Candyblock on 20/5/2021 at 23:23
Hello :)
Do you play the Thief Games (and the FMs) with knocking every annoying guard out, or without this taktik? I have the feeling that the latter is more atmospheric but less fun 🤔
klatremus on 21/5/2021 at 00:00
Without
Anarchic Fox on 21/5/2021 at 00:51
Quote Posted by klatremus
Without
This thread is an instant classic. :joke:
trefoilknot on 21/5/2021 at 03:26
I typically dispatch them with a blackjack as I go. Unless the guard patrols and map layout are incredibly thoughtfully done, keeping them around typically just results in tedium, rather than extra fun tension.
(Obviously I'm not a ghoster, and don't aspire to be.)
Stingm on 21/5/2021 at 03:31
I knock them out as I go. Easier to search areas that way.
bbb on 22/5/2021 at 22:22
I usually knock out everyone I can as I go. Then, I have the freedom to explore that area at my leisure. I also save weapons (broadheads, mines, water arrows) in case I need them later. I will use arrows for a long distance kill and to rid an area of spiders. Because of the style I like to play, I don’t enjoy missions where you can’t kill anyone and even Moreno so if I can’t knock anyone out.
bbb
marbleman on 22/5/2021 at 22:54
Without, as sneaking around everyone is the most fun way to play any stealth game for me. If I feel like dispatching every enemy in my way, I play a first-person shooter.
lordhern on 23/5/2021 at 00:35
I don't bother to blackjack anyone unless it's an objective to K/O or kidnap an active AI
in general my motto for FM's is leave all the AI's awake so they can ponder where all the loot went.
Cigam on 23/5/2021 at 17:13
For the last few years I have primarily been an Iron / Titanium Manner. I KO and dispatch a lot of enemies. But mainly if they are in my way, or if I know I'll be back through that area later and they'll be an issue then. Otherwise I don't go out of my way to take on enemies.
I might also KO people to save waiting for a familiar speech to finish before they'll move away. Such as the two Mechanists discussing burricks in Kidnap. They'll get a gas arrow. Or, say, to stop Raoul blocking the exit rope without waiting for him to move aside on his own.
On another note, IMO Raoul gives the most satisfyin KO grunt of all the original AI.