icemann on 24/5/2011 at 09:04
Bipolar a game which I had a part in developing (as lead games designer / music and sound person / level designer) is now available for purchase.
The only catch is that its only available for Mac. But either way if your interested head on over to:
(
http://itunes.apple.com/au/app/bipolar/id437185417?mt=12&ls=1)
icemann on 8/9/2011 at 07:06
Please note that as of a few minutes ago, the PC Edition of Bipolar Game was made available for purchase at: (
http://www.desura.com/games/bipolar)
For the first week of this being available you can get it for $3.49 (standard pricing is $4.49), or if you`d like alittle something extra you can get the special edition which comes with high quality music, concept art and low fidelity prototype designs by myself for the first week sale price of $4.49 (standard pricing is $5.49).
Mr.Duck on 8/9/2011 at 18:57
A bipolar game, eh?
So the crowd's loving it one minute then hating it the next, eh?
This ought to make for some interesting reviews.
Cheers, icey :)
:cool:
Matthew on 8/9/2011 at 20:09
I will buy it, but probably after the offer is over. I'm odd like that.
Al_B on 8/9/2011 at 21:07
I've picked it up as it looked interesting from the comments you've made about it in previous threads. The fishing level was amusing considering your other project you've worked on and all in all it's a fun puzzler.
My only real frustration is the lack of control when you're in the air and there isn't a blue or red field nearby. It might be that I need to get to grips with the controls but sometimes it leads to a "launch and hope" strategy.
It would also be good if you could easily see which levels you've completed, the time taken and which ones haven't been finished (or maybe that's already there and I've missed it).
icemann on 9/9/2011 at 06:20
Awesome, great to hear of fellow TTLG'ers buying some copies :).
Al_B: The Fishing level was actually the first time I'd based anything around that game (The Atari 2600 game), and was what inspired me to go on to later do the remake of it.
There are tricks to movement (especially in regards to using the camera lasers to your advantage) that take some time to master. Without giving too much away, all I'll say is that movement can be done to a degree, it just takes some practice + thinking logically in how gravitation (or lack thereof) + magnet polarities affect your movement.
The Fishing level is the first of the "themed" levels, of which there is a few spread about the game.
If you happened to purchase the Special Edition of the game you get the high quality versions of the music I did for it + a video walkthrough of the final level. The final level created by our lead programmer took me four hours to beat. So that should give you an idea of what to expect as you near the end of the game.
Note also that we'll be releasing the level editor for the game hopefully soon. So once your through the levels we made, you can go and create your own within minutes.
In regards to time taken, you'll notice that when you beat a level for the first time a "New Highscore recorded" text will quickly show up which is recorded for future play throughs of the level so that you may try and improve on previous times etc.
icemann on 24/3/2016 at 07:40
RISE FROM YOUR GRAVE:
And yesterday I was notified that Bipolar Game was approved for sale under the Steam Green Light program.
Inline Image:
http://www.mediafire.com/convkey/8763/6tf6o8bqu9g15l4zg.jpgI submitted it for the program on it's launch in 2012, watched it for quite some time and noticed it getting less than favorable percentages and just assumed it would never be approved. Then fast forward to present day and I was showing the game to a friend and noticed it had been green lit. AWESOME!!!. Weird though as I had not received an email from them or anything. Not complaining though :).
Due to the primary programmer passing away (rest in peace Tom Parry) back in January I'm just waiting for responses from the surviving team members (2 people not including myself), 1 of which has already responded to say he wants no part in it.
So yeah, should be up in a few days.
Pyrian on 24/3/2016 at 14:11
Greenlight is notoriously bad at notifying anybody about anything, but I still thought you'd usually find out if you got Greenlit. Congratulations!
icemann on 24/3/2016 at 17:04
Thanks :). Totally over the moon.
Be nice if I got even a thousand sales. Nice little money boost would be great right now. Trying to save for a deposit for a place, so anythings welcome really.
The next stage will be looking into what I need to do to get it on there. Like if having the steam overlay in-game is a requirement, if I go by the standard installer we setup back in 2010 or just have the files go to the locations etc etc.
Either way, when the page is up and the games for sale, will make another post mentioning it.
Matthew on 24/3/2016 at 22:27
Congratulations icemann; I've favourited it and will keep an eye out.