso's boos and you'll have your work cut out finding everything.
Note: RippedPhreak released an improved and updated version of this mission, available (
https://www.ttlg.com/forums/showthread.php?t=151720&highlight=reverse+robbery) here. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=151263&p=2471701&viewfull=1#post2471701) Comment
(
https://www.ttlg.com/forums/showthread.php?t=151263&p=2471701&viewfull=1#post2471701) Comment
(
https://www.ttlg.com/forums/showthread.php?t=151263&p=2475808&viewfull=1#post2475808) Comment[/td]
[/tr]
[tr]
[td]
RGB Komag's Contest 4[/td]
[td]2003[/td]
[td]A small contest mission from Yandros. A truly evil 3-dimentional maze that involves using one-way water chutes in order to find the 5 dragon stones. There's are no AI's, no scripts, it looks wonderful but it may just send you mad.[/td]
[td][/td]
[/tr]
[tr]
[td]
Ride the ButterflyBeauty Contest[/td]
[td]2005[/td]
[td]Beauty Contest entrant. Nothing to do, just admire the gorgeous garden.[/td]
[td][/td]
[/tr]
[tr]
[td]
Right up there in the Mountains[/td]
[td]2005[/td]
[td]A beautiful but small and creepy horror mission by Troutbeck. In a small log cabin a professor has started to translate
The Book of the Dead, the eyes warn you not to go, the hand doesn't want you there, but your Garrett and if you go down to the woods today...... [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2144502&viewfull=1#post2144502) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=1930834&viewfull=1#post1930834) Review 2[/td]
[/tr]
[tr]
[td]
Ring, The[/td]
[td]2001[/td]
[td]Set up for 3 murders you didn't commit you need to find your ring that sheriff Truart is using as evidence against you. Ok, so this small town mission won't win any awards, but sometimes all we want to do is play old fashioned fun thief missions regardless how simple they are, and that's what this mission delivers, an hour of classic thieving cheese. [/td]
[td](
http://www.thief-thecircle.com/missions/reviews/ring/) Review[/td]
[/tr]
[tr]
[td]
Rise of the Mechanists, Theaka Mechanists on the Rise[/td]
[td]2013[/td]
[td]A 2 mission campaign from Cardia, Darthslair & Ravenhook. The Keepers need you to break into a Mechanist facility as they are developing Mech soldiers with augmentations, as well as a new breed of Frog. This is a complex puzzle mission in which you need to get through shield doors, steal a number of canisters and place bombs around the place, all whilst hunting for loads of hidden levers and loot. The second mission is a more straight forward city mission where you need to find your contacts. Both missions are beautifully done, with truly stunning skyboxes in glorious Newdark, but the first mission can be quite challenging.
Note: Mission one completes the moment you have completed all other objectives unless you install a dml available(
https://www.ttlg.com/forums/showthread.php?t=142700&p=2430798&viewfull=1#post2430798) here.
Note: Cardia initially called this mission
Mechanists on the Rise but later changed it's name, however the forum thread is still listed under the original
Mechanists on the Rise title.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=142700&p=2220285&viewfull=1#post2220285) Comment
(
http://www.ttlg.com/forums/showthread.php?t=142700&p=2220841&viewfull=1#post2220841) Comment
(
http://www.ttlg.com/forums/showthread.php?t=142700&p=2220494&viewfull=1#post2220494) Comment[/td]
[/tr]
[tr]
[td]
Ritual, The[/td]
[td]2000[/td]
[td]A city/catacombs mission, by Twisty, that is often overlooked but is very much worth playing. A friends daughter has gone missing, presumed kidnapped by a cult known as The Druizalites. What starts off as an 'ok' city mission soon develops into a brilliant tomb raider style FM, as you need to avoid hordes of Druizalites, solve some relatively easy puzzles, come face to face with some strange enemies such as the humongous masks, and all to save Merimee before she's sacrificed.
Note: Merimee can sometimes get stuck when she changes from an unconscious AI to a walking AI, unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=28950&p=2429755&viewfull=1#post2429755) here.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/ritual/) Review[/td]
[/tr]
[tr]
[td]
Rockpool[/td]
[td]2023[/td]
[td]The second mission from Swiz delivers an extremely well built city mission that is both interesting and demonstrates his eye for good design. With only one objective, to get into the Mechanists vault this mission is relatively easy gameplay wise but there are plenty of buildings to search across a medium sized map, so will give players a decent 1 hour of classic thieving, and more if you ghost this mission. [/td]
[td][/td]
[/tr]
[tr]
[td]
RodamillGreyfeather Gems: Part 2[/td]
[td]2005[/td]
[td]Find the entrance to Greyfeather Hall via the devastated town of Rodamill before the Mechanist do. This is an outstandingly good FM, the mood and atmosphere are perfect, the design first class, from the fog in the streets and the water, to the caves and the ruins. Morrgan was an artist of exceptional talent and this mission is one her great gifts to Thief community.
Note: A couple of items do not automatically go into your inventory unless you install a dml, available (
https://www.ttlg.com/forums/showthread.php?t=99519&p=2420010&viewfull=1#post2420010) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1932207&viewfull=1#post1932207) Review
(
http://www.ttlg.com/forums/showthread.php?t=99960&page=2) Players Comments
(
http://www.ttlg.com/forums/showthread.php?t=129894) TiS Thread[/td]
[/tr]
[tr]
[td]
Roman Domus[/td]
[td]2023[/td]
[td]A 5 minute wonder set in a Roman villa in which you have to find the Horn of Quintus, by newbie author benner. [/td]
[td][/td]
[/tr]
[tr]
[td]
Roofs of Gold
aka Dach-GoldAcideus Saga: Part 1[/td]
[td]2015[/td]
[td]A superb keyhunt mission by Terra (aka Theker) has you mantling up and down every ledge, ladder, statue and high window of a tiny city square trying to find your missing loot that another thief has stolen. Trouble is, at the start of the mission you have no keys, lockpicks or weapons. Amazingly well built, Terra managed to pack just about everything you could want in a good mission, from Hammerites to Mechanists, libraries to warehouses, haunts, ghosts and Keepers. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=145785&p=2299613&viewfull=1#post2299613) Comment
(
http://www.ttlg.com/forums/showthread.php?t=145785&p=2298018&viewfull=1#post2298018) Comment[/td]
[/tr]
[tr]
[td]
Rosaries are RedNovice Contest
Fixed version (
https://darkfate.org/view/details/files/fan-missions/thief2/1contests/novice_contest/rosaries_are_red/) here[/td]
[td]2005[/td]
[td]Potentially this novice contest entrant could have been a really very good mission but sadly the objectives are all messed up (none of them show up on screen and you can end the mission prematurely when entering the generator room or reading the scroll in that same room). Having said that it's a great looking bank mission, the bank having been abandoned and is occupied by a few zombies. With a couple of nice puzzles to complete it's still worth playing as you can finish it correctly once you understand the objective issues.
Note 1: As stated above the objectives are messed up which could not be fixed with the dml's but you can download a fixed version(
https://darkfate.org/view/details/files/fan-missions/thief2/1contests/novice_contest/rosaries_are_red/) here (still need to install dml's for loot etc.)
Note 2: There are a few minor issues with the missions and some missing loot, all of which can be fixed with a couple of dml's available (
https://www.ttlg.com/forums/showthread.php?t=99946&p=2423678&viewfull=1#post2423678) here.[/td]
[td] (
http://www.ttlg.com/forums/showthread.php?t=99826&p=1341085&viewfull=1#post1341085) Review 1(
http://www.ttlg.com/forums/showthread.php?t=99826&p=1337720&viewfull=1#post1337720) Review 2[/td]
[/tr]
[tr]
[td]
Rose Cottage[/td]
[td]2009[/td]
[td]
Rose Cottage by Saturnine is possibly the greatest horror mystery mission ever made for thief, not just because it's really good, but because of the atmosphere, the graphics and the fact it will blow you away in almost every direction. Saturnine uses ambient sounds, lighting and creepy haunting effects to give this mission maximum tension as you explore the stunningly gorgeous map looking for all the answers and finding all the tarot cards. If you have not yet played this mission your in for the treat of a lifetime. Enjoy!
Note: This mission does not finish playing via Newdark unless you have completed the optional objective of finding all the tarot cards, to fix this you need to install a dml available (
https://www.ttlg.com/forums/showthread.php?t=129393&p=2482819&viewfull=1#post2482819) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2144502&viewfull=1#post2144502) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=1929232&viewfull=1#post1929232) Review 2
(
http://taw.duke4.net/2009/11/thief2/rose-cottage/) Review 3[/td]
[/tr]
[tr]
[td]
Rowena's Curse[/td]
[td]2003[/td]
[td]A long time before she produced the classic
The Severn Sisters Lady Rowena stunned the thief community with this superb mansion mission. In some respects Rowena's Curse is just a run of the mill mansion mission, albeit nicely decorated and well designed, but where it really stands ahead of the field is Lady Rowena's story telling. The plot and sub-plots are wonderfully fleshed out through superb readables that deliver a deeply enthralling experience that developes in the player a real passion for the characters. It's not surprising that this mission is often cited as one of those FM's you just have to play.
Note: There is a dml available to tidy up a few minor issues, fulfilling some objectives better, Newmantle issues, misplaced objects, Duncan's ghost was frobbable and had no blackjack protection, dml available (
https://www.ttlg.com/forums/showthread.php?t=69439&p=2478640&viewfull=1#post2478640) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2130480&viewfull=1#post2130480) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356989&viewfull=1#post2356989) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=95714&p=1260299&viewfull=1#post1260299) Review 3
(
http://www.ttlg.com/forums/showthread.php?p=1816168#post1816168) Review 4
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2083874&viewfull=1#post2083874) Review 5[/td]
[/tr]
[tr]
[td]
Royal Garmyth, The Darkness Falls, The: Part 1[/td]
[td]2002[/td]
[td]A superb little warehouse mission in which you need to first find your way in, and then steal a valuable gem. The map is well designed and very realistic, but it's all very easy, even the gem is not very well hidden, but finding the rest of the loot is not so easy.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357141&viewfull=1#post2357141) Review[/td]
[/tr]
[tr]
[td]
Ruined[/td]
[td]2005[/td]
[td]3 part mission from Rostvogel in which you need to get into a ruined Abbey fortress complex built into the mountainside and recover an ancient book. Cleverly the first 2 missions has you exploring different parts of the Abbey allowing you access areas that you saw in the previous mission but could not reach. This is a huge FM, nor is it easy with so many guards and thieves, but it's a wonderful explorers delight as you can climb up the sides of the mountains to find hidden areas for that extra bit of loot.
Note: When playing via Newdark there are a number of issues with this campaign, from objectives that do not work correctly, AI's getting stuck, arrows hanging in the air to missing loot, the vast majority of which can be fixed by a number of dml's all available (
https://www.ttlg.com/forums/showthread.php?t=98265&p=2421246&viewfull=1#post2421246) here.[/td]
[td](
http://www.ttlg.com/FORUMS/showthread.php?p=1869408#post1869408) Review[/td]
[/tr]
[tr]
[td]
Ruins of Originia[/td]
[td]2002[/td]
[td]A fantastical, monster sized, 4 part and seriously challenging FM from YcatX is a technicolor feast that will bedazzle, confuse and astound you. Stunning in every respect, the mission revolves around your nemesis Bantar, a rogue Hammerite Mage-Priest and has you exploring mines, catacombs, mazes, water tanks, lost cities, caves, tunnels and a museum. Packed full of complex puzzles, strange custom AI's (Ice & Fire Burricks, Will-o-the-Wisps, Fiends, Shadows and many more) this mission will have you screaming in delight wondering what YcatX could possibly come up with next.
Note 1: The first mission
Mines of Morgrath was originally released as a stand alone T1 mission which is smaller and with more subdued graphics.
Note 2: When playing via Newdark the magical effect of the Gem of Oldorf, to show invisible objects, does not work. Although it is possible to complete this mission without the Gem, in mission 4 finding the Clear Mystic Stone and seeing the Shadowbeasts are considerable aided with 2 dml's by Unna Oerdottir, available (
http://www.ttlg.com/forums/showthread.php?t=60641&p=2392450&viewfull=1#post2392450) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2067353&viewfull=1#post2067353) [nobr]Part 1 Review[/nobr]
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2067471&viewfull=1#post2067471) Part 2 Review
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2067599&viewfull=1#post2067599) Part 3 Review
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2069100&viewfull=1#post2069100) Part 4 Review[/td]
[/tr]
[tr]
[td]
Run!48 Hour contest[/td]
[td]2013[/td]
[td]A small but fun mission from Notesthes made for the 48hour contest that has you exploring a dangerous forest searching for loot, nice shiney gemstones and the way home of course.
Note: This mission will show up in FMsel as 48HC_Piev[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=142207&p=2206440&viewfull=1#post2206440) Review[/td]
[/tr]
[tr]
[td]
Run Thief....RUN![/td]
[td]2002[/td]
[td]Gumdrop's classic demo is a delightful mission set in a complex in which you have one simple task, how quickly can you get to the end of the map. Find the levers, jump or mantle onto walkways, avoid the guards, learn the short cuts......and then do it all over again, but this time faster![/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=52582&p=757740&viewfull=1#post757740) Comment[/td]
[/tr]
[tr]
[td]
Rust Belt Prison ND[/td]
[td]2008[/td]
[td]As Garrett you have been sentenced to life imprisonment (is it any wonder when your defence lawyer was a mechanical bot!) so you need to escape and take revenge on the evil judge, along with a host of other objectives. This is a huge map, as the prison, the court house and the city watch are all based in the same building, so along with a few puzzles this will give you a good evenings worth of fun.
Note: This mission is affected by the AICurrentPatrol link bug when playing via T2Fix ND1.27d onwards, which prevents players collecting the laboratory key due to a broken AI pathway, John D has thus released an updated version of this mission that also fixes a bonus objective and a couple of other issues so best to play v_1.5 available (
https://drive.google.com/file/d/1ucTCdGbQB3YB5dlyGXj0Yw4ik83Gk81R/view) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1902096#post1902096) Part 1 Review
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=1902102&viewfull=1#post1902102) Part 2 Review
(
http://www.ttlg.com/forums/showthread.php?t=125187) Full Review[/td]
[/tr]
[tr]
[td]
Rustler, The[/td]
[td]2011[/td]
[td]You have been falsely reported for stealing a rare horse statue from Lord Blackwood, so you need to find the evidence to prove your innocence, and whilst your about it steal the real statue before making good your escape on a real horse. A good solid city/mansion mission from Naks, that involves a fair bit of rope action.
Note: You can KO a couple of the guards without failing the 'Don't alert anyone' goal, unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=137872&p=2503916&viewfull=1#post2503916) here, dml also prevent Rob the Rustler's sword going into a separate inventory.[/td]
[td][/td]
[/tr]
[tr]
[td][anchor]t2s[/anchor]
S[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]
Sabotage in Eastport1 Million Units Contest[/td]
[td]2021[/td]
[td]The only Mechanist inspired mission in the contest is by Intruder, but what a mission it is, a compact town surrounding a Mechanist workshop, but with so much to explore and so many apartments to access you may well not find all of the loot. Intruder stretches the player's interest to the max by forcing you to complete additional tasks after the main objectives are done. Excellent. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2464999&viewfull=1#post2464999) Review
(
https://www.ttlg.com/forums/showthread.php?t=151026&p=2464523&viewfull=1#post2464523) Comment
(
https://www.ttlg.com/forums/showthread.php?t=151026&page=2&p=2465101&viewfull=1#post2465101) Comment[/td]
[/tr]
[tr]
[td]
Safe Havenaka Przystan[/td]
[td]2003[/td]
[td]A small Polish mission in which you should only play on normal, as none of the objectives work on the higher difficulties. All you need to do is find the hotel safe key, but the mission is full of minor bugs, some of which can be quite amusing.[/td]
[td][/td]
[/tr]
[tr]
[td]
Saints and Thieves[/td]
[td]2005[/td]
[td]A wonderfully good looking city from Spitter that only has 2 buildings to search, the City Watch and The Redblade Thieves Guild's warehouse, but what a great mission this is. Your main task is to steal the illegal cargo from the thieves, but first you need complete a few other objectives including releasing some imprisoned children. A clever 'Shipping & Receiving' style mission that includes many custom objects and some ingenious solutions to the puzzles.
Note 1: Sometimes one of the objectives can fail to work due to a complex script issue, you are thus advised to install a dml by Glypher available (
https://www.ttlg.com/forums/showthread.php?t=99719&p=2473563&viewfull=1#post2473563) here[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357082&viewfull=1#post2357082) Review 1
(
http://www.ttlg.com/forums/showthread.php?p=1812540#post1812540) Review 2[/td]
[/tr]
[tr]
[td]
Saint, TheKomag's Contest 5[/td]
[td]2004[/td]
[td]A clever little contest mission, set around a small map, in which the gameplay is significantly different on all 3 difficulties. You need to find a gemstone in a Hammerite prison vault and to do that you need to solve a lot of sneaky little puzzles, and find some optional miracles. Memorably each time you frob a door you get teleported to the other side of that door, but due to the size restriction of the map and the mechanical bot it's easy to get stuck in some places.
Note: You can not finish this mission when playing on expert as one of the objectives does not work, how Unna Oertdottir has produced a dml that also fixes some missing loot (also on expert) dml avaiable (
https://www.ttlg.com/forums/showthread.php?t=80295&p=2414557&viewfull=1#post2414557) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=80295&p=1896751&viewfull=1#post1896751) Comment[/td]
[/tr]
[tr]
[td]
Sammy Pays His Dues[/td]
[td]2001[/td]
[td]Low life Sammy is meeting with the Mechanists, so it's time to follow him 'Tracing the Courier' style through the city to get to the mansion, and once there you need to find a way to get into the meeting. Overall not a difficult mission, with both the city and mansion being impressively large for such an early mission. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/sammy/) Review 1(
http://www.ttlg.com/forums/showthread.php?t=95714&p=1258455&viewfull=1#post1258455) Review 2[/td]
[/tr]
[tr]
[td]
Sandbridge Police StationKomag's Contest 3[/td]
[td]2002[/td]
[td]A tiny contest prison mission in which you need to rescue your friend Calidore.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=53168&p=601533&viewfull=1#post601533) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=95714&p=1252191&viewfull=1#post1252191) Review 2[/td]
[/tr]
[tr]
[td]
Saturio Returns Home[/td]
[td]2000[/td]
[td]Saturio has disappeared whist visiting his mother's mansion and his girlfriend wants to know what has happened to him in this hugely popular mansion mission. Although this mission has a reputation for being very difficult with extremely alert AI's, in reality it's no more difficult than a lot of today's missions and overall it's a very good FM, both in looks and gameplay. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357042&viewfull=1#post2357042) Review 1 (
http://www.ttlg.com/downloads/thief/missions/saturio/) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=95714&p=1313920&viewfull=1#post1313920) Review 3
(
http://www.ttlg.com/forums/showthread.php?p=1829963#post1829963) Review 4
(
http://www.ttlg.com/forums/showthread.php?t=130416) TiS Thread[/td]
[/tr]
[tr]
[td]
Saving CarolineWord Challenge contest[/td]
[td]2015[/td]
[td]A small contest mission from Caradavin. A small girl, Caroline, has gone missing and you need to find her by heading through a landscape via the visualised artistic expression coming from Caroline's mind, which explains the rather strange and sometimes rather basic looking map.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=145362&p=2286597&viewfull=1#post2286597) Voters Comments[/td]
[/tr]
[tr]
[td]
Scary Castle, TheTotal Crap Contest[/td]
[td]2006[/td]
[td]Blood red sky, humongously tall castle with completely over the top sized front gates, a whole loads of haunts and it's by Sluggs. What more do you want![/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=110560&p=1534867&viewfull=1#post1534867) Comment[/td]
[/tr]
[tr]
[td]
Sceptre of Dor Am'alPart 1: Shipwreck[/td]
[td]2007[/td]
[td]A storm has shipwrecked you on an island forcing you to find your way through a confusing layout of tunnels and mines to get to the town of Silverstone, trouble is a murderer is on the loose and the town is in lock down. A superlative mission from Jesps that has everything going for it from thieves to zombies, Hammerites to crypts and more besides.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2296317&viewfull=1#post2296317) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=119332) Review 2[/td]
[/tr]
[tr]
[td]
Schizophrenica Newdark 64 Cubed contest[/td]
[td]2013[/td]
[td]NewDark 64 contest mission by fibanocci. Locked up in a lunatic asylum you need to find a cure for your illness as well as a way out, but that's not so easy, as this is a keyhunt style mission and some of the keys and levers are very well hidden in the cramped first area. However once past this area the mission develops into a creative and often challenging mission with a load of amusing scrolls and events, even if some areas of the map are very dark.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=141557&p=2188851&viewfull=1#post2188851) Voters comments[/td]
[/tr]
[tr]
[td][nobr]
Search for Crom's Blade [/nobr][/td]
[td]2001[/td]
[td]An early classic from Schwaa that has you finding your way through a frozen cave system, complete with Snow Apebeasts, in order to find an abandoned castle and recover the legendary 'Sword of Crom' before the Mechanists do. It's a huge non-linear mission, complex and utterly confusing, but it's great fun for such an early FM, and will entertain you for a good few hours.
Note: There's a dml to fix pocket count, arrows and one piece of missing loot in this FM, dml available (
https://www.ttlg.com/forums/showthread.php?t=20558&p=2502761&viewfull=1#post2502761) here. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/crom/) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2369145&viewfull=1#post2369145) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=128739) TiS Thread[/td]
[/tr]
[tr]
[td]
Second City Bank and Trust[/td]
[td]2021[/td]
[td]Apebeard fuses 2 OM's to give players a well thought out homage to Thief. Starting off with a LotP style thieves highway all you need to do is get to the bank, empty the vault and get back to where you started, nothing too difficult, apart from finding all the keys and the loot of course, and getting into the vault unseen and emptying all of the deposit boxes without setting off any alarms is certainly a serious challenge for any self respecting thief. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=151200&p=2470595&viewfull=1#post2470595) Comment[/td]
[/tr]
[tr]
[td]
Secret Breaking of a Pyramid [/td]
[td]2006[/td]
[td]A tomb raider style mission in which you first have to get past 50+ spiders armed only with a sword and a few gas arrows, after which you need to navigate some very long featureless ice blue tunnels before you find any of the loot.
Note: Without a dml the end game stats says there is 68195g available due to a few oversized loot objects that are used as decorative items only, the dml also fixes a few misplaced objects. To install the dml manually see (
https://www.ttlg.com/forums/showthread.php?t=110968&p=2429117&viewfull=1#post2429117) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356984&viewfull=1#post2356984) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=119332) Review 2[/td]
[/tr]
[tr]
[td]
Secret of the Keepers 48 Hour contest[/td]
[td]2013[/td]
[td]A very small contest FM from SneakyGuy101 that has a T1 feel about it, but sadly the mission does not finish.
Note: The author left the missflag.str from the zip, meaning you can not play this mission via FMsel, so either use Angelloader or NewDarkloader or follow (
https://www.ttlg.com/forums/showthread.php?t=142204&p=2205952&viewfull=1#post2205952) these instructions.
Note 2: There is a dml available to fix the final goal as well as other minor issues, dml available (
https://www.ttlg.com/forums/showthread.php?t=142204&p=2503784&viewfull=1#post2503784) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=142207&p=2206440&viewfull=1#post2206440) Review[/td]
[/tr]
[tr]
[td]
Secret Weapon Komag's Contest 4[/td]
[td]2003[/td]
[td]The Mechanist have discovered a mysterious Pagan crystal which can cause a transformation in humans, so the Keepers need you to steal the crystal and the Mechanists research notes, before they start making a dangerous new arrow weapon. A wonderfully basic, museum style mission that will give you 10 minutes of fun.[/td]
[td][/td]
[/tr]
[tr]
[td]
Secrets of AvidanHGS: Part 2[/td]
[td]2006[/td]
[td]A very easy Hammerite church mission from BG Taffer, unless you try to ghost it and then it's not easy. It's small, looks as good as if it was made with Newdark and of course there's a crypt with a couple of zombies.
Note: Part 1 of the
Heaven in the Garden of Stones series was a T1 mission called
The Haunted Church.[/td]
[td][/td]
[/tr]
[tr]
[td]
Secret of Sir Stefan, TheLord Ashton's Series: Pt 6[/td]
[td]2002[/td]
[td]A nice an easy city/thieves den mission from Christine. The city is medium sized but sadly you can only get into a few of the houses, and the thieves den is a little tricky to find as there is no obvious way in. Overall a quality mission with loads of loot, a number of secrets and even some red burricks.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1831891&viewfull=1#post1831891) Review[/td]
[/tr]
[tr]
[td]
Secret of the Old CityMystery of Upper Quarter: 2[/td]
[td]2020[/td]
[td]A small but fun mission with 4 different and distinct areas by Niborius in which you need to find some ingredients for a potion. Part puzzler, part key hunt the most memorable being the upside down houses area and the river area at the end where you need to ride a raft. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=150354&p=2439861&viewfull=1#post2439861) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150354&p=2440914&viewfull=1#post2440914) Comment[/td]
[/tr]
[tr]
[td]
Serge BankNovice Contest[/td]
[td]2005[/td]
[td]A small bank heist mission for the Novice contest, all very easy but you may need to use google to find the solution to the main puzzle.[/td]
[td][/td]
[/tr]
[tr]
[td]
Servant's Life, A[/td]
[td]2006[/td]
[td]A mission by John Denison that is bizarre, gross, clever, even thoughtful, but not to be played whilst your eating. Mr Oh Dear is an indentured servant who is treated by everyone in the most appalling manner, thrown into the cess pit for laughs, forced to sleep with the rats and even eat his own feaces. Worse still Mr Oh Dear has a problem with his bowels and so defecates all over the place, time to help him and take revenge on some of his tormentors. Thankfully the author included a censured version, accessed from the in-game loader, to allow players who may be offended, the chance to play what is actually a very good mission.
Note 1: This mission is prone to crashing so players are advised to hard save regularly.
Note 2: There's an odd invisible fence in one of the gardens and a number of misplaced objects, all of which can be fixed with a dml available(
https://www.ttlg.com/forums/showthread.php?t=108638&p=2434831&viewfull=1#post2434831) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=108638&p=2214852&viewfull=1#post2214852) Comment
(
http://www.ttlg.com/forums/showthread.php?t=108638&p=1656994&viewfull=1#post1656994) Comment
(
http://www.ttlg.com/forums/showthread.php?t=108638&p=2198214&viewfull=1#post2198214) Comment
(
http://www.ttlg.com/forums/showthread.php?t=108638&p=2200446&viewfull=1#post2200446) Comment[/td]
[/tr]
[tr]
[td]
Servant's Revenge, A[/td]
[td]2004[/td]
[td]Playing as Gilbert, a down trodden servant, your tasked with robbing your master blind before high-tailing it with your brother on a ship. A standard mansion mission set in the snowy winter, all very nicely done, but really not that difficult.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1887936#post1887936) Review[/td]
[/tr]
[tr]
[td]
Settling a ScoreSummer Vacation contest[/td]
[td]2010[/td]
[td]An classy contest mansion mission from eepcat. In revenge for Cutty's death you intend to steal Sir Greystone's fabled Sage Crown whilst he's away. All relatively easy if you knock out all the guards, but ghosters will have a nightmare on their hands as the main puzzle makes you endlessly trek back and forth through the mansion and there are a lot of noisy floors. Bonus taffer points awarded to those you find all 6 of Cutty's notes.
Note: A few minor issues can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=132620&p=2508211&viewfull=1#post2508211) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2009514&viewfull=1#post2009514) Review[/td]
[/tr]
[tr]
[td]
Seven Shades of Mercury, TheHammerite Imperium: Pt 1[/td]
[td]2009[/td]
[td]The first and sadly only mission of a projected 10 mission campaign relating the story of the Hammerites in the era before Thief. 7SoM is a stunningly beautiful and enormous map lovingly crafted by a team of some of the very best mappers of their day. The FM is based on the graduation day of some novice Hammerites, who on this special day play a game of 'capture the flag', with you playing as Shivan, a member of the white team. With 7 opposing teams, each having different capabilities, difficulties and obstacles protecting their flags, this mission gives you the player a huge range of experiences and challenges, but be warned it starts off almost impossibly difficult, however once past the first section you'll will be blown away by the stupendous architecture, attention to detail and staggering scope of this spectacular FM.
Note 1: There is a dml available that fixes a few misplaced objects, bookcases showing Dromed textures and towers that disappear when viewed from certain angles, dml available(
https://www.ttlg.com/forums/showthread.php?t=126831&p=2483475&viewfull=1#post2483475) here.
Note 2: Darkfate hosts a number of files, both screenshots and partially built maps of the other 9 missions of this campaign, some of which are very much worth checking out, available (
https://darkfate.org/view/details/files/fan-missions/thief2/hammerite_imperium) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1860739#post1860739) Review 1
(
http://taw.duke4.net/2009/06/thief2/hammerite-imperium-7som/) Review 2[/td]
[/tr]
[tr]
[td]
Seven Sisters, The[/td]
[td]2007[/td]
[td]Welcome to one of the very best thief missions ever. In this incredible FM Lady Rowna, who's story telling skills are legendary, takes us on a emotional journey showing Garrett as a caring, decent man as he helps his friends and the towns people to overcome their worst nightmare. On a visit to the now happily married Basso & Jenivere you find the small town of East Fording having succumbed to an outbreak of a plague, turning all the residents into zombies, so it's up to you to find a cure, heal those afflicted and deal with the cause of the plague, which involves some evil sisters. All 3 missions are spread over 3 nights, the first 2 missions are both set in the town, but cleverly Lady Rowena only gives you one lockpick in mission 1 meaning that she teases you with buildings that you can't get into until mission 2. The final mission is set in a forest, with treebeasts and other custom AI's where you'll have to finally confront The Black Sister in a challenging and exciting finale.
Note: There are 3 dml's available to fix being able to mantle over some fences and to fix some misplaced objects, all dml's available(
https://www.ttlg.com/forums/showthread.php?t=118849&p=2439483&viewfull=1#post2439483) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1855887#post1855887) Full Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2079211&viewfull=1#post2079211) Full Review 2
(
http://www.ttlg.com/forums/showthread.php?t=119332) Full Review 3
(
http://www.ttlg.com/forums/showthread.php?p=1813749#post1813749) Part 1 Review
(
http://www.ttlg.com/forums/showthread.php?p=1813887#post1813887) Part 2 Review
(
http://www.ttlg.com/forums/showthread.php?p=1813907#post1813907) Part 3 Review[/td]
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Seventh Crystal, The[/td]
[td]2001[/td]
[td]Saturnine's magnum opus opens with a camvator that is a work of art in itself, as you glide through the crypt of Lord Saturnine's mansion listening to the dulcet tones of MsLedd you know your in for a very special treat. Then in act 2, where the bulk of the action takes place, you see the mansion, a spectacularly gorgeous building and your immediate response is 'OMG- What the Hell, this is not possible for a mission that was made all the way back in 2001', but it was and nor does it let you down as you explore the sumptuous interior and unravel the complex and dysfunctional relationship between the occupants of the manor. The mansion is mainly a keyhunt style mission with a lot of very alert guards, so sneaking through the place is often the best option, whereas act 3, which takes place in the crypt, is atmospheric, creepy and again beautiful done with all of those cobwebs, it will also give you more than a few surprises. The Seventh Crystal is a phenomenal experience and rightly deserves it's very special place in Thief folklore.
Note: There are 4 dml's available for this campaign to fix the camvators that were running at an incorrect speed with Newdark, as well as a number of minor issues throughout the other missions such as incorrect pockets picked, Newmantle issues, misplaced objects. To install the dmls manually see (
https://www.ttlg.com/forums/showthread.php?t=20072&p=2480156&viewfull=1#post2480156) here [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1957447&viewfull=1#post1957447) Review 1 (
http://www.ttlg.com/downloads/thief/missions/t7crystal/) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=95714&p=1299901&viewfull=1#post1299901) Review 3
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=1934157&viewfull=1#post1934157) Review 4[/td]
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[td][nobr]
Shadow of Lord Rothchest, The[/nobr][/td]
[td]2004[/td]
[td]T2 conversion by John D. of Purah's early classic T1 mission. Although not a large mansion it's really quite confusing on first play through with so many staircases and ladders, but there are loads of hidden areas and sneaky ways to get around the place, which give this mission great replay value, so even if you played the original it's definately worth playing this upgraded version.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/rshdw/) Review[/td]
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[td]
Shadow on Water, ATDS 20th Anniversary Contest - Winner[/td]
[td]2024[/td]
[td]Nicked's contribution to the TDS anniversary contest is a small mansion which uses a TDS texture pack to faithfully mimic the look of T3 and what a great looking mission it is with a completely different look for a T2 mission, and being from Nicked it screams quality throughout. Captain Morgan lives in a townhouse surrounded by water and owns a valuable compendium which he discovered during his travels but there is a danger lurking in the house, so will you steal the compendium or deal with the danger? [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=152643&p=2518546&viewfull=1#post2518546) Voters Comments
(
https://www.ttlg.com/forums/showthread.php?t=152643&p=2515642&viewfull=1#post2515642) Comment
(
https://www.ttlg.com/forums/showthread.php?t=152643&p=2517479&viewfull=1#post2517479) Comment[/td]
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[td]
Shadow MoonCTE Contest[/td]
[td]2008[/td]
[td]A 'Life of the Party' meets 'Shipping and Receiving' in this small city mission by P. Forth that was made for a contest. This FM has you climbing over the rooftops to get to the warehouse district in order to find your way to a derelect church and recover 'The Horn of Shadow'.
Note: You can finish the mission early whilst still up in the thieves highway as the exit room reaches all the way up to the skybox, this can be fixed with a dml, which also fixes a few misplaced objects, dml available (
https://www.ttlg.com/forums/showthread.php?t=122968&p=2477047&viewfull=1#post2477047) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=122968&p=1770466&viewfull=1#post1770466) Comment
(
http://www.ttlg.com/forums/showthread.php?t=122968&p=1769713&viewfull=1#post1769713) Comment[/td]
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[td]
Shadow PlansND version available (
http://download.darkfate.org/fan-missions/thief2/shadow_plans/ShadowPlans_V2.zip) here[/td]
[td]2012[/td]
[td]2 completely different missions from Ricebug. Mission 1 is a thoroughly pretty map set in the outdoors where you have to get to a Pagan village, avoiding the treebeasts and spiders, and help them by turning off the source of the poison that's effecting their well. Mission 2 is a very clever city mission with different parts of the map opening up as you complete different objectives, but make sure you don't steal from the poor, otherwise it will trigger guards who will chase you down.
Note: In mission 2 there's an objective to not steal from the poor, but you can't complete this objective unless you steal from the poor, but then you fail the mission for stealing from the poor, not fair really, thankfully Unna produced a dml to fix this oddity, dml available (
https://www.ttlg.com/forums/showthread.php?t=138620&p=2422017&viewfull=1#post2422017) here, there is also a dml available to fix a number of minor issues in mission 1 available (
https://www.ttlg.com/forums/showthread.php?t=138620&p=2505870&viewfull=1#post2505870) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=138620&p=2118045&viewfull=1#post2118045) Comment[/td]
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Shadows in our Blood[/td]
[td]2010[/td]
[td]Haplo's dark and deeply disturbing mission centres on a popular politician, Tohid, who preached against the Mechanists but disappeared a couple of weeks ago. Now he is back and is singing their praises, but why the change of heart? The truth lies inside the City Watch, more precisely the 'Advance Interrogation Facility', more commonly known as The Mincer. The first half of this mission is very much a break into the City Watch and find your way to the Mincer FM, but once there it becomes a gory, blood soaked horror mission with some scenes that are very uncomfortable to watch. Being a Haplo mission there are also some clever, even obtuse puzzles but they add massively to the overall brilliance of this FM.
Warning: There are scenes of strobe flashing lights in some cells making this mission unsuitable for some players
Note: There is a dml available to fix Newmantle issue, end game pockets count, misplaced objects etc, dml available (
https://www.ttlg.com/forums/showthread.php?t=132853&p=2498714&viewfull=1#post2498714) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2006300&viewfull=1#post2006300) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2014430&viewfull=1#post2014430) Review 2
(
http://taw.duke4.net/2011/03/thief2/shadows-in-our-blood/) Review 3[/td]
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[td]
Shadows of DarknessTotal Crap Contest[/td]
[td]2006[/td]
[td]Ok so this is officially a crap mission, you can tell from the in-game shop and the textures, but there is nothing crap about the gameplay of this tough little puzzle mission. With some of the levers hidden very well, getting to the Incarnation of Darkness is anything but easy, you may even have to resort to cheating via Dromed as there is no walkthrough available. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=110560&p=1534867&viewfull=1#post1534867) Comment[/td]
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[td]
Shadows of EidolonMaster of Horror contest[/td]
[td]2007[/td]
[td]A late entrant for the Masters of Horror contest was this small mission by MasterThief3. After running away from some guards you end up in some sewers with only your flare for company, and although there are not many haunts nor is it really scary, it has a lot of atmosphere in the expectation that something nasty is about to happen. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1814087#post1814087) Review 1
(
http://taw.duke4.net/2011/01/thief2/shadows-of-eidolon/) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=119332) Review 3 [/td]
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[td]
Shadows of the PastSSR Contest[/td]
Quick Cash series: Part 2[/td]
[td]2006[/td]
[td]A small crypt/undead contest FM that is also the 2nd mission of
Dark Beginnings FM.[/td]
[td][/td]
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[td]
Shining Standards [/td]
[td]2002[/td]
[td]2 missions in one FM. The first mission,
Lord Vernstein's Manor, is a large mansion in which you need to track down some valuable diamonds, the mansion is huge and a little bit repetitive, but there are 13 secrets to find when playing on expert, some of which are quite hard to find. The second mission,
Prometheus, is set on a boat and is arguably the better mission.
Note: The bonus objectives in mission 1 do not work and the loot is also incorrect, and there is a missing piece of loot in the second mission for which Glypher has produced a couple of dml's both available(
https://www.ttlg.com/forums/showthread.php?t=45901&p=2473669&viewfull=1#post2473669) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1865194#post1865194) Review[/td]
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[td]
Shipment, TheGreyfeather Gems: Part 1[/td]
[td]2003[/td]
[td]The 1st of 3 intended missions, sadly part 3 never got finished. In
The Shipment you need to find your way through a mansion and then a city before searching a Mechanist seminary before hiding in a crate in order to be shipped to Rodamill. If playing on expert you need to ghost the Mechanist seminary, but it's only a small section of the mission, so don't let put you off this superior FM.[/td]
[td][/td]
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[td]
Shoes and DressesNewdark Novice contest[/td]
[td]2016[/td]
[td]Jarl Frank's shows he has a self deprecating sense of humour in his first mission, for a novice contest, being a fun city mission that's packed full of jokes about not being able to build a mission correctly. The truth is it's quite a clever small sized mission with some interesting ideas that show great promise for the future. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=146449&p=2313783&viewfull=1#post2313783) Voters Comments[/td]
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[td]
Shopping Stopover, A[/td]
[td]2006[/td]
[td]A loothunt in a pretty log cabin in which all you need to do is find your blackjack, sword and lockpicks. A good looking mission that you can play in your lunch break.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356933&viewfull=1#post2356933) Review[/td]
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[td]
Shore Leave, Up Sh*t Creek TTGM: Parts 2,3[/td]
[td]2001[/td]
[td]Arguably the best 2 missions in
The Trickster Gem Mines series.
Shore leave is challenging city, warehouse, docks, haunted cathedral mission; whereas
Up Sh*t Creek is a massive cave, ancient ruins, temple mission with mechanists and burricks galore. Both missions require a lot of sneaking about and are both sensational stuff.
Note: Due to an author error players need only find 2 out of the 3 snake heads to open the snake head temple in Up Shit Creek, this error can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=20333&p=2469576&viewfull=1#post2469576) here.[/td]
[td] (
http://www.rpgcodex.net/forums/index.php?threads/thief-2-fan-missions-and-campaigns.51965/page-3#post-1590390) Review 1
(
http://www.ttlg.com/forums/showthread.php?p=1866379#post1866379) Review 2
(
http://www.ttlg.com/forums/showthread.php?p=1866381#post1866381) Review 3[/td]
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[td]
Short Night's Work, A[/td]
[td]2017[/td]
[td]Using mainly stock items, bbb delivers a masterful lesson in how to make a thieves highway mission which is arguably as good as the OM
Life of the Party. Not only is the map huge, is brilliantly designed as you keep coming across buildings that can only be accessed from the other side. With loads of side areas, 15 secrets and a ton of loot to find, you'll do well to find everything on first play, ensuring you'll want to start all over again the moment you have finished.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=148537&p=2381455&viewfull=1#post2381455) Comment
(
https://www.ttlg.com/forums/showthread.php?t=148537&p=2414717&viewfull=1#post2414717) Comment[/td]
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[td]
Show OffTMA 20th Anniversary Contest[/td]
[td]2020[/td]
[td]Possibly attempting to produce a very much bigger FM than his TDP 20th contest mission,
The Hunt, Grandmauden delivers a massive city mission with a good sized museum in the middle of it, but due to time constraints the city is very much less well developed than he hope for making it feel a bit soulless. But the museum is a building with enough objectives and interest to make the museum the stand out, but warning there is an obscure code puzzle than may confound you. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2450337&viewfull=1#post2450337) Review
(
https://www.ttlg.com/forums/showthread.php?t=150438&p=2444207&viewfull=1#post2444207) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150438&p=2443325&viewfull=1#post2443325) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150438&p=2452948&viewfull=1#post2452948) Voter Comments[/td]
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[td]
Silent Nightmares[/td]
[td]2001[/td]
[td]An early mission from Hipbreaker that has you breaking into an abandoned and haunted power station to find your friend, and retreive a rust gas can before the Mechanists do. As none of the rooms are square and the power station is set around an octagonal lobby, makes finding your way around this maze of a building in itself a bit of a challenge, but there are loads of undead to avoid making it all quite creepy, however there's not a lot of loot so you'll have to search everywhere. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/silent/default.asp) Review[/td]
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[td]
Simple Enough[/td]
[td]2004[/td]
[td]If you can find all the secrets that Telliamed hid so well in this nice little mansion heist, it would be simple enough!
Note: The end game stats show incorrect pocket picks unless you install a dml, that also fixes a number of doors and a few misplaced objects, dml available (
https://www.ttlg.com/forums/showthread.php?t=92162&p=2478915&viewfull=1#post2478915) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=92162&p=1183297&viewfull=1#post1183297) Comment[/td]
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[td]
Simple Job Planned for
this Evening, ACTE Contest[/td]
[td]2008[/td]
[td]A completely off the wall and surreal FM that was probably more suited to the Total Crap contest than the Classic Thief contest. The author, Thief0 wanted to make a homage to both
The Sword and
The Blooper Reel and in some ways he succeeded, but this mission, although very clever, looks more like an exercise in showing off both the technical abilities of the author as well as the quirks of the Dromed engine.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=123315&p=1775930&viewfull=1#post1775930) Comment
(
http://www.ttlg.com/forums/showthread.php?t=123315&p=1776691&viewfull=1#post1776691) Comment
(
http://www.ttlg.com/forums/showthread.php?t=122961&p=1770208&viewfull=1#post1770208) Comment[/td]
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[tr]
[td]
Sinful OpportunitiesSmall Thief series: Part 2[/td]
[td]2005[/td]
[td]A small and enjoyable mission in which you need to break into a luxurious items shop and steal a golden Ankh, trouble is there's another gang on thieves with the same intentions as you.
Note: There is a small dml available that tidys up this mission, misplaced objects, non drop Ankh etc, dml available (
https://www.ttlg.com/forums/showthread.php?t=96561&p=2482117&viewfull=1#post2482117) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1835815#post1835815) Review[/td]
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[td]
Sinister Night1 Million Units Contest[/td]
[td]2021[/td]
[td]The other horror mission in the contest is from Terra, who with his unique look gives us a small mansion mission that has a prison basement which has been invaded by a number of great looking zombies. Being a contest with a restricted size the basement is not massive and so is easily navigated and the zombies are easily avoided, but it's beautifully crafted and definitely worth checking out.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2464999&viewfull=1#post2464999) Review
(
https://www.ttlg.com/forums/showthread.php?t=151013&page=2&p=2464170&viewfull=1#post2464170) Comment
(
https://www.ttlg.com/forums/showthread.php?t=151013&page=2&highlight=sinister+night) Comment
(
https://www.ttlg.com/forums/showthread.php?t=151013&p=2463890&viewfull=1#post2463890) Comment[/td]
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[td]
Sinkhole, TheNewdark 64 Cubed contest[/td]
[td]2013[/td]
[td]A sinkhole has opened up in the ground and it's possible there may be some treasure down there from the Karath-din era. This small mission for the Newdark contest by Weasel is dark, very dark, so you need to decend with care down to the lost city ruins, where you will come across a tomb that demonstrates the capability of Newdark perfectly with all the shimmering walls, but solving the puzzle inside the tomb is far from easy. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=141557&p=2188852&viewfull=1#post2188852) Voters comments[/td]
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[td]
Sir Lector Comes to DineKomag's Contest 2[/td]
[td]2001[/td]
[td]Sir Lector has eaten all of his guests and your next up on the menu, time to get out of this log cabin in this small contest mission from William the Taffer.
Note: There is a dml available to fix a number of minor issues, dml available (
https://www.ttlg.com/forums/showthread.php?t=20267&p=2520434&viewfull=1#post2520434) here.[/td]
[td] (
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357088&viewfull=1#post2357088) Review[/td]
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[td]
Sir William's Keep[/td]
[td]2008[/td]
[td]A superbly designed mansion mission in which all you need to do is find a valuable book. It quite easy on lower difficulties, so for an added level of fun you may wish to attempt to ghost this mission on expert difficulty.
Note: There's a dml available for this mission, nothing important, just preventing frobbing items through closed cupboard doors, pick distances, AI hearing, removing a redundant goal for the objective screen etc. dml available(
https://www.ttlg.com/forums/showthread.php?t=121155&p=2477095&viewfull=1#post2477095) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1815034#post1815034) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=121972) Review 2[/td]
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[td]
Sister, The[/td]
[td]2019[/td]
[td]Beltzer's Halloween's puzzle horror mission is arguably his best mission so far. A visit from a friend suggests that he may have a sister leading him to a sumptuous mansion, where you need to find a number of items and solve a relatively obscure puzzle, after which you descend into the dark and dangerous boarded up wing in order to find Ula and help her escape. Although not easy in parts the quality of build is impressive and well worth every minute of gameplay. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=150175&p=2436209&viewfull=1#post2436209) Comment[/td]
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[tr]
[td]
Sisterhood of Azura
Part 1: Estheridge[/td]
[td]2002[/td]
[td]A wonderfully good fun city mission that's a bit different from the usual. Estheridge is rammed packed with competing factions, all of whom are intent on killing you, so you have no chance of ghosting this one, instead the fun lies in luring the different factions into fighting each other, giving you the opportunity to search for all the hidden areas and secrets.
Note: There are 3 missing items of loot in this mission unless you install a dml by Unna Oertdottir, available (
https://www.ttlg.com/forums/showthread.php?t=51325&p=2502764&viewfull=1#post2502764) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2149132&viewfull=1#post2149132) Review[/td]
[/tr]
[tr]
[td]
Sisterhood of Azura
Part 2: The House[/td]
[td]2006[/td]
[td]Ben Hur returns, using the alias 'And' to give us a massive mansion mission stuffed to the rafters with objectives. This is a seriously good looking mansion with a complex plot and a lot of keys to find, but it's the quality of the gameplay that drives this mission from beginning to end, giving players a stupendous classic thieving experience.
Note: There are a number of issues with this FM, but only one potential game breaking bug, the others mainly involve a loot objective, misplaced objects, a couple of thieves misbehaving and a few teleports that may not work correctly. To install the dml manually see (
https://www.ttlg.com/forums/showthread.php?t=110782&p=2502765&viewfull=1#post2502765) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356982&viewfull=1#post2356982) Review[/td]
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[tr]
[td]
Skeletons in the Closet[/td]
[td]2003[/td]
[td]Madwolf's first mission is a city mission, in which your friend Gilberto has been murdered, so you need to find the evidence. Using mainly stock items this is a classic style loot hunt with a few extra objectives thrown in, although in comparision to other such missions it lacks a bit of atmosphere, but it's very well made and will give you a good couple of hours old fashioned city thieving. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=70396&p=1196503&viewfull=1#post1196503) Comment
(
http://www.ttlg.com/forums/showthread.php?t=70396&p=2038871&viewfull=1#post2038871) Comment[/td]
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[td]
Skull of St. Yora, The[/td]
[td]2003[/td]
[td]A extremely good sequel to Zaccheus' TG mission
The Restored Cathedral, which itself was an OM port of T1 mission
The Return to the Cathedral. This time the Mechanists occupy the Cathedral and the Hammerites want you to retreive
The Skull of St. Yora. The map has been enlarged, with a small town area to explore, St. Yora's has been modified and the Cathedral has been given the Mechanist makeover including some metal floors. It's a bit of a loothunt, there are loads of Mechanists and so a serious challenge for ghosters. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=70317&p=1380445&viewfull=1#post1380445) Comment
(
http://www.ttlg.com/forums/showthread.php?t=70317&p=1381196&viewfull=1#post1381196) Comment[/td]
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[td]
Skygem Connection, The[/td]
[td]2006[/td]
[td]The sequel to
Damsel in Distress has you raiding a Keepers compound in search of a book, after which you need to recover 2 teleportation devices from a stronghold occupied by Mechanists, all wearing a rather nice looking green uniform. All pretty standard stuff apart from the mech bot who's a treat to see but a nightmare to get past. Overall a very much better mission than
Damsel in Distress.
Note: In mission one you can climb over an invisible wall and in mission 2 the loot objectives do not show both issues can be fixed with dml's available (
https://www.ttlg.com/forums/showthread.php?t=110914&p=2434594&viewfull=1#post2434594) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356986&viewfull=1#post2356986) Review 1
(
http://www.ttlg.com/forums/showthread.php?p=1841314#post1841314) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=119332) Review 3[/td]
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[td]
SkylabSpace Project: Part 1[/td]
[td]2008[/td]
[td]A tiny 5 minute mission by BG_Taffer set on a skylab in outer space. [/td]
[td][/td]
[/tr]
[tr]
[td]
Slow but Steady ProgressSSR Contest[/td]
[td]2006[/td]
[td]A neat puzzler FM in which the author also gives on-screen hints as you progress through the small building.
Note: Couple of issue with this mission including misplaced objects and a window you can mantle through, all can be fixed with a couple of dml's available (
https://www.ttlg.com/forums/showthread.php?t=104819&p=2434444&viewfull=1#post2434444) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=104819&p=1424036&viewfull=1#post1424036) Comment
(
http://www.ttlg.com/forums/showthread.php?t=104819&p=1425286&viewfull=1#post1425286) Comment[/td]
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[td]
Sluggs Fan Missions Sluggs' FM Pack[/td]
[td]2002[/td]
[td]3 small missions from Sluggs in one FM,
Setup,
Ferrying The Iceman and
Locked-In. The first 2 are mansion missions and the 3rd being a very small 'find your way out of the sewer FM'.
Setup is really quite easy but
Ferrying the Iceman is a little on the tough side, especially seeing there is only one health potion and that's only found at the very end of the mission.
Note: There are a couple of dml's to fix a number of issues (Newmantle, misplaced objects, Bot getting stuck, missing key etc), dml's available [url=here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Sly's U.T. Arena [/td]
[td]2006[/td]
[td]Too many guards, not enough weapons and you'll still expected to find all the loot in this fighting arena FM by SlyFoxx.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=104357&p=1559793&viewfull=1#post1559793) Comment[/td]
[/tr]
[tr]
[td]
Sly's U.T. Arena 2 [/td]
[td]2008[/td]
[td]And another barking mad arena FM from SlyFoxx, this time you need to get to the top of the tower and press the button. Easy when you know how![/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=120908) Review[/td]
[/tr]
[tr]
[td]
Small Blackout, A[/td]
[td]2005[/td]
[td]Break into a house and grab your lockpicks and a statue, the only problem is the electricty is down and the house is in total blackness. A small keyhunt mission with a rather cool looking skeleton lurking in the shadows.[/td]
[td][/td]
[/tr]
[tr]
[td]
Smuggler's Request, A[/td]
[td]2001[/td]
[td]An older, but very much worth playing, city mission from Richard Cull. A smuggler friend of yours need your help when the Captain of his smuggling ship gets arrested. So starts a huge adventure as you explore this massive and complex city before heading off to the ship to recover the illict goods. Superbly designed, this mission also significantly changes the gameplay depending on difficulty, on expert the objectives are more complex and new areas of the map open, nor can you ko any of the bluecoats making expert play really very challenging.
Note: In order to help players stop getting confused Unna produced a small dml to give the 2 Captains some names, dml available(
https://www.ttlg.com/forums/showthread.php?t=20804&p=2429361&viewfull=1#post2429361) here. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/smuggler/default.asp) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2134808&viewfull=1#post2134808) Review 2[/td]
[/tr]
[tr]
[td]
Snatch and Grab[/td]
[td]2001[/td]
[td]A rather basic, in looks and gameplay, small mission from Apache, in which you need to steal the wedding ring of Sheriff Truart's cousin, trouble is you end up in some mines populated by some zombies.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=95714&p=1255475&viewfull=1#post1255475) Review[/td]
[/tr]
[tr]
[td]
Sneaking Through VeniceWater Contest[/td]
[td]2006[/td]
[td]A small but very good mission for the water contest that looks so much better via Newdark. The canals and gondolas of Venice are lovelingly reproduced as you need to track down an ex-partner and kill him for betraying you. You'll need to kill a few of the thieves en-route and finding the way out of the pool at the end requires a bit of lateral thinking.
Note: Without a dml there are a few misplaced objects. To install the dml manually see (
https://www.ttlg.com/forums/showthread.php?t=109051&p=2428676&viewfull=1#post2428676) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=109114) Water Contest Thread[/td]
[/tr]
[tr]
[td]
SnobsPart 1[/td]
[td]2005[/td]
[td]Retired rich to a small town, the local Lord kidnaps your girlfriend Lara and demands you give him a precious necklace, but dealing with the Lord and rescuing Lara can wait till Part 2. In Part 1 you explore the town of Richpoor, which for a first mission is not bad, the music is good, there's a ton of loot as well as some well hidden keys and levers.
Note: The pocket count is incorrect and there is a gold goblet that can go missing unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=98279&p=2419691&viewfull=1#post2419691) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1835823#post1835823) Review[/td]
[/tr]
[tr]
[td]
Snobs Part 2[/td]
[td]2006[/td]
[td]A massive step up from Snobs: Part 1 is this aesthetically pleasing, modern looking, town mission that is stuffed full of custom objects, clever ideas, lethal traps and a bundle of laughs. Memorably the hotel has a Hammerite conference in attendance, and both the shopping centre and the cinema are just fantastic.
Note: Periko's CV objective is reversible and there a lot of misplaced objects and a few objects with physics that need fixing, all of which can be fixed along with the pockets count with a couple of dml's available (
https://www.ttlg.com/forums/showthread.php?t=103517&p=2502756&viewfull=1#post2502756) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357083&viewfull=1#post2357083) Review 1
(
http://www.ttlg.com/forums/showthread.php?p=1835828#post1835828) Review 2[/td]
[/tr]
[tr]
[td]
Snowball Fight!Thief Reloaded 1 contest[/td]
[td]2011[/td]
[td]A novelty mission by Yandros. Think
Life of a Party in winter, snowball fight and 3 AI's on the rooftops. Let's see who can score 25/50/100 hits first. Silly fun. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=135158&p=2056174&viewfull=1#post2056174) Voters Comments[/td]
[/tr]
[tr]
[td]
Snowstorm[/td]
[td]2007[/td]
[td]A medium sized town FM from Theker set in the winter snow. With a more modern look than some of the missions from that era, some great looking custom enemies such as the 'Red Beast' and a 'Frost Treebeast' this is an enjoyable mission with loads of loot to find.
Note: Your arrows may not work in some places and there are a number of misplaced objects unless you install a couple of dml's available (
https://www.ttlg.com/forums/showthread.php?t=114659&p=2435965&viewfull=1#post2435965) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119332) Review[/td]
[/tr]
[tr]
[td]
So long Hammers[/td]
[td]2004[/td]
[td]Ramirez's old fat Burrick made this mission in just 3 weeks as he was bored of waiting for a new mission to be released, and what a mission it is. Starting off in a rich nobles mansion you need to find a way into the cistern to access an old Hammerite church, which is superbly done being dilapidated, haunted and beautifully lit in a deep red light. Once there you need to find The Builder's Last Notes and The Stone of Lazanar, but that's not easy with all the hidden passageways and secrets. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=87713&p=2129480&viewfull=1#post2129480) Review[/td]
[/tr]
[tr]
[td]
Some Shopping[/td]
[td]2006[/td]
[td]The plot of this mission is quite simple, all you need to do is find a number of objects hidden around the city. But what a city, a huge complex of alleyways, rooftops and dead ends all lit up in a rather nice blue hue. There are also a lot of guards, most wearing metal helmets making this mission a serious challenge on expert where there is a no kill objective.
Note: Without a dml the objective to 'Go to Captain Willworth's storage room' does not complete so you can not finish the mission. The dml also fixes a number of misplaced and oversized objects and prevents players mantling out of the map, as well as fixing a problematic ladder. To install the dml manually see (
https://www.ttlg.com/forums/showthread.php?t=110903&p=2429378&viewfull=1#post2429378) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357158&viewfull=1#post2357158) Review[/td]
[/tr]
[tr]
[td]
Something up There[/td]
[td]2002[/td]
[td]A neat little loothunt mission set around the real life town of Utrecht. The architecture is a bit on the basic side, but for a first mission the plot and all the hidden keys are quite well done.
Note: You are advised to turn off NewMantle when playing this mission as this makes climbing up the tower a more realistic challenge.[/td]
[td][/td]
[/tr]
[tr]
[td]
Sorrowful Farewell, A[/td]
[td]2011[/td]
[td]Haplo's mission like all of his others is predominately a puzzler mission. This time it's set in a monastery that's been taken over by Mechanists, the old order of monks having being eradicated a long time ago. What caused the monks demise is revealed through an occultish FM with multiple complex puzzles, all beautifully rendered with some seriously cool special efects, but this is not an easy mission, with custom AI's spawning all over the place as you go back and forth across the map to complete all the devious objectives.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2096677&viewfull=1#post2096677) Review[/td]
[/tr]
[tr]
[td]
Soulforge Revisited[/td]
[td]2011[/td]
[td]
Sabotage at Soulforge was arguably the biggest and most complex OM, so it was a brave decision by Freddy Foxx to re-interpret Soulforge, especially seeing this was his first FM, and to his credit he pulls it off spectacularly well. The plot being that some terrorists have taken over Soulforge and you need to find out what they are up to, but seeing the map is humungous you'll have your work cut out. [/td]
[td][/td]
[/tr]
[tr]
[td]
Space ThiefKomag's Contest 2[/td]
[td]2001[/td]
[td]A tiny 5 minute wonder by Willam the Taffer. Steal the navigation globe off a Mechinist spaceship.
Note:The final objective 'Return to where you started' does not work unless you install Glpher's dml available (
https://www.ttlg.com/forums/showthread.php?t=20208&p=2469961&viewfull=1#post2469961) here[/td]
[td][/td]
[/tr]
[tr]
[td]
Space Project, The[/td]
[td]2010[/td]
[td]3 space oriented missions by BG Taffer packaged into 1 FM.
Skylab,
Walkin' on Mars and
The Strange Temple......see individual entries.[/td]
[td][/td]
[/tr]
[tr]
[td]
Spear of Destiny, TheLibrarian Series: Part 2[/td]
[td]2016[/td]
[td]Nightshifter's huge follow up to
The Librarian is a 2 part mission in which you need to get to the
Spear of Destiny before the Mechanists activate it. Part 1 is set in a modern looking Mechanist compound, led by their new leader Cavall, and is a bit of a key (gear) hunt, whereas part 2 is set in an old compound which is a little confusing especially the maze. Overall it's an excellent mission with a load of custom objects, made by Redleaf, and very much worth playing.
Note: There's an optional dml available to fix an optional goal that requires you to lock 2 guards in prison cells, dml available (
https://www.ttlg.com/forums/showthread.php?t=147037&p=2517766&viewfull=1#post2517766) here.[/td]
[td](
Spear of Destiny) Comment
(
http://www.ttlg.com/forums/showthread.php?t=147037&p=2332596&viewfull=1#post2332596) Comment[/td]
[/tr]
[tr]
[td]
Spider Caves, The[/td]
[td]2004[/td]
[td]A small mission by Komag being a conversion from his T1 mission of the same name. Just find your way out of the caves whilst avoiding all the spiders. [/td]
[td][/td]
[/tr]
[tr]
[td]
Sqeeky's Secret [/td]
[td]2001[/td]
[td]5 minute wonder and as basic as missions can get, but finding out how your rat escaped from the house may take a bit of searching around.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/squeeky/default.asp) Review 1(
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356971&viewfull=1#post2356971) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=95714&p=1254519&viewfull=1#post1254519) Review 3[/td]
[/tr]
[tr]
[td]
SSDD[/td]
[td]2007[/td]
[td]See....
Tipping the Scales[/td]
[td][/td]
[/tr]
[tr]
[td]
Stiff CompetitionKomag's Contest 2[/td]
[td]2001[/td]
[td]A small but scrumpiously gorgeous log cabin is the setting for this contest mission in which you have to find the formula for Viagra. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=20261&p=790161&viewfull=1#post790161) Comment[/td]
[/tr]
[tr]
[td]
Stone of Alarus, The[/td]
[td]2024[/td]
[td]The Mechanists have fallen and the Hammerites have taken over the Cathedral at Soulforge but have closed off the lower crypt due to an outbreak of undead, however there is a valuable stone down there, so it's up to you to retrieve it. Intruder's bonehoard mission is as good as anything he has made before, with a nicely confusing map, a few easy to solve puzzles and not that many undead this is classic thief and an enjoyable one as well. [/td]
[td][/td]
[/tr]
[tr]
[td]
Stones and Glass HousesAll Torc: Part 2[/td]
[td]2011[/td]
[td]The stunning sequel to
All Torc by R. Soul is an excellent campaign made up of 4 missions. After having received some gems as payment for stealing the torc, you find yourself in a complex plot involving double dealings, betrayal, murder and a letter with your name mentioned in it. Finding that letter and discovering who set you up takes you through a wonderfully massive and confusing city, the Hammerite prison, Lord Baynam mansion and even a Keepers hideout.
Note: There is a dml to fix a couple of doors that disappear when you open them, as well as fixing end game pocket count, dml available (
There is a dml to fix a couple of doors that disappear when you open them, as well as fixing end game pocket count, dml available here.) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2081722&viewfull=1#post2081722) Review[/td]
[/tr]
[tr]
[td]
StowawayTrial Contest---Winner[/td]
[td]2000[/td]
[td]A very pretty mission set in a brothel in a Mediterranean looking town during daylight hours, but sadly due to it being a contest mission with a deadline, it would appear that the author did not have enough time to flesh out the contents of the map. There are few AI's, little loot, a lot of rooms are empty and the whole mission has a vacant feel to it, but that's not to say it should not be played as it really does look very nice indeed.
Note: The final goal is checked off at the start of the mission, there's a few misplaced objects and the objective 'Steal Burler's spice from his belt' does not work unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=67867&p=2479039&viewfull=1#post2479039) here. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/stowaway/) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=58878&p=665398&viewfull=1#post665398) Review 2[/td]
[/tr]
[tr]
[td]
Strange Meeting[/td]
[td]2006[/td]
[td]Winner of the German Dromed contest is this small, slightly off the wall puzzle mission in which you have to forge your own sword. The puzzles are reasonably logical but you may have to resort to a bit of trial and error before you get it right, it also rather neatly has 2 alternative endings. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=129003) TiS Thread[/td]
[/tr]
[tr]
[td]
Strange Temple, TheSpace Project: Part 2[/td]
[td]2009[/td]
[td]10 minute wonder. A small Mechanist temple in outer space from BG Taffer. [/td]
[td][/td]
[/tr]
[tr]
[td]
Strife CampaignND version available (
http://www.taffersparadise.co.uk/thief2mission/StrifeC_V1c.zip) here[/td]
[td]2012[/td]
[td]Governor Meech is not a nice man, but does he have anything to do with property prices falling and even the disappearance of the locals? What is
The Order of the Oracle and do they have anything to do with
The People from the Future, a bizarre pseudo religeous sect? What does the future hold, if indeed that is the future that is intended? All will be revealed in Ricebugs massive 11 mission campaign that has a very modern look about it, that looks absolutely suberb in Newdark.
Note 1: Ricebug originally released most of the missions of this series as individual FM's, but you are advised to play the 11 mission single campaign which has fixed a number of bugs found in the individual FM's.
Note 2: There is a potential bug that prevents mission 7 from ending which is fixed by a dml available (
https://www.ttlg.com/forums/showthread.php?t=139567&p=2503713&viewfull=1#post2503713) here[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=139567&p=2131345&viewfull=1#post2131345) Comment[/td]
[/tr]
[tr]
[td]
Stronghold[/td]
[td]2002[/td]
[td]Garrett, with the help of the Pagans, has built a log cabin in the forest, conveniently close to a fortress built by the Mechanists to house the Shieldbreaker sword, an ancient weapon once owned by the Hammerites. This is not an easy mission with some hard and illogical puzzles, readables spread far and wide, a lot of tough enemies along with an incoherant map, but it's a kaleidoscope of colours and is surprisingly engaging.
Note: There is a fair bit of missing and unfrobbable loot in this mission unless you install a dml by Unna Oertdottir available (
http://www.ttlg.com/forums/showthread.php?t=20800&p=2386196&viewfull=1#post2386196) here[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=58878&p=665398&viewfull=1#post665398) Review 1
(
http://www.ttlg.com/downloads/thief/missions/stronghold/) Review 2(
http://www.ttlg.com/downloads/thief/missions/stronghold/default2.asp) Review 3 (
http://www.ttlg.com/downloads/thief/missions/stronghold/default3.asp) Review 4[/td]
[/tr]
[tr]
[td]
Sturmdrang Peak[/td]
[td]2013[/td]
[td]Nick Dablin's magnum opus is a monster sized 6 mission campaign that has you tracking down Captain Sturmdrang's treasure on a rain soaked island. The island is occupied by modern day pirates, as well as a navy, and you need to save the wife of the naval commander, who appears to have gone mad trying to find the treasure for himself. Starting off in the dockside town and then working your way through the fort, you'll end up underground, on a pirate ship, down old mines, up a lighthouse, in some ruins, ancient catacombs and eventually Mohana's temple. It's a tour de force of atmosphere, puzzles, custom AI's, secrets, wonderfull scenery and is as good as anything that a small studio would produce and make a healthy profit on. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2190775&viewfull=1#post2190775) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&page=98&p=2203117&viewfull=1#post2203117) Review 2[/td]
[/tr]
[tr]
[td]
Stupid Grimrock Quote[/td]
[td]2015[/td]
[td]A 5 minute wonder novelty mission that is Unna Oertdottir first foray into Dromed.[/td]
[td][/td]
[/tr]
[tr]
[td]
Stupid Grimrock Quote - Reloaded[/td]
[td]2016[/td]
[td]Unna Oertdottir returns one year later with full sized puzzle mission that is both challenging and clever. Starting off in a small town you need to find a way into some caves and some enormous crypts where the real puzzling starts, but it is dark in the tombs so your flares will come in handy and you'll need them to find all the well hidden levers, and to solve the riddles. With some unexpected turn of events and complex secrets to discover, this is a mission that you'll be wanting to play a second time.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=146472&p=2315939&viewfull=1#post2315939) Comment
(
http://www.ttlg.com/forums/showthread.php?t=146472&p=2334246&viewfull=1#post2334246) Comment[/td]
[/tr]
[tr]
[td]
Suffer Catalyst, The[/td]
[td]2007[/td]
[td]A creepy little mission in which you have to get into an abandoned and haunted shelter to grab the suffer catalyst as well as the stones of the dead. It's all quite easy until you get into the tombs and that's when the fun starts.
Note: There are a few misplaced objects and 250g missing from this mission unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=118802&p=2441856&viewfull=1#post2441856) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119332) Review[/td]
[/tr]
[tr]
[td]
Summit, TheKomag's Contest 5[/td]
[td]2004[/td]
[td]Climb to the top of mount Everest in this contest mission, from Yandros, using a grabbling hook instead rope arrows.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2130820&viewfull=1#post2130820) Review[/td]
[/tr]
[tr]
[td]
Sun Within and The Sun Without, The[/td]
[td]2009[/td]
[td]An strange but engaging mission from Qolelis in which you start off chasing another thief whose stolen your lucky charm, and end up being teleported to the inside of an asteroid out in space, worse still the sun outside is angry and keeps shooting fire balls at you. This is a puzzle and exploration type mission with loot, mainly gold nuggets, hidden all over the place, but getting to them requires lateral thinking, unusual tactics, and a lot of mantling as you explore the inside of the asteroid in order to find a way to pacify the angry sun.
Note: This is one of the mission affected by the hanging arrow bug, thankfully there is a dml to fix this, as well as the thief not disappearing from the map at the start of the mission, dml available (
https://www.ttlg.com/forums/showthread.php?t=130260&p=2483478&viewfull=1#post2483478) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2342301&viewfull=1#post2342301) Review[/td]
[/tr]
[tr]
[td]
Sunken Library, The[/td]
[td]2023[/td]
[td]Hidden for centuries the library under Darkglow has become accessible again and you need to recover The Book of Untold Stories before the authorities can organize a search party, trouble is the library is teeming with undead and Craybeasts. This is classic a thief mission from first time author Angder, and wow does he know how to deliver, giving a players a confusing map, essential keys hidden but not so difficult to find, great readables, multiple pathways and excellent placement of loot, this FM is top quality from start to finish. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=152138&p=2499363&viewfull=1#post2499363) Comment
(
https://www.ttlg.com/forums/showthread.php?t=152138&p=2499565&viewfull=1#post2499565) Comment[/td]
[/tr]
[tr]
[td]
Sunken Temple of Dielya, TheSpeedbuild Contest[/td]
[td]2021[/td]
[td]A very clever but at the same time rather devious puzzle tomb raiding mission in which you need to use a portal in order to get both a rock and a lit candle to the place they are needed, after which you can get to all the loot you could see but couldn't reach beforehand, that's if you can work out how to prevent the guardians from killing you. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=151427&p=2476231&viewfull=1#post2476231) Comment
[/td]
[/tr]
[tr]
[td]
Sunset in Darkdale[/td]
[td]2006[/td]
[td]A large city mission in which you need to find 4 items, a medallion, a rosary, a Builder Chisel and a precursor mask. This city is architecturally rather basic, with most of the buildings being very box shaped, and most of the loot is individual coins, so finding all the loot can be a bit of a chore.
Note: Without a dml you can mantle over a number of walls and out of the map, it also fixes many many barrels. To install the dml manually see (
https://www.ttlg.com/forums/showthread.php?t=108039&p=2428088&viewfull=1#post2428088) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1829978#post1829978) Review[/td]
[/tr]
[tr]
[td]
[nobr]Surrounded by the Metal Age[/nobr]Beauty Contest[/td]
[td]2005[/td]
[td]Beauty contest entrant. Nothing to do, just admire.[/td]
[td][/td]
[/tr]
[tr]
[td]
Swamped[/td]
[td]2002[/td]
[td]An explorers heaven awaits as you hunt high and low for up to 5 gems (3 are optional) when playing on expert, in this swamp mission from Sharga. What's so good about this mission is the swamp is shrouded in fog, meaning you never really have a clue where you are, and as you have to climb up trees, as well as head down through tunnels, your guaranteed to miss huge sections of the map every time you play.
Note: there's a small dml available to fix a few Newmantle issues and a few secret doors, dml available (
https://www.ttlg.com/forums/showthread.php?t=46383&p=2468419&viewfull=1#post2468419) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357089&viewfull=1#post2357089) Review[/td]
[/tr]
[tr]
[td]
Swindle Job, The72 Hour contest[/td]
[td]2015[/td]
[td]A small contest mission from Dev_Anj. There's not a lot to do, just a series of rooms to walk though, nor is there much of a plot, but seeing it was a 72 hour contest it's quite well made and was certainly a brave decision for a newbie author to go up against more seasoned mappers.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=146256&p=2309325&viewfull=1#post2309325) Voters Comments[/td]
[/tr]
[tr]
[td]
Sword of the Stones, The[/td]
[td]2022[/td]
[td]The second mission from Vortex85 is a wonderfully massive castle based FM in which you have to steal Credulo's sword, but the sword is protected by a magical barrier put in place by the witch Sarnia and to break the spell you first have to find various items hidden around the castle, all in unique environments which of course are also protected by various traps and dangerous entities. Other missions maybe more technically proficient but The Sword of the Stones is great mission with a lot of clever ideas, a simplistic yet well thought out plot along with a good amount of humour thrown in. This is a mission that both new players and hard core taffers will get to enjoy time and time again.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=152016&p=2495493&viewfull=1#post2495493) Comment
(
https://www.ttlg.com/forums/showthread.php?t=152016&p=2495524&viewfull=1#post2495524) Comment[/td]
[/tr]
[/table]
fortuni on 22/12/2021 at 16:52
T2 missions (T-Z) quick navigation[table=class:missions]
[tr]
[th]Thief 2[/th]
[td][goto=t2t]T[/goto], [goto=t2u]U[/goto], [goto=t2v]V[/goto], [goto=t2w]W[/goto], [goto=t2y]Y[/goto], [goto=t2z]Z[/goto][/td]
[/tr]
[/table]
Main navigation table[table=class:missions]
[tr]
[th]Thief 1/G[/th]
[td][goto=t1a]A-C[/goto], [goto=t1d]D-G[/goto], [goto=t1h]H-K[/goto], [goto=t1l]L-P[/goto], [goto=t1r]R-S[/goto], [goto=t1t]T-V[/goto], [goto=t1w]W-Z[/goto][/td]
[/tr]
[tr]
[th]Thief 2[/th]
[td][goto=t2num]#[/goto], [goto=t2a]A[/goto], [goto=t2b]B[/goto], [goto=t2c]C[/goto], [goto=t2d]D[/goto], [goto=t2e]E[/goto], [goto=t2f]F[/goto], [goto=t2g]G[/goto], [goto=t2h]H[/goto], [goto=t2i]I[/goto], [goto=t2j]J[/goto], [goto=t2k]K[/goto], [goto=t2l]L[/goto], [goto=t2m]M[/goto], [goto=t2n]N[/goto], [goto=t2o]O[/goto], [goto=t2p]P[/goto], [goto=t2q]Q[/goto], [goto=t2r]R[/goto], [goto=t2s]S[/goto], [goto=t2t]T[/goto], [goto=t2u]U[/goto], [goto=t2v]V[/goto], [goto=t2w]W[/goto], [goto=t2y]Y[/goto], [goto=t2z]Z[/goto][/td]
[/tr]
[tr]
[th]Thief 3[/th]
[td] [goto=t3a]A-Z[/goto][/td]
[/tr]
[tr]
[th]TDM[/th]
[td] [goto=t4a]A-M[/goto], [goto=t4n]N-Z[/goto][/td]
[/tr]
[/table]
[table=class:missions]
[tr]
[th]T2 Missions
T-Z[nobold]
ND[/nobold][/th]
[th]Year[/th]
[th]Summary[/th]
[th]Reviews & Comments[/th]
[/tr]
[tr]
[td][anchor]t2t[/anchor]
T[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]
T2 Golden Project[/td]
[td]2009[/td]
[td]see.....
First City College.[/td]
[td][/td]
[/tr]
[tr]
[td]
[nobr]T2X: Shadow Of The Metal Age[/nobr]Voted best T2 Campaign
ND compatible version available (
https://drive.google.com/file/d/1jJmppXCLAAaK_rpXaClYLjNRAuRt9jJd/view?usp=sharing) here
NecroAge version available (
https://darkfate.org/view/download/39599) here
HD version available (
http://www.ttlg.com/forums/showthread.php?t=144705) here[/td]
[td]2005[/td]
[td]After LGS studios closed it's door in May 2000 a team of 60 of the most talented group of designers, artists, writers, and audio talents joined to form TTLG's Dark Engineering Guild. If LGS wasn't going to make another Thief game, someone else would have to...
5 years later T2X was released to critical acclaim and to the howls of delight from the thief fan community, and to this day there has not been such a massive community driven project, though there was one other such attempted with the
Hammerite Imperium Project that sadly produced only one finished mission.
T2X, however is a full on 13 mission campaign, the size and scope, not to mention the professional quality is the like of which that AAA game developers would make. Each mission is lovingly crafted with wonderful textures, custom objects, custom weapons, some truly superb special effects (wait until you see the zombies) and is dripping with atmosphere, but for many the strongest aspect of the whole project is the strength of the plot, that is driven forward with exceptionally good readables and voice scripts, not to mention the cut-scenes that are a work of art in themselves.
The story revolves around a female protagonist, Zaya, who in the first mission comes to visit her cousin Kedar in the city, only for him to be ambushed by some pirate smugglers. Zaya then takes refuge in a haunted mansion where she meets her mentor, for the rest of the campaign, Malak who persuades her to take revenge on the pirates, and who of course turns out to be a rather nasty individual whom Zaya should have avoided like the plague.
The missions that follow include a museum heist to raise some funds, a thieves highway city in order to get some equipment, force ghosting a train station as you track your pirate gang and where you actually get to ride on a train, exploring the smugglers underground hideout, a Hammerite temple, an undead mission with haunted houses and an abandoned temple, a second wonderful city mission where you get to set the smugglers up, a return to the smugglers hideout when the Hammerites take on the pirates, another city mission where you get to visit a brothel, a hotel, an abandoned hospital and a lot more besides.
T2X is a masterpiece, a tour de force, a magnum opus. Although it has it's flaws, such as there is not a lot of loot to be found, and some people feel that sometimes it veered too far off the classic Thief experience, such as using a female protagonist, one has to bear in mind that the team behind T2X always had to be wary of infringing copyright and so sometimes purposely made design decisions that failed to satisfy everyone, however these are little gripes when one considers the overall majesty that is T2X.
Note: T2X originally was released with it's own installer and is still available as such, but is now also available as a standard FM that is Newdark compatible meaning all you need to do is pop it in your FM folder and play it via your usual FM loader. It has also had a Necroage & HD makeover, all the links being available in the left hand column.
Note: There are a few issues with the FMsel version of this mission, including end game secret stats, and objective that needed to be fixed and a few misplaced objects. To manually install all the dml's see (
https://www.ttlg.com/forums/showthread.php?t=144804&p=2424368&viewfull=1#post2424368) here. [/td]
[td](
http://taw.duke4.net/2008/12/thief2/thief2x-shadows-of-the-metal-age/) Full Review 1
(
http://www.ttlg.com/forums/showthread.php?p=1874562#post1874562) Full Review 2
(
http://www.ttlg.com/forums/showthread.php?p=1838647#post1838647) Mission 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2009474&viewfull=1#post2009474) Mission 1
(
http://www.ttlg.com/forums/showthread.php?p=1838655#post1838655) Mission 2
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2009603&viewfull=1#post2009603) Mission 2
(
http://www.ttlg.com/forums/showthread.php?p=1838657#post1838657) Mission 3
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2010358&viewfull=1#post2010358) Mission 3
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2364256&viewfull=1#post2364256) Mission 3
(
http://www.ttlg.com/forums/showthread.php?p=1838664#post1838664) Mission 4
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2010393&viewfull=1#post2010393) Mission 4
(
http://www.ttlg.com/forums/showthread.php?p=1838667#post1838667) Mission 5
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2010401&viewfull=1#post2010401) Mission 5
(
http://www.ttlg.com/forums/showthread.php?p=1838674#post1838674) Mission 6
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2010468&viewfull=1#post2010468) Mission 6
(
http://www.ttlg.com/forums/showthread.php?p=1839237#post1839237) Mission 7
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2011011&viewfull=1#post2011011) Mission 7
(
http://www.ttlg.com/forums/showthread.php?p=1839245#post1839245) Mission 8
(
http://www.ttlg.com/forums/showthread.php?p=1839249#post1839249) Mission 9
(
http://www.ttlg.com/forums/showthread.php?p=1839273#post1839273) Mission 10
(
http://www.ttlg.com/forums/showthread.php?p=1839288#post1839288) Mission 11
(
http://www.ttlg.com/forums/showthread.php?p=1839291#post1839291) Mission 12
(
http://www.ttlg.com/forums/showthread.php?p=1839298#post1839298) Mission 13[/td]
[/tr]
[tr]
[td]
Taffer's Shooting Gallery Komag's Contest 4[/td]
[td]2003[/td]
[td]A ridiculously good fun demo that has you shooting at targets in an arcade, but be warned it's not easy. [/td]
[td]Comment[/td]
[/tr]
[tr]
[td]
Taffer's Bank, TheNovice Contest[/td]
[td]2005[/td]
[td]A small and rather basic bank heist mission that was an entrant to the novice contest.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=99826&p=1341085&viewfull=1#post1341085) Review 1(
http://www.ttlg.com/forums/showthread.php?t=99826&p=1337720&viewfull=1#post1337720) Review 2[/td]
[/tr]
[tr]
[td]
Taffer's Tower, The[/td]
[td]2002[/td]
[td]An highly memorable puzzle mission from Telliamed in which you need to get into a tower and collect a number of objects, but getting into the tower means stacking 100's of crates, unless you find the sneaky way in. Once inside it's a huge, almost empty building, so working out what to do is a bit of a challenge.
Note: Both the forum and Ricebug's walks give limited information on what you need to do, but there is a hint sheet found in the zip.[/td]
[td][/td]
[/tr]
[tr]
[td]
Taking a Risk[/td]
[td]2010[/td]
[td]A small mission with some clever ideas from Kabatta in which just about anything can act as loot, so frob everything, you never know what may happen.[/td]
[td][/td]
[/tr]
[tr]
[td]
TCrap Total Crap Contest[/td]
[td]2006[/td]
[td]In almost total darkness your meant to jump to grab a coin, but you can't see the coin and you get killed after a few seconds. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=110560&p=1534867&viewfull=1#post1534867) Comment[/td]
[/tr]
[tr]
[td]
TDS City Project Beta, The[/td]
[td]2009[/td]
[td]Not really a fan mission but a very realistic remake of the T3 city of area's of Stonemarket, The Docks and South Quarter built for T2 by Child Of Karras. This map does not have any objectives, but does have some loot and a few AI's, all of whom seem to walk very slowly. The point of the map was to allow other mappers to use it as a base for their missions, which was done with
Bad Hangover &
Pestis Cruenta[/td]
[td][/td]
[/tr]
[tr]
[td]
Teddy Bear's CurseND version available (
http://www.ttlg.com/forums/showthread.php?t=144568) here[/td]
[td]2007[/td]
[td]Gloria Creep has discovered how to make teddy bears fly and her husband wants to know how. Does it have anything to do with the local residents disappearing? Find out in this small mansion keyhunt/mystery FM by Cardia.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=120908) Review[/td]
[/tr]
[tr]
[td]
Tell Tale HeartHalloween 2012 contest[/td]
[td]2012[/td]
[td]Darthlair's entry for a Halloween contest is an enormous mission based in a mortuary with a mad Dr. Morris trying to bring back to life his dead wife. With a plot involving Dr. Frankenstien, The Lord of Death, Edgar Allen Poe and Nikola Tesla as well as time travel, brain regeneration and modern computers it all gets a bit confusing to say the least. Add to that an army of undead, skeletons, dwarfs and an assortment of other enemies and you'll have your work cut out with this mission.
Note: There is a dml available to fix a number of issues, including the end game secrets count, but fix does not include potential explosive zombie, so expect to die regularly, have fun. dml available (
https://www.ttlg.com/forums/showthread.php?t=140359&p=2498451&viewfull=1#post2498451) here [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=140602&p=2158437&viewfull=1#post2158437) Voters Comments[/td]
[/tr]
[tr]
[td]
Temple of Death[/td]
ND version available (
http://www.ttlg.com/forums/showthread.php?t=144568) here
[td]2007[/td]
[td]Cardia brings
Quake to Thief, as you are transported to planet Mars and condemned to fight your way through an architecturally stupendous arena to fight a horde of skeletons. It's all very easy on normal (Powerful) difficulty as you have a pretty lethal exploding weapon to aid you, but it's frighteningly hard on expert (Though) difficulty. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=120908) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=119332) Review 2[/td]
[/tr]
[tr]
[td]
Temple of the Tides, TheWater Contest[/td]
[td]2006[/td]
[td]Nameless Voice's entry for the water contest is brilliant lost temple puzzler FM. The temple has an Egyptian look about it with hieroglyphs all over the place, where you need to find 12 shiny metal plates, whilst avoiding a fire elemental, in order the solve one big puzzle involving a light beam. The mission has a Lara Croft feel to it and patience is required but it looks and plays so well that shouldn't be a problem.
Note: When playing via W10 the flames do not go out when when you solve the puzzle in the 4 flames trap room, this is due to an old NVScript that fails to work in W10,
but to get the dml to work players need to
also delete the mayan.osm file from their FMfolder. To install the dml manually see (
https://www.ttlg.com/forums/showthread.php?t=148731&p=2427895&viewfull=1#post2427895) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1834240#post1834240) Review
(
http://www.ttlg.com/forums/showthread.php?t=109114) Contest Thread[/td]
[/tr]
[tr]
[td]
Ten Little TaffersTMA 20th Anniversary Contest[/td]
[td]2020[/td]
[td]Agatha Christine meets Thief and 9 little taffers have to die. 10 years since last working on Dromed
balboa produces one of the cleverest novelty FM's in recent years, as playing via 3 completely different characters you attend a wake for your dead uncle Owen, trouble is you didn't know he existed. Playing as Garrett, a servant and the killer, players need to work out what is going on in 3 totally different styles of game play whilst being rewarded with so many clever ideas and amusing antidotes that you need to play each game twice to admire everything. Brilliant fun all round! [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2450337&viewfull=1#post2450337) Review
(
https://www.ttlg.com/forums/showthread.php?t=150420&p=2452889&viewfull=1#post2452889) Voters Comments
(
https://www.ttlg.com/forums/showthread.php?t=150420&p=2443464&viewfull=1#post2443464) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150420&p=2444478&viewfull=1#post2444478) Comment[/td]
[/tr]
[tr]
[td]
Theft in High Towne, A UNP contest[/td]
[td]2009[/td]
[td]A small thieves highway mission by Intruder. Your tasked with stealing St. Tenor's Hammer from the Hammerites tower, but first you need to get to the forger and collect a fake hammer, trouble is Ramirez's men are waiting for you. This is not a difficult mission and is easily ghosted, but it is impressively well designed and should give you around one hours classic rooftop thieving. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=130133&p=1944070&viewfull=1#post1944070) Comment
(
http://www.ttlg.com/forums/showthread.php?t=130133&p=1945946&viewfull=1#post1945946) Comment[/td]
[/tr]
[tr]
[td]
These Unfortunate Ones[/td]
[td]2022[/td]
[td]Another top quality city and mansion mission by another new author, justsomemusicguy, in which you need to meet up with one of your fences, Willem, in the district of Spirestead before raiding Jean Dumonde's mansion who claims to be now aligned with the Mechanists but does he still harbour his old religious zeal for the Hammerites? With an excellent map along with a fair amount of well hidden loot, this is classic thieving at it's best.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=151923&p=2492394&viewfull=1#post2492394) Comment[/td]
[/tr]
[tr]
[td]
Thief Dungeon CrawlLevel 1[/td]
[td]2015[/td]
[td]A small puzzle mission by Vincentlancon done in the style of a dungeon crawl,
Legend of Grimrock style. You only need to find your mechanical eye and a golden skull, but even that is not easy as it's very cleverly done with some good puzzles. Hopefully level 2 will be very much bigger.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=145254&p=2284464&viewfull=1#post2284464) Comment[/td]
[/tr]
[tr]
[td]
Thief 2 - CTFKomag's Contest 3[/td]
[td]2002[/td]
[td]Telliamed's entry for the c3 contest is a small mansion mission in which you have to find various items, but which ones depend on the difficulty your playing. On top of that most of the item's locations are randomised and for added fun your on a timer of 5/10/15 minutes, again depending on your difficulty. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=53168&p=601533&viewfull=1#post601533) Review[/td]
[/tr]
[tr]
[td]
Thief 2 - The Lost Alpha [/td]
[td][/td]
[td]See...
Unwelcome Guest, The[/td]
[td][/td]
[/tr]
[tr]
[td]
Thief2: Thievery?Komag's Contest 4[/td]
[td]2003[/td]
[td]A novelty contest FM by Dark Arrow. Working as a team with a couple of other AI's, you need to break into a nobles house and steal a golden skull, with one AI needing to steal the key from the noble in the pub, while another gets onto the roof to put out the torches. It's a bit odd when you first play it, so you need a few attempts to realise how to win against the opposing gang of thieves, who you are scored against.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=95714&p=1264397&viewfull=1#post1264397) Review[/td]
[/tr]
[tr]
[td]
Thief - The Chain Project[/td]
[td]2007[/td]
[td]A small army of authors got together to make different sections of this FM leading to an eclectic mix of styles, some of which are hard, some hysterical, some just bizarre but it works brilliantly making it an FM you really should check out.
Note: This mission can cause severe lagging in places, so much so it may become unplayable, this bug appears to be related to the infinite speed potion. Other bugs include a secret that does not work, and objective that may not check off, and a number of misplaced objects, all of which can be fixed with a couple of dml's available (
https://www.ttlg.com/forums/showthread.php?t=113039&p=2438856&viewfull=1#post2438856) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=119332) Review 2[/td]
[/tr]
[tr]
[td]
Thief - The Flying Ageaka Abominable Flying Machines
of Dr. Zepplinger[/td]
[td]2008[/td]
[td]Massive 6 mission puzzler in which you get to fly in a flying machine and a helicopter that you have to build. It's impressive stuff, it looks fantastic, has clever puzzles around every corner and it's got secrets galore. A unique, but not easy in parts, FM.
Note: When playing with auto equip turned on players pick up the sword that AI carry rather than their unconscious bodies unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=120288&p=2477968&viewfull=1#post2477968) here[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1887711&viewfull=1#post1887711) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=120908&p=1725764&viewfull=1#post1725764) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2130820&viewfull=1#post2130820) Review 3 [/td]
[/tr]
[tr]
[td]
Thief NoirKomag's Contest 4[/td]
[td]2003[/td]
[td]10 minute wonder. A small contest mission by Gumdrop, set in a warehouse that's also in b&w.[/td]
[td] (
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357146&viewfull=1#post2357146) Review[/td]
[/tr]
[tr]
[td]
Thief Nonetheless, AKomag's Contest 4[/td]
[td]2003[/td]
[td]A tiny contest museum heist by Uncadonego that manages to pack in some well hidden secrets.[/td]
[td][/td]
[/tr]
[tr]
[td]
Thief Trinity[/td]
[td]2007[/td]
[td]A medium sized town mission from Theker. Your employed to steal the 'Old Trinity', a more powerful version of 'The Eye', that's kept in a Hammerite church, but to get to it you first need to get the 'Plate of Power' from a haunted building. As with all Theker's missions, this is a well built and good looking FM with a couple of decent puzzles, as well as a fair bit of well hidden loot.
Note: One of the secrets do not work + the Skull Creeper does not see you unless you install a dml available(
https://www.ttlg.com/forums/showthread.php?t=144574&p=2445566&viewfull=1#post2445566) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1814006#post1814006) Review[/td]
[/tr]
[tr]
[td]
Thief's Holiday, AND version available (
http://www.southquarter.com/downloads/2013/AThiefsHoliday2004_v3.zip) here[/td]
[td]2004[/td]
[td]A very cute little mission from Yandros in which Garrett has to prepare his home in readiness for his Christmas guests, such as putting out the cookies and turning on the Christmas tree lights. With extra tasks on higher difficulties this mission not only has replay stamped all over it, it's also a bit of a tradition for die hard taffers to play it every year anyway.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357148&viewfull=1#post2357148) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2037449&viewfull=1#post2037449) Review 2
(
http://www.ttlg.com/forums/showthread.php?p=1840018#post1840018) Review 3[/td]
[/tr]
[tr]
[td]
Thieves' Guild [/td]
[td]2002[/td]
[td]A T2 conversion of the T1 OM by Anom, available from Darkfate (
https://darkfate.org/view/details/files/fan-missions/thief2/thieves_guild) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Thieves Highway[/td]
[td]2005[/td]
[td]Uncadonego's wonderful rooftop mission has just about everything you would expect from such a FM. A superb and complicated map, apartments everywhere, hidden areas, ledges, banners, a bell tower, water tower, pump house, mech bots patrolling the streets, secrets and of course an art gallery. It's not
Life of the Party, but it's the next best thing. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2328186&viewfull=1#post2328186) Review[/td]
[/tr]
[tr]
[td]
Third Time's the CharmVertical Contest --- Winner[/td]
[td]2009[/td]
[td]Vertical contest winner by Ottoj55. You need to infiltrate a Hammerite monastery on top of a mountain and steal some of their most valuable relics which is not that difficult. Where this mission really stands out is in it's stunning beauty, it really is a good looker, from the lighting effects on the stone walls to all the dust particles floating in the beams of light shining through the glass windows, and this was made before Newdark. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1932450&viewfull=1#post1932450) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=1933016&viewfull=1#post1933016) Review 2
(
http://taw.duke4.net/2010/02/thief2/third-times-the-charm/) Review 3[/td]
[/tr]
[tr]
[td]
This FM haz NO SENSE[/td]
[td]2015[/td]
[td]Zoro's barking mad novelty mission that fits well into the TCrap contest criteria. You need to search DiegoFM HQ and deal with all the spammers and trolls, destroy the servers, collect the recording equipment, all whilst your bombarded with a cacophony of bizarre images and sounds. It's great fun, but it's not thief as we know it.
Note: The original version of this mission (still hosted at Taffers Paradise) contains a potential game breaking bug as Bane may not appear, this new version also contains new areas, more secrets and more gold rings. Players are thus advised to play the updated version available at both The Keep and Darkfate. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=145862&p=2300625&viewfull=1#post2300625) Comment
(
http://www.ttlg.com/forums/showthread.php?t=145862&p=2304522&viewfull=1#post2304522) Comment[/td]
[/tr]
[tr]
[td]
Thork[/td]
[td]2007[/td]
[td]Ricebug's homage to
Zork, an early adventure game, has you exploring the world of the Great Underground Empire (GUE). Across a huge map you'll discover ravines, canyons, mines, mazes and even Hades itself. Populated by Thieves, Hammerites, Mechanists and Dwarfs. So just like Zork itself it's one huge adventure.
Note: There are a few misplaced objects, a banner you can frob directly through, a number of walk through barrels and some camp fires that cause you to lose life even after you have put them out, all can be fixed with a couple of dml's available (
https://www.ttlg.com/forums/showthread.php?t=133136&p=2436208&viewfull=1#post2436208) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357154&viewfull=1#post2357154) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=119332) Review 2[/td]
[/tr]
[tr]
[td]
Three Crowns[/td]
[td]2007[/td]
[td]Brian Gleeson's (bbb) fantastical mission in which you need to recover 3 ancient crowns for the keepers. You start off in a city where the crowns are being displayed in the Cathedral, but horror of horrors, it turns out they have been stolen by the Apebeasts and hidden away in their underground world, a sprawling network of tunnels, lava caves, forests and huts. Like all bbb's mission it's just superb fun.
Note: The final objective completes when you drop only 2 of the crowns (red + blue) and is also reversible, the end game stats show 7 secrets not 5, pocket count incorrect and you can mantle a couple of places that you weren't meant to unless you install a dml from Jax, available (
https://www.ttlg.com/forums/showthread.php?t=118526&p=2451326&viewfull=1#post2451326) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1932199&viewfull=1#post1932199) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=119332) Review 2[/td]
[/tr]
[tr]
[td]
Three Mages Tombaka Skully's demo[/td]
[td]2002[/td]
[td]10 minute wonder. A small, very easy, tomb mission.
Note. There's a dml available to fix a couple of the goals and other minor issues, dml available (
https://www.ttlg.com/forums/showthread.php?t=47671&p=2501799&viewfull=1#post2501799) here. [/td]
[td][/td]
[/tr]
[tr]
[td]
Throne Room [/td]
[td]2002[/td]
[td]Well someone had to make this novelty mission didn't they!
Note: One of the objectives is reversible unless you install a dml available(
https://www.ttlg.com/forums/showthread.php?t=56110&p=2419630&viewfull=1#post2419630) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Through No Vault of my OwnSSR Contest[/td]
[td]2006[/td]
[td]A brilliant little contest mission that has you investigating what The Downwinders are doing in a warehouse. Turns out they're mining their way through some caves to rob a noble's vault and accidentally finding a lost city. The caves are splendid, the loot very well hidden and working out how to get into the vault is no mean feat. It's a pity this was Brother Renault's only FM.
Note: Without a dml the objective '
Whatever it is, I need to disrupt their plans' does not trigger at the start of the mission. The dml also fixes a couple of misplaced objects. To install the dml manually see (
https://www.ttlg.com/forums/showthread.php?t=104835&p=2428099&viewfull=1#post2428099) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Through the Lookin' Glass[/td]
[td]2006[/td]
[td]A mansion mission form Schwaa. A gang of thieves have found a way to extract diamonds from the sky, sounds strange enough to investigate, and once in the mansion you even get to use a telescope. How cool is that!
Note: Mantling off the ladder from the caves back into the observatory can be problematic unless you initially positioned the telescope in a precise position, this issue can be alleviated with a dml available (
https://www.ttlg.com/forums/showthread.php?t=110202&p=2427462&viewfull=1#post2427462) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356978&viewfull=1#post2356978) Review[/td]
[/tr]
[tr]
[td]
Ties that Bind, TheKomag's Contest 2[/td]
[td]2002[/td]
[td]A contest mission by Hit Deity in which your in a small city with a shopping list of weird items to find for your girlfriend. The map is tiny with some restricted spaces and a few odd things occurring. Along with 100's of little jokes in every readable and frobbable items, this is a small, but enjoyable and highly memorable mission.
Note: There is some missing loot as well as the game having 2 loot inventories, unless you install a dml by Unna Oertdottir, available (
https://www.ttlg.com/forums/showthread.php?t=44629&p=2387691&viewfull=1#post2387691) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=44629&p=479888&viewfull=1#post479888) Comment
(
http://www.ttlg.com/forums/showthread.php?t=44629&p=479927&viewfull=1#post479927) Comment[/td]
[/tr]
[tr]
[td]
Till Death Do Us PartNewdark 64 Cubed contest[/td]
[td]2013[/td]
[td]A contest museum heist with a difference from Mystery Man. Your being ransomed and you only have 30 minutes (45 on easy) to get all the loot before Basso and Jenivere dies. The museum is only small but the trouble is there's a lot of guards and if you make one error the alarm will be set off putting them all into high alert.
Note 1: For players who do not like time restricted missions the author also released a version with the time restrictions removed, you can find this zip at both (
https://thiefmissions.com/m/TillDeathDoUsPartNoTimer) Thief Missions and (
https://darkfate.org/view/details/files/fan-missions/thief2/1contests/newdark_64_cubed_contest/til_death_do_us_part) Darkfate.
Note 2: There is a dml available to fix the wall safe (block frob) and reduce the widths of some brass plaques, dml available (
https://www.ttlg.com/forums/showthread.php?p=2509781&page=3#post2509781) here.[/td]
[td] (
http://www.ttlg.com/forums/showthread.php?t=141557&p=2188854&viewfull=1#post2188854) Voters Comments[/td]
[/tr]
[tr]
[td]
Time for ChangeTMA 20th Anniversary Contest[/td]
[td]2020[/td]
[td]Lord Taffer only started Droming a couple of months before the launch of the contest yet still managed to deliver a decent little mission. Although relatively basic (you should have seen beta 1 for definition of basic) in design and game play with all objectives easily solved, players might find it more of a challenge by trying to ghost it on expert, especially nicking the purses off the archers on the metal walkways. Yes it's possible. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2450337&viewfull=1#post2450337) Review
(
https://www.ttlg.com/forums/showthread.php?t=150437&p=2446503&viewfull=1#post2446503) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150437&p=2452874&viewfull=1#post2452874) Voters Comments[/td]
[/tr]
[tr]
[td]
Time for CultureND version available(
http://www.ttlg.com/forums/showthread.php?t=144568) here[/td]
[td]2008[/td]
[td]Cardia returns with a mission set in a contemporary art gallery, which is done very well and is aesthetically pleasing, but to get to the art gallery you have to first deal with a keyhunt in a mansion.
Note: There is 960g missing from this mission, 7 items in a locked cabinet, which can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=119118&p=2466165&viewfull=1#post2466165) here. [/td]
[td]R(
http://www.ttlg.com/forums/showthread.php?t=120908) eview[/td]
[/tr]
[tr]
[td]
Time is Gold Dreamlord: Mission 1[/td]
[td]2016[/td]
[td]Your tasked with retrieving a pocket watch, an old heirloom, from a massive mansion occupied by a mysterious organization, but to get into the vault you need to find 4 items, a couple of which are not easy to find and the mansion is huge, so can be a bit frustrating if you don't wish to cheat.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=147018&p=2330181&viewfull=1#post2330181) Comment[/td]
[/tr]
[tr]
[td]
Time that has Passed, The [/td]
[td]2005[/td]
[td]A medium sized city mission by Uncadonego that's reasonably simplistic as there are only a few buildings to get into, only 3 objectives to fulfil and there's not really any rooftop action. On top of that it's possibly impossible to ghost, so once you have dealt with the guards it's all rather easy to accomplish.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2328186&viewfull=1#post2328186) Review[/td]
[/tr]
[tr]
[td]
Timoteus [/td]
[td]2002[/td]
[td]What starts off looking like an uninspiring mansion mission, actually it's a court house and you have to find the alibi to help your friend Timoteus, soon turns into a frighteningly difficult keyhunt as Timon, the author, includes a number of extremely well hidden levers and hidden areas, and includes a number of unconventional tricks that hamper your progress. Purposely designed to be a challenging mission, this FM will test you.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=58216&p=736907&viewfull=1#post736907) Comment
(
http://www.ttlg.com/forums/showthread.php?t=58216&p=1976174&viewfull=1#post1976174) Comment[/td]
[/tr]
[tr]
[td]
Tipping the ScalesSSDD: Part 1[/td]
[td]2007[/td]
[td]Often referred to as SSDD this is the first, but sadly only episode, of a planned series of 3 missions by Apache & GarrettWanabee. The plot is simple, Garrett has an older brother, Stich, who wants you to break into the local casino and swop the owners lucky loaded dice for some fake ones, and whilst your in town you may as well break into the bank and clear out the vaults. A quality, well built city mission.
Note: The end game show 5 secrets rather than the actual 4 available, this is corrected with a dml, that also fixes a few misplaced objects, dml available (
https://www.ttlg.com/forums/showthread.php?t=114386&p=2448663&viewfull=1#post2448663) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356992&viewfull=1#post2356992) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=119332) Review 2[/td]
[/tr]
[tr]
[td]
To Send a Message[/td]
[td]2009[/td]
[td]10 minute wonder from Haplo. All you need to do is KO a number of guards standing in the alleyways.[/td]
[td][/td]
[/tr]
[tr]
[td]
To The End With NothingThief Reloaded 1 contest[/td]
[td]2011[/td]
[td]A wonderful twist on Thief that has you playing as a haunt wanting to escape some catacombs. Your armed with a hammer and some haunt bombs, that turn your enemies into haunts, you can't collect loot (your dead, you don't have any need for that stuff) and you pick up health by walking into the life spirit left by your enemies. This is a fun little mission for the Thief reloaded contest from Haplo & Marukpa. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=135158&p=2056169&viewfull=1#post2056169) Voters Comments[/td]
[/tr]
[tr]
[td]
Too Good To Be TrueKomag's Contest 4[/td]
[td]2003[/td]
[td]A small, architecturally rather basic, contest mission in which you have no chance of ghosting, so you may as well buy the best weapons at the load-out screen and rob Count Richmond's mansion blind.[/td]
[td][/td]
[/tr]
[tr]
[td]
Torn Apart Master of Horror contest[/td]
[td]2007[/td]
[td]A medium sized Masters of Horror contest entrant which is quite creepy with some clever ideas. It's a bit of a keyhunt which eventually leads you to hell where you'll find the Jade Sceptre.
Note: You may see a rogue door flying through the map and there are a few misplaced objects, all of which can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=114336&p=2436158&viewfull=1#post2436158) here.[/td]
[td](
http://taw.duke4.net/2012/10/thief2/torn-apart/) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=119332) Review 2[/td]
[/tr]
[tr]
[td]
Torner Island[/td]
[td]2002[/td]
[td]An old skool look mission in which you land on an island in order to search a few warehouses for some money, but this mission is so much bigger than that, as you keep finding new areas to explore. Although basic in looks it's a very well designed map and will have you frustrated as you try to work out where to go next.
Note: There are 4 items of loot missing unless you install a dml by Unna Oertdottir, available (
https://www.ttlg.com/forums/showthread.php?t=76900&p=2391550&viewfull=1#post2391550) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
tOt 1..the Escape Total Crap Contest[/td]
[td]2006[/td]
[td]A very easy but total rubbish mission where you need to use granny's flying potion to steal the mask of King Hingurbottom. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=110560&p=1534867&viewfull=1#post1534867) Comment[/td]
[/tr]
[tr]
[td]
Tough Night, A [/td]
[td]2020[/td]
[td]The first mission by Master of Dromed is an enormous city mission that is best played on lower difficulties as when playing on expert one important key is missing. Even then this is not an easy mission as you need to kidnap Raputo whose patrols a large area of the map so players never know where to find him, as well as that the maps are a bit of a mess so players may be advised to wait until this mission is updated, as promised by the author. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=150527&p=2446642&viewfull=1#post2446642) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150527&p=2446716&viewfull=1#post2446716) Comment[/td]
[/tr]
[tr]
[td]
Tower, TheThief Anniversary Contest --- Winner[/td]
[td]2008[/td]
[td]TAC contest Winner. You have to wonder if Lady Rowena is a human or a god.
The tower is a really small map, but surrounding the tower are loads of hidden rooms and apartments, where you'll learn about the loves and life of the locals residents, and getting to the top of the tower requires patience and a keen eye. With so much packed into the map and with an electric atmosphere, you'll end up agreeing she's a god.
Note: There are a few issues with this mission, goal does does complete if Leonora dies, a few misplaced objects and the body is frobbable when it shouldn't be, all can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=124215&p=2478344&viewfull=1#post2478344) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1898214&viewfull=1#post1898214) Review 1
(
http://www.ttlg.com/forums/showthread.php?p=1844184#post1844184) Review 2
(
http://taw.duke4.net/2009/11/thief2/the-tower/) Review 3
(
http://www.ttlg.com/forums/showthread.php?t=125187) Review 4
(
http://www.ttlg.com/forums/showthread.php?t=128251) TiS Thread[/td]
[/tr]
[tr]
[td]
Tower in the Forest, The[/td]
[td]2013[/td]
[td]Notesthes's first mission is a fantastical romp through a bizarre but wonderful Mages tower. It's an eclectic mix of strange rooms, water chutes, mazes, puzzles and a lot more besides all spread over a number of floors, making this a convoluted and confusing but hugely enjoyable mission.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=140697&p=2295145&viewfull=1#post2295145) Comment
(
http://www.ttlg.com/forums/showthread.php?t=140697&p=2165501&viewfull=1#post2165501) Comment[/td]
[/tr]
[tr]
[td]
Tower of Jorge, The[/td]
[td]2016[/td]
[td]5 minute wonder from JarlFrank in which you need to get to the top of a bizarre tower. [/td]
[td][/td]
[/tr]
[tr]
[td]
Tower of St. Moria, The[/td]
[td]2011[/td]
[td]Also released for TG this is a good fun mission from Darthslair that's stuffed full of objectives, along with a complex puzzle involving a bird cage that you need to solve to get access to the tombs.[/td]
[td][/td]
[/tr]
[tr]
[td]
Towers of Twilight, The[/td]
[td]2023[/td]
[td]Yet another high quality great looking mission from RippedPhreak. Whilst searching for the Codex of the Abyss you get lost in the valley of Sarnoth only to discover a Keepers hideout and the whereabouts of a secret portal that will get you home, but to access the portal you need to find 3 power stones hidden by both the Keepers and the nearby Mages. Across a sprawling map you discover grand buildings interconnected by a cave system where you'll find a seriously good looking lava beast, a huge amount of well hidden loot and a fun way of access some of it, along with a few puzzles all reasonably easy to solve. Chances are you'll want to play this classic mission again and again. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=152346&p=2519485&viewfull=1#post2519485) Comment[/td]
[/tr]
[tr]
[td]
Trail of Blood 2[/td]
[td]2011[/td]
[td]Intruder's homage to OM
Trail of Blood takes place shortly afterwards as Viktoria asks you to make contact with the Pagans, with whom contact has been lost, and re-open the portal. It's a wonderful map that captures to feel of the original T1 mission perfectly as you make your way past Apebeasts, Treebeasts, poisoned ponds, magical elements to eventually confront the Mechanists. Essential play for all Pagan fans.
Note: There is no other FM called
Trail of Blood, Intruder's mission is called ToB2 to prevent confusion with the original T2 mission of the same name.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=135400&p=2060399&viewfull=1#post2060399) Comment
(
http://www.ttlg.com/forums/showthread.php?t=135400&p=2101392&viewfull=1#post2101392) Comment
(
http://www.ttlg.com/forums/showthread.php?t=135400&p=2063728&viewfull=1#post2063728) Comment[/td]
[/tr]
[tr]
[td]
Train SpottingKomag's Contest 2[/td]
[td]2002[/td]
[td]A small contest mission from Schwaa that has you raiding a train siding in Truart town.
Note: The remote control is not always visible unless you install a dml by Unna, available(
http://www.ttlg.com/forums/showthread.php?t=20260&p=2407862&viewfull=1#post2407862) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Training TTGM:Training[/td]
[td]2004[/td]
[td]Officially the 1st part of
The Trickster Gem Mines series by Belboz, this FM is exactly what it says on the tin. It's a training mission to teach you how to play thief, but it does not really have any connection with rest of the series which really starts with
Errand Boy.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1866373#post1866373) Review[/td]
[/tr]
[tr]
[td]
Treason and Plot[/td]
[td]2006[/td]
[td]Nick Dablin's first foray into Dromed is a small mission involving a bunch of thieves who just happen to be in the basement under the Baron's mansion.
Note: Without the dml there are a few misplaced objects as well as a couple of other minor issues. dml available (
https://www.ttlg.com/forums/showthread.php?t=103897&p=2427531&viewfull=1#post2427531) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357144&viewfull=1#post2357144) Review[/td]
[/tr]
[tr]
[td]
Tribal Breeze[/td]
[td]2009[/td]
[td]A mission that definitively has two very different sections. The first part, made by Ticky, is a forced ghosting keyhunt through an aesthetically good looking Mediterranean style mansion. However don't let that put you off as the second part, made by Scarykitties is an excellent
The Maw inspired mission with a wonderful ancient abandoned temple where eventually you'll find the tribal mask.
Note: There is 1065g missing from this mission (unfrobbable loot, 4 duplicate items) unless yo install a dml by Jax, which also fixes a number of other issues, dml available(
https://www.ttlg.com/forums/showthread.php?t=130101&p=2488378&viewfull=1#post2488378) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=130101&p=1942799&viewfull=1#post1942799) Comment
(
http://www.ttlg.com/forums/showthread.php?t=130101&p=1955591&viewfull=1#post1955591) Comment[/td]
[/tr]
[tr]
[td]
Trickster's Castle, The[/td]
[td]2004[/td]
[td]In an old Hammerite castle rests King Albert, maybe his crown is still with him, trouble is the castle is now swarming with an ungodly number of undead, burricks, Apebeasts and other Trickster's fiends. This mission has an old skool look, is basic in it's design as all the rooms are square with little furniture, and you'll need to do a lot of killing and running. [/td]
[td][/td]
[/tr]
[tr]
[td]
Tricksters Rift Gem Mines + ElsewhereTTGM: Parts 5,6[/td]
[td]2004[/td]
[td]
The Trickster's Rift Gem Mine is the heart of Belboz's series, it's a lost city/mine mission where you need to solve a large 'four elements' puzzle in order to reach the Displacement Palace to lift a curse, it's also a very dark mission that's stuffed full of undead.
Elsewhere, however, is set in the Displacement Palace... 300 years in the future, so it's all a bit SFX with lots of mechs and sneaking through Bio-Domes.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=82840&p=1031218&viewfull=1#post1031218) Comment
(
http://www.ttlg.com/forums/showthread.php?t=82840&p=1045899&viewfull=1#post1045899) Comment
(
http://www.ttlg.com/forums/showthread.php?t=82840&p=1049178&viewfull=1#post1049178) Comment[/td]
[/tr]
[tr]
[td]
Trickster's Gem Mine series[/td]
[td]2002 - 2004[/td]
[td]Belboz's hugely popular & brilliant 8 mission campaign comes in 5 FM's, although a further 4 missions were intended. Overall the campaign is massive, each mission will take hours if not days to complete as they are all really tough missions being complex, confusing and with some very difficult puzzles thrown in. They were designed to be challenging, but the real shining gem in all of these missions is Belboz's spectacularly inventive imagination.
1:
Errand Boy 2: Shore leave &
Up Shit Creek 3: Making Tracks 4: The Tricksters Rift Gem Mines &
Elsewhere 5: Chasm of the Lost: Parts 1+2.......see individual entries[/td]
[td][/td]
[/tr]
[tr]
[td]
Troubling Transitions TMA 20th Anniversary Contest[/td]
[td]2020[/td]
[td]And the award for most improved author since TDP20 goes to
Psych0sis whose city, thieves highway, Hammerite Cathedral mission is a treat from beginning to end. The city is cleverly designed, big enough and confusing enough to convince players they have missed large sections of it, after which you have the Cathedral to navigate and your compass doesn't help that much either in your befuddlement. Troubling Transitions is classic 'rob everyone blind' from start to finish whilst just having good old fashioning fun along the way. You can't ask more from an author or from a contest.
Note: The end game stats are incorrect due to an unfrobbable plate (10g), unless fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=150418&p=2466753&viewfull=1#post2466753) here.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2450337&viewfull=1#post2450337) Review
(
https://www.ttlg.com/forums/showthread.php?t=150418&p=2442184&viewfull=1#post2442184) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150418&p=2447616&viewfull=1#post2447616) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150418&p=2452882&viewfull=1#post2452882) Voters Comments[/td]
[/tr]
[tr]
[td]
Turtle on its Back, TheKomag's Contest 1[/td]
[td]2001[/td]
[td]A small contest mission from Gonchong in which you find yourself in an capsized Mechanist submarine. All you need to do is get out before you drown, or get harpooned by a couple of Mechanist divers, which is not easy as they are sharp shooters, so expert timing and a bit of good luck is required.[/td]
[td] (
http://www.ttlg.com/downloads/thief/missions/turtle/) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=95714&p=1304916&viewfull=1#post1304916) Review 2
(
http://www.ttlg.com/forums/showthread.php?p=1864255#post1864255) Review 3
(
http://www.ttlg.com/forums/showthread.php?t=124349&p=2255245&viewfull=1#post2255245) Review 4[/td]
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[td]
Turn of the Tide[/td]
[td]2005[/td]
[td]Set in the coastal port of Finisterre, which is home to a number of pirates and cut-throats, you need to break into the local Hammerite Priory to retrieve the Builders Hammer. The town is easily navigated, including via the roof tops, it's also nicely drenched in a coastal fog, but a lot of the rooms could have done with a bit more furniture including the catacombs that are a bit of a maze. Overall however this is a classic style, good looking, atmospheric and solid mission from Madwolf.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=97229&p=2130428&viewfull=1#post2130428) Review[/td]
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[tr]
[td]
Turning of the Leaves, The1 Million Units Contest[/td]
[td]2021[/td]
[td]Without question the most complex mission of the contest is by Nicked, a superior forest + thieves den mission in which you need to craft potions and other items to complete the mission and get all of the bonus objectives. The mission feels huge as you discover a plethora of different locations, from caves to catacombs, a cabin, a church, a hut, a village, it just seems to go on forever but in such a small map it's a staggeringly good achievement that's also full of clever ideas and memorable enemies. Superb. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2464999&viewfull=1#post2464999) Review
(
https://www.ttlg.com/forums/showthread.php?t=151014&page=6&p=2482014&viewfull=1#post2482014) Comment
(
https://www.ttlg.com/forums/showthread.php?t=151014&page=4&p=2464102&viewfull=1#post2464102) Comment
(
https://www.ttlg.com/forums/showthread.php?t=151014&page=4&p=2464367&viewfull=1#post2464367) Comment[/td]
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[td]
Twilights over Driftstone[/td]
[td]2024[/td]
[td]A hugely enjoyable mansion mission from Lord Taffer + Dale made for the first Thief Jam contest. During a snow storm you need to get into Lord Barker's mansion and steal his emerald, and whilst there also steal a valuable mask. Although not as big a map as the last offering from Lord Taffer, the mansion is a grand home with enough secrets to keep the most dedicated taffers busy finding them all, and yes there's a lot of well hidden loot as well. Enjoy! [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=152824&p=2522552&viewfull=1#post2522552) Comment
(
https://www.ttlg.com/forums/showthread.php?t=152824&p=2522585&viewfull=1#post2522585) Comment[/td]
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[td]
Two Fathers[/td]
[td]2003[/td]
[td]What initially looks like a small mission from Uncadonego ends up being enormous. You start by finding your way through some superb caves to get to the rich quarter to find a healing potion for your friends child, but there are only 3 small houses to search, that is until you find one of the secrets and discover another mansion that is bigger than the whole of the rest of the map put together. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=66252&p=764474&viewfull=1#post764474) Comment
(
http://www.ttlg.com/forums/showthread.php?t=66252&p=764606&viewfull=1#post764606) Comment[/td]
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[td]
Two Towers, The[/td]
[td]2002[/td]
[td]Komag released this officially as a demo as it was the first mission he ever built and is supposedly unfinished, but it's a decent little FM, if a bit rough around the edges, in which you need to get to the top of the tower of a secret organization of Wizards and steal their telescope.[/td]
[td][/td]
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[td][anchor]t2u[/anchor]
U[/td]
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[td][/td]
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[td]
Ultima Ratio[/td]
[td]2007[/td]
[td]Sequel to
Mysterious Invitation by PsymH is a huge city mission that is superbly designed with a thoroughly modern look about it, and being lit up with a kaleidoscope of colours it has a unique look. Along with finding Lord Duncan, you'll need to blow up a Hammerite factory, deal with High Priest Nestor and find out about the Element of Three Powers. Most memorably, the readables are packed to the brim with great humour, even the KGB are helpful, friendly, and customer focused and with ambient music such as the theme music to the
Pink Panther playing in the background, you'll enjoy every minute of this superior mission.
Note: You can mantle out of the map, a couple of secrets do not work, there are misplaced objects and a few other bugs, all of which can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=115679&p=2436181&viewfull=1#post2436181) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1803011#post1803011) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=119332) Review 2
(
http://www.ttlg.com/forums/showthread.php?p=1835757) TiS Thread[/td]
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[tr]
[td]
Umbelina[/td]
[td]2016[/td]
[td]A small 2 mission puzzle FM from Cardia set in a modern looking apartment. Something is not right, there's a bad atmosphere in this apartment and things keep getting broken, so you need to find out the cause of all this misadventure. However Cardia hides things very well so you'll need to look and frob everywhere.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=146776&p=2324333&viewfull=1#post2324333) Comment[/td]
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[td]
Unbidden GuestCTE Contest --- Winner[/td]
[td]2008[/td]
[td]The worthy winner of the CTE contest. This mission by Melan has you clambering all over the rooftops of a small city in order to get into a Mechanist seminary, where you need to sabotage their iron machines and to grab a valuable old Hammerite book from the catacombs. Inspired by
Unwelcome Guest, the Thief2 demo mission (see Thief 2 - The Lost Alpha) this excellent FM has both old skool looks and feel, as well as atmosphere in abundance. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=123356) Review
(
http://www.ttlg.com/forums/showthread.php?t=123316&p=1775932&viewfull=1#post1775932) Voters Comments
[/td]
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[td]
Unconventional IntermediatorDarkstone Gem Chapter 1: ​[/td]
[td]2012[/td]
[td]An update of DarkMax's Darkstone Gem Chapter 1:The Conflict campaign with some new textures, improved access the different areas and of course a bit more loot.[/td]
[td][/td]
[/tr]
[tr]
[td]
Undead Reckoning[/td]
[td]2004[/td]
[td]An fun undead mission from John Denison which is not really scary, so even those who are not fans of zombies can enjoy this one. The town is overrun with zombies and the only safe space is the local warehouse where you will find a damsel in distress who needs rescuing. There's a few simple puzzles, but this FM is all about exploring to find all the keys and loot.
Note: There are a few issues with this mission including Katie can become alerted preventing an objective triggering, some missing loot and a buggy ending, all of which can be fixed with a dml by Unna Oertdottir, available (
https://www.ttlg.com/forums/showthread.php?t=77892&p=2415543&viewfull=1#post2415543) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=77892&p=2003624&viewfull=1#post2003624) Comment
(
http://www.ttlg.com/forums/showthread.php?t=77892&p=974931&viewfull=1#post974931) Comment[/td]
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[td]
Under Templehill[/td]
[td]2006[/td]
[td]A stupendously good city/mystery mission from The Pixie in which a friend's daughter, Jemola, has disappeared. As you follow the clues hidden around the city further areas of the map open up that eventually lead you to the kidnapper. The city is superbly built, complex and realistic with every type of building and area you would expect, and with plenty of secrets and loot to keep all good taffers happy.
Note 1: When playing via ND1.27 the intruder does not come into Jemola's apart. Players need to both install a dml and replace their squirrel.osm which is most easily fixed by installing the latest T2Fix which automatically fixes this issue. For details see (
https://www.ttlg.com/forums/showthread.php?t=102980&page=8&p=2427784&viewfull=1#post2427784) here.
Note 2: dml also fixes end game pocket count and a number of misplaced objects.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1954368) TiS Thread[/td]
[/tr]
[tr]
[td]
Underground EscapeKomag's Contest 3[/td]
[td]2002[/td]
[td]A very small contest mission in which you need to find a painting of the Builder's cat in some tombs.
Note: This mission does not play via FMsel or NewDarkloader as the author placed the missflag.str file in the wrong folder. Either move the missflag.str file from the Intrface/Miss20 folder into your strings folder to get it working with FMsel or download a fixed version from Darkfate (
https://darkfate.org/view/details/files/fan-missions/thief2/1contests/contest_3/underground_escape) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=53168&p=601533&viewfull=1#post601533) Review[/td]
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[tr]
[td]
UnderneathLa Mine[/td]
[td]2007[/td]
[td]Originally in French only, aka
La Mine, this is a ridiculously basic looking mission that you initially think is going to be a Pagan inspired FM, that later turns into a rather good Mechanist mission. Along with finding The Hand of Glory you need to find 6 bags of spice and they are quite well hidden, you'll be impressed with a small but complexly designed Mechanist base.
Note 1: The author left the missflag.str file out of the zip that prevents you playing this mission via FMsel. So you need to play via NewDarkloader as that loader compensate for this error or download a fixed version of the zip from Darkfate (
https://cloud.mail.ru/public/LUXa/ZCACwa9Xr/fan-missions/thief2/underneath/Underneath_v4.zip) here.
Note 2: The end game stats are incorrect and there are a few misplaced objects, all of which can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=114041&p=2435974&viewfull=1#post2435974) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119332&p=1694206&viewfull=1#post1694206) Review[/td]
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[tr]
[td]
Unexpected DetourDarkstone Gem: Chapter 2[/td]
[td]2017[/td]
[td]Dark Max's wonderful series continues as you have to get through the mountains, some zombie infested mines and some huge crypts to get to the Pagan temple. Classic thieving in a dark setting with a number of decent puzzles and well hidden loot.[/td]
[td](
http://www.rpgcodex.net/forums/index.php?threads/thief-2-fan-missions-and-campaigns.51965/page-103#post-5028387) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=124349&p=2352685&viewfull=1#post2352685) Review 2[/td]
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[td]
Unfinished BusinessFletchers Final Mistake 2[/td]
[td]2005[/td]
[td]The sequel to
Fletcher's Final Mistake by SlyFoxx is a small town mission where you need to get your revenge on the Bartlett brothers. This is an enjoyable and relatively relaxing FM as the town is rather nicely lit up with just about every colour from the rainbow, the readables are excellent and you can do a fair bit of roof hopping, as well as all that, there are 4 hidden bonus objectives.
Note: This mission was made using dedx which can be very buggy causing both crashes and bad saves. To fix this issue you need to install .gam by Unna available (
https://www.ttlg.com/forums/showthread.php?t=94685&p=2413454&viewfull=1#post2413454) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357044&viewfull=1#post2357044) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=95714&p=1321885&viewfull=1#post1321885) Review 2[/td]
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[td]
Unfortunate FormulaeKomag's Contest 4[/td]
[td]2003[/td]
[td]A client wants the Elixir of Silence and you think you can get it from Tobias the Alchemist, but all is not right when you get to his cottage in this small contest puzzle mission from Timon.[/td]
[td] (
http://www.ttlg.com/forums/showthread.php?t=147846&p=2356972&viewfull=1#post2356972) Review[/td]
[/tr]
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[td]
Unholy Vivid InnocenceUNP contest[/td]
[td]2009[/td]
[td]A superior Haplo puzzle mission set in some crypts that was made for a contest. The mission is done in b&w which makes it nice and creepy, and with all of the custom haunts it's also quite scary in parts, but the crypt is a bit of a maze that has you running back and forth as you work out how to open the next section.
Note: There is a dml available for this mission to tidy up a few issues, prevents The Blades flying across the room, prevents a statue moving before you frob a glyph, Newmantle issues, doors, books etc, to install the dml manually see (
https://www.ttlg.com/forums/showthread.php?t=130132&p=2481073&viewfull=1#post2481073) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1965155&viewfull=1#post1965155) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=124349&p=2082527&viewfull=1#post2082527) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=130156) TiS Thread[/td]
[/tr]
[tr]
[td]
Uninvited Guest, The[/td]
[td]2008[/td]
[td]A nice and easy mission from eepcat in which all you need to do is break into a Hammerite castle, that actually just looks like a normal mansion, and steal the Craymans Wand and the Horn of Valiance.
Note: A number of misplaced objects can be fix with a dml available (
https://www.ttlg.com/forums/showthread.php?t=122088&p=2470628&viewfull=1#post2470628) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=123356) Review
(
http://www.ttlg.com/forums/showthread.php?p=1868033) TiS Thread[/td]
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[tr]
[td]
United Bank of Auldale[/td]
[td]2007[/td]
[td]A Christmas holiday themed city mission which turns into a keyhunt as you try to find a way into the bank to steal the Horn of Quintus, with a couple of the keys being well hidden.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119332) Review[/td]
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[tr]
[td]
Unknown DangerHalloween 2012 contest[/td]
[td]2012[/td]
[td]A Halloween contest mission that is in almost complete darkness. You awake in a strange building and need to get out of here, now. There's no loot, you have no weapons, stepping on certain boulders kill you and of course being a Halloween mission there are zombies to run from, but if you use your flares and take your time it's surprisingly a clever mission even though there are some difficult places to negotiate. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=140602&p=2158491&viewfull=1#post2158491) Voters Comments
(
http://www.ttlg.com/forums/showthread.php?t=140512&p=2156347&viewfull=1#post2156347) Comment
(
http://www.ttlg.com/forums/showthread.php?t=140512&p=2157144&viewfull=1#post2157144) Comment[/td]
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[tr]
[td]
Unknown Treasure, TheND version available (
https://cloud.mail.ru/public/LUXa/ZCACwa9Xr/fan-missions/thief2/unknown_treasure/Unknown_Treasure_NDV_1.00.zip) here[/td]
[td]2007[/td]
[td]Gort's stupendously difficult mission has been made even better with the ND re-release that now includes a second mission. In mission 1 you start off in a city where you need to help a Pagan by finding him some juice, before heading off to a Constantine style sunken house where you'll come across some wonderful lava caves. In mission 2 you'll explore some ice caves, and they are so good looking it's worth playing the whole mission just to see them. Full of complex puzzles, well hidden levers and secrets this is one seriously challenging adventure.
Note: Mission 1 end game stats show only 4 secrets available not 5 as it should be unless you install a dml available (
https://www.ttlg.com/forums/showthread.php?t=118496&p=2451429&viewfull=1#post2451429) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119332) Review[/td]
[/tr]
[tr]
[td]
Unmasked[/td]
[td]2008[/td]
[td]A small mansion FM in which you need to find 8 masks. Nicely done, but it shouldn't take you more than 30 minutes.
Note: There's a small dml available to fix one of the goals, as well as a door and the toolbox key, dml available (
https://www.ttlg.com/forums/showthread.php?t=120160&p=2468423&viewfull=1#post2468423) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=120908) Review[/td]
[/tr]
[tr]
[td]
Unnecessary RiskFriends in Need: Part 2[/td]
[td]2007[/td]
[td]A mansion mission from SlyFoxx that's based on the map of his FM
Bafford's Bone Collection. There's no real objectives apart from finding as much loot as you can, but it's a good looking country retreat and will give you an hour of thieving pleasure.
Note: Due to Newmantle you can climb over various walls unless you install a dml
which also fixes a few other minor issues, dml available (
https://www.ttlg.com/forums/showthread.php?t=118356&page=5&p=2446138&viewfull=1#post2446138) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1927974&viewfull=1#post1927974) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=119332) Review 2[/td]
[/tr]
[tr]
[td]
Unsung Villain, TheCTE Contest[/td]
[td]2008[/td]
[td]R. Soul's entry for the Classic Thief Experience contest starts off as you follow a thief,
Trace the Courier style, and discover that Lord Ramsford is behind the theft of your gem. What follows is a great city and mansion mission that magically captures the feeling of the original thief game.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=123356) Review[/td]
[/tr]
[tr]
[td]
Unusual Conditions[/td]
[td]2007[/td]
[td]Officially a demo that was made to show off a new range of arrows, but it's by Christine and it's a really pretty little town mission that's certainly worth playing, and the greenhouses are lovely.[/td]
[td][/td]
[/tr]
[tr]
[td]
Unwelcome Guest, TheFile available (
http://www.ttlg.com/forums/showthread.php?t=141747) here[/td]
[td]2013[/td]
[td]Not actually a fan mission but a cleaned up version of the original demo for T2, that was released by LGS with the title of
Unwelcome Guest. The mission in question is
Life of a Party, but it was an early demo so you'll come across a number of bugs and poor textures. Worth checking out for prosperity sake, after all this is Thief heritage.
Note: This is a stand alone FM so can not be played via any of the FM loaders to play this mission. The mission is contained in a 7z file (t2-TheLostAlpha) so you will thus first need to extract the file folder from the 7z file and then just run the thf2demo.exe [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=141747&p=2194611&viewfull=1#post2194611) Comment[/td]
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[tr]
[td]
Up Sh*t Creek[/td]
[td]2001[/td]
[td]see.......
Shore Leave, Up Sh*t Creek.[/td]
[td][/td]
[/tr]
[tr]
[td]
Upside Down [/td]
[td]2011[/td]
[td]A totally barking mad mission from Zontik that turns the table from your usual game. In this mission you act as a guard protecting a mansion when a load of Thieves guilds graduates crash into the mansion and trash the place, so you need to stop them, as well as recovering all the loot that they steal. It's wonderful fun, full of hysterical humour and is a mission you'll want to play again and again.[/td]
[td](
http://taw.duke4.net/2011/05/thief2/upside-down/) Review[/td]
[/tr]
[tr]
[td]
UraHaddur series: Part 5 [/td]
[td]2007[/td]
[td]The final mission in the Haddur series is set in a Pagan village and is 2 small missions. In the first one you need to find and destroy The Beast, in the second you need to help Scion, whilst avoiding or fighting a number of tough enemies.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119332) Review[/td]
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[td][anchor]t2v[/anchor]
V[/td]
[td][/td]
[td][/td]
[td][/td]
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[tr]
[td]
Vadrigar's PrisonND version available (
http://www.ttlg.com/forums/showthread.php?t=144568) here[/td]
[td]2006[/td]
[td]A enjoyable fighting FM from Cardia set in a Cathedral sized prison. Interestingly the guards and ghosts ignore you, but the haunts are out for your blood as you track down and kill Vadrigar and his four Generals[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=120908) Review[/td]
[/tr]
[tr]
[td]
VagabondMemento Mori: Part 2[/td]
[td]2009[/td]
[td]The sequel to
Nostalgia is a city mission with a difference from Random Taffer. You arrive in Avisport, a coastal suburb of the City with nothing, no weapons, no food, no money and nowhere to stay. Simply put your a vagabond and you need to find somewhere to stay, but in your wanderings around the city various quests open up making this mission develop into an immersive and hugely satisfying FM.
Note: There are a couple of dml's available to fix a number of issues in this mission, including the 2 final goals that were mixed up, Newmantle issues, a goblin whose pathway was broken, misplaced objects, incorrect pockets picked and other minor issue. To install the dml manually see (
https://www.ttlg.com/forums/showthread.php?t=128504&p=2480004&viewfull=1#post2480004) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2130480&viewfull=1#post2130480) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=124349&p=1905918&viewfull=1#post1905918) Review 2
[/td]
[/tr]
[tr]
[td]
Vampire SkullThief Anniversary Contest[/td]
[td]2008[/td]
[td]10 minute wonder by Nicked that was made for a contest. Your after the Vampire Skull from the Hammerite temple, but some thieves have got to it first.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1841926#post1841926) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=125187) Review 2[/td]
[/tr]
[tr]
[td]
VandalTales from the Cleft: Part 1[/td]
[td]2009[/td]
[td]Sir Robert Bartholomew Hunter is a collector of rare books, he also happens to employ Benny, who happens to be in love with the cook, but does Benny know what he is getting into? Welcome to an exceptionally good mansion mission that's packed with objectives, secret passageways, clever puzzles and some great humour. It's also superbly built so all mansion fans will adore this one.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1888977#post1888977) Review[/td]
[/tr]
[tr]
[td]
Vanishing Point72 Hour contest---Winner[/td]
[td]2015[/td]
[td]Skacky won this contest with this exceptionally good little city mission that looked architecturally like one of the Rocksboug missions. Apart from climbing all over the map, you need to break into the Vane manor and get down to the cellar to steal the family treasure, but all is not as it seems.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=146256&p=2309327&viewfull=1#post2309327) Voters Comments[/td]
[/tr]
[tr]
[td]
Vault Chronicles: Scorched Earth[/td]
[td]2017[/td]
[td]After a cataclysm people now live in underground vaults, but vault 10 has been overwhelmed by the Brotherhood of Metal who have killed all the occupants, but not before they hid the Element of Earth. A small, classic style mission from Cavalorn that you can play and enjoy in between the important things in life. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=148170&p=2368180&viewfull=1#post2368180) Comment[/td]
[/tr]
[tr]
[td]
Very Thiefy Christmas Special, A[/td]
[td]2024[/td]
[td]Very few fan missions can compete for the title of the most wonderful FM ever, but Tanner + Punky Brunster achieved not only a classic Christmas themed mission but one with cute, adorable, humourous, clever, and yes very special stamped all over it. Set in a small town you need to help out various neighbours with simple tasks such as decorating the Christmas tree and find the mulled wine, and it's just brilliant both in execution and game play. Full of jokes and Christmas themed ideas such as children playing in the snow and great musical background this is a mission that will have you glued to your screen for hours if not years to come. Superb. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=152821&p=2522248&viewfull=1#post2522248) Comment
(
https://www.ttlg.com/forums/showthread.php?t=152821&p=2522305&viewfull=1#post2522305) Comment
(
https://www.ttlg.com/forums/showthread.php?t=152821&p=2522369&viewfull=1#post2522369) Comment
(
https://www.ttlg.com/forums/showthread.php?t=152821&p=2522425&viewfull=1#post2522425) Comment
(
https://www.ttlg.com/forums/showthread.php?t=152821&p=2522685&viewfull=1#post2522685) Comment[/td]
[/tr]
[tr]
[td]
Victralia's RealmKomag's Contest 2[/td]
[td]2001[/td]
[td]10 minute wonder. A tiny contest mission in which you need to kill Victralia.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=95714&p=1255475&viewfull=1#post1255475) Review[/td]
[/tr]
[tr]
[td]
Viktor GasparKomag's Contest 5[/td]
[td]2004[/td]
[td]A staggeringly good contest mission from Balboa that is massive, complex and full of original and clever ideas. Starting off in a small city you need to steal a couple of masks from Victor Gaspar's gallery, but getting into the vault is anything but easy as this mission is both a brilliant keyhunt and it's packed to the rafters with hidden areas. But it doesn't stop there as once you have eventually found The Inventors house you'll get transported to the Lost City - again.
Note: If you have the replica mask in your inventory when you collect the Real Sun Mask the final objective fails to complete, to fix this issue plus a couple of other minor issues you need to install a dml by Unna Oertdottir, available (
https://www.ttlg.com/forums/showthread.php?t=80400&p=2413621&viewfull=1#post2413621) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=95714&p=1257940&viewfull=1#post1257940) Review[/td]
[/tr]
[tr]
[td]
Violent end of Duncan Malveine, The[/td]
[td]2020[/td]
[td]Initially intended for the TMA20AC content, Nicked's gloriously massive mansion murder mystery mission fuses classic thief loothunting with the simple premise of having to work out who the murderer is. Cleverly the mission randomly sets the clues and the guilty party at the start so there is never one answer as to who the guilty party is, and along with your detective skill being tested to the limit there's a whole deck of 52 playing cards to find in order to steal Lord Malveine's precious idol. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=150557&p=2448315&viewfull=1#post2448315) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150557&page=11&p=2483594&viewfull=1#post2483594) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150557&page=10&p=2457017&viewfull=1#post2457017) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150557&page=10&p=2456278&viewfull=1#post2456278) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150557&p=2510704&viewfull=1#post2510704) Comment[/td]
[/tr]
[tr]
[td]
Visit for the Knights, A[/td]
[td]2010[/td]
[td]Set just after TDP, a new group of knights, an order called the Mechanists, have a Cathedral in the city and you decide to rob them of all of their loot. DarkMax's cavernous Cathedral shows off Newdark in all it's glory in this relatively easy loothunt mission, but be warned there are a lot of noisy tiled floors.
Note: When playing on expert there's a missing purse, which can be fixed with a dml that also places a block frob on a banner and some filing cabinet doors, dml available (
https://www.ttlg.com/forums/showthread.php?t=132397&p=2482224&viewfull=1#post2482224) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=132397&p=2004684&viewfull=1#post2004684) Comment[/td]
[/tr]
[tr]
[td]
Visit to the Baron, A [/td]
[td]2023[/td]
[td]A monster sized map from Master of Dromed in which you need to find one of the Baron's workers whose disappeared in the catacombs under the Baron's castle. Set on a superb hill surrounded by a scattering of small dwellings the castle is huge with multiple levels that have a maze like feel to them but with all of the objectives and most of the loot easily found this mission is not that difficult. Overall an impressive mission but not without its flaws. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=152073&p=2497666&viewfull=1#post2497666) Comment
(
https://www.ttlg.com/forums/showthread.php?t=152073&p=2497731&viewfull=1#post2497731) Comment[/td]
[/tr]
[tr]
[td]
Visit to Lord Ashton, A Lord Ashton series: Part 1[/td]
[td]2002[/td]
[td]Christine's first ever mission is set in Lord Ashton's huge mansion, in which you'll find a lot of marble floors, but it's great fun as it's stuffed with loot, it's beautifully decorated, if a bit spartan in some rooms, and like all of Christine's missions it's an explorers delight. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1831867&viewfull=1#post1831867) Review[/td]
[/tr]
[tr]
[td]
Vol de Nuit aka Nightflight[/td]
[td]2008[/td]
[td]The 1st part of the 15 days series is a tiny 5 minute wonder mansion FM, that was originally a French release, thus the alternative title. [/td]
[td][/td]
[/tr]
[tr]
[td]
Volcano Island Prison FacilityKomag's Contest 4[/td]
[td]2003[/td]
[td]10 minute wonder. A very small contest mission from Caradavin, all you need to do is escape the prison yard, deal with an Apebeast and Treebeast and that's it really.
Note: There's a bug with one of the ropes in this mission for which Unna Oertdottir has produced a dml, available (
http://www.ttlg.com/forums/showthread.php?t=64417&p=2344766&viewfull=1#post2344766) here.[/td]
[td][/td]
[/tr]
[tr]
[td][anchor]t2w[/anchor]
W[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]
Walkin' Da Moon!Total Crap Contest[/td]
[td]2006[/td]
[td]B.G. Taffer's entry for the TCrap Contest would have been a worthy addition to his
Space Project missions, apart from it's really crap!
Note: Without a dml the big spider can jump on a table and just sit there, dml available (
https://www.ttlg.com/forums/showthread.php?t=110661&p=2427634&viewfull=1#post2427634) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=110560&p=1534867&viewfull=1#post1534867) Review[/td]
[/tr]
[tr]
[td]
Walkin' on Mars[/td]
[td]2009[/td]
[td]10 minute wonder. A novelty mission from B.G. Taffer that sends you back into space, this time to steal a mask off the Mechanists. This mission was also included in his 3 mission
Space Project FM.[/td]
[td][/td]
[/tr]
[tr]
[td]
Warehouse 51Komag's Contest 1[/td]
[td]2001[/td]
[td]The X-Files meet Thief as you discover what the Mechanists are up to in this small contest mission by Kung Fu Gecko.[/td]
[td](
http://www.thief-thecircle.com/missions/reviews/warehouse51/) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=95714&p=1255935&viewfull=1#post1255935) Review 2[/td]
[/tr]
[tr]
[td]
Water Arrow in the Fire, A[/td]
[td]2005[/td]
[td]The only mission from
Flecha das Sombras is a simple mansion heist mission that looks good overall but is all a bit predictable with easily found keys, secrets and a little bit too much copy & pasting of some rooms, but seeing it was a newbie mission there's no harm done.
Note:A secret panel behaves strangely floating across the map in a bizarre manner. To fix this issue you can install a dml by Unna Oertdottir, available (
https://www.ttlg.com/forums/showthread.php?t=95556&p=2417697&viewfull=1#post2417697) here. [/td]
[td][/td]
[/tr]
[tr]
[td]
WaterloggedTrial Contest---Winner[/td]
[td]2000[/td]
[td]A small contest mission, by Belboz, set in the newly built public swimming baths and you think it's a neat idea to steal the prize gala trophies, which is all quite easy. [/td]
[td](
http://www.ttlg.com/downloads/thief/missions/waterlog) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=95714&p=1296550&viewfull=1#post1296550) Review 2[/td]
[/tr]
[tr]
[td]
Waterfront Racket[/td]
[td]2016[/td]
[td]Tannar and Yandros deliver a splendidly atmospheric film noir FM. You play as Sam Marlowe, of course, when a classy dame, Vivian, strolls into your office and asks you to investigate her husband Miles Sternwood, a big shot shipping mogul. So begins a wonderful murder mystery set over 3 missions which is unique in it's gameplay and is dripping with quality throughout. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2328146&viewfull=1#post2328146) Review[/td]
[/tr]
[tr]
[td]
Watery Grave[/td]
[td]2016[/td]
[td]Squadafroin's first solo mission is a small but impressively built city that has a bundle of hidden areas and some sneakily hidden loot, as well as an underground area leading to the flooded tombs where you need to sneak past the alert Mechanist divers in order to get to the mysterious chamber. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=146932&p=2327638&viewfull=1#post2327638) Comment
(
http://www.ttlg.com/forums/showthread.php?t=146932&p=2327775&viewfull=1#post2327775) Comment[/td]
[/tr]
[tr]
[td]
WaterWay Tunnel, The: Part 1For a Better Tomorrow: Part 3[/td]
[td]2004[/td]
[td]Getting to Lord Ezechiel's mansion is not an easy task as you have to swim through an underwater maze of tunnels. With few breathe potions and almost as few air bubbles this is a frustrating job, especially when you get to one of the four locations, only to discover you need to collect a key from one of the other locations.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=90229&p=1142941&viewfull=1#post1142941) Comment
(
http://www.ttlg.com/forums/showthread.php?t=90229&p=1142155&viewfull=1#post1142155) Comment[/td]
[/tr]
[tr]
[td]
WaterWay Tunnel, The
Part 2: Ground QuestFor a Better Tomorrow: Part 4[/td]
[td]2005[/td]
[td]Having survived the water tunnel from hell you now need to make your way through a small town armed with nothing more than a blackjack, trouble is the haunts, who are all b&w, that populate the town don't take kindly to being bashed on the head, so you'll have to ghost this one till you find some new weapons.
Note: The objective to find some new weapons may not work unless you install a dml from Unna available (
http://www.ttlg.com/forums/showthread.php?t=96366&p=2365205&viewfull=1#post2365205) here. [/td]
[td][/td]
[/tr]
[tr]
[td]
Way of the Sword, The[/td]
[td]2007[/td]
[td]A fan mission with a Japanese feel and look to it. Break into a monastery run by warrior monks, steal a novices tunic to disguise yourself, steal The Talisman of Death as well as a secret formula in this clever, wonderfully realistic and challenging puzzle mission by Jason Otto.
Note: There is an issue with collecting the rosary is this mission due to an older script which is now automatically fixed with T2Fix 1.27b or newer. However there are also a number of other significant bugs including the Death of Talisman instantly killing you when you frob it, ingredients that get lost in the solid, misplaced objects etc, all of which can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=118080&p=2440513&viewfull=1#post2440513) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1814079#post1814079) Review[/td]
[/tr]
[tr]
[td]
Way HomeNewdark 64 Cubed contest[/td]
[td]2013[/td]
[td]A NewDark contest mission by Notesthes. Escaping from Donal you end up in an alchemist's house, who seems to be doing a lot of experimenting with glass, inventing items such a magical mirror and an extraordinary crystal; however his two young daughters enjoy playing practical jokes on each other and this is bound to lead to a whole load of trouble.
Note: This mission will appear in FMsel as
Heimweg.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=141557&p=2188855&viewfull=1#post2188855) Voters Comments[/td]
[/tr]
[tr]
[td]
We miss you, Bob![/td]
[td]2008[/td]
[td]A small mansion job. Garrett's old friend Lady Agutt needs help saving her kidnapped baby boy, Bob, from the evil Lord Marboby. For a new author this is a really very good little mission that needs a little patience avoiding all the alert guards.
Note: There is a dml available to fix a couple of misplaced object, dml available (
https://www.ttlg.com/forums/showthread.php?t=120553&p=2473761&viewfull=1#post2473761) here[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=121972) Review[/td]
[/tr]
[tr]
[td]
Weak LinksThief Anniversary Contest[/td]
[td]2008[/td]
[td]Lord Victor is displaying his latest acquisitions in his manor, but not for very much longer if you have your way in this contest mission by 'ghost in the shell'. It's a very good small mansion mission but it's all quite easy, unless you play on expert when you need to ghost it and where there's an extra objective that needs a keen eye to complete.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1844172#post1844172) Review 1
(
http://www.ttlg.com/forums/showthread.php?t=125187) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=124257) Contest Thread[/td]
[/tr]
[tr]
[td]
Wedding at the Bar, A[/td]
[td]2006[/td]
[td]10 minute wonder from Telliamed. At a wedding you need to sneak into the back room and swop the labels on the wine barrels so the guests get drunk, allowing you to steal all of their valuables, but patience is needed to achieve this.
Note: This mission requires the latest scripts installed so either play via FMsel with T2Fix installed or install the (
http://www.mediafire.com/file/429s0fxwddbp2tr/T2-Scripts_Bundle1.1.zip) T2ScriptBundle. However some players
may also need to install Unna's dml available(
http://www.ttlg.com/forums/showthread.php?t=103625&p=2359690&viewfull=1#post2359690) here. [/td]
[td][/td]
[/tr]
[tr]
[td]
Wedding of a Dark Lady, The Theker's Castle[/td]
[td]2007[/td]
[td]Lady Karen Dark is about to get married, however some kidnappers have interfered with the plans and you need to recover 6 items for her, and steal 4 items off the kidnappers in this sometimes bizarre, but hugely entertaining castle mission. You have no chance of ghosting this mission, it's even got an un-killable SS2 droid patrolling the place, but the fun is got from working out how to grab the items without dying.
Note 1: Players may see an on screen Spy script notification, and there are a lot of misplaced objects, all of which can be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=116313&p=2439636&viewfull=1#post2439636) here.
Note 2: When carrying Wilfred he appears to disappear from your inventory and so it would seem you can't drop him, but he is still there, just scroll round further and he will reappear.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119332) Review[/td]
[/tr]
[tr]
[td]
Wedding of Sir Andre, The Lord Ashton's series: Part 8[/td]
[td]2003[/td]
[td]In the final mission of Christine's series Sir Andre and Lady Carla are getting married in an enormous mansion, again with with enough marble floors to make the ancient Greeks proud. But it's still great fun as you explore high and low, avoiding all the archers, in order to find that last item of loot and of course all of those delicious cakes.
Note: This mission will appear in FMsel as
Hochzeit[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1831899&viewfull=1#post1831899) Review[/td]
[/tr]
[tr]
[td]
Weekend Getaway, A Thief Anniversary Contest[/td]
[td]2008[/td]
[td]What initially looks like a small mission by Ottoj55 actually turns into a very clever FM, as the events take place over 3 parts, with each part having new objectives and weapons. Playing as Basso, your staying at a haunted inn and Jenivere is kidnapped by a cult, so you need to find out what's going on and rescue her.
Note: There is a dml available to fix a number of minor issues, nothing game breaking, dml available (
https://www.ttlg.com/forums/showthread.php?t=124219&p=2520432&viewfull=1#post2520432) here.[/td]
[td] (
http://www.ttlg.com/forums/showthread.php?t=124349&p=1914826&viewfull=1#post1914826) Review 1 (
http://www.ttlg.com/forums/showthread.php?p=1844179#post1844179) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=125187) Review 3[/td]
[/tr]
[tr]
[td]
Weird Masquerade, TheSpeedbuild Contest[/td]
[td]2021[/td]
[td]The largest map in the contest is a mansion mission from Zoro, the mansion having a classic T1 look and feel about it, even to having a few 'Sword' homage looking rooms which is always welcome. Your task is to find a purple mask which isn't hidden particularly difficult so ghosting the mission will certainly add an extra layer of difficulty. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=151428&p=2476517&viewfull=1#post2476517) Comment
[/td]
[/tr]
[tr]
[td]
What a Dragaka Quelle Galere![/td]
[td]2005[/td]
[td]Originally in French only, hence the alternative name, this is a clever and pretty looking medium sized mansion puzzle mission in which you have to save Anges from the evil Count Zyk. It mainly involves finding a lot of hidden buttons and levers and solving a few obscure puzzle, but nothing too hard to be annoying.
Note: You can accidentally finish this mission early if you fail to read a scroll, this bug can be avoided with a dml by Unna, available (
https://www.ttlg.com/forums/showthread.php?t=101587&p=2424898&viewfull=1#post2424898) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
What Lies BelowWater Contest---Winner[/td]
[td]2006[/td]
[td]The winner of the Water Contest, this is a brilliant mission by Yandros that's set in some sewers. It's mainly in b&w with some very effective lighting, the haunts are almost invisible and some even explode when you kill them, and it's also a keyhunt which all sounds a bit of a nightmare, but it's not, it's wonderfully atmospheric, creepy, superbly designed and an absolute joy to play.
Note: Some of your arrow may get stuck in the air and some grenade may not work, although untested these issue should be fixed with a dml available (
https://www.ttlg.com/forums/showthread.php?t=144648&p=2428652&viewfull=1#post2428652) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1898214&viewfull=1#post1898214) Review 1 (
http://www.ttlg.com/forums/showthread.php?p=1884501#post1884501) Review 2
(
http://taw.duke4.net/2009/10/thief2/what-lies-below/) Review 3
(
http://www.ttlg.com/forums/showthread.php?t=109114) Contest Thread[/td]
[/tr]
[tr]
[td]
What've You Found Little Fly[/td]
[td]2012[/td]
[td]A superb puzzle mission by Xorax that not only looks fantastic but also has some of the most off the wall puzzles that you'll ever come across in a fan mission, such as what you need to do with the sleeping burrick. It is not an easy mission by any stretch of the mind, as there is quite of lot of pixel hunting to do in order to find all the levers, secrets and clues, but the clues are there if you read everything carefully, and so you'll be rewarded with a hugely memorable and certainly unique experience.
Note: The mission can crash when reloading after certain items are used if you do not have FMDML package installed and active, those players can prevent these crashes by installing a .gam.dml available (
https://www.ttlg.com/forums/showthread.php?t=139673&p=2494392&viewfull=1#post2494392) here. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2133253&viewfull=1#post2133253) Review[/td]
[/tr]
[tr]
[td]
Whatever happened to Sir Agutt?[/td]
[td]2010[/td]
[td]A small castle mission that is the sequel to
We Miss you Bob! by Monastiri. This time you have to find out what happened to Lady Agutt's husband, Sir Agutt, in Marboby Castle, since he mysteriously disappeared while visiting the castle. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=130798&p=2074910&viewfull=1#post2074910) Comment[/td]
[/tr]
[tr]
[td]
When Angels Refuse to DieVertical Contest[/td]
[td]2009[/td]
[td]Angelwatch has been abandoned, but various expedition parties have disappeared and the Keepers want you to investigate, but the Mechanists have different plans for you. Time to escape this living hell and destroy the signal tower in this puzzle contest mission by Balboa that has an unusual and clever plot.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1932429&viewfull=1#post1932429) Review 1 (
http://taw.duke4.net/2010/02/thief2/when-angels-refuse-to-die/) Review 2[/td]
[/tr]
[tr]
[td]
When Still...[/td]
[td]2010[/td]
[td]Eternauta's first gift to Thief is a fabulous, yet monstrously huge, campaign played over 4 missions that involves the new religion Christianity, Lord Robert Lelder, Hammerites and Pagans and a lot more besides. Spread across mansions, sewers, warehouses, an Abbey and caves there is so much to explore and discover in this incredibly detailed and exceptional FM that you could be forgiven for thinking this was made by a small studio, rather than an individual.
Note: There a number of issue in all 4 missions (see thread for details) which can be fixed by dml's available (
https://www.ttlg.com/forums/showthread.php?t=132336&p=2485034&viewfull=1#post2485034) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1995352&viewfull=1#post1995352) Review[/td]
[/tr]
[tr]
[td]
Where the Unknown Lurks TMA 20th Anniversary Contest[/td]
[td]2020[/td]
[td]Skejven's entry is a mansion mission that looks like Walt Disney may live there but it also hides a secret, a bonehoard style crypt that you can easily miss entirely if you do not solve the statue puzzle. The mansion is a wonderfully eclectic building and looks as good inside as it does outside and in the underground section there's a fun little body parts hunt to undertake as well as more objective to complete. Top quality mission and top quality fun guaranteed. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=124349&p=2450337&viewfull=1#post2450337) Review
(
https://www.ttlg.com/forums/showthread.php?t=150419&p=2448073&viewfull=1#post2448073) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150419&p=2451872&viewfull=1#post2451872) Comment
(
https://www.ttlg.com/forums/showthread.php?t=150419&p=2452885&viewfull=1#post2452885) Voters Comments[/td]
[/tr]
[tr]
[td]
Whispers in the DesertFrom Beneath the Sands: 2[/td]
[td]2009[/td]
[td]A remake of
From beneath the Sands by Nicked, but bigger and better. This is an Egyptian style tomb raiding mission where your after The Book of the Dead contained in the tomb of the ancient Emperor Daihotep, that's stuffed full of zombies, lethal traps, clever puzzles and of course a swag bag full of loot.
Note: There's a small dml available to fix a Newmantle issue, dml available (
https://www.ttlg.com/forums/showthread.php?t=126930&p=2480870&viewfull=1#post2480870) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1957447&viewfull=1#post1957447) Review
(
http://www.ttlg.com/forums/showthread.php?t=128013) TiS Thread[/td]
[/tr]
[tr]
[td]
Who is Hugo?[/td]
[td]2013[/td]
[td]A small city mission from Notesthes, in which your recovering from a night out having lost your blackjack and lockpicks, and then comes along a man who looks just like Basso. The question has to be, who is Hugo?[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=142517&p=2215927&viewfull=1#post2215927) Comment
(
http://www.ttlg.com/forums/showthread.php?t=142517&p=2216362&viewfull=1#post2216362) Comment[/td]
[/tr]
[tr]
[td]
Wicked Relics[/td]
[td]2009[/td]
[td]What initially appears to be a typical, if enormous, mansion mission by kfort in which you need to steal the legendary Ruby Scepter of Malov off Lord Bradley, soon turns into a fight for your life as your hunted down by an invisible enemy. With a huge amount of loot to collect whilst avoiding all the Mechanists, this is a hugely popular and very entertaining FM.
Note: There is a big dml available for this mission to fix a number of the goal, Newmantle issues, misplaced objects, doors, banners etc. dml available(
https://www.ttlg.com/forums/showthread.php?t=127401&p=2480416&viewfull=1#post2480416) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?p=1875276#post1875276) Review 1 (
http://www.ttlg.com/forums/showthread.php?p=1884069#post1884069) Review 2[/td]
[/tr]
[tr]
[td]
Wicked Webs We Weave[/td]
[td]2009[/td]
[td]DarthsLair's OM port of
First City Bank and Trust. Sheriff Truart is dead and you want to dispose of any evidence that may implicate you, so you need to return the wax voice recording machine to the banks vault. With a number of other objectives to complete and a high loot requirement this is classic Darthslair fun.
Note: There is a small dml available to fix one goal and a few misplaced objects, dml available (
https://www.ttlg.com/forums/showthread.php?t=125711&p=2483477&viewfull=1#post2483477) here.[/td]
[td][/td]
[/tr]
[tr]
[td]
Wickerman, TheKomag's Contest 2[/td]
[td]2001[/td]
[td]The daughter of Lady Ariella has been kidnapped by the Cult of the Wickerman and they are about to burn her at the stake in this small contest FM that is a homage to the cult film staring Edward Woodward. It's initially a small tight map in which you can get a little stuck in the spider caves, but it's a enjoyable little mission and the burning wickerman stake in well worth seeing.
Note: There is a dml available to fix a number of issues, including a ring that may not appear and makes a number of goals irreversible, dml available (
https://www.ttlg.com/forums/showthread.php?t=152160&p=2500105&viewfull=1#post2500105) here.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=2280319) Review[/td]
[/tr]
[tr]
[td]
Willow IslandThe Docks: Part 3[/td]
[td]2000[/td]
[td]The final part of Gonchong's trilogy (the first 2 missions were T1 FM's) has you arriving at a Hammerite outpost beyond which you'll find a Pagan outdoor area, and some mines that lead to a Mechanist facility. So a bit of everything really.[/td]
[td](
http://www.ttlg.com/downloads/thief/missions/willow/default.asp) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=95714&p=1294946&viewfull=1#post1294946) Review 2
(
http://www.ttlg.com/forums/showthread.php?p=1829975#post1829975) Review 3 (
http://www.ttlg.com/forums/showthread.php?t=124349&p=2254451&viewfull=1#post2254451) Review 4[/td]
[/tr]
[tr]
[td]
Winter Holiday, AGHT Contest[/td]
[td]2005[/td]
[td]A small contest mission in which you take a vacation at a snow bound holiday cottage, but being Garrett you can't stop nicking all the loot, even when your meant to be having a relaxing break from all that thieving.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=103164&p=1389734&viewfull=1#post1389734) Comment[/td]
[/tr]
[tr]
[td]
Winter's Night, A Lord Ashton's series: Part 7[/td]
[td]2002[/td]
[td]The penultimate mission in Christine's series is set in a small town with the winter snow falling. It's not a large town and there are only 5 or 6 buildings you can enter, including the jewellers where you need to find a big diamond, but it's very nicely done, obviously for Christine it's very pretty and with an abundance to loot to scavenge it will give you an hours entertainment.
Note: This mission will appear in FMsel as
Winternacht[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1831895&viewfull=1#post1831895) Review[/td]
[/tr]
[tr]
[td]
Wonderful Reception, A [/td]
[td]2004[/td]
[td]Novelty FM from
Louve in which you get the surprise of your life when you blow the candles out on your birthday cake. It's only a small mission, but working out how to finish it will punish you to death.[/td]
[td][/td]
[/tr]
[tr]
[td]
Wooden Box, The 72 Hour contest[/td]
[td]2015[/td]
[td]Firemage's entry for the 72 hour contest conjured up a rather clever little castle mission in which just about everything possible was randomized, from guards and keys, to objectives and loot, giving players more than ample opportunity to play again and see what happens next time.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=146256&p=2309326&highlight=72+Hour+Contest#post2309326) Voters comments[/td]
[/tr]
[tr]
[td]
Working the MinesKomag's Contest 5[/td]
[td]2004[/td]
[td]There's diamonds in those mines, but to get to them you need to use a confusing mining cart, blow rocks off the walls, take them to the processing room, crush the rocks down into kimberlite ore and then work out to get the diamonds out of the ore. Most importantly however, you'll need patience in this small contest mission.
Note: The cart in the upper mines does not work with Newdark, it goes completely haywire due to a public scrips issue. To fix this problem you need to install a some old scripts available(
https://thiefmissions.com/scripts/) here., at Thief Mission page d/l and install the UsrScriptT2_1x2BugFix.zip (2nd script down in GayleSaver's Custom Scripts) or download the script directly from (
https://drive.google.com/file/d/116kVnO7Cwt7Zd51uXy22_famyYdCxS5U/view?usp=sharing) here.
Note: Only place these scripts in your FM/workingmines folder, do NOT place them in your main thief folder.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=80330&p=1004365&viewfull=1#post1004365) Comment[/td]
[/tr]
[tr]
[td]
Worlds Collide[/td]
[td]2003[/td]
[td]A Keeper spy has gone missing in Sir John's castle and all because Sir John has opened a portal to the other world, allowing big green monsters to cause chaos in the castle. A small, bit old skool mission, and for a fun optional objective you also need to knock the guards out with a flying KO.
Note 1: There is one item of missing loot in this mission and the end game stats are badly incorrect, this can be fixed with a dml by Unna Oertdottir, available (
http://www.ttlg.com/forums/showthread.php?t=72173&p=2396016&viewfull=1#post2396016) here.
Note 2: Even with Unna's dml the end game stats are incorrect by 15g, there is only 2494g available.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=95714&p=1320749&viewfull=1#post1320749) Review[/td]
[/tr]
[tr]
[td][anchor]t2y[/anchor]
Y[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]
Your Last BreathQuick Cash series: Part 4[/td]
[td]2002[/td]
[td]Investigate a small underwater Mechanist facility and find out what they're up to. All very easy and a good introduction to the next in the series
Island of Iron.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357135&viewfull=1#post2357135) Review 1 (
http://www.ttlg.com/forums/showthread.php?p=1836142#post1836142) Review 2[/td]
[/tr]
[tr]
[td]
Yume No RozenThief Anniversary Contest[/td]
[td]2008[/td]
[td]A very small contest mission from Sxerks. Break into the manor and steal the special ruby and then avoid the haunts and zombies as you make your escape.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=124349&p=1914826&viewfull=1#post1914826) Review 1 (
http://www.ttlg.com/forums/showthread.php?p=1844168#post1844168) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=125187) Review 3
(
http://www.ttlg.com/forums/showthread.php?t=124257) Contest Reviews[/td]
[/tr]
[tr]
[td][anchor]t2z[/anchor]
Z[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td]
Zealot's HollowNewdark 64 Cubed contest
Winner[/td]
[td]2013[/td]
[td]Xorak's amazingly compact yet quite brilliant mission was the rightly deserved winner of the Newdark contest. In one of the most cramped maps ever made you need to find Sibyl, the oracle of the hollow, whilst avoiding an army of thieves, in order to find the key to Sibyl's shrine. With a deep and intricate plot, a map with incredibly tight spaces, superbly confusing layout and an atmosphere second to none, this mission is a serious challenge and hugely memorable.
Note: There is a dml available to fix a few AI's, available (
https://www.ttlg.com/forums/showthread.php?t=141460&p=2478263&viewfull=1#post2478263) here. [/td]
[td] (
http://www.ttlg.com/forums/showthread.php?t=141557&p=2188857&viewfull=1#post2188857) Voters comments[/td]
[/tr]
[tr]
[td]
Zombie Killer[/td]
[td]2007[/td]
[td]10 minute wonder. One pit, 3 zombies and all you need to do is get out of there.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=147846&p=2357147&viewfull=1#post2357147) Review 1 (
http://www.ttlg.com/forums/showthread.php?t=124349&p=2150141&viewfull=1#post2150141) Review 2
(
http://www.ttlg.com/forums/showthread.php?t=119332) Review 3[/td]
[/tr]
[/table]
fortuni on 22/12/2021 at 16:55
T3 missions quick navigation[table=class:missions]
[tr]
[th]Thief 3[/th]
[td] [goto=t3a]A-Z[/goto][/td]
[/tr]
[/table]
Main navigation table[table=class:missions]
[tr]
[th]Thief 1/G[/th]
[td][goto=t1a]A-C[/goto], [goto=t1d]D-G[/goto], [goto=t1h]H-K[/goto], [goto=t1l]L-P[/goto], [goto=t1r]R-S[/goto], [goto=t1t]T-V[/goto], [goto=t1w]W-Z[/goto][/td]
[/tr]
[tr]
[th]Thief 2[/th]
[td][goto=t2num]#[/goto], [goto=t2a]A[/goto], [goto=t2b]B[/goto], [goto=t2c]C[/goto], [goto=t2d]D[/goto], [goto=t2e]E[/goto], [goto=t2f]F[/goto], [goto=t2g]G[/goto], [goto=t2h]H[/goto], [goto=t2i]I[/goto], [goto=t2j]J[/goto], [goto=t2k]K[/goto], [goto=t2l]L[/goto], [goto=t2m]M[/goto], [goto=t2n]N[/goto], [goto=t2o]O[/goto], [goto=t2p]P[/goto], [goto=t2q]Q[/goto], [goto=t2r]R[/goto], [goto=t2s]S[/goto], [goto=t2t]T[/goto], [goto=t2u]U[/goto], [goto=t2v]V[/goto], [goto=t2w]W[/goto], [goto=t2y]Y[/goto], [goto=t2z]Z[/goto][/td]
[/tr]
[tr]
[th]Thief 3[/th]
[td] [goto=t3a]A-Z[/goto][/td]
[/tr]
[tr]
[th]TDM[/th]
[td] [goto=t4a]A-M[/goto], [goto=t4n]N-Z[/goto][/td]
[/tr]
[/table]
[table=class:missions]
[tr]
[th]T3 Missions[/th]
[th]Year[/th]
[th]Mission summary & details[/th]
[th]Reviews & Comments[/th]
[/tr]
[tr]
[td][anchor]t3a[/anchor]
A-Z[/td]
[td][/td]
[td][/td]
[td][/td]
[/tr]
[tr]
[td][nobr]
Abandoned Kingdom[/nobr]
Opuszczone Krolestwo[/td]
[td]2011[/td]
[td]A unique quest style mission from ERH+ that was for many years only available in Polish. Spread across 5 different maps you need to find 5 quest items and combine them with 5 quest scrolls before you can access The Realm, which is a surreal map that looks almost as if Salvador Dali designed it. This is not an easy mission as mantling in T3 is problematic and you need to climb a lot of walls, also there are a number of bugs that you may encounter that will cause the game to crash, but it is a stunning experience and very much worth experiencing.
Note: A German and English version of this game was eventually released and is available (
https://darkfate.org/view/details/files/fan-missions/thief3/abandoned_kingdom) here. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=142993&p=2498080&viewfull=1#post2498080) Comment[/td]
[/tr]
[tr]
[td]
All the World's a Stage[/td]
[td]2006[/td]
[td]Set in a theatre 'All the Worlds a Stage' is a mansion style mission in which you have to recover the Trytos Crystal from a gang of smugglers. The level design is tremendous, you can genuinely believe you are walking around a real theatre, even the placement of the ventilation tunnels seem realistic, and with a plot that keeps the tension this mission has re-playablity written all over it. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=104545&p=1420272&viewfull=1#post1420272) Comment
(
http://www.ttlg.com/forums/showthread.php?t=104545&p=1455413&viewfull=1#post1455413) Comment
(
https://www.ttlg.com/forums/showthread.php?p=2484834&page=6#post2484834) Comment
[/td][/tr]
[tr]
[td]
Avoiding Mistrust[/td]
[td]2008[/td]
[td]A rather grandiose mansion mission from DarkDragon that's relatively straight forward in completing all your objectives.
Note: For some unknown reason this mission does
not allow you to save when playing on normal, so you are advised to play on another difficulty setting.
Note: This is one of the T3 missions that is affected by a complication with loot recording, you are thus strongly advised to make sure you have patched your T3 game with the Sneaky Upgrade 1.1.6 or later available (
http://www.ttlg.com/forums/showthread.php?t=138607&p=2116076&viewfull=1#post2116076) here in order to record the correct loot values. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=122505&p=1763701&viewfull=1#post1763701) Comment
(
http://www.ttlg.com/forums/showthread.php?t=122505&p=1912910&viewfull=1#post1912910) Comment
(
https://www.ttlg.com/forums/showthread.php?t=122505&p=2486828&viewfull=1#post2486828) Comment[/td]
[/tr]
[tr]
[td]
Bad Feeling[/td]
[td]2007[/td]
[td]A fun and tough in places small mission in which you need to get into the locked room of a guest in a hotel. To do that you need to head off to a secondary map and mix up a potion in a pharmacy, return to the hotel and lace the guest's drink. All of this is a little complex and it's easy to mis-understand what you have to do next, so make sure you read everything. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=115385&p=2485266&viewfull=1#post2485266) Comment[/td]
[/tr]
[tr]
[td]
Blue Rose, TheKeeper series: Part 3[/td]
[td]2009[/td]
[td]Savar's homage to The Enforcers, is a wonderful Keepers monastery mission which is massive, complex, confusing and seriously tough as you have to avoid some near invisible Enforcers. Stuffed to the brim with objectives, hidden areas and loot galore this is an explorers delight, even if Savar intentionally confuses you by including doors that port you to different levels around the building.
Note: Savar regularly updates his missions, the latest version of this FM is 3.0, however 2.0 is still available on some d/l sites and is a significantly different map, so it's worth playing both versions to experience two games for the price of one.
Note: This is one of the T3 missions that is affected by a complication with loot recording, you are thus strongly advised to make sure you have patched your T3 game with the Sneaky Upgrade 1.1.6 or later available (
http://www.ttlg.com/forums/showthread.php?t=138607&p=2116076&viewfull=1#post2116076) here in order to record the correct loot values. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=132747&p=2054197&viewfull=1#post2054197) Comment
(
http://www.ttlg.com/forums/showthread.php?t=132747&p=2029582&viewfull=1#post2029582) Comment
[/td]
[/tr]
[tr]
[td]
Bridge, The[/td]
[td]2006[/td]
[td]A hugely popular mission from Dom Wright in which you need to get across a bridge in a medieval looking town and raid Grimworth and DePerrin's shop, but to do that you first have to find the wayward daughter of the locksmith and solve some not too difficult puzzles. The mission is beautiful, with Dom Wright using a brown hue to the architecture bringing a genuinely realistic look to the mission. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=106555&p=1466202&viewfull=1#post1466202) Comment
(
http://www.ttlg.com/forums/showthread.php?t=106555&p=1467624&viewfull=1#post1467624) Comment
(
http://www.ttlg.com/forums/showthread.php?t=106555&p=1456738&viewfull=1#post1456738) Comment[/td]
[/tr]
[tr]
[td]
Cabot[/td]
[td]2007[/td]
[td]Cabot the cartographer has became rich lately, so you need to break into his mansion to find out why and then inform the city watch what he has been up to. This is a keyhunt mission, but it's not a difficult one, however you may struggle to find your way into Cabot's bedroom as the secret way in is not at all obvious.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119183&p=1695687&viewfull=1#post1695687) Comment
(
http://www.ttlg.com/forums/showthread.php?t=119183&p=1891088&viewfull=1#post1891088) Comment
(
https://www.ttlg.com/forums/showthread.php?t=119183&p=2486340&viewfull=1#post2486340) Comment[/td]
[/tr]
[tr]
[td]
Creature Clash 3Komag's Contest 6[/td]
[td]2005[/td]
[td]Novelty TDS contest entrant set in an arena where you choose which factions you wish to fight each other, you can also jump into the arena and fight alongside the team you wish to win.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=114476&p=2483370&viewfull=1#post2483370) Comment[/td]
[/tr]
[tr]
[td]
Crypt, TheKomag's Contest 6
---Winner[/td]
[td]2005[/td]
[td]Winner of the TDS contest is a small crypt mission from Norbert Navratile, in which you need to find Reuben's valuable artifact. Being a contest mission it's only a small crypt but it's very nicely done, being creepy and certainly not easy getting past all the undead. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=101233&p=1350941&viewfull=1#post1350941) Comment
(
https://www.ttlg.com/forums/showthread.php?t=101233&p=2482295&viewfull=1#post2482295) Comment
[/td]
[/tr]
[tr]
[td]
Crystal Clear Conscience[/td]
[td]2006[/td]
[td]A small, but really very tough, mission from Judith in which you need to ghost your way through a market place in order to access the park, where you witness a murder.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=104340&p=2484523&viewfull=1#post2484523) Comment[/td]
[/tr]
[tr]
[td]
Defender of the CrownKomag's Contest 6[/td]
[td]2005[/td]
[td]A small contest mission from Komag. Head down to the ancient crypt and find the Kurshok Crown. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=101562&p=2483313&viewfull=1#post2483313) Comment[/td]
[/tr]
[tr]
[td][nobr]
Escape from Castle Black[/nobr][/td]
[td]2005[/td]
[td]Escape your prison cell and find a way to open the front door. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=102229&p=2483697&viewfull=1#post2483697) Comment[/td]
[/tr]
[tr]
[td]
Evicted[/td]
[td]2006[/td]
[td]Evicted from your apartment you need to scour the massive map to find enough money to buy some lockpicks, after which the rest of this well made large map opens up fully, but finding all the loot is not easy.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=103978&p=2484386&viewfull=1#post2484386) Comment[/td]
[/tr]
[tr]
[td]
Forgotten StashKomag's Contest 6[/td]
[td]2005[/td]
[td]Small contest mission set in Old Man Wheeler's house.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=110033&p=2482840&viewfull=1#post2482840) Comment[/td]
[/tr]
[tr]
[td]
Furious FlamesCabal: Part 1 [/td]
[td]2010[/td]
[td]If you need a reason to install T3 look no further than Tiens's masterpiece. This is a classic FM, being both hard and original and stunning on every level. From a City in which you need to complete a number of quests to a Hammerite Factory defended by lethal bots, to the burning buildings....wait until you see the flames, before finally boarding a steamboat to make good your escape, this mission will forever remain in your memory.
Note: This is one of the T3 missions that is affected by a complication with loot recording, you are thus strongly advised to make sure you have patched your T3 game with the Sneaky Upgrade 1.1.6 or later available (
http://www.ttlg.com/forums/showthread.php?t=138607&p=2116076&viewfull=1#post2116076) here in order to record the correct loot values. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=133525&p=2021603&viewfull=1#post2021603) Comment
(
http://www.ttlg.com/forums/showthread.php?t=133525&p=2293532&viewfull=1#post2293532) Comment
(
https://www.ttlg.com/forums/showthread.php?t=133525&p=2496064&viewfull=1#post2496064) Comment[/td]
[/tr]
[tr]
[td]
Happy Halloween!48 Hour contest[/td]
[td]2013[/td]
[td]An small unfinished Pagan inspired map.[/td]
[td][/td]
[/tr]
[tr]
[td]
Heart of the DealCabal: Part 3 [/td]
[td]2011[/td]
[td]A superb but complex mission from Judith in which you need to get to the Overwardens Headquarters. Starting off in a city you need to follow Barracleugh, which is not easy as you have to do everything in the correct order, to get to the sewers. From there you'll come across a set of caves that leads to your final destination.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=134801&p=2049232&viewfull=1#post2049232) Comment
(
https://www.ttlg.com/forums/showthread.php?t=134801&p=2496158&viewfull=1#post2496158) Comment[/td]
[/tr]
[tr]
[td]
Hearts and Minds[/td]
[td]2008[/td]
[td]A stunningly pretty mission in which you are forced to ghost. Break into the City Watch's 'Rue Du Maine Officer's Club' and steal a box of keys from their fancy safe, without anyone knowing there's been a robbery.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=119213&p=1693474&viewfull=1#post1693474) Comment[/td]
[/tr]
[tr]
[td]
Hobbit, The[/td]
[td]2021[/td]
[td]A small but tough little mission from papakarlo787 is a wonderful take on the legend of Bilbo Baggins in which you have to steal his precious ring, but be warned this is not an easy mission, not only do you have to force ghost the whole map, finding a couple of essential items can be frustratingly difficult, after which you need to find and rob a crypt which is swarming with zombies.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=151567&p=2507981&viewfull=1#post2507981) Comment[/td]
[/tr]
[tr]
[td]
Hotel, TheKeeper series: Part 2[/td]
[td]2009-2015[/td]
[td]A superb and sometimes very scary hotel mission from Savar. The mission starts off normally until you manage to find a way into the abandoned wing of the hotel where you need to collect the Ruyan wand. With hidden areas in just about every room you'll do well to find all the loot, but that makes exploring the map hugely satisfying and leaves a lasting impression as to how good a mapper Savar is.
Note: Savar regularly updates his missions, the latest version of this FM is 3.0, however 2.0 is still available on some d/l sites and is a significantly different map, so it's worth playing both versions to experience two games for the price of one.
Note: This is one of the T3 missions that is affected by a complication with loot recording, you are thus strongly advised to make sure you have patched your T3 game with the Sneaky Upgrade 1.1.6 or later available (
http://www.ttlg.com/forums/showthread.php?t=138607&p=2116076&viewfull=1#post2116076) here in order to record the correct loot values. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=125345&p=1823749&viewfull=1#post1823749) Comment
(
http://www.ttlg.com/forums/showthread.php?t=125345&p=1825310&viewfull=1#post1825310) Comment
(
https://www.ttlg.com/forums/showthread.php?t=133256&p=2487643&viewfull=1#post2487643) Comment[/td]
[/tr]
[tr]
[td]
Impurities in the Mix[/td]
[td]2005[/td]
[td]A small mission set in a rather good looking Hammerite temple with optional objectives that effect who you kill first.
Note: This mission crashes at the start unless you play the updated version available (
http://www.ttlg.com/forums/showthread.php?t=100655&p=2296935&viewfull=1#post2296935) here.
Note: This is one of the T3 missions that is affected by a complication with loot recording, you are thus strongly advised to make sure you have patched your T3 game with the Sneaky Upgrade 1.1.6 or later available (
http://www.ttlg.com/forums/showthread.php?t=138607&p=2116076&viewfull=1#post2116076) here in order to record the correct loot values. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=100655&p=2480200&viewfull=1#post2480200) Comment[/td]
[/tr]
[tr]
[td]
Keeper, TheKeeper series: Part 1[/td]
[td]2008-2010[/td]
[td]Although there have been earlier versions of this FM only the v_3.0 version is now available for download. Based on the original TDS map of Southquarter this a city mission with a number of hidden areas, so although it's a small map you'll probably spend a good few hours finding everything. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=123913&p=2488221&viewfull=1#post2488221) Comment[/td]
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[td]
Knife to the HeartCabal: Part 4[/td]
[td]2011[/td]
[td]A complex mission from Nomad finishes off the Cabal series. You need to get into the Over-Warden's castle and let him know that Mercer is plotting against him, but that's not easy. Set in an impressively large castle and it's surrounding buildings, you get a number of objectives to fulfil and the final showdown in the banqueting hall is a fitting tribute to an overall excellent series.
Note: This is one of the T3 missions that is affected by a complication with loot recording, you are thus strongly advised to make sure you have patched your T3 game with the Sneaky Upgrade 1.1.6 or later available (
http://www.ttlg.com/forums/showthread.php?t=138607&p=2116076&viewfull=1#post2116076) here in order to record the correct loot values.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=134858&p=2050874&viewfull=1#post2050874) Comment
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https://www.ttlg.com/forums/showthread.php?t=134858&p=2496346&viewfull=1#post2496346) Comment[/td]
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[td]
Krellek's Labyrinth[/td]
[td]2005[/td]
[td]A supremely confident puzzler mission from A. Scott Kingston that has you exploring a wonderful, if not bizarre, mansion whilst at the same time being guided by the ghost of Lady Laremel. It's clever, it's intriguing, deeply immersive, complex and beautiful and it's a pity this was the authors only mission as you'll definitely want for more.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=100985&p=1348130&viewfull=1#post1348130) Comment
(
https://www.ttlg.com/forums/showthread.php?t=100985&p=2482013&viewfull=1#post2482013) Comment[/td]
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[td]
Lord Julian's Labyrinth[/td]
[td]2005[/td]
[td]An enormous maze which become rather tedious after a while as there really is not a lot to do except for finding the chest with the loot.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=120996&p=2486481&viewfull=1#post2486481) Comment[/td]
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[tr]
[td]
Lord Raven's Mansion[/td]
[td]2008[/td]
[td]Released on the same day as
Avoiding Mistrust, DarkDragon released this smaller, less grand mansion mission, which is a relatively straight forward mansion heist.
Note: For some unknown reason this mission does
not allow you to save when playing on normal, so you are advised to play on another difficulty setting.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=122505&p=1758197&viewfull=1#post1758197) Comment
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https://www.ttlg.com/forums/showthread.php?t=122505&p=2481579&viewfull=1#post2481579) Comment[/td]
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[td]
Medallion, The[/td]
[td]2014[/td]
[td]A small city mission in which you need to find a medallion as a present for your girlfriend. All quite easy but nicely done.[/td]
[td](
https://www.ttlg.com/forums/images/buttons/lastpost-right.png) Comment[/td]
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[td]
Night of the Long KnivesCabal: Part 2 [/td]
[td][/td]
[td]This episode of the Cabal series is a bit different from your usual mission. Your in a massive city but there's no loot or weapons to find, all you need to do is complete a few objectives whilst tracking down a friend, but it's not easy as the guards have eagle eyes, so you will die a lot whilst making your way around the huge map. However it's stunningly beautiful and a challenge to complete. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=133656&p=2496138&viewfull=1#post2496138) Comment[/td]
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[td]
Night of TricksterKeeper series: Part 6[/td]
[td]2012-2015[/td]
[td]The penultimate mission in the planned 7 mission campaign of the Keeper series has you raiding the Abbey of St. Marks, but from the moment you first enter the Abbey something is clearly not right as it has been taken over by the undead and you need to find out who's behind the outbreak. Being a Savar mission there's custom haunts, well hidden loot and a cleverly designed map with some of the AI's being quite difficult which all makes for a fun filled experience.
Note: Savar regularly updates his missions, the latest version of this FM is 3.0, however 1.0 is still available on some d/l sites and is a significantly different map, so it's worth playing both versions to experience two games for the price of one.
Note: In the original v_1.0 version Savar depicted the enemy as a Nazi, which offended a number of players so he removed all Nazi images from v_3.0. However v_1.0 is still available for download on a couple of sites, but if you are offended by such references you are advised to play the v_3.0 version.
Note: This is one of the T3 missions that is affected by a complication with loot recording, you are thus strongly advised to make sure you have patched your T3 game with the Sneaky Upgrade 1.1.6 or later available (
http://www.ttlg.com/forums/showthread.php?t=138607&p=2116076&viewfull=1#post2116076) here in order to record the correct loot values.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=139799&p=2502182&viewfull=1#post2502182) Comment
(
https://www.ttlg.com/forums/showthread.php?t=139799&p=2502217&viewfull=1#post2502217) Comment[/td]
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[td]
Oldstone CastleRoom Quest[/td]
[td]2007[/td]
[td]Starting off in a bedroom you need to find a way to activate 5 books which take you to 5 different surreal locations, in order to find a way to escape the bedroom. A wonderful little room quest FM from Tiens that will have you admiring both the quality and the fantastic, even if finding some of the solutions are not easy.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=113018&p=2485254&viewfull=1#post2485254) Comment[/td]
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[td]
On the Trail of a Fence[/td]
[td]2013[/td]
[td]Set in a time before you know Cutty this is a complex mission with a lot of complicated scripts which can lead to bugs showing through. You start off in one city area which is impressively big, but with not a lot of loot to find, before heading off to the second map to find Cutty, where you discover a plot to attack a noble. With multiple ways to save the noble, along with a great plot throughout, this FM by Beleg a serious challenge and unforgettable mission.
Note: This is one of the T3 missions that is affected by a complication with loot recording, you are thus strongly advised to make sure you have patched your T3 game with the Sneaky Upgrade 1.1.6 or later available (
http://www.ttlg.com/forums/showthread.php?t=138607&p=2116076&viewfull=1#post2116076) here in order to record the correct loot values.[/td]
[td][/td]
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[td]
Secret Room, TheKeeper series: Part 4[/td]
[td]2009-2013[/td]
[td]Savar likes the Keepers, so much so he returns with another mission dedicated to them. In this mission, like his others, there are multiple hidden areas, even hidden areas within hidden areas. So although the map initially appears straight forward, completing most of your objectives will have you scouring the map in frustration, having said that, this is arguably Savar's best mission so far, so he must be doing something right.
Note: Savar regularly updates his missions, the latest version of this FM is 3.0, however 2.0 is still available on some d/l sites and is a significantly different map, so it's worth playing both versions to experience two games for the price of one.
Note: This is one of the T3 missions that is affected by a complication with loot recording, you are thus strongly advised to make sure you have patched your T3 game with the Sneaky Upgrade 1.1.6 or later available (
http://www.ttlg.com/forums/showthread.php?t=138607&p=2116076&viewfull=1#post2116076) here in order to record the correct loot values.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=129586&p=1975445&viewfull=1#post1975445) Comment
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https://www.ttlg.com/forums/showthread.php?t=129586&p=2491199&viewfull=1#post2491199) Comment[/td]
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[td]
Silence[/td]
[td]2008[/td]
[td]A Pagan inspired mission in 3 parts, the main action taking place in the Captain's manor. Nothing too complicated or difficult, but for fun you can spike the beer barrel in the tavern and get all the guards drunk, silly manfools.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=117357&p=2485607&viewfull=1#post2485607) Comment[/td]
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[td]
SkulduggeryKomag's Contest 6[/td]
[td]2005[/td]
[td]Raid a small Hammerite church and steal a Pagan skull. All very easy but the ending can be a big buggy.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=101307&p=2482663&viewfull=1#post2482663) Comment[/td]
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[td]
Shadows of Death[/td]
[td]2021[/td]
[td]Savar's final instalment of the Keeper series is set in a gigantic Keeper's compound. Although not particularly difficult game play wise, as with other missions by Savar he brilliantly hide secret locations all over the place making this mission an extraordinarily good loot hunt as you discover the truth behind First Keeper Merlin's relationship with the witch Deborah. Years in the making Shadows of Death rewards T3 fans with one of best T3 maps ever and a fitting tribute to a spectacularly good series. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=151022&p=2507761&viewfull=1#post2507761) Comment[/td]
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[td]
Special Vintage[/td]
[td]2005[/td]
[td]Locked in a cell at the beginning you need to steal the Lord's best wine. A medium sized mansion with an impressively large stone circular staircase.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=100501&p=2481485&viewfull=1#post2481485) Comment[/td]
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[td]
Starting from ScratchKomag's Contest 6[/td]
[td]2005[/td]
[td]A small but rather good contest mansion mission. There's not a lot to do apart from grabbing all the loot and finding the exit, but the house is very realistic.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=101240&p=1444003&viewfull=1#post1444003) Comment
(
https://www.ttlg.com/forums/showthread.php?t=101240&p=2482497&viewfull=1#post2482497) Comment[/td]
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[tr]
[td]
Thief's Rising Gold Edition[/td]
[td]2014[/td]
[td]No Thief player can not but be blown away by the size and scope of Adsk1's masterpiece, a 10 mission behemoth that is as impressive a fan mission as anything a smallish studio would make. With all 10 missions having their own distinct game play style, the plot brilliantly links every mission together seamlessly. As a young wannabe thief you are set up for a burglary you did not commit (although you had every intention of doing so) and the chase is on to find and destroy your nemesis. Via cities, mansions, warehouses and even a boat, you end up in a strange land to confront a Lycanothrope god for a truly challenge finale. You can even enjoy a party with your friends when your done. Nice touch Adsk1.
Note: The original 8 mission
Thief Rising is still available for download, however the upgraded gold edition is a very much better playing experience. It has an extra 2 missions, a number of bugs removed and a couple of frighteningly difficult areas of the game were made a lot easier, you are therefore strongly advised to play Thief RisingGE rather than the original Thief Rising.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=138939&p=2121565&viewfull=1#post2121565) Comment
(
http://www.ttlg.com/forums/showthread.php?t=138939&p=2123155&viewfull=1#post2123155) Comment
(
https://www.ttlg.com/forums/showthread.php?t=141416&p=2502912&viewfull=1#post2502912) Comment[/td]
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[td]
Thief's Rising 2[/td]
[td]2020[/td]
[td]7 years later Adsk1 returns with the second instalment of Reuben's rising to being a master thief with a 12 mission campaign. After a fire has destroyed his home Reuben sets out to discover who was responsible for the fire drawing him into a quest to find an ancient artefact with the help of an old friend Captain Rafe, and a new friend Pollenfall. Set in Southquarter, a Keepers library, a ship, the City of Khare and even the Maw this campaign is top quality T3 from start to finish and a worthy successor to the original Thief Rising. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=150957&p=2507521&viewfull=1#post2507521) Comment[/td]
[/tr]
[tr]
[td]
Two Steps[/td]
[td]2005[/td]
[td]Also known as
Townhouse, as this is how it shows up in most FM loaders, this is a very small 'find your way out of here' inn mission.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=151541&p=2479453&viewfull=1#post2479453) Comment[/td]
[/tr]
[tr]
[td]
Unknown Temple[/td]
[td]2008[/td]
[td]A small one room demo from Judith, there's not a lot to do apart from admire.[/td]
[td][/td]
[/tr]
[tr]
[td]
Valley[/td]
[td]2008[/td]
[td]A wonderful, but complex, Pagan mission by Flux. You need to infiltrate the Pagan's camp to discover their war plans which involves finding a way to get a couple of Pagans to fight each other, after which you need to brew an invisibility potion. A superb looking mission that's very different from your usual sneak and grab style game.
Note: Due to the complexity of the scripts, if you do things in the wrong order you may come across a game stopping bug, what causes this is unknown but if you do experience this issue you are advised to read the walkthrough to discover the correct solution. [/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=121563&p=1739734&viewfull=1#post1739734) Comment
(
http://www.ttlg.com/forums/showthread.php?t=121563&p=1751461&viewfull=1#post1751461) Comment
(
http://www.ttlg.com/forums/showthread.php?t=121563&p=2001261&viewfull=1#post2001261) Comment
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https://www.ttlg.com/forums/showthread.php?t=121563&p=2486779&viewfull=1#post2486779) Comment
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[/tr]
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[td]
Veil of DeceitKeeper series: Part 5[/td]
[td]2012-2015[/td]
[td]In this mission Savar again uses the OM map of Southquarter as a base and is mainly a city mission in which you also explore a couple of manors and Fort Ironwood. This is the largest mission in the Keeper series and again is stuffed full of objectives, hidden areas, confusing layouts and well hidden loot, but it's staggeringly good with some very clever ideas and will give all of your explorers a thrilling few hours of thieving fun, even if you don't find everything on first play.
Note: Savar regularly updates his missions, the latest version of this FM is 3.0, however 1.0 is still available on some d/l sites and is a significantly different map, so it's worth playing both versions to experience two games for the price of one.[/td]
[td](
http://www.ttlg.com/forums/showthread.php?t=133878&p=2134268&viewfull=1#post2134268) Comment[/td]
[/tr]
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[td]
Walk, The[/td]
[td]2005[/td]
[td]A very small map in which you need to steal a traders set of gems from a hotel.[/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=100526&p=2480848&viewfull=1#post2480848) Comment[/td]
[/tr]
[tr]
[td]
WolfensteinTDS 20th Anniversary Contest[/td]
[td]2024[/td]
[td]Whilst resting at home you receive a curious letter from Keeper Artemis calling you to the village of Wolfenstein where a rogue sect of Keepers appears to be up to no good, so begins yet another adventure for Reubens to discover the truth and confront Heinrich, his most dangerous adversary yet. Wolfenstein is a mission with 3 distinct areas, a train, a small town and a crypt with a final arena showdown with Heinrich. As with other missions from Adsk the plot is excellent, the story telling and readables being top quality, and with a great map this is a T3 mission amongst the best there is. [/td]
[td](
https://www.ttlg.com/forums/showthread.php?t=152646&p=2515544&viewfull=1#post2515544) Comment[/td]
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TDS 20th Anniversary Contest
[/table]