fortuni on 25/1/2021 at 16:57
dml to fix a bad looking texture when you blow the doors to open the crypt NW of the Hammerite area, a black texture may appear across the doorway, which you can walk through but just looks wrong. (
https://i.postimg.cc/2y6S4P4D/dump004.png) Screenshot
Code:
DML1
//T2 FM: Brawl in the Tombs (Remix) by John D. & Dark Assassin / Fixes: miss20.mis.dml
//goal 5, 6, 7 (expert)
+ObjProp 642 "DiffLock"
{
"quest var values" 2
}
+ObjProp 673 "DiffPermit"
{
"quest var values" 2
}
+ObjProp 673 "FrobInfo"
{
}
+ObjProp 843 "DiffPermit"
{
"quest var values" 2
}
+ObjProp 2131 "DiffPermit"
{
"quest var values" 2
}
+ObjProp 2131 "StackCount"
{
}
//doors
-ObjProp 866 "SlayResult"
Receptron 866 "FireStim"
{
Min 3
}
-ObjProp 868 "SlayResult"
Receptron 868 "FireStim"
{
Min 3
}