godot on 3/9/2007 at 04:19
Each time I've escaped from Ryan's office and dropped down in the air vent the load screen appears for Olympus Heights. After a few seconds of showing a typical load screen, cycling through centered monochrome images, the load screen freezes to a windowed view and an application shutdown message pops up offering to send the info to Microsoft - which I've done.
I've tried all of the following, but I'm not able to get to Olympus Heights:
- updated to the nVidia beta driver for BioShock;
- swapped soundcard for onboard sound;
- reduced all audio/graphics option settings to minimum;
- ran it windowed; and
- disabled Autosave.
I've searched around and I've not been able to find anyone else with this specific problem.
Hardware specs:
- Intel Core 2 Duo E6750
- ASUS P5K PCIe mobo
- eVGA 8800GTS
- X-fi extreme soundcard
- 2GB RAM
- Seagate 500GB SATA2 HDD
Fully updated Windows XP (32-bit).
What happens on entering Olympus Heights? Does a cutscene play that I could try disabling in the .bik folder?
Any assistance would be greatly appreciated.
godot on 3/9/2007 at 11:24
Thanks. It seems to be an SDK update.
Nonetheless, I've tried it and still get the same crash.
Over the past 15 years of having played through ~60 games I've never been stopped by a technical problem like this. Bioshock was running relatively trouble-free until now, with only 3 crashes that seemed to occur when encountering a Houdini Splicer near the entrance to Fleet Hall in Fort Frolic.
godot on 3/9/2007 at 16:46
Ok, I gave in and reinstalled the game and now I'm able to enter Olympus Heights. So the problem was most likely corrupt data. Strangely but thankfully, I did not have to revisit the online activation center. :thumb:
shahini on 25/2/2009 at 05:39
Did you have to start the game over again. Or were you able to pickup where you left off?